2D computer graphics endowed with a self-rendering method—a procedure which assigns colors to the image pixels by an arbitrary algorithm. Complex models can be built by combining simpler objects, in the paradigms of object-oriented programming. In Euclidean geometry, a translation moves every point a constant distance in a specified direction. A translation can be described as a rigid motion: other rigid motions include rotations and reflections. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. A translation operator is an operator formula_1 such that formula_2 If v
Differential geometry of surfaces nearby point. The direction of the geodesic at the base point and the distance uniquely determine the other endpoint. These two bits of data, a direction and a magnitude, thus determine a tangent vector at the base point. The map from tangent vectors to endpoints smoothly sweeps out a neighbourhood of the base point and defines what is called the "exponential map", defining a local coordinate chart at that base point. The neighbourhood swept out has similar properties to balls in Euclidean space, namely any two points in it are joined by a unique geodesic. This property is called "geodesic