Alexey Pajitnov As a child, he was a fan of puzzles and played with pentomino toys. In creating "Tetris," he drew inspiration from these toys. Pajitnov created "Tetris" with the help of Dmitry Pavlovsky and Vadim Gerasimov in 1984. The game, first available in the Soviet Union, appeared in the West in 1986. Pajitnov also created a sequel to "Tetris", entitled "Welltris", which has the same principle but in a three dimensional environment where the player sees the playing area from above. "Tetris" was licensed and managed by Soviet company ELORG, which had a monopoly on the import and export of computer
Star Trek: 25th Anniversary (computer game) version of "25th Anniversary" was received positively by the critics; the review in "Computer Gaming World" stated that "25th Anniversary" was "the most outstanding "Star Trek" yet produced for the computer". The graphics and sound audio were praised, and concluded that "for this Trek-fanatic-turned-reviewer, [the game]'s major shortcoming is that it is over too soon". Frank O'Connor in his review for "Computer and Video Games" said that "this is the first one to deliver" on the promise of a good "Star Trek" game. He praised detailing of the sprites and the authentic music, calling it "one of the most involving