Regular polygon common angle is a constructible number—that is, can be written in terms of the four basic arithmetic operations and the extraction of square roots. A "regular skew polygon" in 3-space can be seen as nonplanar paths zig-zagging between two parallel planes, defined as the side-edges of a uniform antiprism. All edges and internal angles are equal. More generally "regular skew polygons" can be defined in "n"-space. Examples include the Petrie polygons, polygonal paths of edges that divide a regular polytope into two halves, and seen as a regular polygon in orthogonal projection. In the infinite limit "regular skew polygons" become
Skew polygon even-sided n-gonal prisms, alternatingly following an edge of one side polygon, and moving between polygons. For example, on the vertices of a cube. Vertices alternate between top and bottom squares with red edges between sides, and blue edges along each side. In 4 dimensions a regular skew polygon can have vertices on a Clifford torus and related by a Clifford displacement. Unlike zig-zag skew polygons, skew polygons on double rotations can include an odd-number of sides. The petrie polygons of the regular 4-polytope define regular skew polygons. The Coxeter number for each coxeter group symmetry expresses how many sides a