Feather hidden by them, with one or two filoplumes attached and sprouting from near the same point of the skin as each contour feather, at least on a bird's head, neck and trunk. In some passerines, filoplumes arise exposed beyond the contour feathers on the neck. The remiges, or flight feathers of the wing, and rectrices, the flight feathers of the tail are the most important feathers for flight. A typical vaned feather features a main shaft, called the rachis. Fused to the rachis are a series of branches, or barbs; the barbs themselves are also branched and form the barbules.
Build-A-Bird Build-A-Bird Build-A-Bird (1986 or earlier) was educational software for the Unisys ICON II public school computer. It may have appeared on the ICON I or Unisys ICON III. Build-A-Bird was designed and developed by Ergonomics Lab, University of Toronto. Gameplay revolved around creating a bird by choosing from a selection of different body parts such as stork-like legs, short legs adapted to alighting on various natural surfaces, or predatory talons. Beak type and wing type were also among the changeable body part selections in Build-A-Bird. Upon selecting your preferred, various body part types the game would provide one or several