Knight Moves (video game) Knight Moves (video game) Knight Moves is a puzzle video game released for Windows in 1995. It is based on a similar game, "Knight Move," which was created by Alexey Pajitnov, the inventor of "Tetris;" however, he had no part in the creation of this game. The player controls a chess knight, and must navigate around various hazards and enemies to pick up power-ups and treasure. "Next Generation" reviewed the PC version of the game, rating it two stars out of five, and stated that "Coupled with a set of frustratingly difficult levels early on, "Knight Moves" almost seems made
Tactical decision game consisted of scenarios that described situations faced by the commanders of battalions, companies, and platoons. In 1982, the Education Center of the United States Marine Corps Development and Education Command used this package as the starting point for a series of three "instructional pamphlets": "Tactical Problems for Battalion Commanders", "Tactical Problems for Platoon Leaders/Company Commanders", and "Tactical Problems for Squad Leaders". In addition to twelve problems taken from "What Now, Lieutenant?", the "Tactical Problems ..." series contained sixteen games that were written expressly for the series by Chief Warrant Officer Bryan N. Lavender, USMC. Like the scenarios in "What Now,