Apparent wind in knots and degrees. Note that a number of additional factors come into play when converting the measurements from the masthead anemometer into the true wind if a high degree of accuracy is required, including the following: In the presence of a current, the true wind is considered to be that measured on the craft drifting with the water over the bottom, and wind with respect to the sea bed as the "ground" or "geographical wind". The apparent wind on board (a boat) is often quoted as a speed measured by a masthead transducer containing an anemometer and wind vane
War Wind have to be promoted at a specific facility. Additionally, units could be individually upgraded in a variety of areas such as speed, strength, resilience, stealth, and vision. The purpose for these micro upgrades was to encourage more strategic and smaller conflicts instead making players simply building up units and "steam rolling" the opposition. Another unique aspect of war wind was stealth, there are four levels of stealth in the game. Stealth is always broken, regardless of level, when a unit attacks or is attacked. It will not be restored unless the unit remains out of combat for a period of