The Sons of the Desert inspired chapters in other United States cities, and then in the United Kingdom and other countries. In keeping with the tongue-in-cheek “desert” theme, each local chapter of the society is called a “tent,” and each is named after a different Laurel and Hardy film. There are more than 100 active "tents" worldwide, mostly in the United States and United Kingdom. Members meet up regularly to enjoy Laurel and Hardy movies in an informal atmosphere. Many chapters formed in the 1960s are still active today. In addition to local and regional meetings, the Sons of the Desert holds international conventions every
Realm of the Desert Sons full English language translation. "Desert Sons" is considered to be the middle game in terms of complexity in the trilogy, roughly on par with the original "Entdecker". The game takes place on a board 11 tiles wide by 11 tiles tall. Initially, only the tiles in the middle row and column are uncovered. Each tile consists of portions of desert and oasis, with connecting lines in brown or white through the centers of each tile (brown through desert portions and white through oasis portions). In addition, oasis portions may contain "action icons", which are used in the game. Each player