Trivial Pursuit part of Hasbro) in 1988, after initially being turned down by the Virgin Group; in 2008 Hasbro bought the full rights, for US$80 million. , nearly 88 million games had been sold in 26 countries and 17 languages. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 1983 and 1985. In December 1993, Trivial Pursuit was named to the "Games Hall of Fame" by "Games" magazine. An online version of "Trivial Pursuit" was launched in September 2003. The object of the game is to move around the board by correctly answering trivia questions. Questions are split into six categories, with
Warcraft: The Board Game and lumber. Gold and lumber are the two main resources of "Warcraft: The Board Game", as with "Warcraft III". Similarly, workers are used to harvest resources, which are used to build units and buildings, which are then used to raise an army and defeat opposing forces. Each player also begins the game with an Experience Card deck, which is unique to each player. The game proceeds in turns, with each turn divided into four phases: There are three different types of military units in "Warcraft: The Board Game": melee units, ranged units, and flying units. Workers and military units are