Konter a Matt jack 1, 10 and 9 nothing. At the beginning of one game, the trump suit is fixed. Additionally, three cards are always trumps: the queens of spades Q, hearts Q and diamonds Q are always trumps. This is what gave the name to the game: the two queens of hearts Q and diamonds Q are the two Kontra trumps, the queen of spades Q is the “Matt”. As a consequence, in a match, depending on which suit is the trump, there are nine or eight trumps, four possibilities, the value of the cards is as follows (from highest to lowest,
Auction theory than any other bidder (or equivalently a special bidding fee of $X – Δ). This bidder will still win the lot, but will pay more than would otherwise be the case. The winner's curse is a phenomenon which can occur in "common value" settings—when the actual values to the different bidders are unknown but correlated, and the bidders make bidding decisions based on estimated values. In such cases, the winner will tend to be the bidder with the highest estimate, but the results of the auction will show that the remaining bidders' estimates of the item's value are less than