Touch-move rule move or capture the first of the pieces that they touched. If it cannot be determined whether he touched his own piece or the opponent's piece first, it is assumed that he touched his own piece first. If a player touches more than one piece, he must move or capture the first piece that can be legally moved or captured. An exception to that is an attempted illegal castling; in that case the king must be moved if possible, but otherwise there is no requirement to move the rook. When castling, the king must be the first piece touched. If
Space Bust-a-Move bubbles, regardless of color, within a certain radius. The levels remains the same, with some levels containing boss battles. The game includes a story mode, in which players go through eight "worlds" that reveal a story. It also includes a mode in which players can compete against other users via a Nintendo Wi-Fi Connection. The game received some criticism for its controls, which Daemon Hatfield of IGN described as "slow and clunky", and for its continue system that makes players unable to continue directly at the stage they failed at. Space Bust-a-Move Space Bust-A-Move is a puzzle video game developed