Computer game bot Turing Test Game Bot Turing Test was designed to test a bot's ability to interact with a game environment in comparison with a human player, simply 'winning' was insufficient. This evolved into a contest with a few important goals in mind: In 2008, the first 2K BotPrize tournament took place. The contest was held with the game Unreal Tournament 2004 as the platform. Contestants created their bots in advance using the GameBots interface. GameBots had some modifications made so as to adhere to the above conditions, such as removing data about vantage points or weapon damage that unfairly informed the bots of
Turing test 1990. In November 2005, the University of Surrey hosted an inaugural one-day meeting of artificial conversational entity developers, attended by winners of practical Turing tests in the Loebner Prize: Robby Garner, Richard Wallace and Rollo Carpenter. Invited speakers included David Hamill, Hugh Loebner (sponsor of the Loebner Prize) and Huma Shah. In parallel to the 2008 Loebner Prize held at the University of Reading, the Society for the Study of Artificial Intelligence and the Simulation of Behaviour (AISB), hosted a one-day symposium to discuss the Turing test, organised by John Barnden, Mark Bishop, Huma Shah and Kevin Warwick. The speakers