Cumulonimbus flammagenitus (cloud) column of a volcano. In 2002, various sensing instruments detected 17 distinct cumulonimbus flammageniti in North America alone. Alternate spellings and abbreviations for cumulonimbus flammagenitus that may be found in the literature include Cb-Fg, pyrocumulonimbus, pyro-cumulonimbus, pyroCb, pyro-Cb, pyrocb, and pyro-cb. The World Meteorological Organization does not recognize the cumulonimbus flammagenitus as a distinct cloud type, but instead classifies it simply as cumulonimbus. On 18 January 2003, a supercell thunderstorm formed from a cumulonimbus flammagenitus cloud associated with a severe wildfire, during the 2003 Canberra bushfires in Canberra, Australia. The supercell resulted in a large fire tornado, rated at EF3
Cloud gaming the game. Often, downloaded game content is stored on the end user's device where it is cached. Companies that use this type of cloud gaming include Kalydo, Approxy and SpawnApps. Cloud gaming Cloud gaming, sometimes called gaming on demand, is a type of online gaming. Currently there are two main types of cloud gaming: cloud gaming based on "video" streaming and cloud gaming based on "file" streaming. Cloud gaming aims to provide end users frictionless and direct play-ability of games across various devices. In 2000, G-cluster demonstrated cloud gaming technology at E3. The original offering was cloud gaming service over