The client–server model provides several advantages over all-inclusive music players. Clients may communicate with the server remotely over an intranet or over the Internet. The server can be a headless computer located anywhere on the network. Music playback can continue seamlessly when not using X or restarting X. Different clients can be used for different purposes – a lightweight client left open all the time for controlling playback with a more fully featured client used for intensive database searches. Several clients can use the same database, running simultaneously, remotely or under different user accounts.