Graphics Turing Test Graphics Turing Test In computer graphics the Graphics Turing Test is a variant of the Turing Test, the twist being that a human judge viewing and interacting with an artificially generated world should be unable to reliably distinguish it from reality. The original formulation of the test is: The "Graphics Turing Scale" of computer power is then defined as the computing power necessary to achieve success in the test. It was estimated in as 1036.8 TFlops peak and 518.4 TFlops sustained. Actual rendering tests with a Blue Gene supercomputer showed that current supercomputers are not up to the task scale
Turing test much academic or commercial effort—as Stuart Russell and Peter Norvig write: "AI researchers have devoted little attention to passing the Turing test." There are several reasons. First, there are easier ways to test their programs. Most current research in AI-related fields is aimed at modest and specific goals, such as automated scheduling, object recognition, or logistics. To test the intelligence of the programs that solve these problems, AI researchers simply give them the task directly. Russell and Norvig suggest an analogy with the history of flight: Planes are tested by how well they fly, not by comparing them to birds.