Stare-in-the-crowd effect evolved from a necessity for fast and accurate gaze perception for complex social interactions (Emery 2000). According to this model, an eye direction detector (EDD) mechanism - a neurocognitive system responsible for the rapid detection of eyes in the environment and their gaze direction – arose as a function of the geometry created by a dark circular iris relative to the white sclera (Baron-Cohen 1994). Specifically, it is contended that the increased ratio of exposed sclera in the eye outline of humans serves to enhance the velocity and acuity of gaze direction perception (Kobayashi and Kohshima 2001). Baron-Cohen, S. (1994)
Eye of the Serpent civilization. If the scenario is played as a one-on-one scenario, the player character is accompanied by three non-player characters. UK5 "Eye of the Serpent" was written by Graeme Morris, with art by Tim Sell and was published by TSR in 1984 as a 32-page booklet with an outer folder. It is part of the UK-series of modules, written by British authors and developed by TSR's UK division. Chris Hunter reviewed the module for "Imagine" magazine, giving it a mixed review. Hunter described the scenario as climbing down a "rather artificial looking" mountain side. This constitutes the main part of the