Rules of chess are variations of the rules for fast chess, correspondence chess, online chess, and Chess960. Chess is a two-player board game utilizing a chessboard and sixteen pieces of six types for each player. Each type of piece moves in a distinct way. The goal of the game is to checkmate (threaten with unescapable capture) the opponent's king. Games do not necessarily end with checkmate; players often resign if they believe they will lose. A game can also end in a draw in several ways. Besides the basic moves of the pieces, rules also govern the equipment used, time control, conduct and
Frank Marshall (chess player) attacking chances and scores close to 50 percent with the Marshall, an excellent result for Black. The Marshall Attack is so respected that many top players often choose to avoid it with "Anti-Marshall" variations such as 8.a4. During his early career, Marshall was primarily known as a colorful tactical player in the Morphy tradition. When playing the White pieces, he normally used e4 openings such as King's Gambit and Vienna Game. As Black, he favored the Albin Countergambit as an answer to the Queen's Gambit. By the 1920s, most elite chess players had switched entirely to d4 openings and a