Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Sho (board game) Sho (board game) Sho ( Tibetan : ཤོ ) is a traditional race game in Tibet. Its name is simply the Tibetan word for "dice". It is traditionally played for money and by men, with two to four players - three being the most common. With four players, the usual variant is to play as two teams of two, with the partners sitting opposite each other. The "board" is formed by a circular line of shells, typically sixty-four in number. Each player (or team) has nine identical playing pieces, which are usually old coins. In any case, the playing pieces