Hyponatremia feedback loop is overwhelmed by increased fluid intake, 2) the feedback loop malfunctions such that ADH is always "turned on"; 3) the receptors in the kidney are always "open" regardless of there being no signal from ADH to be open; or 4) there is an increased ADH even though there is no normal stimulus (elevated serum sodium) for ADH to be increased. Hyponatremia occurs in one of two ways: either the osmoreceptor-aquaporin feedback loop is "overwhelmed", or it is "interrupted". If it is interrupted, it is either "related" or "not related" to ADH. If the feedback system is overwhelmed, this
Human Element believes it is the fear that the walking dead instill in the survivors, who lead them to do unreasonable things to survive. The game focuses on the survivors more so than the zombies, "the human element", and takes place 35 years after the zombie apocalypse began. It can be played across multiple devices; an example given is that one player could play the console version for hundreds of hours, just for the action, whereas an intelligent class player, playing on a tablet, can join into the previous player's alliance and scavenge for them, and then benefit from the buffs given