Solo 66 At the start of the game, the dealer shuffles the cards and offers them to be cut, he then deals six cards to each player. The remaining two cards are placed face-down in the middle of the table as the talon. The soloist is determined through a bidding process or auction. The player who bids the highest suit as trumps wins the auction. The suits rank, from highest to lowest, in the order: Clubs , Spades , Hearts and Diamonds . In the auction the player to the left of the dealer (forehand) is the first to bid or pass.
Jump bidding strategy is to jump if-and-only-if the signal is at least 36. So if Xenia's value is e.g. 33 and Yakov's value is 39, then Xenia will pass and Yakov will jump, so Yakov will win and pay only 24. In contrast, in a simple Japanese auction, Xenia will stay up to her value of 33, so Yakov will win and pay 33. This outcome seems counter-intuitive from two reasons: Jump-bidding is a very crude form of communication: it does not communicate my actual value, it only signals that my value is above a certain threshold. The careful selection of the