{HEAD ~ The class} of the first object establishes alternate dispatch variables which can be set at run time by a user making entries in a graphical user interface effective to cause redispatch of the message to {TAIL ~ the alternate object} 
{ HEAD ~ The class } of the first object establishes alternate dispatch variables which can be set at run time by a user making entries in a graphical user interface effective to cause redispatch of the message to { TAIL ~ the alternate object }
HEAD HEAD HEAD HEAD HEAD HEAD OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH TAIL TAIL TAIL TAIL TAIL TAIL TAIL