Masque of the Red Death (Ravenloft) Masque of the Red Death (Ravenloft) Masque of the Red Death is a campaign setting for the "Dungeons & Dragons" role-playing game, named after the Edgar Allan Poe short story of the same name. The setting was published after the release of the "Ravenloft" campaign setting in 1994 as "Masque of the Red Death and Other Tales", and is regarded as an add-on for that line. "Masque of the Red Death" has many of the same qualities as "Ravenloft", such as "power checks" and restricted magic, including limited planar travel. Unlike Ravenloft, the location of the adventures is "Gothic Earth",
The Murders in the Rue Morgue on the language the murderer spoke, Dupin concludes they were not hearing a human voice at all. He and the narrator examine the house thoroughly; the following day, Dupin dismisses the idea of both Le Bon's guilt and a robbery motive, citing the fact that the gold was not taken from the room. He also points out that the murderer would have had to have superhuman strength to force the daughter's body up the chimney. He formulates a method by which the murderer could have entered the room and killed both women, involving an agile climb up a lightning rod