{TAIL ~ Systems} and methods wherein {HEAD ~ a player} indicates an item that may be received based on a game event outcome associated with the player 
{ TAIL ~ Systems } and methods wherein { HEAD ~ a player } indicates an item that may be received based on a game event outcome associated with the player
TAIL TAIL TAIL TAIL TAIL OTH OTH OTH HEAD HEAD HEAD HEAD HEAD HEAD OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH