History of measurement units of length referred to above and the Mesopotamian cubit were used in the 3rd millennium BC and are the earliest known units used by ancient peoples to measure length. The units of length used in ancient India included the dhanus, or dhanush (bow), the krosa (cry, or cow-call) and the yojana (stage). The common cubit was the length of the forearm from the elbow to the tip of the middle finger. It was divided into the span of the hand or the length between the tip of little finger to the tip of the thumb (one-half cubit), the palm
The Longest Journey The Longest Journey The Longest Journey () is a point-and-click adventure video game developed by Norwegian studio Funcom for Microsoft Windows and released in 1999. The game was a commercial success, with sales in excess of 500,000 units by 2004, and was acclaimed by critics. An iOS version was released on October 28, 2014. "The Longest Journey" is a point-and-click adventure game where the player interacts with objects on the screen to solve puzzles and advance the story. The game features expansive recorded dialogue most of which is non-essential to completing the game but contributes to the setting. The game