Rules of snooker Rules of snooker Snooker is a cue sport that is played on a baize-covered table with pockets in each of the four corners and in the middle of each of the long side cushions. It is played using a cue and snooker balls: one white , 15 worth one point each (sometimes played with fewer red balls, commonly 6 or 10), and six balls of different : yellow (2 points), green (3), brown (4), blue (5), pink (6), black (7). A player (or team) wins a (individual game) of snooker by scoring more points than the opponent(s), using the cue
Championship 3D Snooker Championship 3D Snooker Championship 3D Snooker is a sports simulation video game developed and created by Steven Walters and published by Zeppelin Games Limited in 1992. "Championship 3D Snooker" simulates the cue sport Snooker, and is an early pioneer of 3D computer graphics in Snooker games, first used in Jimmy White's 'Whirlwind' Snooker, and would be adopted for most Snooker games that followed, including the Virtual Pool series. The game was released in 64 bit graphics for the Commodore 64 and ZX Spectrum. "Championship 3D Snooker" is played on a traditional Snooker table, with the ability to play against the