Adaptations of The Chronicles of Narnia In 1984, Word Publishing released "Adventures in Narnia", a game developed by Lifeware. The game was intended to encourage positive values like self-control and sacrifice. It incorporated physical elements such as cards and dice into the gameplay and was available on the Commodore 64. In November 2005, Buena Vista Games, a publishing label of Disney released of the Walden Media/Walt Disney Pictures "The Chronicles of Narnia: The Lion, the Witch and the Wardrobe" film. Versions were developed for most videogame platforms available at the time including Microsoft Windows, Nintendo GameCube, Xbox, and PlayStation 2 (developed by the UK-based developer Traveller's
The Chronicles of Narnia eventually swallowed up by the evil Calormene god Tash. The main setting of "The Chronicles of Narnia" is the world of Narnia constructed by Lewis and, in "The Magician's Nephew", the world containing the city of Charn. The Narnian and Charnian worlds are themselves posited as just two in a multiverse of countless worlds that includes our own universe, the main protagonists' world of origin. Passage between these worlds is possible, though rare, and may be accomplished by various means. Narnia itself is described as populated by a wide variety of creatures, most of which would be recognisable to those