How Many Miles to Babylon? In the 1824 edition of "The Scottish Gallovidian Encyclopedia" there's a description of the rhyme and the game, giving the distance as "six, seven or a lang eight". The rhyme was originally accompanied by a singing game in which two lines face each other, with one player in the middle. At the end of the rhyme the players have to cross the space and any caught help the original player in the middle catch the others. The game seems to have fallen out of use in the twentieth century. In literature In film In music How Many Miles to Babylon?
Alhambra (board game) Alhambra (board game) Alhambra (, literally "The Palace of the Alhambra") is a 2003 tile-based German-style board game designed by Dirk Henn. It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay. The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game "Stimmt So!", which in turn was an update of the 1992 mafia influence board game "Al Capone"; the original version was subsequently released as "". "Alhambra" won the