The Fabric of the Cosmos the book, such as discussions revolving around classical physics, quantum mechanics, and cosmological physics. Chapter 2, "The Universe and the Bucket", features space as its key point. The question posed by Greene is this: "Is space a human abstraction, or is it a physical entity?" The key thought experiment is a spinning bucket of water, designed to make one think about what creates the force felt inside the bucket when it is spinning. The ideas of Isaac Newton, Ernst Mach, and Gottfried Leibniz on this thought experiment are discussed in detail. Chapter 3, "Relativity and the Absolute", focuses on spacetime.
Interaction design Interaction design Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." Beyond the digital aspect, interaction design is also useful when creating physical (non-digital) products, exploring how a user might interact with it. Common topics of interaction design include design, human–computer interaction, and software development. While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. Rather than analyzing how things are, interaction design synthesizes and imagines things as they could be. This element of interaction design is what characterizes IxD