Knossos Greek mythology, King Minos dwelt in a palace at Knossos. He had Daedalus construct a labyrinth, a very large maze (by some connected with the double-bladed axe, or "labrys") in which to retain his son, the Minotaur. Daedalus also built a dancing floor for Queen Ariadne. The name "Knossos" was subsequently adopted by Arthur Evans. As far as is currently known, it was William Stillman, the American consul who published Kalokairinos' discoveries, who, seeing the sign of the double axe on the massive walls partly uncovered by Kalokairinos, first associated the complex with the labyrinth of legend, calling the ruins
The Daedalus Encounter The Daedalus Encounter The Daedalus Encounter is a 1995 interactive movie puzzle adventure game developed by Mechadeus and published by Virgin Interactive for MS-DOS. The game was ported to the 3DO by Lifelike Productions and published by Panasonic. The premise of the game is that there are three space marines who have fought as part of an interstellar war. One of them, Casey, has been brought back to life by his partners after a space accident and he is now a brain grafted in a life-support system. In order to save themselves, the three characters and the player solve all