Skew polygon Skew polygon In geometry, a skew polygon is a polygon whose vertices are not all coplanar. Skew polygons must have at least 4 vertices. The "interior" surface (or area) of such a polygon is not uniquely defined. Skew infinite polygons (apeirogons) have vertices which are not all collinear. A zig-zag skew polygon or antiprismatic polygon has vertices which alternate on two parallel planes, and thus must be even-sided. Regular skew polygon in 3 dimensions (and regular skew apeirogons in 2 dimensions) are always zig-zag. A regular skew polygon is isogonal with equal edge lengths. In 3 dimensions a regular skew
Vertex (geometry) Vertex (geometry) In geometry, a vertex (plural: vertices or vertexes) is a point where two or more curves, lines, or edges meet. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. The "vertex" of an angle is the point where two rays begin or meet, where two line segments join or meet, where two lines intersect (cross), or any appropriate combination of rays, segments and lines that result in two straight "sides" meeting at one place. A vertex is a corner point of a