Darkon Wargaming Club extra hit versus a "black weapon" (i.e., two-handed sword, halberd, "black" glaive, or battle axe), and the second hit would result in a mortal wound. Shields are ½" pieces of plywood (¼" for bucklers) wrapped in hard- and soft-cell foam and covered with cloth. Any weapon (save for the "Arrow of Piercing" relic) may be deflected by a shield and cause no damage as long as the weapon does not solidly strike the individual before or after contact with the shield. Shields may be destroyed by a halberd, certain-sized two-handed axes, or via the "Mace of Disruption" relic in three
Blittable types The following are some commonly used non-blittable types in the .NET framework: There are many more blittable and non-blittable types, and user-defined types may fit in either category depending on how they are defined (MSDN). This very restrictive notion of blittable types appears to limit the usefulness of the interoperability services provided by .NET, but this is not so. While blittable types allow a straightforward definition of interoperable types, various ways exist to explicitly define how a non-blittable type should be converted by the interop marshaler. For example, in the .NET languages there are many attributes which can be applied