The Game Boy version has a considerably different gameplay compared to the original version, with longer race tracks set in different countries and new driving mechanics, as well as different game modes. The player is able to activate a temporary speed boost by pressing and holding up on the D-pad, this replaces the low-high gear setting from the Famicom version. In addition, the player is able to powerslide by continuing to hold left or right when turning sharp corners. Unlike the Famicom version, colliding with other cars no longer destroys the player's car and hitting an obstacle simply makes the car spin out.