Adaptations of The Chronicles of Narnia In 1984, Word Publishing released "Adventures in Narnia", a game developed by Lifeware. The game was intended to encourage positive values like self-control and sacrifice. It incorporated physical elements such as cards and dice into the gameplay and was available on the Commodore 64. In November 2005, Buena Vista Games, a publishing label of Disney released of the Walden Media/Walt Disney Pictures "The Chronicles of Narnia: The Lion, the Witch and the Wardrobe" film. Versions were developed for most videogame platforms available at the time including Microsoft Windows, Nintendo GameCube, Xbox, and PlayStation 2 (developed by the UK-based developer Traveller's
The Chronicles of Narnia role in all of these events. The history of Narnia is generally divided into the following periods: creation and the period shortly afterwards, the rule of the White Witch, the Golden Age, the invasion and rule of the Telmarines, their subsequent defeat by Caspian X, the rule of King Caspian and his descendants, and the destruction of Narnia. Like many stories, the narrative is not necessarily always presented in chronological order. Lewis's early life has parallels with "The Chronicles of Narnia". At the age of seven, he moved with his family to a large house on the edge of Belfast.