Turing test describes as the "Standard Interpretation". While there is some debate regarding whether the "Standard Interpretation" is that described by Turing or, instead, based on a misreading of his paper, these three versions are not regarded as equivalent, and their strengths and weaknesses are distinct. Huma Shah points out that Turing himself was concerned with whether a machine could think and was providing a simple method to examine this: through human-machine question-answer sessions. Shah argues there is one imitation game which Turing described could be practicalised in two different ways: a) one-to-one interrogator-machine test, and b) simultaneous comparison of a machine
The Turing Test (video game) to kill Sarah and Ava, ensuring that the organism will never leave Europa, or do nothing, eventually leading to the end of T.O.M. and allowing Ava and Sarah to escape. In 2015, UK-based studios Deco Digital and Bevel Studios released their first-person puzzle game, "". Towards the end of the year, the two studios merged to form Bulkhead Interactive, the developer of "The Turing Test". The game was developed using Unreal Engine 4. "The Turing Test" was in a pre-production phase for six months, where the designers created puzzles and defined the gameplay curve. The game was in full production