Star Wars: Episode I – The Phantom Menace (soundtrack) usually replace certain sections within a cue. Examples of Different Takes: I Am Shark reissued the original soundtrack to "Star Wars: Episode I: The Phantom Menace" on vinyl in late 2014, making it part one of three planned vinyl re-releases of the prequel trilogy soundtracks. "The A.V. Club" wrote of the I Am Shark vinyl edition: The album was released in a two-LP format, with limited color versions coordinating with characters and elements from the film: During production, several scenes from the final reel were re-edited and re-arranged. Due to this, several recorded cues did not appear in the film,
Star Wars Episode I: Racer from the film were also reused. The podracers were recreated using specifications from the film, and the Tatooine environment was also sourced from the film. Several of the game's other locales had never appeared in a "Star Wars" game prior. The varied environments, Tosti said, were "to add more depth to the gameplay." During an IGN interview with LucasArts' Tom Byron at E3 1999 the question of online play was brought up. Byron was unsure, citing problems "mostly because of latency issues." Some multiplayer code from "" was utilized for "Episode I: Racer". Ultimately internet play was not included. The