The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Invasion of the Sea narrative (both French and North African) and the novel's political sophistication. He criticized the novel, however, for a general lack of excitement. On the other hand, "Harper's Magazine" described the book as a "ripping good yarn". A common theme in reviews was the novel's seeming prescience about the growing importance of Islamic terrorism. Invasion of the Sea Invasion of the Sea () is an adventure novel written by Jules Verne. It was published in 1905, the last to be published in the author's lifetime, and describes the exploits of Berber nomads and European travelers in Saharan Africa. The European characters