Feud limiting and ending conflicts between individuals and groups who are related by kinship, as described by anthropologist Max Gluckman in his article "The Peace in the Feud" in 1955. A blood feud is a feud with a cycle of retaliatory violence, with the relatives of someone who has been killed or otherwise wronged or dishonored seeking vengeance by killing or otherwise physically punishing the culprits or their relatives. In the English-speaking world, the Italian word vendetta is used to mean a blood feud, but in reality it means (personal) "vengeance" or "revenge", originating from the Latin "vindicta" (vengeance), while the
The Rise and Fall of a Dragon King the "AD&D" 'worlds' I've played in, the "Dark Sun" setting is by far my favourite. It has to be said, it does have certain moralistic overtones (the environmental ones are pretty obvious), and this novel continues the trend (it even has a dedication to all those millions who have died because of the intolerance of others). Exacting vengeance is what this particular tale is all about. That, and the dangers of power when wielded by the foolish." He adds that "The basic premise is somewhat hackneyed. Chap's parents get killed. Chap goes after the killers. Chap becomes King of the