Three-Man Chess castling, a pawn's initial two-step option, "en passant", and promotion. The first player to checkmate an opponent wins the game. A player who is stalemated loses his turns to move, unless/until an opponent plays a move that releases the stalemate condition. While stalemated, his king is still subject to checkmate, and his other pieces are still subject to capture. Bibliography Three-Man Chess Three-Man Chess is a chess variant for three players invented by George R. Dekle, Sr. in 1984. The game is played on a hexagonal board comprising 96 quadrilateral cells. Each player controls a standard army of chess pieces.
Kung-Fu Chess his available pieces at any given moment. Technically speaking, a player can only order one move of an available piece at a time, and the order is executed immediately. After a piece was moved, it is delayed (being unable to move) for a short constant and predefined amount of time before it can be moved again. The movement of the pieces from one position to another is not immediate but also has its own short duration, leading to a typical situation where many pieces on the board are on a move in the same time. Timing is a crucial aspect