Liquid water content useful for weather forecasting as cumulonimbus clouds are related to thunderstorms and heavy rain whereas cirrus clouds are not directly associated with precipitation. The liquid water content of a cloud varies significantly depending on the type of clouds present in the atmosphere at a given location. The classification of the cloud is highly related to the liquid water content as well as the origin of the cloud. The combination of these two allows a forecaster to more readily predict the types of conditions that will be in an area based on the types of clouds that are forming or have
Cloud gaming installing the actual game. Game content is not stored on the user's hard drive and game code execution occurs primarily at the server cluster, so the subscriber can use a less powerful computer to play the game than the game would normally require, since the server does all performance-intensive operations usually done by the end user's computer. Most cloud gaming platforms are closed and proprietary; the first open-source cloud gaming platform was only released in April, 2013. P2P cloudless gaming – a type of cloud gaming, where remote computers for game execution represented by community of individuals. Critical difference from