Touch-move rule move or capture the first of the pieces that they touched. If it cannot be determined whether he touched his own piece or the opponent's piece first, it is assumed that he touched his own piece first. If a player touches more than one piece, he must move or capture the first piece that can be legally moved or captured. An exception to that is an attempted illegal castling; in that case the king must be moved if possible, but otherwise there is no requirement to move the rook. When castling, the king must be the first piece touched. If
Hexagonal chess o'clock are numbered "1" to "10". For example (see diagram), the two kings start on e1 and e10; White's rooks start on a1 and i5, and Black's rooks start on a6 and i10. Each player calls the left-hand side of the board his "queen's flank" and the right-hand side his "bishops' flank"; note that they do not correlate (White's queen's flank is Black's bishops' flank). All pieces except pawns move and capture exactly as in Gliński's chess. In Shafran's chess, a pawn's first move can take it to the middle of the file. (So, the d-, e-, and f-pawns can