Robin Hood version of Robin Hood's life. In reaching his conclusion Ritson relied or gave weight to a number of unreliable sources, such as the Robin Hood plays of Anthony Munday, and the Sloane Manuscript. Nevertheless, Dobson and Taylor credit Ritson with having 'an incalculable effect in promoting the still continuing quest for the man behind the myth', and note that his work remains an 'indispensable handbook to the outlaw legend even now'. Ritson's friend Walter Scott used Ritson's anthology collection as a source for his picture of Robin Hood in Ivanhoe, written in 1818, which did much to shape the modern
Conquests of the Longbow: The Legend of Robin Hood such as Friar Tuck and Marian in the 15th century. (Though the essay mentions Guy of Gisbourne, Gisbourne does not appear in the game.) Other essays cover the tree lore and early British history and video game piracy. Mark Seibert served as Music Director and provided sound effects while Ken Allen, Christopher Braymen, Orpheus Hanley and Aubrey Hodges supplied the game with synthesized score and sounds. Most of the game takes place in a standard adventure game mode, in which the player causes an image of Robin Hood to walk between screens and interact with characters and objects by clicking