Count Duckula make Duckula harmless, but he turns away from the door when he discovers that the sun is still out and is returned to normal by night. Although he is often egotistical and selfish, Duckula is good-natured, often trying to help people, although he usually succeeds only in making them hate him. He is prone to short-lived obsessions, often forming the plots for episodes, such as attempting to become a blues musician in New Orleans, prospecting for gold, or becoming a cowboy or performer. The character differs considerably from his predecessor on the "Danger Mouse" series. In fact, the only similarities,
Count Duckula In the game, Igor, Nanny and Count Duckula have decided to search the tomb of the great Pharaoh Upanatem (a pun on "up and at 'em") to find the mystic saxophone. What they do not know is that they have brought along some unwanted guests in the form of the Crow brothers. The game was a basic jump and run platform-type game. At the start, the castle was transported to an ancient pyramid. Then, players had a set amount of time to go through the pyramid, evading the various baddies inside the pyramid, to retrieve the mystic sax before the