Brownian tree Brownian tree A Brownian tree, whose name is derived from Robert Brown via Brownian motion, is a form of computer art that was briefly popular in the 1990s, when home computers started to have sufficient power to simulate Brownian motion. Brownian trees are mathematical models of dendritic structures associated with the physical process known as diffusion-limited aggregation. A Brownian tree is built with these steps: first, a "seed" is placed somewhere on the screen. Then, a particle is placed in a random position of the screen, and moved randomly until it bumps against the seed. The particle is left there,
Brownian motion continuous stochastic process on a probability space (Ω, Σ, P) taking values in R. Then the following are equivalent: The infinitesimal generator (and hence characteristic operator) of a Brownian motion on R is easily calculated to be ½Δ, where Δ denotes the Laplace operator. In image processing and computer vision, the Laplacian operator has been used for various tasks such as blob and edge detection. This observation is useful in defining Brownian motion on an "m"-dimensional Riemannian manifold ("M", "g"): a Brownian motion on "M" is defined to be a diffusion on "M" whose characteristic operator formula_46 in local coordinates