At random intervals in areas outside of a village and at specific moments in the story, the game will enter the combat screen. This screen displays the names of the party's current members and their amounts of remaining hit points at the top of the screen, the enemies currently attacking the player (with a maximum of three enemies appearing at a time) in the center of the screen, and a textual interface through which the player inputs commands for the characters at the bottom of the screen. During these encounters, the player characters and the enemies exchange moves until one side is defeated. As the player characters take damage from enemy attacks, their amount of hit points decreases. If a character's hit points are fully depleted, the character will be knocked out and unable to fight unless another character uses an item or spell to revive them; characters who are knocked out will also revive with a small amount of hit points if the battle is won. When all enemies on the screen have been defeated, the player characters are rewarded with an amount of experience points, money, and in some cases, items.