Quaternions and spatial rotation around the "z" axis, then flip it 180 degrees around the "x" axis. Take the other book, flip it 180° around "x" axis first, and 90° clockwise around "z" later. The two books do not end up parallel. This shows that, in general, the composition of two different rotations around two distinct spatial axes will not commute. The vector cross product, used to define the axis–angle representation, does confer an orientation ("handedness") to space: in a three-dimensional vector space, the three vectors in the equation will always form a right-handed set (or a left-handed set, depending on how the cross
Angular defect all positive. Negative defect indicates that the vertex resembles a saddle point, whereas positive defect indicates that the vertex resembles a local maximum or minimum. Angular defect In geometry, the (angular) defect (or deficit or deficiency) means the failure of some angles to add up to the expected amount of 360° or 180°, when such angles in the Euclidean plane would. The opposite notion is the excess. Classically the defect arises in two ways: and the excess also arises in two ways: In the Euclidean plane, angles about a point add up to 360°, while interior angles in a triangle