Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Words of Gold into the level to attempt to win levels more easily or extend play after a lost level; Hint shows a word, Shuffle reorder all of the Words in the board, Wand turns a letter indo colored letter (blue or green), Hammer clears a single piece from the board, Rainbow explodes all of the colored Words on the board. Extra Moves or Extra Time can be purchased if running out at the end of a game. The game is primarily monetized through in-app purchases (through Facebook credits). Players begin with five "lives", lost whenever a level is failed. This applies to