The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) The Chronicles of Narnia: The Lion, the Witch and the Wardrobe is an action-adventure game released in 2005 by Traveller's Tales. The game is based on the novel-adapted . It was released in November before the movie for most major consoles including the GameCube, PC, Xbox, PlayStation 2, Nintendo DS, and Game Boy Advance. Also in 2005, a role-playing game with an identical name was released for wireless phone systems by Disney Mobile. A significant feature has William Moseley, Skandar Keynes, Anna Popplewell, Georgie Henley, Elizabeth Hawthorne,
The Chronicles of Narnia and ideas from Greek and Roman mythology as well as from traditional British and Irish fairy tales. The books have profoundly influenced adult and children's fantasy literature since World War II. Lewis's exploration of themes not usually present in children's literature, such as religion, as well as the books' perceived treatment of issues including race and gender, has caused some controversy. Although Lewis originally conceived what would become "The Chronicles of Narnia" in 1939 (the picture of a Faun with parcels in a snowy wood has a history dating to 1914), he did not finish writing the first book "The