The Lord of the Rings Ring" and part of "The Two Towers". A three-issue comic book version of the movie was also published in Europe (but not printed in English), with illustrations by Luis Bermejo. When Bakshi's investors shied away of financing the second film that would complete the story, the remainder of the story was covered in an animated television special by Rankin-Bass. Stylistically, the two segments are very different. The second and more commercially successful adaptation was Peter Jackson's live action "The Lord of the Rings" film trilogy, produced by New Line Cinema and released in three instalments as "" (2001), "" (2002),
The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth is a real-time strategy video game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's "The Lord of the Rings" film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, "", was released on March 2, 2006. The official game