Tripper (chess) piece by itself is severely compromised by its being only being able to reach an eighteenth of the squares on any size of chessboard; combining it with other pieces usually masks this weakness to some extent. Tripper (chess) A tripper is a fairy chess piece that jumps three squares diagonally, leaping over any intermediate piece. Below, it is given the symbol G from Betza notation. The tripper by itself is not much more powerful than a pawn, but as an additional power to other pieces it is worth slightly less than half a knight. This slightly reduced value is due
Fairy chess piece So for example, if white moves a bishop, black can follow by moving the joker as a bishop. A royal piece is one which must not be allowed to be captured. If a royal piece is threatened with capture and cannot avoid capture the next move, then the game is lost (a generalization of checkmate). In orthodox chess, the kings are royal. In fairy chess any other piece may instead be royal, and there may be more than one, or none at all (in which case the winning condition must be some other goal, such as capturing all of the