Speed of light can be calculated, "often with less than 5% error". Interferometry is another method to find the wavelength of electromagnetic radiation for determining the speed of light. A coherent beam of light (e.g. from a laser), with a known frequency ("f"), is split to follow two paths and then recombined. By adjusting the path length while observing the interference pattern and carefully measuring the change in path length, the wavelength of the light ("λ") can be determined. The speed of light is then calculated using the equation "c" = "λf". Before the advent of laser technology, coherent radio sources were used
A Slower Speed of Light A Slower Speed of Light A Slower Speed of Light is a freeware video game developed by MIT Game Lab that demonstrates the effects of special relativity by gradually slowing down the speed of light to a walking pace. The game runs on the Unity engine using the own open source OpenRelativity toolkit. In "A Slower Speed of Light", the player controls the ghost of a young child who was killed in an unspecified accident. The child wants to "become one with light", but the speed of light is too fast for the child. This is solved through the use