The Lord of the Rings perilous path through the Mines of Moria. They are attacked by the Watcher in the Water before the doors of Moria. Inside Moria, they learn of the fate of Balin and his colony of Dwarves. After surviving an attack, they are pursued by Orcs and by an ancient demon called a Balrog. Gandalf faces the Balrog, and both of them fall into the abyss. The others escape and find refuge in the Elven forest of Lothlórien, where they are counselled by its rulers, Galadriel and Celeborn. With boats and gifts from Galadriel, the Company travel down the River Anduin to
The Lord of the Rings: Conquest seems much as though "the license is really just skinned onto capture the flag". The Lord of the Rings: Conquest The Lord of the Rings: Conquest is a 2009 action game developed by Pandemic Studios and published by Electronic Arts. It is derived from "The Lord of the Rings" film trilogy, and borrows many gameplay mechanics from Pandemic's "" games. The game allows the player to play as both the forces of good and evil, but unlike "", the latter option is based around Sauron stopping the One Ring from being destroyed and using it to regain his lost power.