Similarity (geometry) similar polygons, corresponding sides taken in the same sequence (even if clockwise for one polygon and counterclockwise for the other) are proportional and corresponding angles taken in the same sequence are equal in measure. However, proportionality of corresponding sides is not by itself sufficient to prove similarity for polygons beyond triangles (otherwise, for example, all rhombi would be similar). Likewise, equality of all angles in sequence is not sufficient to guarantee similarity (otherwise all rectangles would be similar). A sufficient condition for similarity of polygons is that corresponding sides and diagonals are proportional. For given "n", all regular "n"-gons are
Euclidean tilings by convex regular polygons them with 4 vertex types, 284 of them with 3 vertex types, and 100 with 2 vertex types. Convex regular polygons can also form plane tilings that are not edge-to-edge. Such tilings can be considered edge-to-edge as nonregular polygons with adjacent colinear edges. There are seven families of isogonal each family having a real-valued parameter determining the overlap between sides of adjacent tiles or the ratio between the edge lengths of different tiles. Two of the families are generated from shifted square, either progressive or zig-zagging positions. Grünbaum and Shephard call these tilings "uniform" although it contradicts Coxeter's definition for