Where's Waldo at the Circus Where's Waldo at the Circus Designed for "children ages 4 through 8", Where's Waldo at the Circus is a computer video game that immerses the player in a rich interactive environment complete with music, sound, and animation. A team of educators assisted with the game design, and the exercises within it conform to the guidelines of the National Council of Teachers of Mathematics and the California Department of Education. The game is introduced by Waldo himself asking the player to type in his or her name. Once that is done, the player is off to the Big Top to meet
Informal logic everyday discourse." Their meaning of non-formal is taken from Barth and Krabbe (1982), which is explained below. To understand the definition above, one must understand "informal" which takes its meaning in contrast to its counterpart "formal." (This point was not made for a very long time, hence the nature of informal logic remained opaque, even to those involved in it, for a period of time.) Here it is helpful to have recourse to Barth and Krabbe (1982:14f) where they distinguish three senses of the term "form." By "form," Barth and Krabbe mean the sense of the term which derives from