2D computer graphics endowed with a self-rendering method—a procedure which assigns colors to the image pixels by an arbitrary algorithm. Complex models can be built by combining simpler objects, in the paradigms of object-oriented programming. In Euclidean geometry, a translation moves every point a constant distance in a specified direction. A translation can be described as a rigid motion: other rigid motions include rotations and reflections. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. A translation operator is an operator formula_1 such that formula_2 If v
Distance geometry problem Distance geometry problem The distance geometry problem is that of characterization and study of sets of points based "only" on given values of the distances between member pairs. Therefore distance geometry has immediate relevance where distance values are determined or considered, such as biology, sensor network, surveying, cartography, and physics. The distance geometry problem (DGP) is that of finding the coordinates of a set of points by using the distances between some pairs of such points. There exists nowadays a large community that is actively working on this problem, because there are several real-life applications that can lead to the