We Happy Few of his father three weeks before "Contrast" shipped. During this time, he had reflected on his state of life, and came up with ideas for "We Happy Few" in his emotional distress, particularly the idea of a society fixated on drugs and masks. Provost presented this to his creative team, who saw the possibilities of expanding on this. Narrative director Alex Epstein considered the idea similar to "Prozac Nation", and where in current times, there is a prescription drug for every conceivable malady. The title of the game comes from the St Crispin's Day Speech from "Henry V": Narratively, the
We Happy Few or thirsty can negatively impact these attributes. The player also must make sure the character gets rest to also maintain these attributes. The player is able to gain access to safe houses for recovery as well as to fast travel between other unlocked safe houses. Wealth can be used or gained through various vendors in exchange for items. A core element of "We Happy Few" is Joy, an addictive hallucinogenic drug used by most of the citizens of Wellington Wells. If the player opts to have their character use Joy, they will see the town in a colorful, joyful environment,