Bonnethead most negatively buoyant of marine vertebrates. The shark feeds primarily on crustaceans, consisting mostly of blue crabs, but also shrimp, mollusks, and small fish. Its feeding behavior involves swimming across the seafloor, moving its head in arc patterns like a metal detector, looking for minute electromagnetic disturbances produced by crabs and other creatures hiding in the sediment. Upon discovery, it sharply turns around and bites into the sediment where the disturbance was detected. If a crab is caught, the bonnethead shark uses its teeth to grind its carapace and then uses suction to swallow. To accommodate the many types of
Creature type (Dungeons & Dragons) an insect, arachnid, arthropod, worm, or other invertebrate. Some have magical abilities, and others are giant versions of real insects. Most vermin are considered mindless individually. Since many vermin are too small to model individually, they are often represented as swarms (clusters that act like single creatures and sometimes have hive minds). In 4th edition, type was split into types and origins. "Beast", "humanoid" and "monstrous humanoid" remained classified as creature types, while many subtypes from earlier editions were converted to keywords, as were some types, such as "undead" and "construct". "Animates" are magically animated creatures, such as golems, zombies