Minecraft of the alpha version of the game expanded. Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows). To back the development of "Minecraft", Persson set up a video game company, Mojang, with the money earned from the game. On 11 December 2010, Persson announced that "Minecraft" was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.
Minecraft Over the course of the development, Mojang hired several new employees to work on the project. Mojang moved the game out of beta and released the full version on 18 November 2011. The game has been continuously updated since the release, with changes ranging from new game content to new server hosts. On 1 December 2011, Jens "Jeb" Bergensten took full creative control over "Minecraft", replacing Persson as lead designer. On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "CraftBukkit" to improve "Minecraft"s support of server modifications. This acquisition also included Mojang