Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Word Worm Word Worm Word Worm is an Android and iOS word game developed by American studio Hawk Industries, LLC. In "Word Worm", the user forms words from adjacent tiles present in a rectangular grid. The game features two play modes: time trial, in which in the user must earn an increasing number of points in a two-minute interval to advance levels, and free play, where the user advances based on score alone. Bonus points can be earned by forming the bonus word. Similar to Bookworm, longer words, and words formed from less common letters result in more points. In both modes,