Rupert and the Toymaker's Party Rupert and the Toymaker's Party Rupert and the Toymaker's Party is a video game developed by Martin Walker and published by Quicksilva in 1985. It was developed for the Commodore 64 and ZX Spectrum. The game is based on Rupert Bear, the British cartoon and comics strip character created in 1920 by the British artist Mary Tourtel. In this platform arcade game the player takes the role of Rupert the Bear and the mission is to get to a party in the Toymaker's castle, to meet his friends. According to the story line of this adventure, Rupert has made himself
Rupert Bear strip with illustrations accompanying text, called "text comics", as opposed to text being incorporated into the art in speech bubbles etc. Bestall developed the classic Rupert story format: the story is told in picture form (generally two panels each day in the newspaper and four panels to a page in the annuals), in simple page-headers, in simple two-line-per-image verse and then as running prose at the foot. Rupert Annuals can therefore be "read" on four levels. He also established the shape and form of the Rupert stories. Rupert's unspectacular debut was in a single panel, the first of 36 episodes