Binary translation where the translated code is instrumented to find out what portions are executed a large number of times, and these portions are optimized aggressively. This technique is reminiscent of a JIT compiler, and in fact such compilers (e.g. Sun's HotSpot technology) can be viewed as dynamic translators from a virtual instruction set (the bytecode) to a real one. Binary translation In computing, binary translation is a form of binary recompilation where sequences of instructions are translated from a "source" instruction set to the "target" instruction set. In some cases such as instruction set simulation, the target instruction set may be
Kepler object of interest planet that is substantially larger than what is estimated by "Kepler". This occurs when there are sources of light other than simply the star being transited, such as in a binary system. In cases such as these, there is more surface area producing light than is assumed, so a given transit signal is larger than assumed. Since roughly 34% of stellar systems are binaries, up to 34% of KOI signals could be from planets within binary systems and, consequently, be larger than estimated (assuming planets are as likely to form in binary systems as they are in single star systems).