Emotive Internet Emotive Internet Emotive Internet is a concept that describes the Internet as a new emotional public space, particularly serving as a space for the social sharing of emotions. It also considers the Internet as an expressive medium that allows identity construction and representation online. This can be demonstrated in the way emotional responses are now integrated into online vocabulary and interactions. The concept is also linked to emotional analytics and emotion-sensing applications, particularly those technologies that power the Internet of Things (IoTs) such as smart home devices, which has the capability to store and process the user's emotional profile to
The Stone (online game) The Stone (online game) The Stone is an online game developed by web company Abject Modernity Internet Creations Inc. in 1995. The mystery game was launched as a consumer product in 1997 when people had to buy a physical stone containing the login credentials to the website. In 1999, "The Stone" was profiled by "Forbes" magazine. "Stoners", a film about "The Stone", was released by Rod Bruinooge and Scott Jaworski in September 2004. It covered the activities of the internet/online gaming community that emerged around The Stone. Puzzles of "The Stone" are located in a place called The Immediate. There