Anubis Dynasty. In Egypt's Early Dynastic period (c. 3100 – c. 2686 BC), Anubis was portrayed in full animal form, with a "jackal" head and body. A "jackal" god, probably Anubis, is depicted in stone inscriptions from the reigns of Hor-Aha, Djer, and other pharaohs of the First Dynasty. Since Predynastic Egypt, when the dead were buried in shallow graves, "jackals" had been strongly associated with cemeteries because they were scavengers which uncovered human bodies and ate their flesh. In the spirit of "fighting like with like," a "jackal" was chosen to protect the dead, because "a common problem (and cause
Creature type (Dungeons & Dragons) Creature type (Dungeons & Dragons) In the "Dungeons & Dragons" fantasy role-playing game, creature types are rough categories of creatures which determine the way game mechanics affect the creature. In the 3rd edition and related games, there are between thirteen and seventeen creature types. Creature type is determined by the designer of a monster, based upon its nature or physical attributes. The choice of type is important, as all creatures which have a given type will share certain characteristics (with some exceptions). In 3rd and 3.5 editions, type determines features such as hit dice, base attack bonus, saving throws, and