Curse of Scotland excluded, making the 7, later called the "beer card", a "stop") but there is no direct relation with the 9. Gomme's book goes on to claim "At the game of Pope Joan, the nine of diamonds is Pope; therefore the nine of diamonds is the curse of Scotland". "The Spectator" review considered the claim "more cogent in form than in matter". A letter written in response to "The Spectator's" book review pointed out that the saying was established well before Culloden, and preferred the Pope Joan theory to other explanations. Other explanations given in the letter were: An 1864 book
Wizardry II: The Knight of Diamonds Wizardry II: The Knight of Diamonds Wizardry II: The Knight of Diamonds (originally known as Wizardry: Knight of Diamonds - The Second Scenario) is the second game in the "Wizardry" series of role-playing video games. It was published in 1982 by Sir-Tech. The game begins with the city of Llylgamyn under siege. Llylgamyn's rulers have been killed, and the city's only hope is for the recovery of the staff of Gnilda, only obtainable from trading the mystic "Knight of Diamonds" armor from the legendary Knight of Diamonds to fend off the invaders. The game functions virtually identically to the first