Mulberry harbour Mulberry harbour Mulberry harbours were temporary portable harbours developed by the United Kingdom during the Second World War to facilitate the rapid offloading of cargo onto beaches during the Allied invasion of Normandy in June 1944. After the Allies successfully held beachheads following D-Day, two prefabricated harbours were taken in sections across the English Channel from Britain with the invading army and assembled off Omaha Beach (Mulberry "A") and Gold Beach (Mulberry "B"). The Mulberry harbours were to be used until the Allies could capture a French port; initially thought to be around three months. However although Antwerp in Belgium
D-Day (video game) D-Day (video game) D-Day is a real-time strategy game, that is set during and after the Normandy D-Day landings in 1944. The game features fully rendered 3D viewable from different angles. The player can take control of up to 60 different units, from snipers, to flamethrower units, and can take control of wheeled and tracked units. It is considered a sequel to "Desert Rats vs. Afrika Korps", which uses the same control system and engine, along with Monte Cristo's "1944: Battle of the Bulge". The game features single player campaign modes, and a multiplayer mode, consisting of 8 players. The