History of the United States (1918–1945) (especially poor people) and prevent inflation. Tires were the first item to be rationed in January 1942 because supplies of natural rubber were interrupted. Gasoline rationing proved an even better way to allocate scarce rubber. By 1943 one needed government issued ration coupons to purchase typewriters, sugar, gasoline, bicycles, footwear, fuel oil, silk, nylon, coffee, stoves, shoes, meat, cheese, butter, margarine, canned foods, dried fruits, jam, and many other items. Some items—like new automobiles and appliances—were no longer made. The rationing system did not apply to used goods (like clothes or cars). The ration system was complex and confusing, but
Item (gaming) Item (gaming) In pencil and paper games and computer and video games, an item is an object within the game world that can be collected by a player or, occasionally, a non-player character. These items are sometimes called pick-ups. Items are most often beneficial to the player character. Some games contain detrimental items, such as cursed pieces of armor that confers a negative bonus to the wearer and cannot be removed until the curse itself is lifted; the means to do this may be costly or require a special item. Some items may also be of absolutely no value to