Star Wars Episode I: Racer Area Network (LAN). This Windows version uses the deprecated IPX protocol to accomplish this, while the Macintosh version uses the TCP/IP stack. The multiplayer mode can support up to 8 players. "Star Wars Episode I: Racer" was developed and published by LucasArts for Windows PCs in April 1999. Development took approximately two years. Two project leads responsible for "" began initial development once "Shadows" was completed. The game was developed in-house at LucasArts. Tools used during development included 3D Studio Max, Alias Wavefront and Autodesk Softimage. During development, multiple graphical Application programming interfaces (APIs) were tested, including 3dfx Glide, OpenGL,
Star Wars: Episode III – Revenge of the Sith the details—only major plot points. He began working on the screenplay for "Episode III" even before the previous film, "", was released, proposing to concept artists that the film would open with a montage of seven battles on seven planets. Michael Kaminski, in "The Secret History of Star Wars", surmises that Lucas found flaws with Anakin's fall to the dark side and radically re-organized the plot. For instance, instead of opening the film with various Clone Wars battles, Lucas decided instead to focus on Anakin, ending the film's first act with his killing of Count Dooku, an action that signals