2D computer graphics endowed with a self-rendering method—a procedure which assigns colors to the image pixels by an arbitrary algorithm. Complex models can be built by combining simpler objects, in the paradigms of object-oriented programming. In Euclidean geometry, a translation moves every point a constant distance in a specified direction. A translation can be described as a rigid motion: other rigid motions include rotations and reflections. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. A translation operator is an operator formula_1 such that formula_2 If v
Point (geometry) Point (geometry) In modern mathematics, a point refers usually to an element of some set called a space. More specifically, in Euclidean geometry, a point is a primitive notion upon which the geometry is built, meaning that a point cannot be defined in terms of previously defined objects. That is, a point is defined only by some properties, called axioms, that it must satisfy. In particular, the geometric points do not have any length, area, volume or any other dimensional attribute. A common interpretation is that the concept of a point is meant to capture the notion of a unique