The Ancient Art of War The Ancient Art of War The Ancient Art of War is a computer game designed by Dave and Barry Murry, developed by Evryware, and originally published by Brøderbund in 1984. It is generally recognized as one of the first real-time strategy or real-time tactics games. A battlefield simulation, the game's title comes from the classic strategy text "The Art of War" written by Sun Tzu around 400 B.C. The objective of the game is to win a series of battles using four types of troops: Knights, Archers, Barbarians, and Spies. All four types are unmounted. It uses a rock-paper-scissors type
Leadership trust results in folly. Dependence on the strength of courage results in violence. Excessive discipline and sternness in command result in cruelty. When one has all five virtues together, each appropriate to its function, then one can be a leader. — Sun Tzu Machiavelli's "The Prince", written in the early 16th century, provided a manual for rulers ("princes" or "tyrants" in Machiavelli's terminology) to gain and keep power.In the 19th century the elaboration of anarchist thought called the whole concept of leadership into question. (Note that the "Oxford English Dictionary" traces the word "leadership" in English only as far back