The Masque of the Red Death However, there is much dispute over how to interpret "The Masque of the Red Death"; some suggest it is not allegorical, especially due to Poe's admission of a distaste for didacticism in literature. If the story really does have a moral, Poe does not explicitly state that moral in the text. Blood, emphasized throughout the tale, along with the color red, serves as a dual symbol, representing both death and life. This is emphasized by the masked figure – never explicitly stated to be the Red Death, but only a reveler in a costume of the Red Death – making
Masque of the Red Death and Other Tales setting's fine, but it's a sidebar to the system overhaul. "Masque of the Red Death" makes a persuasive case for reality-based role-playing, where wits count more than muscle and a shotgun packs more punch than a fireball. Endearingly human, these are the only "AD&D" game characters I'd consider using as investigators in a "Call of Cthulhu" game or, for that matter, as adversaries in a "Vampire" campaign. And nitpickers who've been clamoring for a streamlined, skill-based "AD&D" game ought to be dancing in the streets. "Masque of the Red Death" doesn't qualify as the Third Edition of the "AD&D" game,