The Wizard of Oz (1993 video game) Fields, Xanthin Farms, Citron City, The Red Country, and Cinnabar City. It also includes many of the stages set in the 1990 "Wizard of Oz" animated series by DIC Entertainment, with the execption of the Emerald City and the poppy fields. Dorothy can kick, shoot with Glinda's wand (and she is the only one who can shoot stars and bubbles), and jump. She's trying to see the Wizard of Oz so he can send her home, and she also wants to get Toto back from the Wicked Witch of the West. The Scarecrow is the most vulnerable and lightest member
Wizard of Oz experiment Louisiana, United States). CSC ’85. ACM Press, New York, USA, 292-297. Good, M. D., Whiteside, J. A., Wixon, D. R., and Jones, S. J. 1984. Building a user-derived interface. Commun. ACM 27, 10 (Oct. 1984), 1032-1043. Several dozen references here. Wizard of Oz experiment In the field of human–computer interaction, a Wizard of Oz experiment is a research experiment in which subjects interact with a computer system that subjects believe to be autonomous, but which is actually being operated or partially operated by an unseen human being. The phrase "Wizard of Oz" (originally "OZ Paradigm") has come into common usage