The Thompson Twins Adventure Quicksilva, and within a few weeks they had created three alpha-screens (i.e. the game's beach, forest, and cavern scenes). These scenes were presented to the Thompson Twins for approval and the project proceeded to the beta stage. When coding was complete, the Thompson Twins recorded a special introduction message for the game and selected a portion of "Doctor! Doctor!" to be released. Audio material was then recorded along with the Spectrum version of the game data onto a master tape by Flexi Records and this was used to press a metal copy of the disk. The final Spectrum version flexi
The Thompson Twins Adventure cassette intermediate, and "Computer and Video Games" recommended that Commodore users listen to a sample of another cassette-based Commodore game on speakers and to adjust the recording volume for "The Thompson Twins Adventure" to match it. Data transfer is a delicate procedure that can be disrupted by background noise, scratches, and other audio-fidelity problems. In some cases it may be necessary to re-record the game data more than once at different recording levels to correctly transfer it to the microcomputer. The gameplay of "The Thompson Twins Adventure" falls within the early graphical adventure idiom. The player is presented with a