Unlike "PaRappa", "Vib-Ribbon" included several licensed tracks from the popular group Laugh and Peace. The music selection was limited by the game’s budget. The solution was to let the player insert any audio CD and "Vib-Ribbon" would build the gameplay around any track of music. This meant that the entire game, including art, must fit within the PlayStation’s extremely limited memory. "Vib-Ribbon" therefore relied on simple near-monochrome vector graphics. Its primitive graphics made it difficult to sell, and the producers decided against bringing it to the Western game market.