Finger binary this is (512 + 256)/1024 = 768/1024 = 3/4. If using only one hand (left or right), it would be (16 + 8)/32 = 24/32 = 3/4 also. The simplification process can itself be greatly simplified by performing a bit shift operation: all digits to the right of the rightmost raised finger (i.e., all trailing zeros) are discarded and the rightmost raised finger is treated as the ones digit. The digits are added together using their now-shifted values to determine the numerator and the rightmost finger's original value is used to determine the denominator. For instance, if the thumb and
Hand-Over software fills in the motion in between. Even though software makes this easy it still takes a very talented artist to get realistic hands using the key frame method. Another method of adding hand and finger motion is to have the animator or actor wear a data glove or wired glove. These devices very accurately measure and record the position and bend of each finger, thumb, and even the hand. Measurand's "ShapeHand" is made of flexible ribbons and includes 40 Fiber Optic bend/twist sensors. Using a hand motion capture device an animator can play back the full-body data from any