Artificial intelligence of progress. AlphaGo around 2016 brought the era of classical board-game benchmarks to a close. Games of imperfect knowledge provide new challenges to AI in the area of game theory. E-sports such as StarCraft continue to provide additional public benchmarks. There are many competitions and prizes, such as the Imagenet Challenge, to promote research in artificial intelligence. The most common areas of competition include general machine intelligence, conversational behavior, data-mining, robotic cars, and robot soccer as well as conventional games. The "imitation game" (an interpretation of the 1950 Turing test that assesses whether a computer can imitate a human) is
Turing test 1990s. The Loebner Prize provides an annual platform for practical Turing tests with the first competition held in November 1991. It is underwritten by Hugh Loebner. The Cambridge Center for Behavioral Studies in Massachusetts, United States, organised the prizes up to and including the 2003 contest. As Loebner described it, one reason the competition was created is to advance the state of AI research, at least in part, because no one had taken steps to implement the Turing test despite 40 years of discussing it. The first Loebner Prize competition in 1991 led to a renewed discussion of the viability