Alexey Pajitnov As a child, he was a fan of puzzles and played with pentomino toys. In creating "Tetris," he drew inspiration from these toys. Pajitnov created "Tetris" with the help of Dmitry Pavlovsky and Vadim Gerasimov in 1984. The game, first available in the Soviet Union, appeared in the West in 1986. Pajitnov also created a sequel to "Tetris", entitled "Welltris", which has the same principle but in a three dimensional environment where the player sees the playing area from above. "Tetris" was licensed and managed by Soviet company ELORG, which had a monopoly on the import and export of computer
Star Trek: 25th Anniversary (computer game) and entertaining games of its type". The reviews for the Amiga port were more mixed than the PC version, with criticism often directed at the shaky graphics and unresponsive interface. Simon Clays, for "Amiga Computing" described the video sequences as "jerky" and called the mouse controls "sluggish", but praised the missions which "require you to use at least a touch of your grey matter". In "Amiga Format", Tim Smith called the graphics "juddery", and also criticised the hour-long install of the 9mb onto a hard drive. He did praise both the storylines and the puzzles seen in the game, adding