B-17 Flying Fortress (video game) B-17 Flying Fortress (video game) B-17 Flying Fortress: World War II Bombers in Action is a combat flight simulator video game developed by Vektor Grafix and published by MicroProse for the PC MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy bomber during World War II. It was followed by "" in 2000. Some aspects that the player has
World War II and American animation the word of this new strategic plan involving tactical long-range bombing. Winston Churchill viewed the film and convinced Franklin D. Roosevelt to see it. After Roosevelt watched the film, the United States began committing to long-range bomber airplanes and strategies. World War II and American animation World War II changed the possibilities for animation. Prior to the war, animation was seen as a form of childish entertainment. The attack on Pearl Harbor was a turning point in its utility. On December 8, 1941, the U.S. Army began working with Walt Disney at his studio, stationing Military personnel there for the