Neutron star radiation from pulsars is thought to be primarily emitted from regions near their magnetic poles. If the magnetic poles do not coincide with the rotational axis of the neutron star, the emission beam will sweep the sky, and when seen from a distance, if the observer is somewhere in the path of the beam, it will appear as pulses of radiation coming from a fixed point in space (the so-called "lighthouse effect"). The fastest-spinning neutron star known is PSR J1748-2446ad, rotating at a rate of 716 times a second or 43,000 revolutions per minute, giving a linear speed at the
Beam tracing acoustic modelling and electromagnetic propagation modelling. In both of these applications, beams are used as an efficient way to track deep reflections from a source to a receiver (or vice versa). Beams can provide a convenient and compact way to represent visibility. Once a beam tree has been calculated, one can use it to readily account for moving transmitters or receivers. Beam tracing is related in concept to cone tracing. Beam tracing Beam tracing is an algorithm to simulate wave propagation. It was developed in the context of computer graphics to render 3D scenes, but it has been also used