Minecraft of the alpha version of the game expanded. Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows). To back the development of "Minecraft", Persson set up a video game company, Mojang, with the money earned from the game. On 11 December 2010, Persson announced that "Minecraft" was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.
Crown and Council "Crown and Council" was not originally intended for public release; Pettersson, an artist who joined Mojang to work on Scrolls in 2011, used the relatively simple project to learn to code. He believed that even if the game was to be distributed one day, it would be rebuilt by "real programmers". The game was worked on over multiple months and used bits of code taken from other Mojang projects. Pettersson credits "Minecraft Pocket Edition" programmer Aron Nieminen as his programming mentor. It is the first game developed by Mojang that is released on Steam, although Mojang published Oxeye Game Studio's