David Southwood from the Cassini mission to Saturn, landed successfully on Saturn’s largest moon, Titan. Southwood later described the Huygens landing as "the highest point of all" from his ESA career. Southwood had also led the team which developed the magnetometer on the main Cassini spacecraft. During 2003 ESA launched a largely British lander, Beagle 2, which was carried to Mars by the larger Mars Express spacecraft. All contact with Beagle 2 was lost before it reached the surface of Mars, and the project was considered a failure. ESA was heavily criticised for its management of the mission. Southwood suffered public criticism
Take On Mars accessible. The speed of the rovers is increased along with their instruments. Unlike actual Mars exploration vehicles, the in-game spacecraft are controlled in real time: rather than planning a Martian spacecraft's tasks for the day, the player directly operates its instruments. Functions that a user must perform include driving to new destinations, imaging terrain, and collecting samples. Multiple science instruments are unlocked by the player in order to study Mars and complete mission objectives. Many landings are required to complete all missions for any given location. Each spacecraft carries a relevant suite of instruments designed to complete its assigned objectives.