Combinatorics and physics ice-type model is six vertex model with domain wall boundary conditions. Combinatorics and physics Combinatorial physics or physical combinatorics is the area of interaction between physics and combinatorics. "Combinatorial Physics is an emerging area which unites combinatorial and discrete mathematical techniques applied to theoretical physics, especially Quantum Theory.". "Physical combinatorics might be defined naively as combinatorics guided by ideas or insights from physics". Combinatorics has always played an important role in quantum field theory and statistical physics. However, combinatorial physics only emerged as a specific field after a seminal work by Alain Connes and Dirk Kreimer, showing that the renormalization
Physics engine Physics engine A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film. Their main uses are in video games (typically as middleware), in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation. There are generally two classes of physics engines: real-time and high-precision. High-precision physics engines require more processing power