Scooby-Doo boxes, iron-on transfers, coloring books, story books, records, underwear, and other such goods. When Scrappy-Doo was introduced to the series in 1979, he, Scooby, and Shaggy became the foci of much of the merchandising, including a 1983 Milton-Bradley "Scooby-Doo and Scrappy-Doo" board game. The first "Scooby-Doo" video game appeared in arcades in 1986, and has been followed by a number of games for both home consoles and personal computers. "Scooby-Doo "multivitamins also debuted at this time, and have been manufactured by Bayer since 2001. "Scooby-Doo" merchandising tapered off during the late 1980s and early 1990s, but increased after the series'
Scooby-Doo, Where Are You! plans to create a non-violent Saturday morning program that would appease the parent watch groups that had protested the superhero-based programs of the mid-1960s. Originally titled "Mysteries Five", and later "Who's S-S-Scared?", "Scooby Doo, Where Are You!" underwent a number of changes from script to screen (the most significant being the downplaying of the musical group angle borrowed from "The Archie Show"). However, the basic concept—four teenagers (Fred, Daphne, Velma, and Shaggy) and a cowardly, clumsy Great Dane (Scooby-Doo) solving supernatural-related mysteries—was always in place. "Scooby-Doo" creators Joe Ruby and Ken Spears served as the story supervisors on the series.