Steve Davis Snooker was also an unofficial sequel to CDS Software's 1983 Pool simulator, called "Pool." "Steve Davis Snooker" allows players to play against themselves, or against a human opponent in either Snooker, or Pool. However, there is no opponent AI. The game could be controlled by either a Joypad or a Cursor and Keyboard control scheme. The game has two different modes, with a "short game" (a game of Ten-Red Snooker similar to power snooker), or "long game", a game of traditional fifteen-red Snooker. The Atari game's box art boasts that the game has a "trick shot edit mode", "accurate spin", and
Rules of snooker play a shot that leaves the opponent unable to hit a ball "on" directly. This is most commonly called "snookering" one's opponent, or alternatively "laying a snooker" or putting the other player "in a snooker". Because players receive points for fouls by their opponents, repeatedly snookering one's opponent is a possible way of winning a frame when potting all the balls on the table would be insufficient to ensure a win or tie. This portion of the frame is known as the "snookers-required" stage. A free ball is a player-nominated substitute for the ball "on" when a player becomes snookered