Brownian tree Brownian tree A Brownian tree, whose name is derived from Robert Brown via Brownian motion, is a form of computer art that was briefly popular in the 1990s, when home computers started to have sufficient power to simulate Brownian motion. Brownian trees are mathematical models of dendritic structures associated with the physical process known as diffusion-limited aggregation. A Brownian tree is built with these steps: first, a "seed" is placed somewhere on the screen. Then, a particle is placed in a random position of the screen, and moved randomly until it bumps against the seed. The particle is left there,
Brownian motion "x", 1 ≤ "i" ≤ "m", is given by ½Δ, where Δ is the Laplace–Beltrami operator given in local coordinates by where ["g"] = ["g"] in the sense of the inverse of a square matrix. The narrow escape problem is a ubiquitous problem in biology, biophysics and cellular biology which has the following formulation: a Brownian particle (ion, molecule, or protein) is confined to a bounded domain (a compartment or a cell) by a reflecting boundary, except for a small window through which it can escape. The narrow escape problem is that of calculating the mean escape time. This time