TE Connectivity completed the sale of its broadband-networks business to CommScope Holding Co. for about US$3 billion. TE Connectivity’s product portfolio is focused on connectors and sensors that are made to withstand harsh environments. The company operates three primary segments: TE Connectivity’s Communications Solutions segment supplies electronic components for home appliances, including products for washers, dryers, refrigerators, air conditioners, dishwashers, cooking appliances, water heaters, and microwaves. TE delivers connectivity solutions for the Internet of Things, virtual reality applications, smart phones, tablets and anywhere customers need solutions for data and devices, including networking equipment and wireless infrastructure. The Transportation segment includes four business
Massive Multiplayer Online Wargame Leveraging the Internet various national security communities, academia and the general public. Round one of MMOWGLI gameplay started on May 31, 2011 with 2,000 players, and resulted in over 800 players registering and exchanging ideas. Massive Multiplayer Online Wargame Leveraging the Internet Massive Multiplayer Online Wargame Leveraging the Internet (MMOWGLI) is an online multiplayer game used by the US Navy Office of Naval Research and other U.S. government agencies to perform online wargames in order to study various problems and hypothetical scenarios. MMOWGLI was launched by ONR and the Naval Postgraduate School in order to blend gaming and social media tools and to