{TAIL ~ Pixel history window} 500 may also include {HEAD ~ links} to the event, a pixel shader debugger, a vertex shader debugger, and a mesh debugger 
{ TAIL ~ Pixel history window } 500 may also include { HEAD ~ links } to the event , a pixel shader debugger , a vertex shader debugger , and a mesh debugger
TAIL TAIL TAIL TAIL TAIL TAIL TAIL OTH OTH OTH OTH HEAD HEAD HEAD HEAD HEAD OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH