Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry The 2011 Tōhoku earthquake had a significant impact on the nation of Japan, including one of its most well-known exports, video games and gaming consoles. The damage to Japan's infrastructure prompted delays in software and hardware releases, and also caused outright cancellations when the subject matter of the software was considered too similar to real-life events. At the same time, the Japanese gaming industry took on relief efforts to assist those most directly affected by the earthquake and subsequent tsunami. Members of the gaming industry contributed donations
Imperial Japanese Navy Air Service and the first one to be completed as from the keel up. In the 1920s, the larger percentage of aircraft that were initially acquired and inducted into service, were land based seaplanes whose main tasks were reconnaissance and anti-submarine patrols. The Japanese had drawn up plans for the formation of 17 squadrons of these aircraft, but budgetary constraints limited the units to eleven until 1931. Under the terms of the Washington Naval Treaty two incomplete capital ships were allowed to be rebuilt as carriers, for the Japanese; and . However, "Amagi" was damaged during the Great Kanto earthquake in 1923