World domination was the story's goal. The Creed was a way of achieving that goal without having to convert every tribe. The intent was for the Creeds to be hosted inside creatures, obtainable only after the creature was dead. Winning the game would require three Creeds of the same alignment and their placement in the volcano on the fifth land. The explosion would "shatter the world" and the world would be the player's. As the story evolved, it was decided that the game should not force the player through it, as it would restrict his freedom. The team also wanted players to explore the world. The solution to this problem came in the form of the Gold Story Scrolls.