Trivial Pursuit (U.S. game show) answering questions from categories that match the colored wedge. Unlike the board game, however, it took two questions to complete a wedge, and no board or die was used. Red replaced the brown-colored wedge. In the first three rounds, each player received two turns consisting of a category choice followed by a question posed by host Martindale. A correct answer lit up a wedge but an incorrect answer gave the two opponents a chance to buzz-in and steal the wedge. In the first round, the six traditional Trivial Pursuit categories were used. This round used either the categories from the
Luck of the Draw (board game) Luck of the Draw (board game) Luck of the Draw is a drawing game published in 2006. Distinguishing it from other games in the genre, all players draw the same subject and advancement is effected by voting for the most appropriate drawing in various categories rather than guessing a subject. Because the categories are not directly related to artistic skill, players with advanced drawing ability are not favored. The game was conceptualized by Donald W. Scott and is produced under license by Gamewright. Luck of the Draw includes: The objective is to collect the most category cards. Gameplay consists of