As far as the other rules are concerned, however, this game remained closer to Neunzehnerrufen. Thus, in "Dreier" it retained the uncovering of the talon as per Tapp Tarock: the player first opens one half of the talon and decides whether to accept it; if he opens the other half instead, the game counts twice for him in case of loss. In the Rufer contracts, however, the talon is not opened, but the player picks up the top four cards face down, while the two remaining cards are dealt counterclockwise to two players. The Hand bonuses, which have largely disappeared in Königrufen, have also been retained here – players can announce card combinations that they hold in their hand, such as at least 10 tarocks or four kings.