Touch-move rule move or capture the first of the pieces that they touched. If it cannot be determined whether he touched his own piece or the opponent's piece first, it is assumed that he touched his own piece first. If a player touches more than one piece, he must move or capture the first piece that can be legally moved or captured. An exception to that is an attempted illegal castling; in that case the king must be moved if possible, but otherwise there is no requirement to move the rook. When castling, the king must be the first piece touched. If
Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard