Bonnethead most negatively buoyant of marine vertebrates. The shark feeds primarily on crustaceans, consisting mostly of blue crabs, but also shrimp, mollusks, and small fish. Its feeding behavior involves swimming across the seafloor, moving its head in arc patterns like a metal detector, looking for minute electromagnetic disturbances produced by crabs and other creatures hiding in the sediment. Upon discovery, it sharply turns around and bites into the sediment where the disturbance was detected. If a crab is caught, the bonnethead shark uses its teeth to grind its carapace and then uses suction to swallow. To accommodate the many types of
Creature type (Dungeons & Dragons) skill points. Certain magic items and special abilities, such as the ranger's favored enemy ability (prior to 4th edition) and bane weapons (in 3rd and 3.5 editions) interact with creature type. An aberration can have a bizarre anatomy, strange abilities, alien mindset, or any combination thereof. Examples include the beholder, illithid (mind flayer) and rust monster. The rules state that all aberrations have darkvision out to 60 feet. As a group, they have no other special abilities or immunities. The game classifies "Animals" as living, nonhuman vertebrate creatures, with no innate magical abilities or capacity for language or culture. Virtually