Toy enigma that challenges ingenuity. Solutions to puzzle may require recognizing patterns and creating a particular order. People with a high inductive reasoning aptitude may be better at solving these puzzles than others. Puzzles based on the process of inquiry and discovery to complete may be solved faster by those with good deduction skills. A popular puzzle toy is the Rubik's Cube, invented by Hungarian Ernő Rubik in 1974. Popularized in the 1980s, solving the cube requires planning and problem-solving skills and involves algorithms. There are many different types of puzzles, for example a maze is a type of tour puzzle.
Phantasmagoria: A Puzzle of Flesh Phantasmagoria: A Puzzle of Flesh Phantasmagoria: A Puzzle of Flesh (also known as Phantasmagoria 2) is an interactive movie point-and-click adventure game released in 1996 by Sierra On-Line. Though technically a sequel to Roberta Williams' 1995 game "Phantasmagoria", "Puzzle of Flesh" shares no connections with its predecessor in plot nor characters, as Sierra initially intended the "Phantasmagoria" title to be a horror anthology, with each installment of a different story and style. While not a critical or commercial success, "A Puzzle of Flesh", like its predecessor "Phantasmagoria", is remembered for its controversial violent and sexual content, which led the game