The four Physical Attributes are Agility, Dexterity, Strength, and Endurance. Agility and Dexterity are like D&D's Dexterity, except Agility controls reflexes and fine motor control tasks and Dexterity is used for coordination and gross motor control tasks (much like they are in Pinnacle Entertainment's "Classic Deadlands"). Endurance (like D&D's Constitution) helps the character resist pain and shock. Strength (like D&D's Strength) helps determine how much you can lift and carry or how much damage you can do in unarmed or armed melee combat.