Globalization and disease Eurasian diseases to the Americas was that many more native peoples were killed by disease and germs than by the colonists' use of guns or other weapons. Scholars estimate that over a period of four centuries, epidemic diseases wiped out as much as 90 percent of the American indigenous populations. In Europe during the age of exploration, diseases such as smallpox, measles and tuberculosis (TB) had already been introduced centuries before through trade with Asia and Africa. People had developed some antibodies to these and other diseases from the Eurasian continent. When the Europeans traveled to new lands, they carried
Indigenous people in video gaming depicted Indigenous people were misrepresented and perpetuated negative post-colonial stereotypes (see Custer's Revenge). Video games created by Indigenous people enable the creators to self-determine how they are represented and enables Indigenous people to picture themselves in the future. Indigenous people have been involved in a range of projects where they have the opportunity to depict themselves. These games range in the style of the collaboration from games that consult with a single Indigenous person to games that are entirely developed and designed by Indigenous people. There are Indigenous people working on a range of large blockbusters to small indie collaborations.