Adaptations of The Chronicles of Narnia In 1984, Word Publishing released "Adventures in Narnia", a game developed by Lifeware. The game was intended to encourage positive values like self-control and sacrifice. It incorporated physical elements such as cards and dice into the gameplay and was available on the Commodore 64. In November 2005, Buena Vista Games, a publishing label of Disney released of the Walden Media/Walt Disney Pictures "The Chronicles of Narnia: The Lion, the Witch and the Wardrobe" film. Versions were developed for most videogame platforms available at the time including Microsoft Windows, Nintendo GameCube, Xbox, and PlayStation 2 (developed by the UK-based developer Traveller's
The Chronicles of Narnia (film series) lords and save Narnia from a corrupting evil that resides on a dark island. The film was released on 10 December 2010 (in RealD 3D in select theatres) and grossed over $415 million worldwide. On October 3, 2018, it was announced that Netflix and the C. S. Lewis Company had made a multi-year agreement to develop a new series of film and TV adaptations of "The Chronicles of Narnia". After Walden Media's contract of the series' film rights expired in 2011, The C. S. Lewis Company announced on 1 October 2013 that it had entered into an agreement with The