Chimera (mythology) repertory of the Greek vase-painters. The Chimera first appears at an early stage in the repertory of the proto-Corinthian pottery-painters, providing some of the earliest identifiable mythological scenes that may be recognized in Greek art. The Corinthian type is fixed, after some early hesitation, in the 670s BC; the variations in the pictorial representations suggests multiple origins to Marilyn Low Schmitt. The fascination with the monstrous devolved by the end of the seventh century into a decorative Chimera-motif in Corinth, while the motif of Bellerophon on Pegasus took on a separate existence alone. A separate Attic tradition, where the goats
Chimera (video game) to a bonus game in which the player has to shoot at a row of items (similar to Space Invaders). It has been said that the bonus game on the Atari 800 crashed due to a programming error. However, the game's author claimed that the Atari 800 bonus game, "A Different Kettle of Fish", was working when the software was shipped to the publisher, Firebird Software. "Chimera is definitely graphically and sonically superior [...] but the gameplay is unfortunately [...] weak."<br> Gary Penn in Zzap! issue jan. 1986 Twenty-five years after the release of "Chimera", original game designer Shahid Ahmad