Virtual art Virtual art Virtual art is a term for the virtualization of art, made with the technical media developed at the end of the 1980s (or a bit before, in some cases). These include human-machine interfaces such as visualization casks, stereoscopic spectacles and screens, digital painting and sculpture, generators of three-dimensional sound, data gloves, data clothes, position sensors, tactile and power feed-back systems, etc. As virtual art covers such a wide array of mediums it is a catch-all term for specific focuses within it. Much contemporary art has become, in Frank Popper's terms, virtualized. Virtual art can be considered a post-convergent
High School of Art and Design High School of Art and Design The High School of Art and Design is a Career and Technical Education high school in Manhattan, New York City. Founded in 1936 as the School of Industrial Art, the school moved to 1075 Second Avenue in 1960 and more recently, its Midtown Manhattan location on 56th Street, between Second and Third Avenues, in September 2012. High School of Art and Design is operated by the New York City Department of Education. On November 8, 1936, four art teachers began what was to become the High School of Art and Design, the School of