Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Word Streak with Friends ad-supported version and an ad-less paid version. "Scramble with Friends" replaced "Scramble Challenge" at the end of 2011, but did not retain the solitaire option of the latter. Players can play the game in one of four modes: head-to-head (against a friend), daily challenge, tournaments (against several other real-time competitors), and solo play. Each game consists of three rounds played in series and the winner is the player with the highest total score of all three rounds. The second round introduces tiles with double letter and word multipliers, the third round triple multipliers. The scoring system favors both longer words