Turing test The question of whether it is possible for machines to think has a long history, which is firmly entrenched in the distinction between dualist and materialist views of the mind. René Descartes prefigures aspects of the Turing test in his 1637 Discourse on the Method when he writes: Here Descartes notes that automata are capable of responding to human interactions but argues that such automata cannot respond appropriately to things said in their presence in the way that any human can. Descartes therefore prefigures the Turing test by defining the insufficiency of appropriate linguistic response as that which separates the
The Turing Test (video game) to kill Sarah and Ava, ensuring that the organism will never leave Europa, or do nothing, eventually leading to the end of T.O.M. and allowing Ava and Sarah to escape. In 2015, UK-based studios Deco Digital and Bevel Studios released their first-person puzzle game, "". Towards the end of the year, the two studios merged to form Bulkhead Interactive, the developer of "The Turing Test". The game was developed using Unreal Engine 4. "The Turing Test" was in a pre-production phase for six months, where the designers created puzzles and defined the gameplay curve. The game was in full production