Trivial Pursuit each one having its own color to readily identify itself; in the classic version of "Trivial Pursuit", these are Geography (blue), Entertainment (pink), History (yellow), Arts & Literature (originally brown, later purple), Science & Nature (green), and Sports & Leisure (orange). The game includes a board, playing pieces, question cards, a box, small plastic wedges to fit into the playing pieces, and a die. Playing pieces used in "Trivial Pursuit" are round and divided into six sections, similar to a cheese triangle. A small plastic wedge, sometimes called cheese, can be placed into each of these sections to mark each
Alhambra (board game) Alhambra (board game) Alhambra (, literally "The Palace of the Alhambra") is a 2003 tile-based German-style board game designed by Dirk Henn. It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay. The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game "Stimmt So!", which in turn was an update of the 1992 mafia influence board game "Al Capone"; the original version was subsequently released as "". "Alhambra" won the