Wildebeest Chess moves and captures as a camel and a chess knight. Normal conventions apply when castling, with the only difference that the castling player can choose to slide his king "one", "two", "three", or "four" squares. As in chess, the castling rook finishes on the opposite side of the king on the square adjacent. Bibliography Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move
Cross Chess stalemate are as in standard chess. However a pawn has no initial two-step option, and a rook can make a one-step diagonal move. Bibliography Cross Chess Cross Chess is a chess variant invented by George R. Dekle, Sr. in 1982. The game is played on a board comprising 61 cross-shaped cells, with players each having an extra rook, knight, and pawn in addition to the standard number of chess pieces. Pieces move in the context of a gameboard with hexagonal cells, but Cross Chess has its own definition of and . Cross Chess was included in "World Game Review" No.