Example 3 A paragraph summarizing the major outcomes and recommendations made in a research
      study. synchronized media audio or video synchronized with another format for presenting information and/or with time-based
      interactive components, unless the media is a media alternative for text that is clearly labeled as such target region of the display that will accept a pointer action, such as the interactive area of a user interface component Note If two or more targets are overlapping, the overlapping area should not be included in the measurement of the target size, except when the overlapping targets perform the same action or open the same page. technology (Web content) mechanism for encoding instructions to be rendered, played or executed by user agents Note 1 As used in these guidelines "Web Technology" and the word "technology" (when used
      alone) both refer to Web Content Technologies. Note 2 Web content technologies may include markup languages, data formats, or programming
      languages that authors may use alone or in combination to create end-user experiences
      that range from static Web pages to synchronized media presentations to dynamic Web
      applications. Example Some common examples of Web content technologies include HTML, CSS, SVG, PNG, PDF,
      Flash, and JavaScript.