Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry The 2011 Tōhoku earthquake had a significant impact on the nation of Japan, including one of its most well-known exports, video games and gaming consoles. The damage to Japan's infrastructure prompted delays in software and hardware releases, and also caused outright cancellations when the subject matter of the software was considered too similar to real-life events. At the same time, the Japanese gaming industry took on relief efforts to assist those most directly affected by the earthquake and subsequent tsunami. Members of the gaming industry contributed donations
2011 Yunnan earthquake 2011 Yunnan earthquake The 2011 Yunnan earthquake was a 5.4 magnitude earthquake that occurred on 10 March 2011 at 12:58 CST, with its epicenter in Yingjiang County, Yunnan, People's Republic of China, near the Burmese border. A total of 26 people died and 313 were injured with 133 in serious condition. China's Xinhua reports that up to seven aftershocks, measuring up to a magnitude of 4.7, followed the initial quake, which caused a total of 127,000 people to be evacuated to nearby shelters. It joined over 1,000 other minor tremors that affected the region in the two preceding months. Following