During this period of breakdown, Glorantha continued to evolve. The advent of the Internet caused a boom in fan creations for Glorantha. This was supported by several unofficial business ventures, such as Reaching Moon Megacorp, and a lively convention scene. Loren Miller proposed his Maximum Game Fun principle as a basis for gaming in Glorantha; this soon became a game system in its own right. David Dunham proposed his "PenDragon Pass" system, a nearly freeform game system, and several ambitious freeform games were played at conventions. One such game, "Home of the Bold", hosted up to eighty participants.