Scrappy-Doo show around Scrappy in 1980. The original format of four teenagers and their dog(s) solving faux-supernatural mysteries for a half-hour was eschewed for simpler, more comedic adventures which involved real supernatural villains (the villains in previous "Scooby" episodes were almost always regular humans in disguise). Scrappy remained an integral part of the "Scooby-Doo" franchise, on both TV and in "Scooby"-related licensed products and merchandising, through the end of the 1980s. He was also briefly the star of his own seven-minute shorts — the "Scrappy & Yabba-Doo" segments of "The Scooby & Scrappy-Doo/Puppy Hour". Teamed with his uncle Yabba-Doo and Deputy
Scooby-Doo (video game) Scooby-Doo (video game) Scooby-Doo (also known as Scooby-Doo in the Castle Mystery) is a video game based on the television character of the same name. The game was developed in by Gargoyle Games for the ZX Spectrum, Amstrad CPC, Commodore 64, and Commodore Plus/4. A much-hyped game, Elite first started advertising this from around Autumn 1985. The advert billed the game as "the first ever computer cartoon". Issue 21 of Crash carried a full preview of the game. The game was to feature all the characters from the cartoon and was set in a Scottish castle owned by Shaggy's auntie.