The Sorcerer's Apprentice (Dukas) Romantic genre of programmatic music, which composers like Franz Liszt, Claude Debussy, Jean Sibelius and Richard Strauss increasingly explored as an alternative to earlier symphonic forms. Unlike other tone poems, such as "La mer" by Debussy or "Finlandia" by Sibelius, Dukas's work is, like works such as "Till Eulenspiegel's Merry Pranks" by Strauss, descriptively programmatic, closely following the events described in the Goethe poem. It was customary, in fact, to publish the poem as part of the orchestral score. The instrumentation of the piece consists of two flutes and piccolo, two oboes, two soprano clarinets and bass clarinet, three bassoons
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe is an adventure game created by Adventure Soft released in 1995. It is the second in the "Simon the Sorcerer" series of games. The Evil wizard Sordid is brought back to life when a magic-book of his is set ablaze and thrown into the middle of a chalkboard pentagram by the father of Runt, a young boy wanting to become a mighty sorcerer. Sordid promises him that he can become his apprentice if he helps him exact his