Computer game bot Turing Test Computer Game Bot Turing Test will be useful in fields other than video games, such as virtual training environments and in improving robot-human interaction. The Computer Game Bot Turing test differs from the traditional or generic Turing test in a number of ways: Computer game bot Turing Test The Computer Game Bot Turing Test is a variant of the Turing Test, where a human judge viewing and interacting with a virtual world must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip
Turing degree same level of unsolvability; each Turing degree is a collection of Turing equivalent sets, so that two sets are in different Turing degrees exactly when they are not Turing equivalent. Furthermore, the Turing degrees are partially ordered so that if the Turing degree of a set "X" is less than the Turing degree of a set "Y" then any (noncomputable) procedure that correctly decides whether numbers are in "Y" can be effectively converted to a procedure that correctly decides whether numbers are in "X". It is in this sense that the Turing degree of a set corresponds to its level