Pascal's triangle Construct a "d"-dimensional triangle (a 3-dimensional triangle is a tetrahedron) by placing additional dots below an initial dot, corresponding to P(1) = 1. Place these dots in a manner analogous to the placement of numbers in Pascal's triangle. To find P("x"), have a total of "x" dots composing the target shape. P("x") then equals the total number of dots in the shape. A 0-dimensional triangle is a point and a 1-dimensional triangle is simply a line, and therefore P("x") = "1" and P("x") = "x", which is the sequence of natural numbers. The number of dots in each layer corresponds
Triangle ticks. An equilateral triangle has the same pattern on all 3 sides, an isosceles triangle has the same pattern on just 2 sides, and a scalene triangle has different patterns on all sides since no sides are equal. Similarly, patterns of 1, 2, or 3 concentric arcs inside the angles are used to indicate equal angles. An equilateral triangle has the same pattern on all 3 angles, an isosceles triangle has the same pattern on just 2 angles, and a scalene triangle has different patterns on all angles since no angles are equal. Triangles can also be classified according to