Desert greening other effects), if the planted area is large enough. The soil of the Thar Desert in India remains dry for much of the year and is prone to wind erosion. High speed winds blow soil from the desert, depositing some on neighboring fertile lands, and causing shifting sand dunes within the desert, which buries fences and blocks roads and railway tracks. A permanent solution to this problem of shifting sand dunes can be provided by planting appropriate species on the dunes to prevent further shifting and planting windbreaks and shelterbelts. These solutions also provide protection from hot or cold and
The Orcs of Thar part of "D&D"'s known world, providing information on culture, society, history, geography, economics, and prominent NPCs of a given nation. The "Orc Wars" board game first appeared in "Dragon" Issue 132, although the game's counters in "The Orcs of Thar" are printed on heavier stock than was used in the magazine. "The Orcs of Thar" covers the fictional Broken Lands that are inhabited by humanoids such as orcs, goblins, and bugbears. The "Player's Guide" is written for those who want to play orc player characters, and includes a description of the orcish view of the world, an overview of the