Virtual art Virtual art Virtual art is a term for the virtualization of art, made with the technical media developed at the end of the 1980s (or a bit before, in some cases). These include human-machine interfaces such as visualization casks, stereoscopic spectacles and screens, digital painting and sculpture, generators of three-dimensional sound, data gloves, data clothes, position sensors, tactile and power feed-back systems, etc. As virtual art covers such a wide array of mediums it is a catch-all term for specific focuses within it. Much contemporary art has become, in Frank Popper's terms, virtualized. Virtual art can be considered a post-convergent
Technical, Administrative and Supervisory Section Trades (NUGSAT) in 1981, the National Union of Sheet Metal Workers, Coppersmiths, Heating and Domestic Engineers in 1983, the Association of Patternmakers and Allied Craftsmen in 1984, the Tobacco Workers' Union in 1986, and the National Society of Metal Mechanics in 1987. In 1988, it merged with the Association of Scientific, Technical and Managerial Staffs (ASTMS) to become the Manufacturing Science and Finance Union (MSF). MSF in turn merged with the AEEU to form Amicus in 2002. This resulted in TASS and the former AUEW (by then part of the AEEU) being re-united within one union. Technical, Administrative and Supervisory