Jens Bergensten Jens Bergensten Jens "Jeb" Bergensten is a Swedish video game designer. Since December 2010, he has worked for the video game developer Mojang as a programmer and game designer. He became the lead designer and lead developer of the indie sandbox game "Minecraft", after Markus "Notch" Persson stepped down from his position in December 2011. He is known by his in-game name "jeb_". Bergensten started programming his first games at age 11 using BASIC and Turbo Pascal. By age 21, he was a mapper and modder for the first-person shooter "Quake III Arena". Later he worked as a C++ and
Crown and Council once they have eliminated every enemy, regardless of actual remaining neutral tiles. There are 75 maps, with the possibility of additional maps being procedurally generated. The game was developed entirely by Mojang programmer Henrik Pettersson. It was originally conceived in a 72-hour game jam, and was inspired by the games "History of the World" and "Slay". Pettersson described the game as "experimental", and that while Mojang remains "a "Minecraft" company doing "Minecraft" things" and that most of the prototyping happens within the "Minecraft" environment, developpers have some time set aside to work on their own ideas. As a hobby project,