In 2014, Jeremy Parish of "USGamer" said that "Radar Scope" "belonged to the better class of ["Space Invaders"] rip-offs". He greatly applauded the 3D perspective for providing a unique sense of progression and depth. He was disappointed that the game is poorly recognized over the decades due to its rough history and scarcity, writing: "Sadly, "Radar Scope" tends to be brushed under the rug as a matter of no real significance: A failed game whose only positive contribution to gaming history was providing an opportunity for something better to come along. In truth, though, "Radar Scope" wasn't a poor game by any measure; its crimes were instead a simple matter of timing, and of being the focus of Nintendo's ill-conceived ambitions." He said that "Radar Scope" created a "lever" that allowed Nintendo to successfully propel themselves into the console market.