Jutland (game) scale movement rulers. A large room was required to play at this scale. Jutland (game) Jutland is a wargame designed by Jim Dunnigan and published by Avalon Hill Game Company in 1967. The game covers the Battle of Jutland, fought in May and June 1916 between the British Grand Fleet and the German High Seas Fleet off the Jutland coast of Denmark. The game is unusual for an Avalon Hill game in that there is no mapboard. Instead, the game operates on two levels: a higher level in which the two players use pencil marks on pre-printed paper maps of
Battle of Jutland him west of the mouth of the Skagerrak off the coast of Jutland and wait for the Germans to appear or for their intentions to become clear. The planned position would give him the widest range of responses to likely German moves. The principle of concentration of force was fundamental to the fleet tactics of this time (as in earlier periods). Tactical doctrine called for a fleet approaching battle to be in a compact formation of parallel columns, allowing relatively easy manoeuvring, and giving shortened sight lines within the formation, which simplified the passing of the signals necessary for command