In April 1995, Front Mission's original release on the Super Nintendo was well received. "Famitsu" magazine gave the Super Famicom version of the game first a 9 out of 10 and later an 8 out of 10 in their Reader Cross Review. "Mega Fun" gave the game a Gold for an import game. "" was rated by "Fun Generation" a 7 out of 10, while "Super GamePower" gave it a 4.2 out of 5. "Famitsu" magazine awarded "Front Mission 2" the game 32 out of 40 upon its release. The magazine chose the game as the number 63rd best game on the original PlayStation. Greg Kasavin of "GameSpot" praised the graphics of "Front Mission Alternative" and audio experience, but criticized the game for being too short and rewarding players with more elaborate story sections if they failed to achieve game missions, indirectly rewarding failure. He also called the soundtrack "a bunch of dizzying techno that doesn't suit the onscreen grandeur". "Hardcore Gaming 101" noted it was not a very deep real time strategy game, but praised its branching stories and variety of endings. "GameSpot" noted that "Front Mission 3" may be a title worth introducing the franchise to American audiences, but criticized its graphics for being a notch lower than "Front Mission 2". "IGN" lauded the game's battle mechanics as rare in other Square installments since "Final Fantasy Tactics", but cited the graphics transitions between overhead play and individual battles as spotty.