Capsizing of use and can usually be recovered by the crew. Some types of dinghy are occasionally deliberately capsized, as capsizing and righting the vessel again can be the fastest means of draining water from the boat. Capsizing (but not necessarily turtling) is an inherent part of dinghy sailing. It is not a question of "if" but a question of "when". For those who do not want the experience, a keelboat monohull has physics on its side. But even yachts can capsize and turtle in extraordinary conditions, so design considerations are important. Such events can overcome skill and experience; boats need
Creature of Havoc languages and elven magic. The player begins the adventure as the "creature of havoc" of the title, an unidentified, violent beast with no concept of who or where they are. The creature gradually recovers the ability to reason and communicate, and must learn what has happened and why. Because the creature cannot make its own decisions, it is governed by instinct. Once it finds the Vapour of Reason, it is able to make choices. The creature proceeds through the dungeon, killing a number of adventurers before finding the Vapour of Languages, which allows the creature to understand what others are