Star Wars Episode I: Battle for Naboo with the PC version's aiming controls, stating that because "Battle for Naboo" was originally designed for the Nintendo 64's analog controller, it is difficult to aim using a PC's digital keyboard. Preston agreed, writing that controlling the game is "nearly impossible" with a digital controller or mouse. Star Wars Episode I: Battle for Naboo Star Wars Episode I: Battle for Naboo (known as Star Wars: Battle for Naboo on the PC) is an arcade-style action game co-developed by Factor 5 and LucasArts. It is a spiritual sequel to "" released two years earlier. Despite the similarities between the two games,
Star Wars: Episode I – The Phantom Menace (soundtrack) a new one was released in February 2012: None of the releases contain the entire score. Currently, no complete release has been made. The Album and Ultimate Edition each contain music not featured on the other release. Both sets also contain alternate takes of cues, while neither present some of the alternate takes only heard in the film. Recorded in Abbey Road Studios over a week, starting on February 10, 1999 performed by the London Voices and London Symphony Orchestra, "" was the first "Star Wars" score Williams had composed in over 16 years. Williams produced the recording sessions himself