Equiangular polygon Equiangular polygon In Euclidean geometry, an equiangular polygon is a polygon whose vertex angles are equal. If the lengths of the sides are also equal (that is, if it is also equilateral) then it is a regular polygon. Isogonal polygons are equiangular polygons which alternate two edge lengths. The only equiangular triangle is the equilateral triangle. Rectangles, including the square, are the only equiangular quadrilaterals (four-sided figures). For a convex equiangular "n"-gon each internal angle is 180(1-2/n)°; this is the "equiangular polygon theorem". Viviani's theorem holds for equiangular polygons: A rectangle (equiangular quadrilateral) with integer side lengths may be tiled
Intersection (Euclidean geometry) and an iteration. See "Examples:" If one wants to determine the intersection points of two polygons, one can check the intersection of any pair of line segments of the polygons (see above). For polygons with many segments this method is rather time-consuming. In practice one accelerates the intersection algorithm by using "window tests". In this case one divides the polygons into small sub-polygons and determines the smallest window (rectangle with sides parallel to the coordinate axes) for any sub-polygon. Before starting the time-consuming determination of the intersection point of two line segments any pair of windows is tested for common