Cloud suck The telltale signs for a pilot climbing in the thermal under a "sucking" cloud are (1) lift strengthening, (2) lift getting smoother, and (3) widening of the thermal. Paraglider pilots have reported being unable to descend in strong cloud suck, even after bringing their canopies into deep spiral, which would normally result in a rapid vertical descent. Cloud suck is especially dangerous for paraglider pilots, whose maximum speed is less than 30 knots, because storm clouds (Cumulonimbus) can expand and develop rapidly over a large area with accompanying large areas of strong lift. On 14 February 2007 while practising for
Cloud gaming installing the actual game. Game content is not stored on the user's hard drive and game code execution occurs primarily at the server cluster, so the subscriber can use a less powerful computer to play the game than the game would normally require, since the server does all performance-intensive operations usually done by the end user's computer. Most cloud gaming platforms are closed and proprietary; the first open-source cloud gaming platform was only released in April, 2013. P2P cloudless gaming – a type of cloud gaming, where remote computers for game execution represented by community of individuals. Critical difference from