Speed of light special theory of relativity, in which the speed of light in vacuum "c" featured as a fundamental constant, also appearing in contexts unrelated to light. This made the concept of the stationary aether (to which Lorentz and Poincaré still adhered) useless and revolutionized the concepts of space and time. In the second half of the 20th century much progress was made in increasing the accuracy of measurements of the speed of light, first by cavity resonance techniques and later by laser interferometer techniques. These were aided by new, more precise, definitions of the metre and second. In 1950, Louis Essen
A Slower Speed of Light toolkit allows for the accurate simulation of a 3D environment when light is slowed down. It is hosted on GitHub and has been published under the permissive MIT license. "A Slower Speed of Light" was developed in hopes of being used as an educational tool to explain special relativity in an easy-to-understand fashion. The game is meant to be used as an interactive learning tool for those interested in physics. A Slower Speed of Light A Slower Speed of Light is a freeware video game developed by MIT Game Lab that demonstrates the effects of special relativity by gradually slowing