Globalization and disease Eurasian diseases to the Americas was that many more native peoples were killed by disease and germs than by the colonists' use of guns or other weapons. Scholars estimate that over a period of four centuries, epidemic diseases wiped out as much as 90 percent of the American indigenous populations. In Europe during the age of exploration, diseases such as smallpox, measles and tuberculosis (TB) had already been introduced centuries before through trade with Asia and Africa. People had developed some antibodies to these and other diseases from the Eurasian continent. When the Europeans traveled to new lands, they carried
Indigenous people in video gaming Indigenous people in video gaming Indigenous people have a long history of collaborating on the creation of video games. It has only been with the release of Never Alone though that broad media attention has been paid to these projects. There have been a growing number of game gatherings and community organizing around Indigenous games happening in the United States and Canada. Indigenous creators of video games have been featured in the DIGITAL MEDIA ART+CADE as part of imagineNATIVE and in "Memories of the Future/Souvenirs du futur" at SAW Video Media Art Centre in Ottawa. Many early video games that