Computer game bot Turing Test Computer Game Bot Turing Test will be useful in fields other than video games, such as virtual training environments and in improving robot-human interaction. The Computer Game Bot Turing test differs from the traditional or generic Turing test in a number of ways: Computer game bot Turing Test The Computer Game Bot Turing Test is a variant of the Turing Test, where a human judge viewing and interacting with a virtual world must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip
Turing test Turing test, where a machine's response cannot be distinguished from an expert in a given field. This is also known as a "Feigenbaum test" and was proposed by Edward Feigenbaum in a 2003 paper. The "Total Turing test" variation of the Turing test, proposed by cognitive scientist Stevan Harnad, adds two further requirements to the traditional Turing test. The interrogator can also test the perceptual abilities of the subject (requiring computer vision) and the subject's ability to manipulate objects (requiring robotics). A letter published in "Communications of the ACM" describes the concept of generating a synthetic patient population and proposes