The Lord of the Rings: The Fellowship of the Ring (video game) game was a financial success, selling over one million units across all platforms, it was heavily outsold by EA's "The Two Towers", which sold almost four million units. Vivendi initially planned to make two sequels to the game, covering all three books in the trilogy, but the first sequel, called "The Lord of the Rings: The Treason of Isengard" (a discarded title for Tolkien's "Two Towers" book), developed by Surreal Software and slated for release in late 2003, was cancelled late in development. "The Lord of the Rings: The Fellowship of the Ring" is an action-adventure game played from a
Themes of The Lord of the Rings into Ringwraiths, undying but not truly living either. "The Lord of the Rings" centres around the corrupting influence of the One Ring. This theme is discussed at length by Tom Shippey in chapter III of "". In this chapter, titled, "The Lord of the Rings (2): Concepts of Evil" (pp 112–160), Shippey notes that what lies at the heart of the story is the assertions made by Gandalf about the power and influence of the One Ring, and the corrupting influence it has on its bearers. Gandalf rejects the Ring after Frodo offers it to him, and this view of