Star Wars Episode I: Racer Area Network (LAN). This Windows version uses the deprecated IPX protocol to accomplish this, while the Macintosh version uses the TCP/IP stack. The multiplayer mode can support up to 8 players. "Star Wars Episode I: Racer" was developed and published by LucasArts for Windows PCs in April 1999. Development took approximately two years. Two project leads responsible for "" began initial development once "Shadows" was completed. The game was developed in-house at LucasArts. Tools used during development included 3D Studio Max, Alias Wavefront and Autodesk Softimage. During development, multiple graphical Application programming interfaces (APIs) were tested, including 3dfx Glide, OpenGL,
The Art of Star Wars in 1981, the film series adopted an episodic naming convention in the opening crawl. From 1994, reprinted editions of the first three books also adopted episode titles — "The Art of Star Wars Episode IV: A New Hope", and so on. Revised editions of the first three books were published in 1997, with changes and new material added to reflect the additional special effects used in the Special Edition theatrical releases. The Art of Star Wars The Art of Star Wars is a series of books by various editors featuring concept art from the "Star Wars" motion picture saga. The