Provenance Provenance Provenance (from the French "provenir", 'to come from/forth') is the chronology of the ownership, custody or location of a historical object. The term was originally mostly used in relation to works of art but is now used in similar senses in a wide range of fields, including archaeology, paleontology, archives, manuscripts, printed books and science and computing. The primary purpose of tracing the provenance of an object or entity is normally to provide contextual and circumstantial evidence for its original production or discovery, by establishing, as far as practicable, its later history, especially the sequences of its formal ownership,
Digital collectible card game Digital collectible card game A digital collectible card game (DCCG) is a computer or video game usually played online that emulates collectible card games (CCG), or in many cases, doesn't use card-like images at all, but instead icons, avatars or other symbols to represent game pieces. Originally, DCCGs started out as replications of a CCG's physical counterpart, but many DCCGs have foregone a physical version and exclusively release as a video game, such as with "Hearthstone". These games manage all the rules of a CCG, such as tracking the avatar's health, removing damaged creatures from the board, and shuffling decks