When creating a new team, one is given the option of choosing its main strength (for example defense, running, batting, balanced, etc.). This does not mean that a chosen strength will remain with the team forever. The option simply favors the chosen attribute when the computer randomly generates the players. Each new team gets about $30,000 and 18 players (5 pitchers, 8 batters, and 5 pinch hitters) to start. From there, games are played and games that are won earn money for the team. Players on created teams can be modified and improved as well as traded amongst other created teams. A pitcher cannot be traded for a batter; it must always be batter for batter or pitcher for pitcher. There is also a "free agent" market in which players can be bought ranging in price from $5,000 to $2,980,000. Since there is a limit of 18 players per team, before a free agent can be bought, a player must be fired. If a player is traded for a player with superior attributes, the better player's attributes are diminished. Each player also has a maximum amount of attribute points possible (out of 90) with some players having higher eventual potential than others.