The Lord of the Rings: Aragorn's Quest Mountains is to go under them, via the dwarven mines of Moria. Upon entering Moria, Gimli is devastated to learn rumors regarding Balin and the dwarves are true; they have been wiped out by orcs. The fellowship fight their way to the Chamber of Mazarbul, where they find the tomb of Balin, and a record of how the mines were lost. Fighting their way through a hoard of orcs and trolls, they are attacked by a Balrog. They flee, reaching the Bridge of Khazad-dûm, where Gandalf defeats the Balrog by destroying the bridge as it stands on it. However, as
The Lord of the Rings: Conquest The Lord of the Rings: Conquest The Lord of the Rings: Conquest is a 2009 action game developed by Pandemic Studios and published by Electronic Arts. It is derived from "The Lord of the Rings" film trilogy, and borrows many gameplay mechanics from Pandemic's "" games. The game allows the player to play as both the forces of good and evil, but unlike "", the latter option is based around Sauron stopping the One Ring from being destroyed and using it to regain his lost power. Pandemic was aided by Weta Digital in developing the game. They provided many of