Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry The 2011 Tōhoku earthquake had a significant impact on the nation of Japan, including one of its most well-known exports, video games and gaming consoles. The damage to Japan's infrastructure prompted delays in software and hardware releases, and also caused outright cancellations when the subject matter of the software was considered too similar to real-life events. At the same time, the Japanese gaming industry took on relief efforts to assist those most directly affected by the earthquake and subsequent tsunami. Members of the gaming industry contributed donations
2011 Guerrero earthquake similar intensities to that of the Guerrero earthquake are required per year to total the energy unleashed by a magnitude 7.5 event. Many locals perceived an apparent increase in recent earthquake occurrences, though at the time seismologists registered normal levels of seismic activity in the area. In 2009, a similar magnitude 5.8 M earthquake struck Guerrero near Acapulco at a depth of 35 km (22 mi), killing at least two people. 2011 Guerrero earthquake The 2011 Guerrero earthquake struck with a moment magnitude of 5.7 in southern Mexico at on Thursday, 5 May. It was positioned west of Ometepec, Guerrero,