The Cube (game show) columns. Other equipment in the board game are track pieces, discs, clips, z shaped platform pieces, cannons, blocks, a ball flipper, a beam and card pieces,and a 7 cm x 7 cm x 7 cm plastic cube for playing a series of physical games. The cube is used for a container and to connect onto the cube platform for the electronic games. A reducer also comes with the cube, allowing it to reduce the size of the open top of the cube. This is, in almost all games involving the cube, removed in a simplify. Many well known and classic
Doubling the cube was the discovery by Hippocrates of Chios that it is equivalent to finding two mean proportionals between a line segment and another with twice the length. In modern notation, this means that given segments of lengths and , the duplication of the cube is equivalent to finding segments of lengths and so that In turn, this means that But Pierre Wantzel proved in 1837 that the cube root of 2 is not constructible; that is, it cannot be constructed with straightedge and compass. Menaechmus' original solution involves the intersection of two conic curves. Other more complicated methods of doubling the