The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) and Jim Broadbent reprising their roles from the film. The objective of "The Lion, the Witch and the Wardrobe" is to guide the four Pevensie children—Peter, Susan, Edmund and Lucy—through the enchanted, wintery land of Narnia as they fight to end the rule of the wicked White Witch with the aid of Aslan, the talking lion and true king of Narnia. Divided into fifteen levels, the game follows a linear style of gameplay, and makes use of various gameplay elements: stealth, combat, puzzle-solving, and strategy. While the first two levels are set in 1940s England, the third introduces Narnia as
The Chronicles of Narnia the Emperor-Over-the-Sea. He is a wise, compassionate, magical authority (both temporal and spiritual) who serves as mysterious and benevolent guide to the human children who visit, as well as being the guardian and saviour of Narnia. C. S. Lewis described Aslan as an alternative version of Jesus as the form in which Christ might have appeared in an alternative reality. The four Pevensie siblings are the main human protagonists of "The Chronicles of Narnia". Varying combinations of some or all of them appear in five of the seven novels. They are introduced in "The Lion, the Witch and the Wardrobe"