Abalone (board game) Abalone (board game) Abalone is an award-winning two-player abstract strategy board game designed by Michel Lalet and Laurent Lévi in 1987. Players are represented by opposing black and white marbles on a hexagonal board with the objective of pushing six of the opponent's marbles off the edge of the board. The game is arranged similar to Chinese checkers but without starting spaces and with a "moat" around the edge of the board. Players start with 14 marbles instead of 10, there are only two "colors", and the starting arrangement is different. But the game also uses a hexagon with marbles
Hex (board game) Hex (board game) Hex is a strategy board game for two players played on a hexagonal grid, theoretically of any size and several possible shapes, but traditionally as an 11×11 rhombus. Players alternate placing markers or stones on unoccupied spaces in an attempt to link their opposite sides of the board in an unbroken chain. One player must win; there are no draws. The game has deep strategy, sharp tactics and a profound mathematical underpinning related to the Brouwer fixed-point theorem. It was invented in the 1940s independently by two mathematicians, Piet Hein and John Nash. The game was first