Quaternions and spatial rotation around the "z" axis, then flip it 180 degrees around the "x" axis. Take the other book, flip it 180° around "x" axis first, and 90° clockwise around "z" later. The two books do not end up parallel. This shows that, in general, the composition of two different rotations around two distinct spatial axes will not commute. The vector cross product, used to define the axis–angle representation, does confer an orientation ("handedness") to space: in a three-dimensional vector space, the three vectors in the equation will always form a right-handed set (or a left-handed set, depending on how the cross
Sum of angles of a triangle Sum of angles of a triangle In several geometries, a triangle has three "vertices" and three "sides", where three angles of a triangle are formed at each vertex by a pair of adjacent sides. In a Euclidean space, the sum of measures of these three angles of any triangle is invariably equal to the straight angle, also expressed as 180 °, radians, two right angles, or a half-turn. It was unknown for a long time whether other geometries exist, where this sum is different. The influence of this problem on mathematics was particularly strong during the 19th century. Ultimately, the