Tetris (Game Boy) longer than his or her opponent. Each player plays on their own Game Boy, with the two consoles connected via the Game Link Cable (A game pak for each player). During gameplay, when a player scores a Double, Triple or Tetris, one or more incomplete rows of blocks are added to the bottom of their opponent's stack, causing it to rise. In 1984, Soviet Academy of Sciences researchers Alexey Pajitnov, Dmitry Pavlovsky, and Vadim Gerasimov created "Tetris" out of a desire to create a two-player puzzle game, and the game spread commercially among computers. In 1988, computer game publisher Henk
Star Trek: 25th Anniversary (computer game) and entertaining games of its type". The reviews for the Amiga port were more mixed than the PC version, with criticism often directed at the shaky graphics and unresponsive interface. Simon Clays, for "Amiga Computing" described the video sequences as "jerky" and called the mouse controls "sluggish", but praised the missions which "require you to use at least a touch of your grey matter". In "Amiga Format", Tim Smith called the graphics "juddery", and also criticised the hour-long install of the 9mb onto a hard drive. He did praise both the storylines and the puzzles seen in the game, adding