Translation (geometry) of the object. The translation vector formula_8 common to all points of the object describes a particular type of displacement of the object, usually called a "linear" displacement to distinguish it from displacements involving rotation, called "angular" displacements. When considering spacetime, a change of time coordinate is considered to be a translation. For example, the Galilean group and the Poincaré group include translations with respect to time. Translation (geometry) In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure or a space by the same distance in a given direction. In Euclidean geometry a
Shape analysis (digital geometry) represented in a digital form. Most commonly a boundary representation is used to describe the object with its boundary (usually the outer shell, see also 3D model). However, other volume based representations (e.g. constructive solid geometry) or point based representations (point clouds) can be used to represent shape. Once the objects are given, either by modeling (computer-aided design), by scanning (3D scanner) or by extracting shape from 2D or 3D images, they have to be simplified before a comparison can be achieved. The simplified representation is often called a "shape descriptor" (or fingerprint, signature). These simplified representations try to carry