"Age of Wonders" is a turn-based strategy game that takes place from an isometric perspective, which consists of hexagonal tiles. Units are arranged into groups (also known as parties or stacks) of up to eight units; a single such group occupies one tile. Cities occupy between one and four tiles, and other structures generally occupy a single tile. Units within the game have a limited number of "movement points", which are replenished at the beginning of each turn. Two turn systems are used - sequential (or "classic"), where players take their turns in order, or simultaneous, where all players can move units at once. In practice, actions in the latter system are added and executed via a queue.