We Happy Few of his father three weeks before "Contrast" shipped. During this time, he had reflected on his state of life, and came up with ideas for "We Happy Few" in his emotional distress, particularly the idea of a society fixated on drugs and masks. Provost presented this to his creative team, who saw the possibilities of expanding on this. Narrative director Alex Epstein considered the idea similar to "Prozac Nation", and where in current times, there is a prescription drug for every conceivable malady. The title of the game comes from the St Crispin's Day Speech from "Henry V": Narratively, the
We Happy Few update to "We Happy Few" some time after its release. The sandbox mode is an infinite play mode that allows the player to customize some facets of the game's world before starting a game to make it closer to a survival game, such as making hunger and thirst lead to character death if they are not remedied or changing the availability of certain items in the environment. Additionally, through a season pass, the game will include three shorter narratives the player can play through. The game's universe takes place within an alternative timeline, stemming from a version of World War