Gemstone characteristic that lends value to a gemstone. Apart from jewelry, from earliest antiquity engraved gems and hardstone carvings, such as cups, were major luxury art forms. A gem maker is called a lapidary or gemcutter; a diamond cutter is called a diamantaire. The traditional classification in the West, which goes back to the ancient Greeks, begins with a distinction between "precious" and "semi-precious"; similar distinctions are made in other cultures. In modern use the precious stones are diamond, ruby, sapphire and emerald, with all other gemstones being semi-precious. This distinction reflects the rarity of the respective stones in ancient times,
Gemstone Healer Gemstone Healer Gemstone Healer is a computer action adventure game created by Canadian developer Paradigm Creators and published in 1986 by Strategic Simulations. It was developed by Trouba Gossen (who was also responsible for the graphics), Peter Lount (design and programming); with assistance by Kevin Pickell (porting to C-64). It is a sequel to "Gemstone Warrior". "Gemstone Healer" is a 2D action adventure title with the player controlling an armored figure that they would move from area to area in search of treasure and the way to heal the Gemstone. It uses cellular automata to generate maps. The game takes