The Lord of the Rings: The Fellowship of the Ring (video game) the country's 91st best-selling computer game during this period. Although the planned "Hobbit" game, "Middle-earth Online" and "War of the Ring" were all ultimately released, the two sequels in the "Lords of the Rings" trilogy were not. The first game, an adaptation of "The Two Towers", was renamed "The Lord of the Rings: The Treason of Isengard" (a discarded title for the original "Two Towers" novel), so as not to cause confusion with EA's 2002 "Two Towers" game. "Treason" was first announced on April 24, 2003, with plans for a non-playable demo at E3 in May. The game was being
The Lord of the Rings: Conquest Pandemic Studios began by creating the iconic battlefields seen in the "Lord of the Rings" trilogy, then included additional locales. They cited the films as their primary source of inspiration, but noted that when necessary they took liberties to apply those stories to an action video game. Pandemic sought to create a "hyper real" experience according to Gewirtz. In an example he stated that rather than take Aragorn actor Viggo Mortensen's performance, the character in the game performs moves which Mortensen himself may not have been able to capture. The books were a secondary source of inspiration for locales and