Mars to Stay to 30, thereby beginning a Martian settlement. Since the Martian surface offers all the natural resources and elements necessary to sustain a robust, mature, industrialized human settlement—unlike, for example the Moon—a permanent Martian settlement is thought to be the most effective way to ensure that humanity becomes a space-faring, multi-planet species. Through the use of digital fabricators and in vitro fertilisation it is assumed a permanent human settlement on Mars can grow organically from an original thirty to forty pioneers. A Mars to Stay mission following Aldrin's proposal would enlist astronauts in the following timeline: As Aldrin has said, "who
Terraforming of Mars have risen high enough for seas and rivers to form. The 1993 space trading and combat game "", as well as its sequels "" (1995) and "Elite Dangerous" (2014), feature a terraformed Mars. The 1997 PC Real-time strategy game "Dark Colony" is based on a human-terraformed Mars, featuring a war between the colonizing humans and invading aliens of various life forms, with much use of biological warfare. The aliens try to colonize the terraformed planet for its resources. The 2009 video game "" is set on a partially terraformed Mars, in which human beings are able to walk and breathe