Pascal's triangle Construct a "d"-dimensional triangle (a 3-dimensional triangle is a tetrahedron) by placing additional dots below an initial dot, corresponding to P(1) = 1. Place these dots in a manner analogous to the placement of numbers in Pascal's triangle. To find P("x"), have a total of "x" dots composing the target shape. P("x") then equals the total number of dots in the shape. A 0-dimensional triangle is a point and a 1-dimensional triangle is simply a line, and therefore P("x") = "1" and P("x") = "x", which is the sequence of natural numbers. The number of dots in each layer corresponds
Equilateral triangle knowing that any one of them is true directly implies that we have an equilateral triangle. Three kinds of cevians concide, and are equal, for (and only for) equilateral triangles: Every triangle center of an equilateral triangle coincides with its centroid, which implies that the equilateral triangle is the only triangle with no Euler line connecting some of the centers. For some pairs of triangle centers, the fact that they coincide is enough to ensure that the triangle is equilateral. In particular: For any triangle, the three medians partition the triangle into six smaller triangles. Morley's trisector theorem states that,