The History of The Lord of the Rings "The Lord of the Rings". J. R. R. Tolkien conceived the latter as a single volume comprising six "books" plus extensive appendices, but the original publisher split the work into three, publishing two books per volume with the appendices included in the third. The titles proposed by Tolkien for the six books were: Book I, "The First Journey" or "The Ring Sets Out"; Book II, "The Journey of the Nine Companions" or "The Ring Goes South"; Book III, "The Treason of Isengard"; Book IV, "The Journey of the Ring-Bearers" or "The Ring Goes East"; Book V, "The War of the
The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth is a real-time strategy video game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's "The Lord of the Rings" film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, "", was released on March 2, 2006. The official game