FromSoftware released "King's Field", a full polygon free roaming first-person real-time action title for the Sony PlayStation in December 1994. Sega's 32X release "Metal Head" was a first-person shooter mecha simulation game that used fully texture-mapped, 3D polygonal graphics. A year prior, Exact released the Sharp X68000 computer game "Geograph Seal", a fully 3D polygonal first-person shooter that employed platform game mechanics and had most of the action take place in free-roaming outdoor environments rather than the corridor labyrinths of "Wolfenstein 3D". The following year, Exact released its successor for the PlayStation console, "Jumping Flash!", which used the same game engine but adapted it to place more emphasis on the platforming rather than the shooting. The "Jumping Flash!" series continued to use the same engine.