Count Duckula make Duckula harmless, but he turns away from the door when he discovers that the sun is still out and is returned to normal by night. Although he is often egotistical and selfish, Duckula is good-natured, often trying to help people, although he usually succeeds only in making them hate him. He is prone to short-lived obsessions, often forming the plots for episodes, such as attempting to become a blues musician in New Orleans, prospecting for gold, or becoming a cowboy or performer. The character differs considerably from his predecessor on the "Danger Mouse" series. In fact, the only similarities,
Count Duckula 2 Count Duckula 2 Count Duckula 2 is a computer game for the ZX Spectrum and Amstrad CPC released in 1992 by Alternative Software. It was the follow-up to the 1989 release "Count Duckula in No Sax Please—We're Egyptian". Both are tie-in licenses of the Cosgrove Hall "Count Duckula" cartoon series. "Count Duckula 2" is a platform game in which the player advances Duckula from screen to screen shooting soft toys with a ketchup gun. Critically, the game consistently achieved some of the lowest review scores of the 8-bit era and is considered one of the worst games published for these