Proper velocity Proper velocity In relativity, proper velocity, also known as celerity, is an alternative to velocity for measuring motion. Whereas velocity relative to an observer is distance per unit time where both distance and time are measured by the observer, proper velocity relative to an observer divides observer-measured distance by the time elapsed on the clocks of the traveling object. Proper velocity equals velocity at low speeds. Proper velocity at high speeds, moreover, retains many of the properties that velocity loses in relativity compared with Newtonian theory. For example, proper velocity equals momentum per unit mass at any speed, and therefore
Velocity (software development) more like the concept of directionless “speed” from physics. A third problem with velocity is that it is often misused as a measure of efficiency or team performance. Velocity is a metric of work done, not efficiency. Velocity can be increased by working overtime or adding team members, neither of which necessarily increase efficiency or performance. In summary, velocity is a problematic metric because it is easy to manipulate and often misused as an indicator of efficiency. Velocity (software development) Velocity is a metric for work done, which is often used in agile software development. Measuring velocity is sometimes called