Ruy Lopez 5.d4 exd4 6.Qxd4 and White is in . After 4...dxc6, the obvious 5.Nxe5 is weak, since 5...Qd4 6.Nf3 Qxe4+ 7.Qe2 Qxe2+ leaves White with no compensation for Black's bishop pair. There are two principal lines after 4.Bxc6 dxc6. In the late 19th and early 20th centuries, Lasker had great success with 5.d4 exd4 6.Qxd4 Qxd4 7.Nxd4. Since then, better defences for Black have been developed, and this line is considered to slightly favour Black. Jon Jacobs wrote in the July 2005 "Chess Life" (p. 21): "A database search (limited to games longer than 20 moves, both players FIDE 2300+) reveals
Tactical role-playing game to do with accessibility. ... Changes in the ecosystem like Steam and digital distribution have made it easier than ever for developers to connect with players." Tactical role-playing game Tactical role-playing games (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy. In Japan, these games are known as . The format of a tactical RPG video game is much like a traditional tabletop role-playing game in its appearance, pacing and rule structure. Likewise, early tabletop role-playing games are descended from skirmish