Nintendo tumbler puzzle Nintendo tumbler puzzle The Nintendo tumbler puzzle, also known as the "Ten Billion Barrel" in English and originally in Japanese, is a mathematical puzzle in the style of Rubik's Cube. It was invented by Gunpei Yokoi of Nintendo in 1980 and was covered by (until the patent expired in March 1995 due to non-payment of a maintenance fee). It consists of a "cylinder" of transparent plastic divided into six levels, together with a black plastic "frame". The frame consists of upper and lower discs that are joined together through the middle of the cylinder. The top and bottom levels of
Phantasmagoria: A Puzzle of Flesh Phantasmagoria: A Puzzle of Flesh Phantasmagoria: A Puzzle of Flesh (also known as Phantasmagoria 2) is an interactive movie point-and-click adventure game released in 1996 by Sierra On-Line. Though technically a sequel to Roberta Williams' 1995 game "Phantasmagoria", "Puzzle of Flesh" shares no connections with its predecessor in plot nor characters, as Sierra initially intended the "Phantasmagoria" title to be a horror anthology, with each installment of a different story and style. While not a critical or commercial success, "A Puzzle of Flesh", like its predecessor "Phantasmagoria", is remembered for its controversial violent and sexual content, which led the game