Computer game bot Turing Test Computer game bot Turing Test The Computer Game Bot Turing Test is a variant of the Turing Test, where a human judge viewing and interacting with a virtual world must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip Hingston of Edith Cowan University, and implemented through a tournament called the 2K BotPrize. The Computer Game Bot Turing Test was proposed to advance the fields of Artificial Intelligence and Computational Intelligence with respect to video games. It was considered that a poorly
Turing test field of artificial intelligence (AI) research in 1956. It was a common topic among the members of the Ratio Club, who were an informal group of British cybernetics and electronics researchers that included Alan Turing, after whom the test is named. Turing, in particular, had been tackling the notion of machine intelligence since at least 1941 and one of the earliest-known mentions of "computer intelligence" was made by him in 1947. In Turing's report, "Intelligent Machinery", he investigated "the question of whether or not it is possible for machinery to show intelligent behaviour" and, as part of that investigation, proposed