Ruy Lopez 5.d4 exd4 6.Qxd4 and White is in . After 4...dxc6, the obvious 5.Nxe5 is weak, since 5...Qd4 6.Nf3 Qxe4+ 7.Qe2 Qxe2+ leaves White with no compensation for Black's bishop pair. There are two principal lines after 4.Bxc6 dxc6. In the late 19th and early 20th centuries, Lasker had great success with 5.d4 exd4 6.Qxd4 Qxd4 7.Nxd4. Since then, better defences for Black have been developed, and this line is considered to slightly favour Black. Jon Jacobs wrote in the July 2005 "Chess Life" (p. 21): "A database search (limited to games longer than 20 moves, both players FIDE 2300+) reveals
Tactical decision game Lieutenant?", the games in the "Tactical Problems ..." series were based them on descriptions of actual engagements that took place between 1914 and 1953. Some of these were first-hand accounts written by S.L.A. Marshall, Erwin Rommel,and Friedrich von Mellenthin. Others were secondary works composed by military historians.) Regardless of the actual events that inspired them, all of the problems were modified to reflect the organization and equipment of the 1980s. Thus, none of these historically-inspired games can be classified as decision-forcing cases.) Tactical decision game A tactical decision game is a decision game that puts students in the role of