Marble (toy) in Codd-neck bottles, which were often collected for play. In the early twentieth century, small balls of stone, identified by archaeologists as marbles, were found on excavation near Mohenjo-daro. Marbles are often mentioned in Roman literature, as in Ovid's poem "Nux" (which mentions playing the game with walnuts), and there are many examples of marbles from excavations of sites associated with Chaldeans of Mesopotamia and ancient Egypt. They were commonly made of clay, stone or glass. Marbles arrived in Britain, imported from the Low Countries, during the medieval era. In 1503 the town council of Nuremberg, Germany, limited the playing
Smart toy player for telling the child a story should not be classified as a smart toy even if the player contains its own microprocessor. What best distinguishes a smart toy is the way the on-board intelligence is holistically integrated into the play experience in order to create simulated human-like intelligence or its facsimile. Modern smart toys have their early roots in clockworks such as those of the eighteenth and nineteenth century cuckoo clocks, music boxes of the nineteenth, and Disney audio-animatronics of the twentieth. Perhaps the biggest early contribution is from novelty and toy makers from the 1800s who made automatons