Congruence (geometry) size. (Most definitions consider congruence to be a form of similarity, although a minority require that the objects have different sizes in order to qualify as similar.) For two polygons to be congruent, they must have an equal number of sides (and hence an equal number—the same number—of vertices). Two polygons with "n" sides are congruent if and only if they each have numerically identical sequences (even if clockwise for one polygon and counterclockwise for the other) side-angle-side-angle-... for "n" sides and "n" angles. Congruence of polygons can be established graphically as follows: If at any time the step cannot
Uniform tilings in hyperbolic plane Uniform tilings in hyperbolic plane In hyperbolic geometry, a uniform (regular, quasiregular or semiregular) hyperbolic tiling is an edge-to-edge filling of the hyperbolic plane which has regular polygons as faces and is vertex-transitive (transitive on its vertices, isogonal, i.e. there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent, and the tiling has a high degree of rotational and translational symmetry. Uniform tilings can be identified by their vertex configuration, a sequence of numbers representing the number of sides of the polygons around each vertex. For example, 7.7.7 represents the heptagonal tiling which