The first edition of the role-playing game "RuneQuest" was released in 1978. Throughout the book, the world was referred to as ""Glorontha"". Several later editions were made; the second edition ("RuneQuest 2") in 1979 introduced many sophisticated game aids, such as "Cults of Prax" and "Cults of Terror", and highly polished campaign packs, such as "Griffin Mountain". Using materials such as "Cults of Prax", players aligned their characters with any of several distinct religions, grounding those characters in the political, cultural, and metaphysical conflicts of Glorantha. Each religion offered a distinct worldview and cultural outlook, none of which are objectively correct. This approach of offering competing mythical histories and value systems continues in current Glorantha material. "Cults of Terror" focused on the worship of evil gods and adversaries, such as Vivamort, a vampire cult, and Lunar and Chaos cults.