Rubik's family cubes of all sizes Rubik's family cubes of all sizes The original Rubik's cube was a mechanical 3×3×3 cube puzzle invented in 1974 by the Hungarian sculptor and professor of architecture Ernő Rubik. Extensions of the Rubik's cube have been around for a long time and come in both hardware and software forms. The major extension have been the availability of cubes of larger size and the availability of the more complex cubes with marked centres. The properties of Rubik’s family cubes of any size together with some special attention to software cubes is the main focus of this article. Many properties are mathematical
Phantasmagoria: A Puzzle of Flesh Phantasmagoria: A Puzzle of Flesh Phantasmagoria: A Puzzle of Flesh (also known as Phantasmagoria 2) is an interactive movie point-and-click adventure game released in 1996 by Sierra On-Line. Though technically a sequel to Roberta Williams' 1995 game "Phantasmagoria", "Puzzle of Flesh" shares no connections with its predecessor in plot nor characters, as Sierra initially intended the "Phantasmagoria" title to be a horror anthology, with each installment of a different story and style. While not a critical or commercial success, "A Puzzle of Flesh", like its predecessor "Phantasmagoria", is remembered for its controversial violent and sexual content, which led the game