Trivial Pursuit (U.S. game show) answering questions from categories that match the colored wedge. Unlike the board game, however, it took two questions to complete a wedge, and no board or die was used. Red replaced the brown-colored wedge. In the first three rounds, each player received two turns consisting of a category choice followed by a question posed by host Martindale. A correct answer lit up a wedge but an incorrect answer gave the two opponents a chance to buzz-in and steal the wedge. In the first round, the six traditional Trivial Pursuit categories were used. This round used either the categories from the
World of Warcraft: The Board Game a board game, this doesn't come without a cost. One reviewer noted that, despite really liking the game, the game's high price, massive physical size, and lengthy play time (4+ hours) were definite downsides. Another felt that although the game's complexity provided a steep learning curve, it also greatly enhanced replayability (assuming like-minded friends who could devote the many required hours were available). Many players have remarked on how the Alliance and Horde players almost never interact during the games played resulting in the gameplay taking on a strange "multiple solitaire" feel. Other complaints included the lengthy amount of "down-time"