Albedo at high angles of incident light such as those that occur on the illuminated side of Earth near the terminator (early morning, late afternoon, and near the poles). However, as mentioned above, waviness causes an appreciable reduction. Because light specularly reflected from water does not usually reach the viewer, water is usually considered to have a very low albedo in spite of its high reflectivity at high angles of incident light. Note that white caps on waves look white (and have high albedo) because the water is foamed up, so there are many superimposed bubble surfaces which reflect, adding up
Geometric albedo Geometric albedo In astronomy, the geometric albedo of a celestial body is the ratio of its actual brightness as seen from the light source (i.e. at zero phase angle) to that of an "idealized" flat, fully reflecting, diffusively scattering (Lambertian) disk with the same cross-section. (This phase angle refers to the direction of the light paths and is not a phase angle in its normal meaning in optics or electronics.) Diffuse scattering implies that radiation is reflected isotropically with no memory of the location of the incident light source. Zero phase angle corresponds to looking along the direction of illumination.