What does the giant ape use as weapons against Jumpman in the original, 1981 Donkey Kong game?
Donkey Kong (video game) II, 1983), a three-stage game without an ape, but using the construction site setting from "Donkey Kong". Other clones recast the game with different characters, such as "Cannonball Blitz" (Apple II, 1982), with a soldier and cannonballs replacing the ape and barrels, and the American Southwest-themed "Canyon Climber" (Atari 8-bit, 1982). Epyx's "Jumpman" (Atari 8-bit, 1983) reuses a prototypical name for the Mario character in "Donkey Kong". A magazine ad for the game has the tagline "If you liked "Donkey Kong", you'll love "JUMPMAN"!" "Jumpman", along with "Miner 2049er" (Atari 8-bit 1982) and "Mr. Robot and His Robot Factory" (Atari
Donkey Kong Donkey Kong The games of the first genre are mostly single-screen platform/action puzzle types, featuring Donkey Kong as the opponent in an industrial construction setting. Donkey Kong first made his appearance in the 1981 arcade machine called "Donkey Kong", in which he faced Jumpman (Mario), now Nintendo's flagship character. This game was also the first appearance of Mario, pre-dating the well-known "Super Mario Bros." by four years. In 1994, the series was revived as the "Donkey Kong Country" series, featuring Donkey Kong and his clan as protagonists in their native jungle setting versus a variety of anthropomorphic enemies, usually against