Mojang 2012, Mojang was co-developing a video game codenamed "Rex Kwon Do" alongside an undisclosed developer. Before the title had reached a significant stage of development, Mojang cancelled the collaboration, due to their lack of involvement and influence on the project. In March 2012, Persson revealed that he would be designing a space sandbox game. Although Mojang teased with an April Fools' Day website based around "Mars Effect" (citing the Bethesda lawsuit), it was confirmed that the game was indeed in development, albeit with a different name. On 4 April, Mojang revealed the game's title to be "0x10", set in the
Minecraft mods owners more control over their "Minecraft" environments. With the release of the alpha version, the first client-side mods began to appear; these added relatively simple things, like other textures or amendments to the in-game compass. Towards the end of 2010, new mods were released which featured more content than previous ones. "Minecraft" was now preparing to move into its beta development phase, and popular mods such as "IndustrialCraft", "Railcraft" and "BuildCraft" were first released to the public. As opposed to their predecessors, these mods had the potential to change the entire game instead of simply tweaking minor aspects of it.