N-dimensional sequential move puzzle have succeeded in finding them on all similar puzzles that have so far been solved. A 2-D Rubik type puzzle can no more be physically constructed than a 4-D one can. A 3-D puzzle could be constructed with no stickers on the third dimension which would then behave as a 2-D puzzle but the true implementation of the puzzle remains in the virtual world. The implementation shown here is from Superliminal who call it the 2D Magic Cube. The puzzle is not of any great interest to solvers as its solution is quite trivial. In large part this is because
Agent A: A Puzzle in Disguise title was ‘Snowy Village’ with the art style more based on Fire Maple’s "“The Lost City”" with the same mechanics as the final version. The art style was then changed into a more appealing theme that not only rooted from developer Mark White’s own preference for the secret agent theme and his love for the Bond films, but fit accordingly to the mechanic of finding hidden clues and objects. The iOS version has received “generally favourable reviews” according to video game review aggregator "Metacritic" Agent A: A Puzzle in Disguise Agent A: A Puzzle In Disguise is a suave secret