Special effects of The Lord of the Rings film series Later on, the scenes were merged using digital effects. Besides Weathertop, many of the other scenes in the Lord of the Rings trilogy were shot in this way, first by filming the scenery or set miniatures, then the actors on a studio set, and merging the two together. An example of this is in the Mines of Moria, when the Fellowship was fighting the Cave-troll in Balin's Tomb, and again when the Fellowship is on the Khazad-Dum stairs and bridge. Gandalf has his own particular scene with computer graphics as he grapples with the Balrog as they fall to their
The Lord of the Rings: The Battle for Middle-earth for Best of E3 2004 Editors Choice. "The Battle for Middle-earth" was nominated for "X-Play"s "Best Strategy Game" and "PC Gamer US"s "Best Real-Time Strategy Game 2004" awards, both of which ultimately went to "". The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth is a real-time strategy video game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's "The Lord of the Rings" film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses