Origins and architecture of the Taj Mahal "The Baby Taj". Minarets did not become a common feature of Mughal architecture until the 17th century, particularly under the patronage of Shah Jahan. A few precedents exist in the 20 years before the construction of the Taj in the Tomb of Akbar and the Tomb of Jahangir. Their increasing use was influenced by developments elsewhere in the Islamic world, particularly in Ottoman and Timurid architecture and is seen as suggestive of an increasing religious orthodoxy of the Mughal dynasty. Under the reign of Shah Jahan, the symbolic content of Mughal architecture reached a peak. The Taj Mahal complex was
Taj Mahal (board game) Taj Mahal (board game) Taj Mahal is a German-style board game for 3–5 players designed by Reiner Knizia and first published in 2000 by Alea in German. During 12 rounds, players bid with cards on up to six different prizes each turn. Those prizes earn points in themselves, but players can also get points for connecting provinces on the map. After the twelfth round, the player with the highest point total wins the game. During the auction phase of the game, players take turns playing cards from their hands to increase the amount of their bid. A player may choose