Pascal's triangle Construct a "d"-dimensional triangle (a 3-dimensional triangle is a tetrahedron) by placing additional dots below an initial dot, corresponding to P(1) = 1. Place these dots in a manner analogous to the placement of numbers in Pascal's triangle. To find P("x"), have a total of "x" dots composing the target shape. P("x") then equals the total number of dots in the shape. A 0-dimensional triangle is a point and a 1-dimensional triangle is simply a line, and therefore P("x") = "1" and P("x") = "x", which is the sequence of natural numbers. The number of dots in each layer corresponds
Equilateral pentagon formula_8 is the sum of its three components, and the angle formula_9 is the sum of its two components. A cyclic pentagon is equiangular if and only if it has equal sides and thus is regular. Likewise, a tangential pentagon is equilateral if and only if it has equal angles and thus is regular. The equilateral pentagon as a function of two variables can be plotted in the two-dimensional plane. Each pair of values (α, β) maps to a single point of the plane and also maps to a single pentagon. The periodicity of the values of α and β