Turing test interrogators were restricted to one line of questioning per entity interaction. The restricted conversation rule was lifted for the 1995 Loebner Prize. Interaction duration between judge and entity has varied in Loebner Prizes. In Loebner 2003, at the University of Surrey, each interrogator was allowed five minutes to interact with an entity, machine or hidden-human. Between 2004 and 2007, the interaction time allowed in Loebner Prizes was more than twenty minutes. Saul Traiger argues that there are at least three primary versions of the Turing test, two of which are offered in "Computing Machinery and Intelligence" and one that he
The Turing Test (video game) to kill Sarah and Ava, ensuring that the organism will never leave Europa, or do nothing, eventually leading to the end of T.O.M. and allowing Ava and Sarah to escape. In 2015, UK-based studios Deco Digital and Bevel Studios released their first-person puzzle game, "". Towards the end of the year, the two studios merged to form Bulkhead Interactive, the developer of "The Turing Test". The game was developed using Unreal Engine 4. "The Turing Test" was in a pre-production phase for six months, where the designers created puzzles and defined the gameplay curve. The game was in full production