Adaptations of The Chronicles of Narnia In 1984, Word Publishing released "Adventures in Narnia", a game developed by Lifeware. The game was intended to encourage positive values like self-control and sacrifice. It incorporated physical elements such as cards and dice into the gameplay and was available on the Commodore 64. In November 2005, Buena Vista Games, a publishing label of Disney released of the Walden Media/Walt Disney Pictures "The Chronicles of Narnia: The Lion, the Witch and the Wardrobe" film. Versions were developed for most videogame platforms available at the time including Microsoft Windows, Nintendo GameCube, Xbox, and PlayStation 2 (developed by the UK-based developer Traveller's
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe 1990s, producers Frank Marshall and Kathleen Kennedy were planning a film version. They could not find a space in Britain to shoot the film during 1996, and their plans to set the film in modern times made Douglas Gresham oppose the film, in addition to his feeling that technology had yet to catch up. Perry Moore began negotiations with the C. S. Lewis Estate in 2000. On December 7, 2001, Walden Media announced that they had acquired the rights to "The Chronicles of Narnia". The success of "Harry Potter and the Philosopher's Stone" prompted the producers to feel they could