Skew polygon Skew polygon In geometry, a skew polygon is a polygon whose vertices are not all coplanar. Skew polygons must have at least 4 vertices. The "interior" surface (or area) of such a polygon is not uniquely defined. Skew infinite polygons (apeirogons) have vertices which are not all collinear. A zig-zag skew polygon or antiprismatic polygon has vertices which alternate on two parallel planes, and thus must be even-sided. Regular skew polygon in 3 dimensions (and regular skew apeirogons in 2 dimensions) are always zig-zag. A regular skew polygon is isogonal with equal edge lengths. In 3 dimensions a regular skew
Euclidean tilings by convex regular polygons first flag to the second. This is equivalent to the tiling being an edge-to-edge tiling by congruent regular polygons. There must be six equilateral triangles, four squares or three regular hexagons at a vertex, yielding the three regular tessellations. Vertex-transitivity means that for every pair of vertices there is a symmetry operation mapping the first vertex to the second. If the requirement of flag-transitivity is relaxed to one of vertex-transitivity, while the condition that the tiling is edge-to-edge is kept, there are eight additional tilings possible, known as "Archimedean", "uniform" or "semiregular" tilings. Note that there are two mirror image