Star Wars Episode I: Battle for Naboo with the PC version's aiming controls, stating that because "Battle for Naboo" was originally designed for the Nintendo 64's analog controller, it is difficult to aim using a PC's digital keyboard. Preston agreed, writing that controlling the game is "nearly impossible" with a digital controller or mouse. Star Wars Episode I: Battle for Naboo Star Wars Episode I: Battle for Naboo (known as Star Wars: Battle for Naboo on the PC) is an arcade-style action game co-developed by Factor 5 and LucasArts. It is a spiritual sequel to "" released two years earlier. Despite the similarities between the two games,
Star Wars: Episode III – Revenge of the Sith (video game) used most of these goodies." "The Sydney Morning Herald" also gave the former version a score of two-and-a-half stars out of five and stated that "the offensive moves cannot stop the game from feeling repetitive. Shield door "puzzles" are recycled, while brief turret-blasting interludes are dull." The PlayStation version of "Revenge of the Sith" received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. Star Wars: Episode III – Revenge of the Sith (video game) Star Wars Episode III: Revenge of the Sith is an