Tripper (chess) piece by itself is severely compromised by its being only being able to reach an eighteenth of the squares on any size of chessboard; combining it with other pieces usually masks this weakness to some extent. Tripper (chess) A tripper is a fairy chess piece that jumps three squares diagonally, leaping over any intermediate piece. Below, it is given the symbol G from Betza notation. The tripper by itself is not much more powerful than a pawn, but as an additional power to other pieces it is worth slightly less than half a knight. This slightly reduced value is due
Chess piece each of the two players begins with the following sixteen pieces in a standard game: The rules of chess prescribe the types of move a player can make with each type of chess piece. Each piece type moves in a different way. During play, the players take turns moving one of their own chess pieces. Pieces other than pawns capture in the same way that they move. A capturing piece replaces the opponent piece on its square, except for an "en passant" capture. Captured pieces are immediately removed from the game. A square may hold only one piece at any