The Rocky Horror Picture Show while the film's fan culture of cosplaying and audience participation during screenings laid the groundwork for the similarly influential cult following surrounding Tommy Wiseau's "The Room" (2003). Members of the queer community comprised most of the Rocky Horror cult following: they identified with the embrace of sexual liberation and androgyny, and attended show after show, slowly forming a community. Judith A. Peraino compares Brad and Janet’s initiation into Frank N. Furter’s world to the self-discovery of queer identity, and to the traditional initiation of ‘virgins’ in the shadow screenings . June Thomas describes the midnight screenings in Delaware as a
The Rocky Horror Show (video game) the game have also been positive. Retro Gamer considered the game to be decent and worth playing. Sam Derboo from Hardcore Gaming 101 criticized the Commodore 64 version for running slow compared to the Spectrum and Amstrad versions. The Rocky Horror Show (video game) The Rocky Horror Show is a video game, based on the musical of the same name, it was developed and published by CRL Group. The game received generally positive reviews from video game critics. Based on the musical of the same name, "The Rocky Horror Show" has the players control either Brad or Janet. "The Rocky