Star Wars: Episode I – The Phantom Menace designed to be as "out of this world" as possibleis computer-generated. As with previous "Star Wars" films, "Star Wars Episode I: The Phantom Menace"s score was composed and conducted by John Williams. He started composing the score in October 1998 and began recording the music with the London Voices and London Symphony Orchestra at Abbey Road Studios on February 10, 1999. Williams decided to use electronic instruments such as synthesizers to enhance the sound and choral pieces to "capture the magical, mystical force that a regular orchestra might not have been able to provide", and create an atmosphere that was
Star Wars: Rogue Squadron as the second-best-selling game of the month, ahead of "Ocarina of Time". In August 1999, Nintendo added the title to its best-selling Player's Choice collection, while the PC version was re-released as a part of the "LucasArts Archive" Series in May 2001. "Rogue Squadron"'s retail success was not anticipated by the game's producer Julian Eggebrecht, who said that the game sold "about 100 times better than anybody expected". The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan. Star Wars: Rogue Squadron Star Wars: Rogue Squadron (known as Star Wars: Rogue Squadron