The Lord of the Rings: The Fellowship of the Ring (video game) the country's 91st best-selling computer game during this period. Although the planned "Hobbit" game, "Middle-earth Online" and "War of the Ring" were all ultimately released, the two sequels in the "Lords of the Rings" trilogy were not. The first game, an adaptation of "The Two Towers", was renamed "The Lord of the Rings: The Treason of Isengard" (a discarded title for the original "Two Towers" novel), so as not to cause confusion with EA's 2002 "Two Towers" game. "Treason" was first announced on April 24, 2003, with plans for a non-playable demo at E3 in May. The game was being
The Lord of the Rings and fantasy author Michael Moorcock critiques the world-view displayed by the book as deeply conservative, in both the "paternalism" of the narrative voice and the power-structures in the narrative. Tom Shippey cites the origin of this portrayal of evil as a reflection of the prejudices of European middle-classes during the inter-war years towards the industrial working class. Other observers have cited Christian, specifically Catholic, themes in "The Lord of the Rings". The book has been read as fitting the model of Joseph Campbell's "monomyth". "The Lord of the Rings" has been adapted for film, radio and stage. The book has