Similarity (geometry) objects similar if one appears congruent to the other when zoomed in or out at some level. For example, all circles are similar to each other, all squares are similar to each other, and all equilateral triangles are similar to each other. On the other hand, ellipses are not all similar to each other, rectangles are not all similar to each other, and isosceles triangles are not all similar to each other. If two angles of a triangle have measures equal to the measures of two angles of another triangle, then the triangles are similar. Corresponding sides of similar polygons
Coxeter decompositions of hyperbolic polygons Coxeter decompositions of hyperbolic polygons A Coxeter decomposition of a polygon is a decomposition into a finite number of polygons in which any two sharing a side are reflections of each other along that side. Hyperbolic polygons are the analogues of Euclidean polygons in hyperbolic geometry. A hyperbolic "n"-gon is an area bounded by "n" segments, rays, or entire straight lines. The standard model for this geometry is the Poincaré disk model. A major difference between Euclidean and hyperbolic polygons is that the sum of internal angles of a hyperbolic polygon is not the same as Euclidean polygons. In particular,