Changa Manga silkworm eggs (about 3 million eggs) from France. To house the worms, he created long sheds from bamboo and dried grass. The worms’ feed consisted entirely of mulberry leaves obtained from felled trees in the forest. The worms fed on 70 hundredweights of leaves a day. In 1916, the Governor of Punjab Sir Michael O'Dwyer visited the silk experiment where the silkworms had started developing cocoons. The governor left pleased with Booth-Tucker’s work. The Salvation Army Silk Camp remained a sustainable venture for a year after the governor’s visit, although changes to the climate later led to its decline. The
Silkworm (video game) Silkworm (video game) Silkworm is a classic side scrolling shooter, developed by Tecmo and first released for arcade in 1988. In 1989 it was ported to the Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC and NES (1990) systems by The Sales Curve and released by Virgin Mastertronic. "Silkworm" also spawned what many consider to be a spiritual successor to the game - "SWIV". While "SWIV" was not a direct sequel, it followed the same core gameplay design of a helicopter/jeep team, albeit as a vertically scrolling shooter instead of a horizontally scrolling one. "SWIV" was described in the