Proper velocity by Hermann Minkowski's flat-space metric equation . Here a reference map frame of yardsticks and synchronized clocks define map position x and map time "t" respectively, and the "d" preceding a coordinate means infinitesimal change. A bit of manipulation allows one to show that proper velocity where as usual coordinate velocity . Thus finite "w" ensures that "v" is less than lightspeed "c". By grouping "γ" with v in the expression for relativistic momentum p, proper velocity also extends the Newtonian form of momentum as mass times velocity to high speeds without a need for relativistic mass. The proper velocity
Velocity (software development) more like the concept of directionless “speed” from physics. A third problem with velocity is that it is often misused as a measure of efficiency or team performance. Velocity is a metric of work done, not efficiency. Velocity can be increased by working overtime or adding team members, neither of which necessarily increase efficiency or performance. In summary, velocity is a problematic metric because it is easy to manipulate and often misused as an indicator of efficiency. Velocity (software development) Velocity is a metric for work done, which is often used in agile software development. Measuring velocity is sometimes called