Art of ancient Egypt carved objects, from figures of the gods to toys and carved utensils. Alabaster was often used for expensive versions of these; painted wood was the most common material, and normal for the small models of animals, slaves and possessions placed in tombs to provide for the afterlife. Very strict conventions were followed while crafting statues and specific rules governed appearance of every Egyptian god. For example, the sky god (Horus) was essentially to be represented with a falcon's head, the god of funeral rites (Anubis) was to be always shown with a jackal's head. Artistic works were ranked according to
Creature of Havoc languages and elven magic. The player begins the adventure as the "creature of havoc" of the title, an unidentified, violent beast with no concept of who or where they are. The creature gradually recovers the ability to reason and communicate, and must learn what has happened and why. Because the creature cannot make its own decisions, it is governed by instinct. Once it finds the Vapour of Reason, it is able to make choices. The creature proceeds through the dungeon, killing a number of adventurers before finding the Vapour of Languages, which allows the creature to understand what others are