Mulberry harbour the armoured vehicles would be able to operate on the beach or become bogged down. The final survey, Operation Bellpush Charlie, occurred on the night of 30-31 January but limited information was gathered due to fog and because German lookouts heard the craft. Further sorties were abandoned. On the afternoon of 6 June 1944 (D-Day) over 400 towed component parts (weighing approximately 1.5 million tons) set sail to create the two Mulberry harbours. It included all the blockships (codenamed Corncobs) to create the outer breakwater (Gooseberries) and 146 concrete caissons (Phoenixes). At Arromanches, the first Phoenix was sunk at dawn
D-Day (video game) D-Day (video game) D-Day is a real-time strategy game, that is set during and after the Normandy D-Day landings in 1944. The game features fully rendered 3D viewable from different angles. The player can take control of up to 60 different units, from snipers, to flamethrower units, and can take control of wheeled and tracked units. It is considered a sequel to "Desert Rats vs. Afrika Korps", which uses the same control system and engine, along with Monte Cristo's "1944: Battle of the Bulge". The game features single player campaign modes, and a multiplayer mode, consisting of 8 players. The