Trivial Pursuit part of Hasbro) in 1988, after initially being turned down by the Virgin Group; in 2008 Hasbro bought the full rights, for US$80 million. , nearly 88 million games had been sold in 26 countries and 17 languages. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 1983 and 1985. In December 1993, Trivial Pursuit was named to the "Games Hall of Fame" by "Games" magazine. An online version of "Trivial Pursuit" was launched in September 2003. The object of the game is to move around the board by correctly answering trivia questions. Questions are split into six categories, with
The Magic Labyrinth (board game) board, connected to the wizard piece by a magnet. The pieces start out from the four corners of the board. At the start of the game, a treasure is randomly selected, and the players have to get to the square representing the treasure. On his/her turn, a player throws a die deciding how many spaces his/her piece can move. If the player's piece hits a wall, the metal sphere underneath the board falls off, audible to the player. When this happens, the player forfeits his/her turn, having to move his/her piece back to the starting corner. The idea of the