Kriegspiel (chess) illegal, the player tries again; if it is legal, that move stands. Each player is given information about checks and captures. They may also ask the referee if there are any legal captures with a pawn. Since the position of the opponent's pieces is unknown, Kriegspiel is not a game with perfect information. As each player cannot see his opponent's pieces, the game is sometimes referred to as "blind chess". There are several different rule sets for Kriegspiel. The most widespread rules are those used on the Internet Chess Club, where Kriegspiel is called "Wild 16". The rules are as
Four-player chess written c. 1500. The "Tithitattva" of Raghunandana describes such a version, which continued to be played into the 20th century. The first documented example of a modern four-player chess system was written by Captain George Hope Verney in England in 1881. The most common form of play is two vs. two in which allied pieces cannot eliminate each other, but help the others in defense and offense. The allied players sit across from each other and help checkmate the people to the left and right of them. The game is over when both opposing kings are checkmated. If only one