Virtual art Virtual art Virtual art is a term for the virtualization of art, made with the technical media developed at the end of the 1980s (or a bit before, in some cases). These include human-machine interfaces such as visualization casks, stereoscopic spectacles and screens, digital painting and sculpture, generators of three-dimensional sound, data gloves, data clothes, position sensors, tactile and power feed-back systems, etc. As virtual art covers such a wide array of mediums it is a catch-all term for specific focuses within it. Much contemporary art has become, in Frank Popper's terms, virtualized. Virtual art can be considered a post-convergent
Glossary of rail transport terms thesaurus. An area within the network of an operator where evacuation of passengers can be performed, depending on current operational conditions, with a minimum of risk to the passengers (e.g. stations, refuges on the line) Glossary of rail transport terms Rail terminology is a form of technical terminology. The difference between the American term "railroad" and the international term "railway" (used by the International Union of Railways and English-speaking countries outside the United States) is the most significant difference in rail terminology. There are also others, due to the parallel development of rail transport systems in different parts of the