Adaptations of The Chronicles of Narnia In 1984, Word Publishing released "Adventures in Narnia", a game developed by Lifeware. The game was intended to encourage positive values like self-control and sacrifice. It incorporated physical elements such as cards and dice into the gameplay and was available on the Commodore 64. In November 2005, Buena Vista Games, a publishing label of Disney released of the Walden Media/Walt Disney Pictures "The Chronicles of Narnia: The Lion, the Witch and the Wardrobe" film. Versions were developed for most videogame platforms available at the time including Microsoft Windows, Nintendo GameCube, Xbox, and PlayStation 2 (developed by the UK-based developer Traveller's
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe and the rest of Europe. Worldwide, "Narnia" earned $745,013,115 marking it the 55th highest-grossing film of all-time worldwide. It had a worldwide opening of $107.1 million, marking Disney's fifth largest opening worldwide (at the time it was the largest). It is the third-largest movie worldwide among those released in 2005 and it currently still remains the highest-grossing movie of the "Narnia" franchise worldwide, and separately in North America and overseas. Finally, it is also the most successful film of Walden Media worldwide. The film opened with $23,006,856 in 3,616 theatres on its opening day (Friday, December 9, 2005), averaging $6,363