Regular polygon Regular polygon In Euclidean geometry, a regular polygon is a polygon that is equiangular (all angles are equal in measure) and equilateral (all sides have the same length). Regular polygons may be either convex or star. In the limit, a sequence of regular polygons with an increasing number of sides approximates a circle, if the perimeter or area is fixed, or a regular apeirogon (effectively a straight line), if the edge length is fixed. "These properties apply to all regular polygons, whether convex or star." A regular "n"-sided polygon has rotational symmetry of order "n". All vertices of a regular
Euclidean tilings by convex regular polygons them with 4 vertex types, 284 of them with 3 vertex types, and 100 with 2 vertex types. Convex regular polygons can also form plane tilings that are not edge-to-edge. Such tilings can be considered edge-to-edge as nonregular polygons with adjacent colinear edges. There are seven families of isogonal each family having a real-valued parameter determining the overlap between sides of adjacent tiles or the ratio between the edge lengths of different tiles. Two of the families are generated from shifted square, either progressive or zig-zagging positions. Grünbaum and Shephard call these tilings "uniform" although it contradicts Coxeter's definition for