Pocket Cube court affirmed the judgment that Rubik's 2×2×2 Pocket Cube infringed Nichols's patent, but overturned the judgment on Rubik's 3×3×3 Cube. Any permutation of the eight corners is possible (8! positions), and seven of them can be independently rotated (3 positions). There is nothing identifying the orientation of the cube in space, reducing the positions by a factor of 24. This is because all 24 possible positions and orientations of the first corner are equivalent due to the lack of fixed centers. This factor does not appear when calculating the permutations of N×N×N cubes where N is odd, since those puzzles
Floppy Cube 4); this means they can now be permutated in 12!/(12-4)! different ways. The corners still cannot be flipped; their orientation continues to be fully dependent on their position. All of these positions are attainable: there is no parity constraint, regardless of whether the edge pieces can twist on their own or not. The full number is therefore: This number is significantly larger than the number of combinations on the Floppy Cube. The God's Number for this puzzle is also considerably larger than that of the Floppy Cube: 13 (when edges can twist on their own) or 15 (when they cannot).