What Is Life? published in 1944. At that time DNA was not yet accepted as the carrier of hereditary information, which only was the case after the Hershey–Chase experiment of 1952. One of the most successful branches of physics at this time was statistical physics, and quantum mechanics, a theory which is also very statistical in its nature. Schrödinger himself is one of the founding fathers of quantum mechanics. Max Delbrück's thinking about the physical basis of life was an important influence on Schrödinger. However, long before the publication of "What is Life?", geneticist and 1946 Nobel-prize winner H. J. Muller had in
Physics engine Physics engine A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film. Their main uses are in video games (typically as middleware), in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation. There are generally two classes of physics engines: real-time and high-precision. High-precision physics engines require more processing power