Wildebeest Chess moves and captures as a camel and a chess knight. Normal conventions apply when castling, with the only difference that the castling player can choose to slide his king "one", "two", "three", or "four" squares. As in chess, the castling rook finishes on the opposite side of the king on the square adjacent. Bibliography Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move
Touch-move rule usual 3.Nc3, instead placed his on c3. Since that move was illegal, White was compelled to instead move his king. After the forced 3.Ke2??, Black gave checkmate with 3...Qe4# . In England, the 1862 laws of the British Chess Association rejected the above rule. The Association's Law VII provided instead that if a player made an illegal move, "he must, at the choice of the opponent, and according to the case, either move his own man legally, capture the man legally, or move any other man legally moveable." . The German chess master Siegbert Tarrasch wrote in "The Game of