Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Now You See It (Australian game show) position number and the word. Players score based on the line number & position of the first letter. In the 1998 revival, points are doubled for the final 60 seconds of the game. The player with the most points when time runs out wins the game. The solo round player needs to find seven words in 60 seconds with the help of the clues read by the host. A board game was released by Crown & Andrews in 1993. Now You See It (Australian game show) Now You See It was an Australian children's game show that aired on the