Seismic analysis and models the actual physics, much like common video games often have "physics engines". Very large and complex buildings can be modeled in this way (such as the Osaka International Convention Center). Structural analysis methods can be divided into the following five categories. This approach defines a series of forces acting on a building to represent the effect of earthquake ground motion, typically defined by a seismic design response spectrum. It assumes that the building responds in its fundamental mode. For this to be true, the building must be low-rise and must not twist significantly when the ground moves. The
Multidimensional seismic data processing seismic profile. This involves gathering seismic traces from points at the same depth and summing them. This is referred to as "Common depth-point stacking" or "Common midpoint stacking". Simply speaking, when these traces are merged, the background noise cancels itself out and the seismic signal add up, thus improving the SNR. Assuming a seismic wave formula_27 travelling upwards towards the surface, where formula_28 is the position on the surface and formula_29 is the depth. The wave's propagation is described by: formula_30 Migration refers to this wave's backward propagation. The two-dimensional Fourier transform of the wave at depth formula_31 is given