Graphics Turing Test Graphics Turing Test In computer graphics the Graphics Turing Test is a variant of the Turing Test, the twist being that a human judge viewing and interacting with an artificially generated world should be unable to reliably distinguish it from reality. The original formulation of the test is: The "Graphics Turing Scale" of computer power is then defined as the computing power necessary to achieve success in the test. It was estimated in as 1036.8 TFlops peak and 518.4 TFlops sustained. Actual rendering tests with a Blue Gene supercomputer showed that current supercomputers are not up to the task scale
Turing completeness an algorithm can be computed by a Turing machine, and therefore that if any real-world computer can simulate a Turing machine, it is Turing equivalent to a Turing machine. A universal Turing machine can be used to simulate any Turing machine and by extension the computational aspects of any possible real-world computer. To show that something is Turing complete, it is enough to show that it can be used to simulate some Turing complete system. For example, an imperative language is Turing complete if it has conditional branching ("e.g.", "if" and "goto" statements, or a "branch if zero" instruction; see