Quantum tic-tac-toe Quantum tic-tac-toe Quantum tic-tac-toe is a "quantum generalization" of tic-tac-toe in which the players' moves are "superpositions" of plays in the classical game. The game was invented by Allan Goff of Novatia Labs, who describes it as "a way of introducing quantum physics without mathematics", and offering "a conceptual foundation for understanding the meaning of quantum mechanics". The motivation to invent quantum tic-tac-toe was to explore what it means to be in two places at once. In classical physics, a single object cannot be in two places at once. In quantum physics, however, the mathematics used to describe quantum systems
1987 (What the Fuck Is Going On?) out of our mouths... Not a pleasant sound but it's the noise we had. We pressed it up and stuck it out. A celebration of sorts." Jimmy Cauty defended sampling as an artistic practice: "It's not as if we're taking anything away, just borrowing and making things bigger. If you're creative you aren't going to stop working just because there is a law against what you are doing." In 1991, Drummond admitted: "We didn't listen to "1987 What The Fuck's Going On" for a long time, and when we did we were embarrassed by it because it was so badly