In September 2000, Doug 'Opulent' Merrill opened up a new era of "Doom" speedrunning with the Doomed Speed Demos Archive (DSDA). Unlike COMPET-N, which required players to use original executables and restricted competition to a handful of WADs, this new archive supported competition for any WAD, with any executable or source port. For 7 years this initial incarnation of DSDA kept track of the runs submitted by the community, displaying the data in a series of news updates, along with occasional commentary by the maintainer. The work of maintaining the archive was performed manually, and, as time went on, the burden of maintenance increased. To alleviate this issue, and to improve usability of the archive itself, Andy Olivera began working on a second iteration of DSDA, which became available in November 2008. This coincided with a large increase in "Doom" speedrunning interest, with the annual demo count increasing from approximately 750 in 2008 to nearly 2000 in 2009. While a significant improvement over the original archive, this second version still lacked modern features, such as leaderboards and more advanced stat tracking. Work on a third incarnation began in January 2017, driven by Ryan 'Kraflab' Krafnick. The new DSDA currently mirrors the old archive but is still in active development. This latest iteration is located at https://www.dsdarchive.com.