The Lord of the Rings Ring" and part of "The Two Towers". A three-issue comic book version of the movie was also published in Europe (but not printed in English), with illustrations by Luis Bermejo. When Bakshi's investors shied away of financing the second film that would complete the story, the remainder of the story was covered in an animated television special by Rankin-Bass. Stylistically, the two segments are very different. The second and more commercially successful adaptation was Peter Jackson's live action "The Lord of the Rings" film trilogy, produced by New Line Cinema and released in three instalments as "" (2001), "" (2002),
The Lord of the Rings: Conquest The Lord of the Rings: Conquest The Lord of the Rings: Conquest is a 2009 action game developed by Pandemic Studios and published by Electronic Arts. It is derived from "The Lord of the Rings" film trilogy, and borrows many gameplay mechanics from Pandemic's "" games. The game allows the player to play as both the forces of good and evil, but unlike "", the latter option is based around Sauron stopping the One Ring from being destroyed and using it to regain his lost power. Pandemic was aided by Weta Digital in developing the game. They provided many of