In Kung-Fu Chess, either player could move any available piece at any given moment, though only one piece could be moved at a time. After a piece was moved, a predefined delay prevented it from moving again for a short period of time. This, plus the fact that piece movements were non-instantaneous, meant that speed and timing were crucial aspects of the game, as any delay could determine whether a piece was captured or whether said piece dodged the opponent's pieces.