Pascal's triangle Construct a "d"-dimensional triangle (a 3-dimensional triangle is a tetrahedron) by placing additional dots below an initial dot, corresponding to P(1) = 1. Place these dots in a manner analogous to the placement of numbers in Pascal's triangle. To find P("x"), have a total of "x" dots composing the target shape. P("x") then equals the total number of dots in the shape. A 0-dimensional triangle is a point and a 1-dimensional triangle is simply a line, and therefore P("x") = "1" and P("x") = "x", which is the sequence of natural numbers. The number of dots in each layer corresponds
Reuleaux triangle this problem will be a curved triangle whose three sides are circular arcs with equal radii. In particular, when the three points are equidistant from each other and the area is that of the Reuleaux triangle, the Reuleaux triangle is the optimal enclosure. Circular triangles are triangles with circular-arc edges, including the Reuleaux triangle as well as other shapes. The deltoid curve is another type of curvilinear triangle, but one in which the curves replacing each side of an equilateral triangle are concave rather than convex. It is not composed of circular arcs, but may be formed by rolling one