Power Snooker 30 minute game play period, with the balls being continually re-racked. The winner is the player who has scored more cumulative points by the end of the fixed game play period, with ties settled with a single . The 30 minute game clock is halted between frames. Also unlike traditional Snooker, which uses 15 racked in a triangle shape, Power Snooker matches use just nine red balls in a diamond shape. Basic play in Power Snooker is scored in the same way as traditional snooker. On the shot however, the starting player keeps his turn at the table as long
Championship 3D Snooker Championship 3D Snooker Championship 3D Snooker is a sports simulation video game developed and created by Steven Walters and published by Zeppelin Games Limited in 1992. "Championship 3D Snooker" simulates the cue sport Snooker, and is an early pioneer of 3D computer graphics in Snooker games, first used in Jimmy White's 'Whirlwind' Snooker, and would be adopted for most Snooker games that followed, including the Virtual Pool series. The game was released in 64 bit graphics for the Commodore 64 and ZX Spectrum. "Championship 3D Snooker" is played on a traditional Snooker table, with the ability to play against the