Speed of light is only possible to verify experimentally that the two-way speed of light (for example, from a source to a mirror and back again) is frame-independent, because it is impossible to measure the one-way speed of light (for example, from a source to a distant detector) without some convention as to how clocks at the source and at the detector should be synchronized. However, by adopting Einstein synchronization for the clocks, the one-way speed of light becomes equal to the two-way speed of light by definition. The special theory of relativity explores the consequences of this invariance of "c" with the
A Slower Speed of Light A Slower Speed of Light A Slower Speed of Light is a freeware video game developed by MIT Game Lab that demonstrates the effects of special relativity by gradually slowing down the speed of light to a walking pace. The game runs on the Unity engine using the own open source OpenRelativity toolkit. In "A Slower Speed of Light", the player controls the ghost of a young child who was killed in an unspecified accident. The child wants to "become one with light", but the speed of light is too fast for the child. This is solved through the use