Color space The color-space concept was likely due to Hermann Grassmann, who developed it in two stages. First, he developed the idea of vector space, which allowed the algebraic representation of geometric concepts in formula_1-dimensional space. Fearnley-Sander (1979) describes Grassmann's foundation of linear algebra as follows: With this conceptual background, in 1853, Grassmann published a theory of how colors mix; it and its three color laws are still taught, as Grassmann's law. Colors can be created in printing with color spaces based on the CMYK color model, using the subtractive primary colors of pigment (cyan (C), magenta (M), yellow (Y), and black
Color normalization blue channel like histogram equalization. The comprehensive color normalization is shown to increase localization and object classification results in combination with color indexing. It is an iterative algorithm which works in two stages. The first stage is to use the red, green and blue color space with the intensity normalized, to normalize each pixel. The second stage is to normalize each color channel separately, so that the sum of the color components is equal to one third of the number of pixels. The iterations continue until convergence, meaning no additional changes. Formally: Normalize the color image formula_7 which consists of