The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Twenty Thousand Leagues Under the Sea even for 1869 ... In none of these technical situation did Verne take advantage of knowledge readily available to him at the time". Thomas said, however, that despite poor science, plot, and characterization, "Put them all together with the magic of Verne's story-telling ability, and something flames up. A story emerges that sweeps incredulity before it". Jules Verne's wrote a sequel to this book: "L'Île mystérieuse" ("The Mysterious Island", 1874), which concludes the stories begun by "Twenty Thousand Leagues Under the Sea" and "In Search of the Castaways". While "The Mysterious Island" seems to give more information about Nemo (or