N-dimensional sequential move puzzle have succeeded in finding them on all similar puzzles that have so far been solved. A 2-D Rubik type puzzle can no more be physically constructed than a 4-D one can. A 3-D puzzle could be constructed with no stickers on the third dimension which would then behave as a 2-D puzzle but the true implementation of the puzzle remains in the virtual world. The implementation shown here is from Superliminal who call it the 2D Magic Cube. The puzzle is not of any great interest to solvers as its solution is quite trivial. In large part this is because
Battleship (puzzle) 1997, former contributing editor to the Battleship column in Games Magazine Moshe Rubin released "Fathom It!", a popular Windows implementation of Battleship. Battleship (puzzle) The Battleship puzzle (sometimes called Bimaru, Yubotu, Solitaire Battleships or Battleship Solitaire) is a logic puzzle based on the Battleship guessing game. It and its variants have appeared in several puzzle contests, including the World Puzzle Championship, and puzzle magazines, such as "Games" magazine. Solitaire Battleship was invented in Argentina by Jaime Poniachik and was first featured in 1982 in the Argentine magazine "Humor & Juegos". Battleship gained more widespread popularity after its international debut at