Solo 66 At the start of the game, the dealer shuffles the cards and offers them to be cut, he then deals six cards to each player. The remaining two cards are placed face-down in the middle of the table as the talon. The soloist is determined through a bidding process or auction. The player who bids the highest suit as trumps wins the auction. The suits rank, from highest to lowest, in the order: Clubs , Spades , Hearts and Diamonds . In the auction the player to the left of the dealer (forehand) is the first to bid or pass.
Jump bidding jumps from 0 to 8, the 10-bidder might quit and the 9-bidder will win and pay 8. Some authors claim that jump-bidding reduces the seller's revenue, since the signaling allows bidders to collude and reduce the final price. Therefore, it may be more profitable for the seller to use an auction format that does not allow jump-bidding, such as a Japanese auction. Other authors dispute this claim. Jump bidding In auction theory, jump bidding is the practice of increasing the current price in an English auction, substantially more than the minimal allowed amount. At first glance, jump bidding seems irrational.