German code breaking in World War II German code breaking in World War II German code breaking in World War II achieved some notable successes cracking British Naval ciphers until well into the fourth year of the war, but also suffered from a problem typical of the German armed forces of the time: numerous branches and institutions maintained their own cryptographic departments, working on their own without collaboration or sharing results with equivalent units. This led to duplicated effort, to a fragmentation of potential, and to lower efficiency than might have been achieved. There was no central German cryptography agency comparable to the British Bletchley Park facility.
Making History II: The War of the World is the kind of game where you start to play after dinner, and when you look up, its 2 a.m."" Jason Iatomasi, of Avault, was the most recent reviewer of the game and gave "Making History II" a rating of 4/5 and stated, ""Nurtured from its pupate state, the motherly developers have woven a cocoon of patches around it. Six months later, it emerges; evolved into something unlike its original state. It is now a pinnacle of grand strategy, rippling with all the promise and depth inherent in the genre."" Making History II: The War of the World Making History