Kriegspiel (chess) illegal, the player tries again; if it is legal, that move stands. Each player is given information about checks and captures. They may also ask the referee if there are any legal captures with a pawn. Since the position of the opponent's pieces is unknown, Kriegspiel is not a game with perfect information. As each player cannot see his opponent's pieces, the game is sometimes referred to as "blind chess". There are several different rule sets for Kriegspiel. The most widespread rules are those used on the Internet Chess Club, where Kriegspiel is called "Wild 16". The rules are as
Parallel Worlds Chess Parallel Worlds Chess Parallel Worlds Chess is a three-dimensional chess variant invented by R. Wayne Schmittberger in the 1980s. The gamespace comprises three 8×8 chessboards at different levels. Each side commands two full chess armies on levels 1 and 3. Level 2 begins empty and obeys its own move rules. Each player controls two complete chess armies, initially on levels 1 and 3 (see diagram). White moves first. The first player to "capture" either enemy king wins the game. On each turn, a player may move "up to three" of his (pieces and/or pawns). (On the "first" turn, however, White