Creature animation Creature animation Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation, which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion. Creature animators create highly realistic motion in animals or creatures; examples include the dinosaurs animated in the 1993 Steven Spielberg film "Jurassic Park". Since dinosaurs cannot be filmed or observed in motion, the animators studied other living creatures such as birds and lizards in order to re-create how a dinosaur might move and behave. Fours year
Jurassic Park (arcade game) graphics blend two-dimensional sprites and three-dimensional polygons to give the sense of movement. "Jurassic Park" was the first game of this genre to include 3D environments. The game was followed by two arcade sequels, "" in 1997, and "Jurassic Park III" in 2001. Another arcade game, titled "Jurassic Park Arcade", was released in 2015 and is based on the first three films in the "Jurassic Park" series. The game takes place on Isla Nublar a few months after the events of the film. Similar to "Operation Wolf", the player fends off a vehicle from dinosaur attacks with automatic weaponry. A