Artificial intelligence of progress. AlphaGo around 2016 brought the era of classical board-game benchmarks to a close. Games of imperfect knowledge provide new challenges to AI in the area of game theory. E-sports such as StarCraft continue to provide additional public benchmarks. There are many competitions and prizes, such as the Imagenet Challenge, to promote research in artificial intelligence. The most common areas of competition include general machine intelligence, conversational behavior, data-mining, robotic cars, and robot soccer as well as conventional games. The "imitation game" (an interpretation of the 1950 Turing test that assesses whether a computer can imitate a human) is
Turing test The first was the Turing Colloquium, which was held at the University of Sussex in April, and brought together academics and researchers from a wide variety of disciplines to discuss the Turing test in terms of its past, present, and future; the second was the formation of the annual Loebner Prize competition. Blay Whitby lists four major turning points in the history of the Turing test – the publication of "Computing Machinery and Intelligence" in 1950, the announcement of Joseph Weizenbaum's ELIZA in 1966, Kenneth Colby's creation of PARRY, which was first described in 1972, and the Turing Colloquium in