Star Wars Episode I: Battle for Naboo with the PC version's aiming controls, stating that because "Battle for Naboo" was originally designed for the Nintendo 64's analog controller, it is difficult to aim using a PC's digital keyboard. Preston agreed, writing that controlling the game is "nearly impossible" with a digital controller or mouse. Star Wars Episode I: Battle for Naboo Star Wars Episode I: Battle for Naboo (known as Star Wars: Battle for Naboo on the PC) is an arcade-style action game co-developed by Factor 5 and LucasArts. It is a spiritual sequel to "" released two years earlier. Despite the similarities between the two games,
Star Wars: Episode III – Revenge of the Sith (novel) his power and in constant pain from his injuries, he now feels like "a painter gone blind, a composer gone deaf." Star Wars: Episode III – Revenge of the Sith (novel) Star Wars: Revenge of the Sith is a novelization of the "" written by Matthew Stover and published on April 2, in 2005 by Del Rey Books. The plot of the book corresponds with that of the movie, beginning and ending at the same points. There are several elements added not seen in the film (Lorth Needa as commander of the "Integrity" at the Battle of Coruscant, for example),