Bananagrams Bananagrams Bananagrams is a word game invented by Abraham Nathanson of Pawtucket, Rhode Island, wherein lettered tiles are used to spell words. Nathanson conceived and developed the idea for the game with the help of his family. The name is derived from the founding family's claim that it's the "anagram game that will drive you bananas!" Beginning as a family innovation, Bananagrams was made available to the public in January 2006 at the London Toy Fair. The game is similar to the older Scrabble variant Take Two. Game play involves arranging one's tiles into a grid of connected words faster
Word game to use clues to fill out a grid, with words intersecting at specific letters. Other examples of paper and pencil games include Hangman, Scattergories, and word searches. Semantic games focus on the semantics of words, utilising their meanings and the shared knowledge of players as a mechanic. Mad Libs, "Blankety" "Blank", and Codenames are all semantic games. As part of the modern "Golden Age" of board games, designers have created a variety of newer, non-traditional word games, often with more complex rules. Games like Codenames, Decrypto, and Anomia were all designed after 2010, and have earned widespread acclaim. Mobile games