Konter a Matt jack 1, 10 and 9 nothing. At the beginning of one game, the trump suit is fixed. Additionally, three cards are always trumps: the queens of spades Q, hearts Q and diamonds Q are always trumps. This is what gave the name to the game: the two queens of hearts Q and diamonds Q are the two Kontra trumps, the queen of spades Q is the “Matt”. As a consequence, in a match, depending on which suit is the trump, there are nine or eight trumps, four possibilities, the value of the cards is as follows (from highest to lowest,
History of contract bridge to the rules of the game dates from 1886 and calls it "Biritch, or Russian Whist". The game featured several significant developments from whist: dealer chose the trump suit, or nominated his partner to do so; there was a call of no trumps (biritch); and the dealer's partner's hand became dummy. There were other similarities to bridge: points were scored above and below the line; the score could be doubled and redoubled; scoring a game in one deal required 3 in no trumps, 4 in hearts, or 5 in diamonds (although it could not be done at all, undoubled, in