The Thompson Twins Adventure Quicksilva, and within a few weeks they had created three alpha-screens (i.e. the game's beach, forest, and cavern scenes). These scenes were presented to the Thompson Twins for approval and the project proceeded to the beta stage. When coding was complete, the Thompson Twins recorded a special introduction message for the game and selected a portion of "Doctor! Doctor!" to be released. Audio material was then recorded along with the Spectrum version of the game data onto a master tape by Flexi Records and this was used to press a metal copy of the disk. The final Spectrum version flexi
The Thompson Twins Adventure the game was described by "Wired" Susan Arendt as "very, very slow" and "complete crap", although Arendt also found it "nifty in a nostalgic kind of way". Criticism from "Boing Boing" was much the same with editor Cory Doctorow posting that the game is "bizarre", potentially "a bit frustrating", and ultimately "crap". For "TechCrunch", Vince Veneziani described "The Thompson Twins Adventure" as "tripped out" and "tough as hell". In 2008 "Eurogamer" Martyn Carroll suggested that the interest level generated by the game's plot was appropriate for "those with the patience of a coma victim". In 2010, "Sabotage Times" Paul Brown