The game puts the player in charge of a self-named corporation in a near-future cyberpunk-style world in the year 2096. The teams of up to four cyborg agents - who according to the game's intro cutscene, are ordinary civilians who have been captured, cybernetically enhanced and reprogrammed. The agents are used in a series of missions, which include assassinations, infiltration, theft and "persuasion" (using a device called a Persuadertron to capture individuals of importance, or hordes of civilians, police and others to act as cannon fodder). New agents can also be Persuaded and added to your roster, to replace those who have been injured or killed. Losing all your agents results in a Game Over screen, as your corporation sets your control airship to self destruct and crash.