Pygmalion (mythology) Jean-Léon Gérôme ("Pygmalion and Galatea"), Honoré Daumier, Edward Burne-Jones (four major works from 1868–1870, then again in larger versions from 1875–1878 with the title "Pygmalion and the Image"), Auguste Rodin, Ernest Normand, Paul Delvaux, Francisco Goya, Franz von Stuck, François Boucher, and Thomas Rowlandson, among others. There have also been numerous sculptures of the "awakening". Ovid's Pygmalion has inspired many works of literature, some of which are listed below. The popularity of the Pygmalion myth surged in the 19th century. There have also been successful stage-plays based upon the work, such as W. S. Gilbert's "Pygmalion and Galatea " (1871).
Galatea (video game) to keep track of what has already been said; the former is also used to advance the storyline, as the Player Character draws conclusions about the story as unfolded to that point. As a way to enhance immersion, the game also encourages using sensory commands (touch, sounds, looks) adding a physical feeling to the experience. "Galatea" is loosely based around the myth of Pygmalion who carved the sculpture of a woman. In the myth he falls in love with the statue, named Galatea or Elise in different versions, and the goddess Venus brings her to life. The story begins at