Regular polygon common angle is a constructible number—that is, can be written in terms of the four basic arithmetic operations and the extraction of square roots. A "regular skew polygon" in 3-space can be seen as nonplanar paths zig-zagging between two parallel planes, defined as the side-edges of a uniform antiprism. All edges and internal angles are equal. More generally "regular skew polygons" can be defined in "n"-space. Examples include the Petrie polygons, polygonal paths of edges that divide a regular polytope into two halves, and seen as a regular polygon in orthogonal projection. In the infinite limit "regular skew polygons" become
Regular polytope the vertex figure. Unlike the case for Euclidean polytopes, an abstract polytope with regular facets and vertex figures "may or may not" be regular itself – for example, the square pyramid, all of whose facets and vertex figures are regular abstract polygons. The classical vertex figure will, however, be a realisation of the abstract one. The traditional way to construct a regular polygon, or indeed any other figure on the plane, is by compass and straightedge. Constructing some regular polygons in this way is very simple (the easiest is perhaps the equilateral triangle), some are more complex, and some are