Star Wars Episode I: Racer it 3rd in their list of top Star Wars games. That same year it placed 10th in Rock, Paper, Shotgun's top "Star Wars" games list. In "Game Informer"'s 2016 list of the 30 best "Star Wars" video games "Racer" ranked 11th. , the game holds the Guinness record for the best-selling sci-fi racing game having worldwide sales of 3.12 million beating other series like "Wipeout" and "F-Zero". The editors of "Computer Gaming World" nominated "Racer" for their 1999 "Racing Game of the Year" award, which ultimately went to "". Star Wars Episode I: Racer Star Wars Episode I: Racer is
Star Wars Episode I: Racer from the film were also reused. The podracers were recreated using specifications from the film, and the Tatooine environment was also sourced from the film. Several of the game's other locales had never appeared in a "Star Wars" game prior. The varied environments, Tosti said, were "to add more depth to the gameplay." During an IGN interview with LucasArts' Tom Byron at E3 1999 the question of online play was brought up. Byron was unsure, citing problems "mostly because of latency issues." Some multiplayer code from "" was utilized for "Episode I: Racer". Ultimately internet play was not included. The