The Lord of the Rings: The Fellowship of the Ring (video game) game was a financial success, selling over one million units across all platforms, it was heavily outsold by EA's "The Two Towers", which sold almost four million units. Vivendi initially planned to make two sequels to the game, covering all three books in the trilogy, but the first sequel, called "The Lord of the Rings: The Treason of Isengard" (a discarded title for Tolkien's "Two Towers" book), developed by Surreal Software and slated for release in late 2003, was cancelled late in development. "The Lord of the Rings: The Fellowship of the Ring" is an action-adventure game played from a
Risk: The Lord of the Rings Trilogy Edition the basic mechanics of any standard Risk game, you can more easily learn the rest of the particulars of any other special interest Risk games like the Lord of the Rings Trilogy edition or the Star Wars editions, 2210 AD, Transformers Risk, etc. Many fans were upset about the initial release of "Risk: The Lord of the Rings" because it did not include the regions (continents) of Gondor and Mordor. This was odd because unlike normal Risk, in this game certain players use "Forces of Evil" armies and others use "Forces of Good" armies: Gondor is the head "good" country