Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Words with Friends there are no remaining tiles to draw. The game also ends if three scoreless moves (i.e., passes or tile exchanges) are played in succession, unless the score is zero-zero. After playing the last tile, the opposing player will lose all the points equal to the amount of the remaining tiles. This number of points will be awarded to the player who played the last tile. At the end of the game, the player with the highest score wins. There are various versions of "Words With Friends". All versions allow players to resign their turn with the "resign" feature, pass their