Pascal's triangle Construct a "d"-dimensional triangle (a 3-dimensional triangle is a tetrahedron) by placing additional dots below an initial dot, corresponding to P(1) = 1. Place these dots in a manner analogous to the placement of numbers in Pascal's triangle. To find P("x"), have a total of "x" dots composing the target shape. P("x") then equals the total number of dots in the shape. A 0-dimensional triangle is a point and a 1-dimensional triangle is simply a line, and therefore P("x") = "1" and P("x") = "x", which is the sequence of natural numbers. The number of dots in each layer corresponds
Integer triangle not) satisfy formula_151. We can generate the full equivalence class of similar triangles that satisfy B=3A by using the formulas where formula_28 and formula_27 are integers such that formula_157. Note that all triangles with B = 3A (whether with integer sides or not) satisfy formula_158. The only integer triangle with three rational angles (rational numbers of degrees, or equivalently rational fractions of a full turn) is the equilateral triangle. This is because integer sides imply three rational cosines by the law of cosines, and by Niven's theorem a rational cosine coincides with a rational angle if and only if the