The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
The Fabulous World of Jules Verne additional high-profile admirers. "The New York Times" critic Howard Thompson found it "fresh, funny and highly imaginative," with "a marvelous eyeful of trick effects." Pauline Kael was similarly glowing, calling the film a "wonderful giddy science fantasy" and adding that Zeman "sustains the Victorian tone, with its delight in the magic of science, that makes Verne seem so playfully archaic." Charles Stinson of the "Los Angeles Times" began a highly positive review for the film by saying: ""The Fabulous World of Jules Verne" is precisely that. For once the title writers and the press agents have been found failing to