The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Cultural influence of Jules Verne connected to him, and his works of science fiction had a major influence on my own career. He is among the top five people I wish I could have met in person." The English novelist Margaret Drabble was deeply influenced by "Twenty Thousand Leagues Under the Sea" as a child and remains a fervent admirer of Verne. She comments: "I used to be somewhat ashamed of my love of Verne, but have recently discovered that he is the darling of the French avant-garde, who take him far more seriously than we Anglo-Saxons do. So I'm in good company." Ray Bradbury