Reviewers were impressed by the addition of the new Kurzick and Luxon factions that players could ally with and claim territory on the game map for their alliance, but criticized its weak storyline (compared to "Prophecies"), poorer voice-acting, and its accelerated character level curve that let characters reach the maximum level before leaving the tutorial content. The continuing problem of the "Guild Wars" user interface lacking advanced team-forming and trading functions was also criticized, but the subsequent "Nightfall" release partially addressed these criticisms by adding a unified party-search utility with limited trading functions.