Anthony E. Pratt manufacture it. It was Waddingtons who renamed the game Cluedo (a combination of "Clue" and ""Ludo"", a Latin word meaning "I play"). But material shortages in post-war Britain meant the game did not go into production until 1949. Pratt was granted patent GB586817 'Improvements in Board Games' on 1 April 1947. After the end of the Second World War Pratt entered the British Civil Service working for the Ministry of Labour helping demobbed servicemen and women to return to peacetime work. In 1953, four years after Cluedo first went on sale, Waddingtons told Pratt that the game was not selling
Mystery fiction contrasted with hardboiled detective stories, which focus on action and gritty realism. Mystery fiction may involve a supernatural mystery where the solution does not have to be logical, and even no crime involved. This usage was common in the pulp magazines of the 1930s and 1940s, where titles such as "Dime Mystery", "Thrilling Mystery" and "Spicy Mystery" offered what at the time were described as "weird menace" stories—supernatural horror in the vein of "Grand Guignol". This contrasted with parallel titles of the same names which contained conventional hardboiled crime fiction. The first use of "mystery" in this sense was by