Tyrian purple by ancient authors. Not much is known about the subsequent steps, and the actual ancient method for mass-producing the two murex dyes has not yet been successfully reconstructed; this special "blackish clotted blood" colour, which was prized above all others, is believed to be achieved by double-dipping the cloth, once in the indigo dye of "H. trunculus" and once in the purple-red dye of "B. brandaris". The Roman mythographer Julius Pollux, writing in the 2nd century AD, asserted ("Onomasticon" I, 45–49) that the purple dye was first discovered by the philosopher Heracles of Tyre, or rather, by his dog, whose
Tyrian (video game) created sample artwork on an Amiga 1200. It was met with praise by the other developers, who asked him to "make some more!". The artwork was completed in a 4-month period. After work began on graphics, the popularity of "Tyrian" rose at Epic MegaGames. Arturo Sinclair from Storm Front Studios joined to create rendered artwork for planets and character faces. The developers wanted a "simple and fun" interface, and changed it at least three times before deciding on a final design. At this point, "Tyrian" was almost complete; with the "Loudness" sound system, near-completed sound effects, and a marketing plan