Star Wars Episode I: Racer Area Network (LAN). This Windows version uses the deprecated IPX protocol to accomplish this, while the Macintosh version uses the TCP/IP stack. The multiplayer mode can support up to 8 players. "Star Wars Episode I: Racer" was developed and published by LucasArts for Windows PCs in April 1999. Development took approximately two years. Two project leads responsible for "" began initial development once "Shadows" was completed. The game was developed in-house at LucasArts. Tools used during development included 3D Studio Max, Alias Wavefront and Autodesk Softimage. During development, multiple graphical Application programming interfaces (APIs) were tested, including 3dfx Glide, OpenGL,
Star Wars: Episode I – The Phantom Menace (soundtrack) a new one was released in February 2012: None of the releases contain the entire score. Currently, no complete release has been made. The Album and Ultimate Edition each contain music not featured on the other release. Both sets also contain alternate takes of cues, while neither present some of the alternate takes only heard in the film. Recorded in Abbey Road Studios over a week, starting on February 10, 1999 performed by the London Voices and London Symphony Orchestra, "" was the first "Star Wars" score Williams had composed in over 16 years. Williams produced the recording sessions himself