Computer game bot Turing Test Computer game bot Turing Test The Computer Game Bot Turing Test is a variant of the Turing Test, where a human judge viewing and interacting with a virtual world must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip Hingston of Edith Cowan University, and implemented through a tournament called the 2K BotPrize. The Computer Game Bot Turing Test was proposed to advance the fields of Artificial Intelligence and Computational Intelligence with respect to video games. It was considered that a poorly
Turing test list of mechanical rules, without thinking or having a mind at all. John Searle has argued that external behaviour cannot be used to determine if a machine is "actually" thinking or merely "simulating thinking." His Chinese room argument is intended to show that, even if the Turing test is a good operational definition of intelligence, it may not indicate that the machine has a mind, consciousness, or intentionality. (Intentionality is a philosophical term for the power of thoughts to be "about" something.) Turing anticipated this line of criticism in his original paper, writing: In practice, the test's results can easily