Computer game bot Turing Test Computer game bot Turing Test The Computer Game Bot Turing Test is a variant of the Turing Test, where a human judge viewing and interacting with a virtual world must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip Hingston of Edith Cowan University, and implemented through a tournament called the 2K BotPrize. The Computer Game Bot Turing Test was proposed to advance the fields of Artificial Intelligence and Computational Intelligence with respect to video games. It was considered that a poorly
The Turing Test (video game) to kill Sarah and Ava, ensuring that the organism will never leave Europa, or do nothing, eventually leading to the end of T.O.M. and allowing Ava and Sarah to escape. In 2015, UK-based studios Deco Digital and Bevel Studios released their first-person puzzle game, "". Towards the end of the year, the two studios merged to form Bulkhead Interactive, the developer of "The Turing Test". The game was developed using Unreal Engine 4. "The Turing Test" was in a pre-production phase for six months, where the designers created puzzles and defined the gameplay curve. The game was in full production