Graphics Turing Test Graphics Turing Test In computer graphics the Graphics Turing Test is a variant of the Turing Test, the twist being that a human judge viewing and interacting with an artificially generated world should be unable to reliably distinguish it from reality. The original formulation of the test is: The "Graphics Turing Scale" of computer power is then defined as the computing power necessary to achieve success in the test. It was estimated in as 1036.8 TFlops peak and 518.4 TFlops sustained. Actual rendering tests with a Blue Gene supercomputer showed that current supercomputers are not up to the task scale
Visual Turing Test ‘"x"’ pixels from the left and ‘"y"’ pixels from the top, but instead they look at it as a story, for e.g. they might think that there is a car parked on the road, a person is exiting the car and heading towards a building. The most important elements of the story line are the objects and so to extract any story line from an image the first and the most important task is to instantiate the objects in it, and that is what the query engine does. The query engine is the core of the Visual Turing Test and