Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Alias (board game) one of the team members has to explain words on word cards to the other team members. The other team members take guesses at the word, and words that have been correctly guessed earn the team one point per word. Explanation mistakes (meaning the explainer uses the word to be explained, part of it, or a derivative of it), and words passed over without being guessed take points away. The players move on the board as many places as they have earned points on their turn. If, for example, the team lands on the number 7, the word to be