The History of The Lord of the Rings "The Lord of the Rings". J. R. R. Tolkien conceived the latter as a single volume comprising six "books" plus extensive appendices, but the original publisher split the work into three, publishing two books per volume with the appendices included in the third. The titles proposed by Tolkien for the six books were: Book I, "The First Journey" or "The Ring Sets Out"; Book II, "The Journey of the Nine Companions" or "The Ring Goes South"; Book III, "The Treason of Isengard"; Book IV, "The Journey of the Ring-Bearers" or "The Ring Goes East"; Book V, "The War of the
The Lord of the Rings: Conquest seems much as though "the license is really just skinned onto capture the flag". The Lord of the Rings: Conquest The Lord of the Rings: Conquest is a 2009 action game developed by Pandemic Studios and published by Electronic Arts. It is derived from "The Lord of the Rings" film trilogy, and borrows many gameplay mechanics from Pandemic's "" games. The game allows the player to play as both the forces of good and evil, but unlike "", the latter option is based around Sauron stopping the One Ring from being destroyed and using it to regain his lost power.