Computer game bot Turing Test Computer Game Bot Turing Test will be useful in fields other than video games, such as virtual training environments and in improving robot-human interaction. The Computer Game Bot Turing test differs from the traditional or generic Turing test in a number of ways: Computer game bot Turing Test The Computer Game Bot Turing Test is a variant of the Turing Test, where a human judge viewing and interacting with a virtual world must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip
Reverse Turing test much shared ground between the skill of the reverse Turing test and the skill of mentally simulating a program's operation in the course of computer programming and especially debugging. As a result, programmers (especially hackers) will sometimes indulge in an informal reverse Turing test for recreation. An informal reverse Turing test involves an attempt to simulate a computer without the formal structure of the Turing test. The judges of the test are typically not aware in advance that a reverse Turing test is occurring, and the test subject attempts to elicit from the 'judges' (who, correctly, think they are speaking