Affine-regular polygon properties of regular polygons are invariant under affine transformations, and affine-regular polygons share the same properties. For instance, an affine-regular quadrilateral can be equidissected into formula_1 equal-area triangles if and only if formula_1 is even, by affine invariance of equidissection and Monsky's theorem on equidissections of squares. More generally an formula_3-gon with formula_4 may be equidissected into formula_1 equal-area triangles if and only if formula_1 is a multiple of formula_3. Affine-regular polygon In geometry, an affine-regular polygon or affinely regular polygon is a polygon that is related to a regular polygon by an affine transformation. Affine transformations include translations, uniform
Geometry pipelines to the vertices of polygons, or other geometric objects used as modelling primitives, as part of the first stage in a classical geometry-based graphic image rendering pipeline. Geometric computations may also be applied to transform polygon or repair surface normals, and then to perform the lighting and shading computations used in their subsequent rendering. Hardware implementations of the geometry pipeline were introduced in the early Evans & Sutherland Picture System, but perhaps received broader recognition when later applied in the broad range of graphics systems products introduced by Silicon Graphics (SGI). Initially the SGI geometry hardware performed simple model space