Indoor games and sports is captured and removed from the board. The object of the game is to trap (checkmate) the enemy king by putting it in a position where it cannot escape capture. Various indoor games, including billiards, snooker and pool, are played on a large, flat, cloth-covered table with six pockets. In these games, each of the two players tries to pot the balls (knock them into the pockets) by striking them with a cue-ball, which is hit with the tip of a stick called a cue. In "billiards", there are just three balls: a white cue-ball for each player and one
Magic Pockets young boy, known as the Bitmap Kid, has a pair of magic trousers that contain pockets with an infinite amount of storage space, and therefore he stores all of his toys in his pockets. One day the creatures who live in his pockets decide to keep his toys for themselves and play with them, so the Bitmap Kid must go on a journey to retrieve his toys from the creatures. The game is a platform game with standard abilities of walking, jumping, and hurling items to defeat foes. There are four areas in the game; Cave, Jungle, River and Mountain