Systems and {HEAD ~ methods} wherein a player indicates {TAIL ~ an item} that may be received based on a game event outcome associated with the player 
Systems and { HEAD ~ methods } wherein a player indicates { TAIL ~ an item } that may be received based on a game event outcome associated with the player
OTH OTH HEAD HEAD HEAD HEAD HEAD OTH OTH OTH OTH TAIL TAIL TAIL TAIL TAIL TAIL OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH