The Thompson Twins Adventure Quicksilva, and within a few weeks they had created three alpha-screens (i.e. the game's beach, forest, and cavern scenes). These scenes were presented to the Thompson Twins for approval and the project proceeded to the beta stage. When coding was complete, the Thompson Twins recorded a special introduction message for the game and selected a portion of "Doctor! Doctor!" to be released. Audio material was then recorded along with the Spectrum version of the game data onto a master tape by Flexi Records and this was used to press a metal copy of the disk. The final Spectrum version flexi
The Thompson Twins Adventure Wagstaf in the magazine's January 1985 issue (Issue 39). The winner of the Commodore 64 version of the contest would get tickets to and backstage access at a later concert. To begin playing "The Thompson Twins Adventure" a player must transfer the game data from the flexi disc to the microcomputer (ZX Spectrum or Commodore 64). This can be accomplished in two ways. For both ZX Spectrum and Commodore 64 the recommended method involves making an intermediate 33 rpm recording from the flexi disc onto an audio cassette which will then be used to transfer the data to the microcomputer