Mystery Mansion (board game) In this version, game play is guided by a computerized talking "electronic organizer", providing clues and other information to players during each game. Also, the modular board design was scrapped in favor of a fixed board, loosely similar to the one for "Cluedo". However, the content in each varied from each game. The original "Mystery Mansion" featured a modular board consisting 24 cardboard tiles representing different rooms in the mansion: 8 First Floor rooms, 8 Second Floor rooms, and 8 rooms in the cellar. Each room has different doors and objects that come into play during the game. The Foyer
Mystery fiction before the 1800s was due in part to the lack of true police forces. Before the Industrial Revolution, many of the towns would have constables and a night watchman at best. Naturally, the constable would be aware of every individual in the town, and crimes were either solved quickly or left unsolved entirely. As people began to crowd into cities, police forces became institutionalized, and the need for detectives was realized – thus the mystery novel arose. An early work of modern mystery fiction, "Das Fräulein von Scuderi" by E. T. A. Hoffmann (1819), was an influence on "The Murders