The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (video game) and Jim Broadbent reprising their roles from the film. The objective of "The Lion, the Witch and the Wardrobe" is to guide the four Pevensie children—Peter, Susan, Edmund and Lucy—through the enchanted, wintery land of Narnia as they fight to end the rule of the wicked White Witch with the aid of Aslan, the talking lion and true king of Narnia. Divided into fifteen levels, the game follows a linear style of gameplay, and makes use of various gameplay elements: stealth, combat, puzzle-solving, and strategy. While the first two levels are set in 1940s England, the third introduces Narnia as
The Chronicles of Narnia of various children who play central roles in the unfolding history of that world. Except in "The Horse and His Boy", the protagonists are all children from the real world, magically transported to Narnia, where they are called upon by the lion Aslan to protect Narnia from evil and restore the throne to its rightful line. The books span the entire history of Narnia, from its creation in "The Magician's Nephew" to its eventual destruction in "The Last Battle". Inspiration for the series was taken from multiple sources; in addition to adapting numerous traditional Christian themes, Lewis freely borrowed characters