| title 12345 v1.0 | |
| author chaotic_iak | |
| homepage chaosatthesky.wordpress.com | |
| ( | |
| 12345, a puzzle game where 2+2=3 and 5+5=0. Merge boxes and utilize special blocks to achieve a perfect cover. | |
| Changelog | |
| 16-Jan-2014: First release | |
| ) | |
| key_repeat_interval 0.25 | |
| noaction | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| white | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| Wall | |
| black | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| 00000 | |
| Box1 | |
| #ff8080 #800000 | |
| 00000 | |
| 00000 | |
| 00100 | |
| 00000 | |
| 00000 | |
| Box2 | |
| #ffff80 #808000 | |
| 00000 | |
| 01000 | |
| 00000 | |
| 00010 | |
| 00000 | |
| Box3 | |
| #80ff80 #008000 | |
| 00000 | |
| 01000 | |
| 00100 | |
| 00010 | |
| 00000 | |
| Box4 | |
| #80ffff #008080 | |
| 00000 | |
| 01010 | |
| 00000 | |
| 01010 | |
| 00000 | |
| Box5 | |
| #8080ff #000080 | |
| 00000 | |
| 01010 | |
| 00100 | |
| 01010 | |
| 00000 | |
| Zero | |
| #008000 #40c040 | |
| 00000 | |
| 01110 | |
| 01110 | |
| 01110 | |
| 00000 | |
| Minus | |
| #000080 #4040c0 | |
| 00000 | |
| 00000 | |
| 01110 | |
| 00000 | |
| 00000 | |
| Plus | |
| #800000 #c04040 | |
| 00000 | |
| 00100 | |
| 01110 | |
| 00100 | |
| 00000 | |
| Death | |
| #800080 #c040c0 | |
| 00000 | |
| 01010 | |
| 00100 | |
| 01010 | |
| 00000 | |
| Corpse | |
| black #800080 | |
| 00000 | |
| 01010 | |
| 00100 | |
| 01010 | |
| 00000 | |
| Target | |
| #c0c0c0 white | |
| 00000 | |
| 01110 | |
| 01010 | |
| 01110 | |
| 00000 | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| # = Wall | |
| 1 = Box1 | |
| 2 = Box2 | |
| 3 = Box3 | |
| 4 = Box4 | |
| 5 = Box5 | |
| ~ = Target | |
| 0 = Zero | |
| - = Minus | |
| + = Plus | |
| d = Death | |
| Box = Box1 or Box2 or Box3 or Box4 or Box5 | |
| Special = Zero or Minus or Plus or Death | |
| Player = Box or Special | |
| ======= | |
| SOUNDS | |
| ======= | |
| EndLevel 82179903 | |
| SFX0 94850106 (Merge) | |
| SFX1 15824902 (Death) | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Target | |
| Wall, Box, Special, Corpse | |
| ====== | |
| RULES | |
| ====== | |
| [Corpse] -> restart | |
| startloop | |
| [> Player | Wall] -> [Player | Wall] | |
| [> Box1 | STATIONARY Box1] -> [| Box2] SFX0 | |
| [> Box1 | STATIONARY Box2] -> [Box1 | Box2] | |
| [> Box1 | STATIONARY Box3] -> [Box1 | Box3] | |
| [> Box1 | STATIONARY Box4] -> [Box1 | Box4] | |
| [> Box1 | STATIONARY Box5] -> [Box1 | Box5] | |
| [> Box2 | STATIONARY Box1] -> [Box2 | Box1] | |
| [> Box2 | STATIONARY Box2] -> [| Box3] SFX0 | |
| [> Box2 | STATIONARY Box3] -> [Box2 | Box3] | |
| [> Box2 | STATIONARY Box4] -> [Box2 | Box4] | |
| [> Box2 | STATIONARY Box5] -> [Box2 | Box5] | |
| [> Box3 | STATIONARY Box1] -> [Box3 | Box1] | |
| [> Box3 | STATIONARY Box2] -> [Box3 | Box2] | |
| [> Box3 | STATIONARY Box3] -> [| Box4] SFX0 | |
| [> Box3 | STATIONARY Box4] -> [Box3 | Box4] | |
| [> Box3 | STATIONARY Box5] -> [Box3 | Box5] | |
| [> Box4 | STATIONARY Box1] -> [Box4 | Box1] | |
| [> Box4 | STATIONARY Box2] -> [Box4 | Box2] | |
| [> Box4 | STATIONARY Box3] -> [Box4 | Box3] | |
| [> Box4 | STATIONARY Box4] -> [| Box5] SFX0 | |
| [> Box4 | STATIONARY Box5] -> [Box4 | Box5] | |
| [> Box5 | STATIONARY Box1] -> [Box5 | Box1] | |
| [> Box5 | STATIONARY Box2] -> [Box5 | Box2] | |
| [> Box5 | STATIONARY Box3] -> [Box5 | Box3] | |
| [> Box5 | STATIONARY Box4] -> [Box5 | Box4] | |
| [> Box5 | STATIONARY Box5] -> [|] SFX0 | |
| [> Box | STATIONARY Zero] -> [|] SFX0 | |
| [> Zero | STATIONARY Box] -> [|] SFX0 | |
| [> Box1 | STATIONARY Minus] -> [|] SFX0 | |
| [> Box2 | STATIONARY Minus] -> [| Box1] SFX0 | |
| [> Box3 | STATIONARY Minus] -> [| Box2] SFX0 | |
| [> Box4 | STATIONARY Minus] -> [| Box3] SFX0 | |
| [> Box5 | STATIONARY Minus] -> [| Box4] SFX0 | |
| [> Minus | STATIONARY Box1] -> [|] SFX0 | |
| [> Minus | STATIONARY Box2] -> [| Box1] SFX0 | |
| [> Minus | STATIONARY Box3] -> [| Box2] SFX0 | |
| [> Minus | STATIONARY Box4] -> [| Box3] SFX0 | |
| [> Minus | STATIONARY Box5] -> [| Box4] SFX0 | |
| [> Box1 | STATIONARY Plus] -> [| Box2] SFX0 | |
| [> Box2 | STATIONARY Plus] -> [| Box3] SFX0 | |
| [> Box3 | STATIONARY Plus] -> [| Box4] SFX0 | |
| [> Box4 | STATIONARY Plus] -> [| Box5] SFX0 | |
| [> Box5 | STATIONARY Plus] -> [|] SFX0 | |
| [> Plus | STATIONARY Box1] -> [| Box2] SFX0 | |
| [> Plus | STATIONARY Box2] -> [| Box3] SFX0 | |
| [> Plus | STATIONARY Box3] -> [| Box4] SFX0 | |
| [> Plus | STATIONARY Box4] -> [| Box5] SFX0 | |
| [> Plus | STATIONARY Box5] -> [|] SFX0 | |
| [> Box | STATIONARY Death] -> [| Corpse] SFX1 | |
| [> Death | STATIONARY Box] -> [| Corpse] SFX1 | |
| [> Special | STATIONARY Special] -> [Special | Special] | |
| endloop | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| All Box on Target | |
| All Target on Box | |
| No Corpse | |
| ======= | |
| LEVELS | |
| ======= | |
| message Only arrow keys required, but figure out the rules. Enjoy. | |
| message Level 1: Mutual Annihilation | |
| ####### | |
| ###.5## | |
| ###.#5# | |
| #.....# | |
| #5#.### | |
| ##5.### | |
| ####### | |
| message Level 2: Matching Pennies | |
| ####### | |
| #..5..# | |
| #1...2# | |
| #..#..# | |
| #3...4# | |
| #..1..# | |
| ####### | |
| message Level 3: Crowd Dispersal | |
| ####### | |
| ##...## | |
| #.234.# | |
| #.121.# | |
| #.432.# | |
| ##...## | |
| ####### | |
| message Level 4: Target Practice | |
| ####### | |
| #..#..# | |
| #1.#~## | |
| #..#..# | |
| ##~#.1# | |
| #..#..# | |
| ####### | |
| message Level 5: Mixup | |
| ####### | |
| #..~..# | |
| #1...2# | |
| #..#..# | |
| #3...4# | |
| #..1..# | |
| ####### | |
| message Level 6: Feeding The Lion | |
| ####### | |
| #32323# | |
| #2###1# | |
| #3##### | |
| #2#...# | |
| #321..# | |
| ####### | |
| message Level 7: Perfect Cover | |
| ####### | |
| #12..## | |
| #3.~..# | |
| ##~~~## | |
| #..~.1# | |
| ##..23# | |
| ####### | |
| message Level 8: Climb | |
| ####### | |
| ###1.4# | |
| #~##..# | |
| #~#5.3# | |
| #1#..## | |
| #1#2.1# | |
| ####### | |
| message Level 9: Don't Be Greedy | |
| ####### | |
| ##111## | |
| #1.~.1# | |
| #1~~~1# | |
| #1.~.1# | |
| ##111## | |
| ####### | |
| message Level 10: Thou Shalt Vanish | |
| ####### | |
| ##454## | |
| #4.~.4# | |
| #5~~~5# | |
| #4.~.4# | |
| ##454## | |
| ####### | |
| message Level 11: Magic Eraser | |
| ####### | |
| ##.0.## | |
| #..1..# | |
| #..2..# | |
| #..1..# | |
| ##...## | |
| ####### | |
| message Level 12: Too Much Zeroes | |
| ####### | |
| ##.0.## | |
| #..1..# | |
| #..2..# | |
| #..1..# | |
| ##.0.## | |
| ####### | |
| message Level 13: Grenade | |
| ####### | |
| #21212# | |
| #32323# | |
| #21212# | |
| ###.### | |
| ###0### | |
| ####### | |
| message Level 14: Locked | |
| ####### | |
| #~0#.1# | |
| #1#.3.# | |
| ##.0..# | |
| #.2.#.# | |
| #1....# | |
| ####### | |
| message Level 15: Not Quite Helpful | |
| ####### | |
| ##.1.## | |
| #..0..# | |
| #00000# | |
| #..0..# | |
| ##.~.## | |
| ####### | |
| message Level 16: Arithmetics | |
| ####### | |
| #..+#.# | |
| #34.#.# | |
| #~.#.~# | |
| #.#.12# | |
| #.#-..# | |
| ####### | |
| message Level 17: Out of Bounds | |
| ####### | |
| ##.+.## | |
| #.4...# | |
| #4.~.1# | |
| #...3.# | |
| ##.-.## | |
| ####### | |
| message Level 18: Proper Addition | |
| ####### | |
| ##...## | |
| #1+2.3# | |
| #.....# | |
| #2+3.5# | |
| ##...## | |
| ####### | |
| message Level 19: Deja Vu | |
| ####### | |
| ##.-.## | |
| #..1..# | |
| #..3..# | |
| #..1..# | |
| ##.0.## | |
| ####### | |
| message Level 20: Not Quite Deja Vu | |
| ####### | |
| ##.+.## | |
| #..1..# | |
| #..3..# | |
| #..1..# | |
| ##.0.## | |
| ####### | |
| message Level 21: These Pairs | |
| ####### | |
| ##.+.## | |
| #..4..# | |
| #..4..# | |
| #..3..# | |
| ##.-.## | |
| ####### | |
| message Level 22: Division | |
| ####### | |
| #.54#-# | |
| #.32#.# | |
| #..#..# | |
| #.#54.# | |
| #+#34.# | |
| ####### | |
| message Level 23: Step One | |
| ####### | |
| ####### | |
| ##132## | |
| ##2+4## | |
| ##413## | |
| ####### | |
| ####### | |
| message Level 24: Onefield | |
| ####### | |
| #11111# | |
| #12111# | |
| #12+11# | |
| #12211# | |
| #11111# | |
| ####### | |
| message Level 25: Sink | |
| ####### | |
| #34543# | |
| ###4### | |
| #-...-# | |
| ##---## | |
| ####### | |
| ####### | |
| message Level 26: Death Lurking Behind | |
| ####### | |
| ##.d.## | |
| #..5..# | |
| #.....# | |
| #..d..# | |
| ##.5.## | |
| ####### | |
| message Level 27: Bound To Devil | |
| ####### | |
| #..#..# | |
| #.d#.## | |
| #..#13# | |
| ##~#41# | |
| #1.#25# | |
| ####### | |
| message Level 28: Squeeze Play | |
| ####### | |
| #dddd.# | |
| #d###~# | |
| #d#.#.# | |
| #d#.#.# | |
| #1#...# | |
| ####### | |
| message Level 29: Capture the Flag | |
| ####### | |
| ##ddd## | |
| #dd+dd# | |
| #.ddd.# | |
| #.....# | |
| ##.5.## | |
| ####### | |
| message Level 30: Poisoned Sink | |
| ####### | |
| #34543# | |
| ###4### | |
| #d...d# | |
| ##-d-## | |
| ####### | |
| ####### | |
| message Game complete. Well done. |