David Bergantino, video game developer, wanted to produce a "Freddy vs. Jason" game called "Freddy vs. Jason: Hell Unbound", but the film being stuck in development hell constantly delayed any release of a video game, and once a release date had been set for the film, there would been insufficient time to develop the game to correspond with the film's release date. The game would have continued on from "" (1993) and have been its own storyline instead of being based on any screenplay. Bergantino considered Dreamcast, PlayStation 2 and later Xbox as possible platforms for the video game. The game would have allowed up to four players with Freddy or Jason as player characters, in various forms such as "Hooded Jason" or "Snake-Freddy". The premise would have been that Freddy and Jason are permanently stuck in Hell due to their countless unforgivable sins; Death makes the offer that whoever of the two can fight their way out of Hell, against demons and others of its denizens, gaining the highest body-count, would have been allowed to leave Hell, while the loser will remain stuck there forever. As each of the slashers are stuck in their personal hells, versions of Elm Street and Camp Crystal Lake would have existed there in some form. Freddy-based levels would have been more surreal, while Freddy could have toyed with Jason's perceptions.