A "demo" is a demonstration of the multimedia capabilities of a computer (or more to the point, a demonstration of the skill of the demo's constructors). There was intense rivalry during the 1990s among the best programmers, graphic artists and computer musicians to continually outdo each other's demos. Since the Amiga's hardware was more or less fixed (unlike today's PC industry, where arbitrary combinations of hardware can be put together), there was competition to test the limits of that hardware and perform theoretically "impossible" feats by refactoring the problem at hand. In Europe the Amiga was the undisputed leader of mainstream multimedia computing in the late 1980s and early 1990s, though it was eventually overtaken by PC architecture.