Knight Moves (video game) Knight Moves (video game) Knight Moves is a puzzle video game released for Windows in 1995. It is based on a similar game, "Knight Move," which was created by Alexey Pajitnov, the inventor of "Tetris;" however, he had no part in the creation of this game. The player controls a chess knight, and must navigate around various hazards and enemies to pick up power-ups and treasure. "Next Generation" reviewed the PC version of the game, rating it two stars out of five, and stated that "Coupled with a set of frustratingly difficult levels early on, "Knight Moves" almost seems made
Tactical decision game fictional. If the scenario is based entirely upon a reliable historical narrative, a tactical decision game is also a "decision-forcing case". (Such an exercise may also be called an "historical map problem".) However, if any of the elements in the scenario of a tactical decision game is fictional, then the exercise is a kind of "fictional decision game". In Chapter 14 of "The Prince", Niccolò Machiavelli tells the story of the Greek general Philopoemon, who made extensive use of tactical decision games. “Philopoemon, Prince of the Achaeans, among other praises which writers have bestowed on him, is commended because in