2D computer graphics endowed with a self-rendering method—a procedure which assigns colors to the image pixels by an arbitrary algorithm. Complex models can be built by combining simpler objects, in the paradigms of object-oriented programming. In Euclidean geometry, a translation moves every point a constant distance in a specified direction. A translation can be described as a rigid motion: other rigid motions include rotations and reflections. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. A translation operator is an operator formula_1 such that formula_2 If v
Distance from a point to a line to the point P. Hence: We can solve this equation for "x", The y coordinate of the point of intersection can be found by substituting this value of "x" into the equation of the original line, Using the equation for finding the distance between 2 points, formula_35, we can deduce that the formula to find the shortest distance between a line and a point is the following: Recalling that "m" = -"a"/"b" and "k" = - "c"/"b" for the line with equation "ax" + "by" + c = 0, a little algebraic simplification reduces this to the standard expression. The