The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Jules Verne "Voyages extraordinaires" series continued for several years afterwards at the same rate of two volumes a year. It was later discovered that Michel Verne had made extensive changes in these stories, and the original versions were eventually published at the end of the 20th century by the Jules Verne Society (Société Jules Verne). In 1919, Michel Verne published The Barsac Mission (), which original drafts contained references to Esperanto, language about which his father had great interest. In 1989, Verne's great-grandson discovered his ancestor's as yet unpublished novel "Paris in the Twentieth Century" which was subsequently published in 1994. Verne's