Dirac equation in the algebra of physical space Dirac equation in the algebra of physical space The Dirac equation, as the relativistic equation that describes spin 1/2 particles in quantum mechanics, can be written in terms of the Algebra of physical space (APS), which is a case of a Clifford algebra or geometric algebra that is based on the use of paravectors. The Dirac equation in APS, including the electromagnetic interaction, reads Another form of the Dirac equation in terms of the Space time algebra was given earlier by David Hestenes. In general, the Dirac equation in the formalism of geometric algebra has the advantage of providing a
Physics engine may put objects to "sleep" by disabling the computation of physics on objects that have not moved a particular distance within a certain amount of time. For example, in the 3D virtual world Second Life, if an object is resting on the floor and the object does not move beyond a minimal distance in about two seconds, then the physics calculations are disabled for the object and it becomes frozen in place. The object remains frozen until physics processing reactivates for the object after collision occurs with some other active physical object. Physics engines for video games typically have two