Mystery Mansion (board game) In this version, game play is guided by a computerized talking "electronic organizer", providing clues and other information to players during each game. Also, the modular board design was scrapped in favor of a fixed board, loosely similar to the one for "Cluedo". However, the content in each varied from each game. The original "Mystery Mansion" featured a modular board consisting 24 cardboard tiles representing different rooms in the mansion: 8 First Floor rooms, 8 Second Floor rooms, and 8 rooms in the cellar. Each room has different doors and objects that come into play during the game. The Foyer
The Mystery of the Sea Leipzig, Heinemann, and Balestier. This particular series was an effort to bring English fiction to the continent, and Stoker himself invested in the company. Heinemann published another edition of the novel in 1914, as did the London company Rider. The beginning of the book was published as a short story called "The Seer" in "The London Magazine" in 1901. There have been various reprints and e-book editions of "The Mystery of the Sea" during the late twentieth and early twenty-first centuries, many of which are accessible online. "The Mystery of the Sea" has two important layers of historical context: the