Liquid marbles Liquid marbles provide a new approach to transport liquid mass on the solid surface, which sufficiently transform the inconvenient glass containers into flexible, user-specified hydrophobic coating composed of powders of hydrophobic materials. Since then, the applications of liquid marbles in no-loss mass transport, microfluidics and microreactors have been extensively investigated. However, liquid marbles only reflect the water behavior at the solid-air interface, while there is no report on the water behavior at the liquid-liquid interface, as a result of the so-called coalescence cascade phenomenon. When a water droplet is in contact with a water reservoir, it will quickly pinch off
Marble (toy) with each marble being one centimeter or slightly more, apart from each other. After this, each player throws another marble as far as possible from the line, perpendicularly. In this game, the player whose marble is farthest from the line of marbles gets the first chance to hit the marble's line and subsequent players who get to hit the line have their distance from the line in decreasing order. Any player who hits and displaces a marble in the line of marbles gets to take that and all marbles to the right of it. Usually, marbles in the line are