"Master of Monsters" was a unique title by SystemSoft. Where "Langrisser" and "Fire Emblem" used a square-based grid, "Master of Monsters" used a hexagonal grid. Players could choose one of four different Lords to defend their Towers and areas on the grid by building an army of creatures to destroy the opposing armies. This game had a sequel for the PlayStation called "Master of Monsters: Disciples of Gaia", which had limited success and was criticized for its slow gameplay. Both "Warsong" and "Master of Monsters" were cited as the inspirations behind the 2005 turn-based strategy computer RPG, "The Battle for Wesnoth".