Computer game bot Turing Test Game Bot Turing Test was designed to test a bot's ability to interact with a game environment in comparison with a human player, simply 'winning' was insufficient. This evolved into a contest with a few important goals in mind: In 2008, the first 2K BotPrize tournament took place. The contest was held with the game Unreal Tournament 2004 as the platform. Contestants created their bots in advance using the GameBots interface. GameBots had some modifications made so as to adhere to the above conditions, such as removing data about vantage points or weapon damage that unfairly informed the bots of
Reverse Turing test much shared ground between the skill of the reverse Turing test and the skill of mentally simulating a program's operation in the course of computer programming and especially debugging. As a result, programmers (especially hackers) will sometimes indulge in an informal reverse Turing test for recreation. An informal reverse Turing test involves an attempt to simulate a computer without the formal structure of the Turing test. The judges of the test are typically not aware in advance that a reverse Turing test is occurring, and the test subject attempts to elicit from the 'judges' (who, correctly, think they are speaking