{HEAD ~ Pixel history window} 500 may also include links to the event, a pixel shader debugger, {TAIL ~ a vertex shader debugger}, and a mesh debugger 
include
{ HEAD ~ Pixel history window } 500 may also include links to the event , a pixel shader debugger , { TAIL ~ a vertex shader debugger } , and a mesh debugger
HEAD HEAD HEAD HEAD HEAD HEAD HEAD OTH OTH OTH REL OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH TAIL TAIL TAIL TAIL TAIL TAIL TAIL TAIL OTH OTH OTH OTH OTH