History of the World (board game) the number of armies it gets, its capital or starting location in parentheses, and the seas it can navigate in parentheses. Each epoch there is a minor empire and a kingdom that can be played as event cards, and these are listed at the bottom of the epoch. History of the World (board game) History of the World (often abbreviated HotW) is a board game designed by Ragnar Brothers and originally published in 1991. It is played by up to six different players in seven different epochs; each player playing a different empire in each epoch. The first edition of
Warcraft: The Board Game and lumber. Gold and lumber are the two main resources of "Warcraft: The Board Game", as with "Warcraft III". Similarly, workers are used to harvest resources, which are used to build units and buildings, which are then used to raise an army and defeat opposing forces. Each player also begins the game with an Experience Card deck, which is unique to each player. The game proceeds in turns, with each turn divided into four phases: There are three different types of military units in "Warcraft: The Board Game": melee units, ranged units, and flying units. Workers and military units are