Where the Wild Things Are (film) arrives in time to see him off. He starts to howl and Max howls back, then all the other Wild Things join in. Carol looks at K.W. and she smiles kindly at him. Returning home, Max is embraced by his mother, who gives him a bowl of soup, a piece of cake and a glass of milk and sits with him as he eats. He watches as she falls asleep. "Where the Wild Things Are" started its development life in the early 1980s, originally to be an animated feature by Disney that would have blended traditionally animated characters with computer-generated
Where the Wild Things Are (video game) or get to do, is pull the same trigger over and over." Schiesel added that "nothing in the writing, the story, the gameplay or the world design lends any depth to their characters or the environment around them." GameDaily's Robert Workman called the PlayStation 3 version "a breezy little adventure. However, it only lasts a few hours, and once it's over, all that's left for you to do is hang around the "Wild Things"' village." He praised the audio with its musical cues and "terrific" voice acting. Workman sums it up by stating that the title "doesn't earn a strong