Artificial intelligence of progress. AlphaGo around 2016 brought the era of classical board-game benchmarks to a close. Games of imperfect knowledge provide new challenges to AI in the area of game theory. E-sports such as StarCraft continue to provide additional public benchmarks. There are many competitions and prizes, such as the Imagenet Challenge, to promote research in artificial intelligence. The most common areas of competition include general machine intelligence, conversational behavior, data-mining, robotic cars, and robot soccer as well as conventional games. The "imitation game" (an interpretation of the 1950 Turing test that assesses whether a computer can imitate a human) is
Turing test define, Turing chooses to "replace the question by another, which is closely related to it and is expressed in relatively unambiguous words." Turing's new question is: "Are there imaginable digital computers which would do well in the "imitation game"?" This question, Turing believed, is one that can actually be answered. In the remainder of the paper, he argued against all the major objections to the proposition that "machines can think". Since Turing first introduced his test, it has proven to be both highly influential and widely criticised, and it has become an important concept in the philosophy of artificial intelligence.