Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry The 2011 Tōhoku earthquake had a significant impact on the nation of Japan, including one of its most well-known exports, video games and gaming consoles. The damage to Japan's infrastructure prompted delays in software and hardware releases, and also caused outright cancellations when the subject matter of the software was considered too similar to real-life events. At the same time, the Japanese gaming industry took on relief efforts to assist those most directly affected by the earthquake and subsequent tsunami. Members of the gaming industry contributed donations
Jun'ichirō Tanizaki (1922) and "A Serpent's Lust" (1923) (based on the story of the same title by Ueda Akinari, which was, in part, the inspiration for Mizoguchi Kenji's 1953 masterpiece "Ugetsu monogatari"). Some have argued that Tanizaki's relation to cinema is important to understanding his overall career. Tanizaki's reputation began to take off in 1923, when he moved to Kyoto after the Great Kanto earthquake, which destroyed his house in Yokohama (at the time Tanizaki was on a bus in Hakone and thus escaped injury). The loss of Tokyo's historic buildings and neighborhoods in the quake triggered a change in his enthusiasms,