Touch-move rule the player touches his rook at the same time as touching the king, he must castle with that rook if it is legal to do so. If the player completes a two-square king move without touching a rook, the player must move the correct rook accordingly if castling on that side is legal. Otherwise, the move must be withdrawn and another king move made. When a pawn is moved to its eighth , once the player takes his hand off the pawn, a different move of the pawn can no longer be substituted. However, the move is not complete until
Knight Move Knight Move The game is based around the concept of how a knight piece is moved in the game of chess. The player controls a knight chess piece that is constantly jumping and must continually choose which of the possible legal moves to make before the knight lands back on the board. When the knight lands on any square on the board, it turns from white to light teal. Landing there again, turns it dark teal. Landing there yet again destroys the square altogether, leaving a hole that the player must avoid. Falling in a hole will result in a