Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Ra (board game) "Ra" is an auction game, where the players are all competing for the same resources. The game is played in three rounds, called Epochs, reflecting the history of ancient Egypt. Players use their sun tokens to bid against each other on auctions for tiles. At the end of an epoch, points will be scored for the number and types of tiles a player managed to win. The price of the tiles is determined by the players bidding for them, and values can shift rapidly. Players are faced with a constant balance between "what should be done eventually" and "what can