Star Wars Episode I: Battle for Naboo with the PC version's aiming controls, stating that because "Battle for Naboo" was originally designed for the Nintendo 64's analog controller, it is difficult to aim using a PC's digital keyboard. Preston agreed, writing that controlling the game is "nearly impossible" with a digital controller or mouse. Star Wars Episode I: Battle for Naboo Star Wars Episode I: Battle for Naboo (known as Star Wars: Battle for Naboo on the PC) is an arcade-style action game co-developed by Factor 5 and LucasArts. It is a spiritual sequel to "" released two years earlier. Despite the similarities between the two games,
Star Wars: Episode III – Revenge of the Sith the details—only major plot points. He began working on the screenplay for "Episode III" even before the previous film, "", was released, proposing to concept artists that the film would open with a montage of seven battles on seven planets. Michael Kaminski, in "The Secret History of Star Wars", surmises that Lucas found flaws with Anakin's fall to the dark side and radically re-organized the plot. For instance, instead of opening the film with various Clone Wars battles, Lucas decided instead to focus on Anakin, ending the film's first act with his killing of Count Dooku, an action that signals