B-17 Flying Fortress (video game) of five, stating that "Bomber operations are inherently dull ... and this simulation more than covers the topic." B-17 Flying Fortress (video game) B-17 Flying Fortress: World War II Bombers in Action is a combat flight simulator video game developed by Vektor Grafix and published by MicroProse for the PC MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy
World War II and American animation the word of this new strategic plan involving tactical long-range bombing. Winston Churchill viewed the film and convinced Franklin D. Roosevelt to see it. After Roosevelt watched the film, the United States began committing to long-range bomber airplanes and strategies. World War II and American animation World War II changed the possibilities for animation. Prior to the war, animation was seen as a form of childish entertainment. The attack on Pearl Harbor was a turning point in its utility. On December 8, 1941, the U.S. Army began working with Walt Disney at his studio, stationing Military personnel there for the