Internet of things the IoT projects, which are often driven by technological interventions rather than business model innovation. Internet of things The Internet of things (IoT) is the network of devices, vehicles, and home appliances that contain electronics, software, actuators, and connectivity which allows these things to connect, interact and exchange data. IoT involves extending Internet connectivity beyond standard devices, such as desktops, laptops, smartphones and tablets, to any range of traditionally "dumb" or non-internet-enabled physical devices and everyday objects. Embedded with technology, these devices can communicate and interact over the Internet, and they can be remotely monitored and controlled. The definition of
Massive Multiplayer Online Wargame Leveraging the Internet various national security communities, academia and the general public. Round one of MMOWGLI gameplay started on May 31, 2011 with 2,000 players, and resulted in over 800 players registering and exchanging ideas. Massive Multiplayer Online Wargame Leveraging the Internet Massive Multiplayer Online Wargame Leveraging the Internet (MMOWGLI) is an online multiplayer game used by the US Navy Office of Naval Research and other U.S. government agencies to perform online wargames in order to study various problems and hypothetical scenarios. MMOWGLI was launched by ONR and the Naval Postgraduate School in order to blend gaming and social media tools and to