Crime and Punishment a plan to kill an unscrupulous pawnbroker for her money. Before the killing, Raskolnikov believes that with the money he could liberate himself from poverty and go on to perform great deeds; but afterwards he finds himself racked with confusion, paranoia, and disgust for what he has done. His moral justifications disintegrate completely as he struggles with guilt and horror, and confronts the real world consequences of his deed. Dostoevsky conceived the idea of "Crime and Punishment", prompted by the case of Pierre François Lacenaire, in the summer of 1865. He had been working on another project at the time
Crime and Punishment (video game) prison term. Scoring was related to how closely the sentence handed out by the player matched that of what a real life judge decided in the case. Crime and Punishment (video game) Crime and Punishment is a 1980s legal simulation game released for the Commodore 64 and MS-DOS. The player assumed the role of a sentencing judge in a criminal law matter before the courts. Information available to the player included details on the nature of the crime committed, the defendants prior criminal history and pre-sentencing reports. The player could also review known facts relating to the case before sentencing