The Lord of the Rings: The Fellowship of the Ring (video game) the country's 91st best-selling computer game during this period. Although the planned "Hobbit" game, "Middle-earth Online" and "War of the Ring" were all ultimately released, the two sequels in the "Lords of the Rings" trilogy were not. The first game, an adaptation of "The Two Towers", was renamed "The Lord of the Rings: The Treason of Isengard" (a discarded title for the original "Two Towers" novel), so as not to cause confusion with EA's 2002 "Two Towers" game. "Treason" was first announced on April 24, 2003, with plans for a non-playable demo at E3 in May. The game was being
Themes of The Lord of the Rings into Ringwraiths, undying but not truly living either. "The Lord of the Rings" centres around the corrupting influence of the One Ring. This theme is discussed at length by Tom Shippey in chapter III of "". In this chapter, titled, "The Lord of the Rings (2): Concepts of Evil" (pp 112–160), Shippey notes that what lies at the heart of the story is the assertions made by Gandalf about the power and influence of the One Ring, and the corrupting influence it has on its bearers. Gandalf rejects the Ring after Frodo offers it to him, and this view of