The player's only weapon is their dog. By hitting the fire button, the player can set the dog on the neighbour or gardener. This causes them to run away or freeze in place. The amount of time for which this can be done is limited (displayed as a "Dog Loyalty" meter). The dog also remains active, roaming randomly on the board even when not being used to attack. A "Dog Tolerance" meter slowly drops, representing a time limit. Once this reaches zero, the dog begins to attack the mower, causing an immediate overheat if he manages to bite it. If "Dog Loyalty" remains, the dog can be distracted from attacking the mower by commanding it to attack the neighbour or gardener instead. Also, if the mower collides with the dog, the Dog Tolerance meter immediately drops to zero.