Rail shooters: Limit the player to moving around the screen while following a specific route; these games often feature an "into the screen" viewpoint, with which the action is seen from behind the player character, and moves "into the screen", while the player retains control over dodging. Examples include "Space Harrier" (1985), "Captain Skyhawk" (1990), "Starblade" (1991), "" (1993), "Panzer Dragoon" (1995), "Time Crisis" (1995), "The House of the Dead" (1996), "Star Fox 64" (1997), and "Sin and Punishment" (2000). Light-gun games that are "on rails" are not in the shoot-em-up category but the first-person shooter category, and the term has also been applied to scripted events in FPS games such as "Call of Duty".