Billiard table mm), though commonly referred to as 12 ft by 6 ft. Smaller tables, approximately 10 ft by 5 ft down to half size, are also sometimes used in pubs, homes and smaller snooker halls. The height from the floor to the top of the cushion is between 2 ft 9.5 in and 2 ft 10.5 in (85.1 cm and 87.6 cm). A snooker table has six pockets, one at each corner and one at the center of each of the longest side cushions. The pockets are around 86 mm (3.5 in), though high-class tournaments may use slightly smaller pockets to
Championship 3D Snooker Championship 3D Snooker Championship 3D Snooker is a sports simulation video game developed and created by Steven Walters and published by Zeppelin Games Limited in 1992. "Championship 3D Snooker" simulates the cue sport Snooker, and is an early pioneer of 3D computer graphics in Snooker games, first used in Jimmy White's 'Whirlwind' Snooker, and would be adopted for most Snooker games that followed, including the Virtual Pool series. The game was released in 64 bit graphics for the Commodore 64 and ZX Spectrum. "Championship 3D Snooker" is played on a traditional Snooker table, with the ability to play against the