Star Wars Episode I: Racer Area Network (LAN). This Windows version uses the deprecated IPX protocol to accomplish this, while the Macintosh version uses the TCP/IP stack. The multiplayer mode can support up to 8 players. "Star Wars Episode I: Racer" was developed and published by LucasArts for Windows PCs in April 1999. Development took approximately two years. Two project leads responsible for "" began initial development once "Shadows" was completed. The game was developed in-house at LucasArts. Tools used during development included 3D Studio Max, Alias Wavefront and Autodesk Softimage. During development, multiple graphical Application programming interfaces (APIs) were tested, including 3dfx Glide, OpenGL,
Star Wars: Episode III – Revenge of the Sith state to fight a Sith Lord. These are a few examples of many descriptions of characters' feelings and inner narrative. There are even some humorous lines added in, including extra dialogue in the battle between Grievous and Obi Wan - Grievous says, "I was trained by Count Dooku," and Obi-Wan replies, "What a coincidence; I trained the man who killed him." An official prequel novel, "Labyrinth of Evil" () by James Luceno, was published in 2005. It is set near the end of the Clone Wars and directly before the events of "Star Wars: Episode III Revenge of the Sith".