The Lord of the Rings: The Fellowship of the Ring (video game) game was a financial success, selling over one million units across all platforms, it was heavily outsold by EA's "The Two Towers", which sold almost four million units. Vivendi initially planned to make two sequels to the game, covering all three books in the trilogy, but the first sequel, called "The Lord of the Rings: The Treason of Isengard" (a discarded title for Tolkien's "Two Towers" book), developed by Surreal Software and slated for release in late 2003, was cancelled late in development. "The Lord of the Rings: The Fellowship of the Ring" is an action-adventure game played from a
The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth is a real-time strategy video game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's "The Lord of the Rings" film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, "", was released on March 2, 2006. The official game