Dipole model of the Earth's magnetic field (MLAT), or geomagnetic latitude, formula_10 is measured northwards from the equator (analogous to geographic latitude) and is related to formula_9 by formula_12. In this case, the radial and azimuthal components of the magnetic field (the latter still in the formula_9 direction, measured from the axis of the north pole) are given by formula_14 formula_15 formula_16 where formula_17 in this case has units of Earth radii (formula_18). Invariant latitude is a parameter that describes where a particular magnetic field line touches the surface of the Earth. It is given by formula_19 or formula_20 where formula_21 is the invariant latitude and formula_22
The Longest Journey The Longest Journey The Longest Journey () is a point-and-click adventure video game developed by Norwegian studio Funcom for Microsoft Windows and released in 1999. The game was a commercial success, with sales in excess of 500,000 units by 2004, and was acclaimed by critics. An iOS version was released on October 28, 2014. "The Longest Journey" is a point-and-click adventure game where the player interacts with objects on the screen to solve puzzles and advance the story. The game features expansive recorded dialogue most of which is non-essential to completing the game but contributes to the setting. The game