Note that this is the only place where the format 0x8008 (AUDIO_S8) was mentioned, however, if AUDIO_S8 would have been used in SDL_OpenAudio it would have thrown an "Invalid SDL audio format" exception, since only AUDIO_U8 (0x0008) and AUDIO_S16LSB (0x8010) is handled there.    For this reason I have removed AUDIO_S8 in the if-else block I wrote as replacement for the trigraph.