In "Emperor: Rise of the Middle Kingdom", monuments count as goal, scores as well as they're a permanent appeasement to the ancestral heroes according to each temple. Each of them varies in material types and guilds, the most common being the Field Camps, as well as three other guilds - Carpenters (Which require and work with wood), Ceramists (Which require clay, not ceramics) and Masons (Which require Stone). Each guild, however, consumes a large amount of workforce, much akin defenses and military in 'Zeus', so anticipated preparation, as well as shutting down some industry or a whole segment, is often needed.