In some games such as "The Legend of Zelda" and "Monster Hunter", only the player's health points are visible. This is done so that the player does not know how many blows still need to be delivered, which makes the game less predictable. Contrariwise, other games such as the "Street Fighter" series have both the player's and the opponent's health points clearly visible, which allows the player to understand how successful their combat strategy is and how many remaining blows need to be inflicted on the enemy.