At intervals in the song, the story progresses on the top screen. If the meter remains in the yellow, then the story will progress positively (scoring an "O") and if the meter is in the red, it will progress negatively (scoring an "X"). The number of Os and Xs given will determine the story's outcome from one of three possibilities: a good ending, which results in a special illustration, an average ending, or a bad ending. The final two levels do not adhere to this pattern.