Steve Davis Snooker was also an unofficial sequel to CDS Software's 1983 Pool simulator, called "Pool." "Steve Davis Snooker" allows players to play against themselves, or against a human opponent in either Snooker, or Pool. However, there is no opponent AI. The game could be controlled by either a Joypad or a Cursor and Keyboard control scheme. The game has two different modes, with a "short game" (a game of Ten-Red Snooker similar to power snooker), or "long game", a game of traditional fifteen-red Snooker. The Atari game's box art boasts that the game has a "trick shot edit mode", "accurate spin", and
Rules of snooker cannot snooker another red when red is on). The only exception to this is when there are only two balls remaining on the table, namely pink and black. If the opposition somehow fouled trying to pot pink, and illegitimately snookered the striker with the black, then it is fair for the striker to snooker the opposition "back" with the free black ball. A free ball scenario does not occur when the ball gets stuck at the edge of a pocket jaw (commonly referred to as "angled') in such a manner that the player is unable to hit any ball on.