Steve Davis Snooker was also an unofficial sequel to CDS Software's 1983 Pool simulator, called "Pool." "Steve Davis Snooker" allows players to play against themselves, or against a human opponent in either Snooker, or Pool. However, there is no opponent AI. The game could be controlled by either a Joypad or a Cursor and Keyboard control scheme. The game has two different modes, with a "short game" (a game of Ten-Red Snooker similar to power snooker), or "long game", a game of traditional fifteen-red Snooker. The Atari game's box art boasts that the game has a "trick shot edit mode", "accurate spin", and
Rules of snooker is a touching ball; the striker must therefore play away from all of them. The striker scores no points for balls potted as the result of a foul. Depending on the situation, these balls will either remain off the table; be returned to their original spots; or be replaced in the positions they occupied before the foul shot, along with any other balls that were moved during the shot. For details on such situations, see Fouls below. Each frame of snooker generally consists of two phases. The first phase lasts as long as any red balls remain on the table.