Adaptations of The Chronicles of Narnia In 1984, Word Publishing released "Adventures in Narnia", a game developed by Lifeware. The game was intended to encourage positive values like self-control and sacrifice. It incorporated physical elements such as cards and dice into the gameplay and was available on the Commodore 64. In November 2005, Buena Vista Games, a publishing label of Disney released of the Walden Media/Walt Disney Pictures "The Chronicles of Narnia: The Lion, the Witch and the Wardrobe" film. Versions were developed for most videogame platforms available at the time including Microsoft Windows, Nintendo GameCube, Xbox, and PlayStation 2 (developed by the UK-based developer Traveller's
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe As such the film begins with the Luftwaffe bombing and concludes with an enormous battle, although they do not take up as much time in the novel. In the novel, the battle is not seen until Aslan, Susan, Lucy and their reinforcements arrive. This was changed in the movie because Adamson said he could vividly remember a huge battle, an example of how Lewis left a lot to the readers' imagination. Other small changes include the reason all four children come to Narnia, in that an accident breaks a window and forces them to hide. Tumnus also never meets Edmund