Quaternions and spatial rotation around the "z" axis, then flip it 180 degrees around the "x" axis. Take the other book, flip it 180° around "x" axis first, and 90° clockwise around "z" later. The two books do not end up parallel. This shows that, in general, the composition of two different rotations around two distinct spatial axes will not commute. The vector cross product, used to define the axis–angle representation, does confer an orientation ("handedness") to space: in a three-dimensional vector space, the three vectors in the equation will always form a right-handed set (or a left-handed set, depending on how the cross
Isosceles triangle appear frequently in architecture and design, for instance in the pediments and gables of buildings. The two equal sides are called the legs and the third side is called the base of the triangle. The other dimensions of the triangle, such as its height, area, and perimeter, can be calculated by simple formulas from the lengths of the legs and base. Every isosceles triangle has an axis of symmetry along the perpendicular bisector of its base. The two angles opposite the legs are equal and are always acute, so the classification of the triangle as acute, right, or obtuse depends