Computer game bot Turing Test Game Bot Turing Test was designed to test a bot's ability to interact with a game environment in comparison with a human player, simply 'winning' was insufficient. This evolved into a contest with a few important goals in mind: In 2008, the first 2K BotPrize tournament took place. The contest was held with the game Unreal Tournament 2004 as the platform. Contestants created their bots in advance using the GameBots interface. GameBots had some modifications made so as to adhere to the above conditions, such as removing data about vantage points or weapon damage that unfairly informed the bots of
Turing test list of mechanical rules, without thinking or having a mind at all. John Searle has argued that external behaviour cannot be used to determine if a machine is "actually" thinking or merely "simulating thinking." His Chinese room argument is intended to show that, even if the Turing test is a good operational definition of intelligence, it may not indicate that the machine has a mind, consciousness, or intentionality. (Intentionality is a philosophical term for the power of thoughts to be "about" something.) Turing anticipated this line of criticism in his original paper, writing: In practice, the test's results can easily