Jutland (game) Jutland (game) Jutland is a wargame designed by Jim Dunnigan and published by Avalon Hill Game Company in 1967. The game covers the Battle of Jutland, fought in May and June 1916 between the British Grand Fleet and the German High Seas Fleet off the Jutland coast of Denmark. The game is unusual for an Avalon Hill game in that there is no mapboard. Instead, the game operates on two levels: a higher level in which the two players use pencil marks on pre-printed paper maps of the North Sea to plot movements of their fleets, and, once fleets come
Jutland horse Felding's Kamp med Risen"", in which mythic hero Svend Fælling goes on a pilgrimage to Rome and on his journey encounters a giant. Other horses prove too shy or too weak to enable him to confront the giant, so Svend obtains a Jutland horse from a passing miller, who claims that it is strong enough to carry 15 skippund. Mounted on the Jutland, Svend succeeds in killing the giant. The Frederiksborg horse, another Danish breed, influenced the Jutland during the 18th century. The Frederiksborg had a significant amount of Spanish influence, and was used to give the Jutland more active