"King's Quest II" resembles "King's Quest I" in appearance and interface. Like in "King's Quest I", the game world has 'wrap around' allowing player to travel infinitely in the directions of the north or south. ("The King's Quest Companion" which represented a novelized walkthrough explains that the western side of Kolyma folds back upon itself to both the north and south, forever bringing travelers back to where they started.) This was the first "King's Quest" to include an introduction cutscene, just past the credits. It also is the first game in the series with a linear story progression. The world actually changes as the story progresses, new characters appear in the world, areas are opened up to the player, and closed off when no longer needed.