Physical information Physical information Physical information is a form of information. In physics, it refers to the information of a physical system. Physical information is an important concept used in a number of fields of study in physics. For example, in quantum mechanics, the form of physical information known as quantum information is used in many descriptions of quantum phenomena, such as quantum observation, quantum entanglement and the causal relationship between quantum objects that carry out either or both close and long-range interactions with one another. In a somewhat general sense, the information of a given entity can be interpreted as its
Physics engine Physics engine A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film. Their main uses are in video games (typically as middleware), in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation. There are generally two classes of physics engines: real-time and high-precision. High-precision physics engines require more processing power