Equiangular polygon Equiangular polygon In Euclidean geometry, an equiangular polygon is a polygon whose vertex angles are equal. If the lengths of the sides are also equal (that is, if it is also equilateral) then it is a regular polygon. Isogonal polygons are equiangular polygons which alternate two edge lengths. The only equiangular triangle is the equilateral triangle. Rectangles, including the square, are the only equiangular quadrilaterals (four-sided figures). For a convex equiangular "n"-gon each internal angle is 180(1-2/n)°; this is the "equiangular polygon theorem". Viviani's theorem holds for equiangular polygons: A rectangle (equiangular quadrilateral) with integer side lengths may be tiled
Euclidean tilings by convex regular polygons them with 4 vertex types, 284 of them with 3 vertex types, and 100 with 2 vertex types. Convex regular polygons can also form plane tilings that are not edge-to-edge. Such tilings can be considered edge-to-edge as nonregular polygons with adjacent colinear edges. There are seven families of isogonal each family having a real-valued parameter determining the overlap between sides of adjacent tiles or the ratio between the edge lengths of different tiles. Two of the families are generated from shifted square, either progressive or zig-zagging positions. Grünbaum and Shephard call these tilings "uniform" although it contradicts Coxeter's definition for