Graphics Turing Test Graphics Turing Test In computer graphics the Graphics Turing Test is a variant of the Turing Test, the twist being that a human judge viewing and interacting with an artificially generated world should be unable to reliably distinguish it from reality. The original formulation of the test is: The "Graphics Turing Scale" of computer power is then defined as the computing power necessary to achieve success in the test. It was estimated in as 1036.8 TFlops peak and 518.4 TFlops sustained. Actual rendering tests with a Blue Gene supercomputer showed that current supercomputers are not up to the task scale
Turing machine for which the action table has at most one entry for each combination of symbol and state. Read-only, right-moving Turing machines are equivalent to NDFAs (as well as DFAs by conversion using the NDFA to DFA conversion algorithm). For practical and didactical intentions the equivalent register machine can be used as a usual assembly programming language. An interesting question is whether the computation model represented by concrete programming languages is Turing equivalent. While the computation of a real computer is based on finite states and thus not capable to simulate a Turing machine, programming languages themselves do not necessarily have