Star Wars: Pit Droids software genre, mentioning its animation, sound effects, and tutorial. "CVG" said the game was easy to play, but added that its overly simple concept reduced its replayability. "Pit Droids" won "Computer Games Strategy Plus"s 1999 "Classic Game of the Year" award. The editors wrote, "[T]his game is not only mind-bogglingly fun for puzzle fans of all ages, it is also solid, well-designed, addictive, attractive, and arguably the year’s best use of the "Star Wars Episode I" license." Star Wars: Pit Droids Star Wars: Pit Droids (full title: "Star Wars Pit Droids: Logic and Reasoning") is a 1999 puzzle game by
Star Wars Episode I: Racer from the film were also reused. The podracers were recreated using specifications from the film, and the Tatooine environment was also sourced from the film. Several of the game's other locales had never appeared in a "Star Wars" game prior. The varied environments, Tosti said, were "to add more depth to the gameplay." During an IGN interview with LucasArts' Tom Byron at E3 1999 the question of online play was brought up. Byron was unsure, citing problems "mostly because of latency issues." Some multiplayer code from "" was utilized for "Episode I: Racer". Ultimately internet play was not included. The