The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Jules Verne Denmark to return in haste to Paris, but missed the birth on 3 August 1861 of his only biological son, Michel. Meanwhile, Verne continued work on the idea of a "Roman de la Science", which he developed in a rough draft inspired, according to his recollections, by his "love for maps and the great explorers of the world". It took shape as a story of travel across Africa and would eventually become his first published novel, "Five Weeks in a Balloon". In 1862, through their mutual acquaintance Alfred de Bréhat, Verne came into contact with the publisher Pierre-Jules Hetzel, and