Action Force vehicles included a white and grey Jeep, a white artillery piece and a white missile battery. Both the action figures and the vehicles borrowed elements from the first generation models and the new casts licensed from the "G. I. Joe" toyline from Hasbro. There was also an Action Force fan club promoted both on the figures' packaging and in the "Battle Action Force" comic book. In 1984, additional figures and vehicles were cast, borrowing heavily from the G.I. Joe and Cobra ranges. During this time, the Action Force toyline branched out into video games, audio stories on cassette tapes, stationery,
The Divide: Enemies Within The Divide: Enemies Within The Divide: Enemies Within is a 1996 action-adventure video game for the PlayStation and Windows. Director/designer Ian Verchere was a devout Metroid fan. He purposely designed "The Divide" to be a Metroid clone, knowing there could never be an official Metroid game for the PlayStation because it was a Nintendo series. "The Divide: Enemies Within" received mostly negative reviews. Scary Larry of "GamePro", reviewing the PlayStation version, wrote, "If you do the math, you'll find that the Divide comes up short in all areas." He cited the blocky graphics, dull level design, and shaky controls which