Cloud murus cloud and is the result of air feeding into the storm. Supplementary cloud formations detached from the main cloud are known as accessory clouds. The heavier precipitating clouds, nimbostratus, towering cumulus (cumulus congestus), and cumulonimbus typically see the formation in precipitation of the "pannus" feature, low ragged clouds of the genera and species cumulus fractus or stratus fractus. A group of accessory clouds comprise formations that are associated mainly with upward-growing cumuliform and cumulonimbiform clouds of free convection. "Pileus" is a cap cloud that can form over a cumulonimbus or large cumulus cloud, whereas a "velum" feature is a
Cloud gaming Cloud gaming Cloud gaming, sometimes called gaming on demand, is a type of online gaming. Currently there are two main types of cloud gaming: cloud gaming based on "video" streaming and cloud gaming based on "file" streaming. Cloud gaming aims to provide end users frictionless and direct play-ability of games across various devices. In 2000, G-cluster demonstrated cloud gaming technology at E3. The original offering was cloud gaming service over Wi-Fi to handheld devices. Video game developer Crytek began research on a cloud gaming system in 2005 for "Crysis", but halted development in 2007 to wait until the infrastructure and