A lastingly popular game released in 1991 by Psygnosis was called what?
Psygnosis for the Amiga in many computer shops. Psygnosis consolidated its fame after publishing the DMA Design "Lemmings" game franchise: debuting in 1991 on the Amiga, "Lemmings" was ported to a plethora of different computer and video game platforms, generating many sequels and variations of its concept through the years. "Microcosm", a game that appeared on the FM Towns, Amiga CD32, and 3DO furthered the company's reputation for games with excellent graphics but limited and poorly designed gameplay. Psygnosis also created the "Face-Off" games in the Nickelodeon 1992 television game show, "Nick Arcade", such as "Post Haste", "Jet Jocks" and "Battle
Psygnosis software remained with original copyright owners. After Imagine, Lawson and Hetherington set up a new company called Finchspeed which used "Bandersnatch" (one of Imagine's much-hyped but never completed "Megagames") as the basis of what became "Brataccas", the first game published by Psygnosis. The name of another Imagine Megagame – the proposed but never developed "Psyclapse" – was later used by Psygnosis as an alternative label for some of their releases, such as "Captain Fizz Meets The Blaster-Trons" and "Ballistix". Psygnosis produced only one title in 1986, "Deep Space", a complex, difficult space exploration game. The box artwork was very distinctive