Kriegspiel (chess) illegal, the player tries again; if it is legal, that move stands. Each player is given information about checks and captures. They may also ask the referee if there are any legal captures with a pawn. Since the position of the opponent's pieces is unknown, Kriegspiel is not a game with perfect information. As each player cannot see his opponent's pieces, the game is sometimes referred to as "blind chess". There are several different rule sets for Kriegspiel. The most widespread rules are those used on the Internet Chess Club, where Kriegspiel is called "Wild 16". The rules are as
Kriegspiel (chess) the game, analogous to kriegspiel, is called tsuitate shogi (). Kriegspiel (chess) Kriegspiel is a chess variant invented by Henry Michael Temple in 1899 and based upon the original Kriegsspiel (German for "war game") developed by Georg von Reiswitz in 1812. In this game each player can see their own pieces, but not those of their opponent. For this reason, it is necessary to have a third person (or computer) act as a referee, with full information about the progress of the game. When it is a player's turn he or she will attempt a move, which the referee will