Mars to Stay it is assumed the planet will be a magnet for settlers as wage costs will be high. Because of the labor shortage on Mars and its subsequent high pay-scale, Martian civilization and the value placed upon each individual's productivity is proposed as a future engine of both technological and social advancement. In the fifth chapter of "Mars Direct", Zubrin addresses the idea that radiation and zero-gravity are unduly hazardous. He claims cancer rates "do" increase for astronauts who have spent extensive time in space, but only marginally. Similarly, while zero-gravity presents challenges, near total recovery of musculature and immune system
Terraforming of Mars have risen high enough for seas and rivers to form. The 1993 space trading and combat game "", as well as its sequels "" (1995) and "Elite Dangerous" (2014), feature a terraformed Mars. The 1997 PC Real-time strategy game "Dark Colony" is based on a human-terraformed Mars, featuring a war between the colonizing humans and invading aliens of various life forms, with much use of biological warfare. The aliens try to colonize the terraformed planet for its resources. The 2009 video game "" is set on a partially terraformed Mars, in which human beings are able to walk and breathe