Turing test their cars, ascribe desire and intentions to natural forces (e.g., "nature abhors a vacuum"), and worship the sun as a human-like being with intelligence. If the Turing test is applied to religious objects, Shermer argues, then, that inanimate statues, rocks, and places have consistently passed the test throughout history. This human tendency towards anthropomorphism effectively lowers the bar for the Turing test, unless interrogators are specifically trained to avoid it. One interesting feature of the Turing test is the frequency of the confederate effect, when the confederate (tested) humans are misidentified by the interrogators as machines. It has been suggested
The Turing Test (video game) to kill Sarah and Ava, ensuring that the organism will never leave Europa, or do nothing, eventually leading to the end of T.O.M. and allowing Ava and Sarah to escape. In 2015, UK-based studios Deco Digital and Bevel Studios released their first-person puzzle game, "". Towards the end of the year, the two studios merged to form Bulkhead Interactive, the developer of "The Turing Test". The game was developed using Unreal Engine 4. "The Turing Test" was in a pre-production phase for six months, where the designers created puzzles and defined the gameplay curve. The game was in full production