Knossos Greek mythology, King Minos dwelt in a palace at Knossos. He had Daedalus construct a labyrinth, a very large maze (by some connected with the double-bladed axe, or "labrys") in which to retain his son, the Minotaur. Daedalus also built a dancing floor for Queen Ariadne. The name "Knossos" was subsequently adopted by Arthur Evans. As far as is currently known, it was William Stillman, the American consul who published Kalokairinos' discoveries, who, seeing the sign of the double axe on the massive walls partly uncovered by Kalokairinos, first associated the complex with the labyrinth of legend, calling the ruins
Daedalian Opus to the player. At the final level, the player is given the 2x2 square O tetromino and must complete an 8x8 square puzzle. After completing each level, the player was given a password to access that level at a later time. Each password was a common English four-letter word, so that by guessing common four-letter words, players could potentially access levels they had not actually reached by playing the game. The name of the game was inspired by Daedalus, the mythical character of Greek legend who created the labyrinth. A faithful fan version was later coded for the MSX computer