Surface area representing a cell as an idealized sphere of radius "r", the volume and surface area are, respectively, "V" = 4/3 π "r"; "SA" = 4 π "r". The resulting surface area to volume ratio is therefore 3/"r". Thus, if a cell has a radius of 1 μm, the SA:V ratio is 3; whereas if the radius of the cell is instead 10 μm, then the SA:V ratio becomes 0.3. With a cell radius of 100, SA:V ratio is 0.03. Thus, the surface area falls off steeply with increasing volume. Surface area The surface area of a solid object is a
Surface brightness photometric luminance and is therefore constant with distance: as an object becomes fainter with distance, it also becomes correspondingly smaller in visual area. In geometrical terms, for a nearby object emitting a given amount of light, radiative flux decreases with the square of the distance to the object, but the physical area corresponding to a given solid angle or visual area (e.g. 1 square arcsecond) decreases by the same proportion, resulting in the same surface brightness. For extended objects such as nebulae or galaxies, this allows the estimation of spatial distance from surface brightness by means of the distance modulus