If the mesh debugger link is selected by {TAIL ~ the user}, then a mesh debugger window is opened to display information regarding {HEAD ~ the triangle} currently being drawn that the selected pixel is part of 
If the mesh debugger link is selected by { TAIL ~ the user } , then a mesh debugger window is opened to display information regarding { HEAD ~ the triangle } currently being drawn that the selected pixel is part of
OTH OTH OTH OTH OTH OTH OTH OTH TAIL TAIL TAIL TAIL TAIL TAIL OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH HEAD HEAD HEAD HEAD HEAD HEAD OTH OTH OTH OTH OTH OTH OTH OTH OTH OTH