Creature animation Creature animation Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation, which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion. Creature animators create highly realistic motion in animals or creatures; examples include the dinosaurs animated in the 1993 Steven Spielberg film "Jurassic Park". Since dinosaurs cannot be filmed or observed in motion, the animators studied other living creatures such as birds and lizards in order to re-create how a dinosaur might move and behave. Fours year
Jurassic Park Interactive Chicago's Summer Consumer Electronics Show in June 1993, as the developers chose to keep it a "closely-guarded secret" until its release. "Jurassic Park Interactive" was the first game to be published by MCA's Universal Interactive division. Universal and MCA hoped the game would increase sales of its struggling 3DO Interactive Multiplayer game system. Universal Interactive spent a considerable amount of money to market the game. "Jurassic Park Interactive" was the only video game adaptation of "Jurassic Park" to use footage and music from the film. Although footage from the film is included in the opening sequence, actual shots of actors'