In a Pickle (card game) would allow the sequence lawyer-pickle-jar, because a lawyer could be in a pickle (in a manner of speaking) and a pickle can fit in a jar, but the alternate rules would not allow this because a lawyer cannot fit in a jar. In a Pickle (card game) In a Pickle is a card and word game for two to six players. It was published by Gamewright in 2004. "In a Pickle" contains 320 cards, each displaying a noun. To start the game, each player is dealt five cards, and four cards are placed face up in the shape of a
Civilization: The Card Game one additional card during their draw step. Happiness is determined in a similar fashion to culture, but with yellow "happy face" icons instead of musical notes. Having the highest happiness score of all players (minimum 2) grants the "Highest Happiness" status, which reduces that players technology and building AND Wonder cost by 1. All cards should be separated into their respective groups and shuffled. Resource cards should be sorted and set aside, along with population cards. Beginning with the player to the left of the dealer, each player is dealt two Plot cards, face-up, randomly from the Plot card deck.