The Lord of the Rings books III and IV, and as such the eponymous towers could be either Orthanc and Barad-dûr, or Minas Tirith and Barad-dûr, or Orthanc and Cirith Ungol. Tolkien was initially opposed to titles being given to each two-book volume, preferring instead the use of book titles: e.g. "The Lord of the Rings": Vol. 1, "The Ring Sets Out" and "The Ring Goes South"; Vol. 2, "The Treason of Isengard" and "The Ring Goes East"; Vol. 3, "The War of the Ring" and "The End of the Third Age". However these individual book titles were later scrapped, and after pressure from his
The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth is a real-time strategy video game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's "The Lord of the Rings" film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, "", was released on March 2, 2006. The official game