Gandalf winter, they crossed "under" the mountains through the Mines of Moria, though only Gimli the Dwarf was enthusiastic about that route. In Moria, they discovered that the Dwarf colony established there earlier had been overrun by orcs. The Fellowship fought with the orcs and trolls of Moria and escaped them. At the Bridge of Khazad-dûm, they encountered "Durin's Bane", a fearsome Balrog from ancient times. Gandalf faced the Balrog to enable the others to escape. After a brief exchange of blows, Gandalf broke the bridge beneath the Balrog with his staff. As the Balrog fell, it wrapped its whip around
The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth is a real-time strategy video game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's "The Lord of the Rings" film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, "", was released on March 2, 2006. The official game