Pascal's triangle Construct a "d"-dimensional triangle (a 3-dimensional triangle is a tetrahedron) by placing additional dots below an initial dot, corresponding to P(1) = 1. Place these dots in a manner analogous to the placement of numbers in Pascal's triangle. To find P("x"), have a total of "x" dots composing the target shape. P("x") then equals the total number of dots in the shape. A 0-dimensional triangle is a point and a 1-dimensional triangle is simply a line, and therefore P("x") = "1" and P("x") = "x", which is the sequence of natural numbers. The number of dots in each layer corresponds
Equilateral triangle with each end of the line segment An alternative method is to draw a circle with radius "r", place the point of the compass on the circle and draw another circle with the same radius. The two circles will intersect in two points. An equilateral triangle can be constructed by taking the two centers of the circles and either of the points of intersection. In both methods a by-product is the formation of vesica piscis. The proof that the resulting figure is an equilateral triangle is the first proposition in Book I of Euclid's "Elements". The area formula formula_43 in