The Lord of the Rings Ring" and part of "The Two Towers". A three-issue comic book version of the movie was also published in Europe (but not printed in English), with illustrations by Luis Bermejo. When Bakshi's investors shied away of financing the second film that would complete the story, the remainder of the story was covered in an animated television special by Rankin-Bass. Stylistically, the two segments are very different. The second and more commercially successful adaptation was Peter Jackson's live action "The Lord of the Rings" film trilogy, produced by New Line Cinema and released in three instalments as "" (2001), "" (2002),
The Lord of the Rings: Conquest Pandemic Studios began by creating the iconic battlefields seen in the "Lord of the Rings" trilogy, then included additional locales. They cited the films as their primary source of inspiration, but noted that when necessary they took liberties to apply those stories to an action video game. Pandemic sought to create a "hyper real" experience according to Gewirtz. In an example he stated that rather than take Aragorn actor Viggo Mortensen's performance, the character in the game performs moves which Mortensen himself may not have been able to capture. The books were a secondary source of inspiration for locales and