Internet of things different from one device to the next but there are basic characteristics shared by most. IoT creates opportunities for more direct integration of the physical world into computer-based systems, resulting in efficiency improvements, economic benefits, and reduced human exertions. The number of IoT devices increased 31% year-over-year to 8.4 billion in the year 2017 and it is estimated that there will be 30 billion devices by 2020. The global market value of IoT is projected to reach $7.1 trillion by 2020. Ambient intelligence and autonomous control are not part of the original concept of the Internet of things. Ambient intelligence
Massive Multiplayer Online Wargame Leveraging the Internet various national security communities, academia and the general public. Round one of MMOWGLI gameplay started on May 31, 2011 with 2,000 players, and resulted in over 800 players registering and exchanging ideas. Massive Multiplayer Online Wargame Leveraging the Internet Massive Multiplayer Online Wargame Leveraging the Internet (MMOWGLI) is an online multiplayer game used by the US Navy Office of Naval Research and other U.S. government agencies to perform online wargames in order to study various problems and hypothetical scenarios. MMOWGLI was launched by ONR and the Naval Postgraduate School in order to blend gaming and social media tools and to