Star Wars Episode I: Racer Windows version uses the deprecated IPX protocol to accomplish this, while the Macintosh version uses the TCP/IP stack. The multiplayer mode can support up to 8 players. "Episode I: Racer" was later ported and released for several other platforms: Nintendo 64, Dreamcast, and Game Boy Color. The announced PlayStation version of the game was never released. The Nintendo 64 version received a special edition "Star Wars Episode I: Racer" hardware bundle, including the standard gray and black console and a copy of the game. Though the Nintendo 64 cartridge takes advantage of Nintendo's Expansion Pak memory unit to display additional
Star Wars: Episode II – Attack of the Clones (soundtrack) Entrance of the Monsters, for example, is almost completely tracked out and instead, is replaced with "source" crowd sounds such as drums. Once the Battle of Geonosis begins, the editing becomes extensive, pulling from both "" and "", utilizing all forms of editing and supplementing transitions with timpani rolls. This was originally planned by John Williams and George Lucas. Star Wars: Episode II – Attack of the Clones (soundtrack) The soundtrack to was released by Sony Classical on April 23, 2002. The music was composed and conducted by John Williams, and performed by the London Symphony Orchestra and London Voices.