Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry Impact of the 2011 Tōhoku earthquake and tsunami on the video game industry The 2011 Tōhoku earthquake had a significant impact on the nation of Japan, including one of its most well-known exports, video games and gaming consoles. The damage to Japan's infrastructure prompted delays in software and hardware releases, and also caused outright cancellations when the subject matter of the software was considered too similar to real-life events. At the same time, the Japanese gaming industry took on relief efforts to assist those most directly affected by the earthquake and subsequent tsunami. Members of the gaming industry contributed donations
1923 Great Kantō earthquake 1923 Great Kantō earthquake The struck the Kantō Plain on the Japanese main island of Honshū at 11:58:44 JST (02:58:44 UTC) on Saturday, September 1, 1923. Varied accounts indicate the duration of the earthquake was between four and ten minutes. The earthquake had a magnitude of 7.9 on the moment magnitude scale (), with its focus deep beneath Izu Ōshima Island in Sagami Bay. The cause was a rupture of part of the convergent boundary where the Philippine Sea Plate is subducting beneath the Okhotsk Plate along the line of the Sagami Trough. Massacres such as the Kantō Massacre were