Quaternions and spatial rotation around the "z" axis, then flip it 180 degrees around the "x" axis. Take the other book, flip it 180° around "x" axis first, and 90° clockwise around "z" later. The two books do not end up parallel. This shows that, in general, the composition of two different rotations around two distinct spatial axes will not commute. The vector cross product, used to define the axis–angle representation, does confer an orientation ("handedness") to space: in a three-dimensional vector space, the three vectors in the equation will always form a right-handed set (or a left-handed set, depending on how the cross
Integer triangle harmonic progression. This is because such angles have to be rational angles of the form with rational 0 < < 1. But all the angles of integer triangles must have rational cosines and this will occur only when = i.e. the integer triangle is equilateral. The square of each internal angle bisector of an integer triangle is rational, because the general triangle formula for the internal angle bisector of angle "A" is formula_2 where "s" is the semiperimeter (and likewise for the other angles' bisectors). Any altitude dropped from a vertex onto an opposite side or its extension will split