Minecraft accolades. Social media, parodies, adaptations, merchandise, and the MineCon convention played large roles in popularizing the game. It has also been used in educational environments ("Minecraft Education Edition"), especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. By late 2018, over 154 million copies had been sold across all platforms, making it the second best-selling video game of all time, behind "Tetris". In September 2014, Microsoft announced a deal to buy Mojang and the "Minecraft" intellectual property for , with the acquisition completed two months later. Spin-off games, such as "",
Minecraft mods that at first he was "too afraid to mod Minecraft at all", but learned to appreciate it when he realized that modding "Minecraft" is "pretty forgiving". Eddy does nevertheless mention that he feels Mojang's fast development pace regarding the main game has slowed down the progress of the most popular mods. Similarly, Benjamin Abbott of "Metro" agrees that adding mods to "Minecraft" is "a thorough pain in the backside", though he concedes that "the result is usually worth it". Matt Smith of "MakeUseOf" says he is disappointed with most of the "Minecraft" mods available, claiming they don't modify the game