Star Wars Episode I: Racer Area Network (LAN). This Windows version uses the deprecated IPX protocol to accomplish this, while the Macintosh version uses the TCP/IP stack. The multiplayer mode can support up to 8 players. "Star Wars Episode I: Racer" was developed and published by LucasArts for Windows PCs in April 1999. Development took approximately two years. Two project leads responsible for "" began initial development once "Shadows" was completed. The game was developed in-house at LucasArts. Tools used during development included 3D Studio Max, Alias Wavefront and Autodesk Softimage. During development, multiple graphical Application programming interfaces (APIs) were tested, including 3dfx Glide, OpenGL,
Star Wars: Episode III – Revenge of the Sith (novel) Star Wars: Episode III – Revenge of the Sith (novel) Star Wars: Revenge of the Sith is a novelization of the "" written by Matthew Stover and published on April 2, in 2005 by Del Rey Books. The plot of the book corresponds with that of the movie, beginning and ending at the same points. There are several elements added not seen in the film (Lorth Needa as commander of the "Integrity" at the Battle of Coruscant, for example), while several sections of the plot are removed for pacing. All of the deleted scenes with the founders of the Rebel