Wildebeest Chess moves and captures as a camel and a chess knight. Normal conventions apply when castling, with the only difference that the castling player can choose to slide his king "one", "two", "three", or "four" squares. As in chess, the castling rook finishes on the opposite side of the king on the square adjacent. Bibliography Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move
Kung-Fu Chess his available pieces at any given moment. Technically speaking, a player can only order one move of an available piece at a time, and the order is executed immediately. After a piece was moved, it is delayed (being unable to move) for a short constant and predefined amount of time before it can be moved again. The movement of the pieces from one position to another is not immediate but also has its own short duration, leading to a typical situation where many pieces on the board are on a move in the same time. Timing is a crucial aspect