Mystery Mansion (board game) In this version, game play is guided by a computerized talking "electronic organizer", providing clues and other information to players during each game. Also, the modular board design was scrapped in favor of a fixed board, loosely similar to the one for "Cluedo". However, the content in each varied from each game. The original "Mystery Mansion" featured a modular board consisting 24 cardboard tiles representing different rooms in the mansion: 8 First Floor rooms, 8 Second Floor rooms, and 8 rooms in the cellar. Each room has different doors and objects that come into play during the game. The Foyer
The Mystery of the Cape Cod Tavern day, she is found with a knife in her ribs. Asey Mayo must work out the meaning of clues like a pair of antique pistols that contain a pair of antique daggers, and what exactly the blind boy on the scene of the crime heard, and a pair of dirty indentations on a windowsill before bringing home the crime to a surprising figure. The Mystery of the Cape Cod Tavern The Mystery of the Cape Cod Tavern, first published in 1934, is a detective story by Phoebe Atwood Taylor which features her series detective Asey Mayo, the "Codfish Sherlock". This