Three-Man Chess castling, a pawn's initial two-step option, "en passant", and promotion. The first player to checkmate an opponent wins the game. A player who is stalemated loses his turns to move, unless/until an opponent plays a move that releases the stalemate condition. While stalemated, his king is still subject to checkmate, and his other pieces are still subject to capture. Bibliography Three-Man Chess Three-Man Chess is a chess variant for three players invented by George R. Dekle, Sr. in 1984. The game is played on a hexagonal board comprising 96 quadrilateral cells. Each player controls a standard army of chess pieces.
Touch-move rule pieces, he must move it if it can be legally moved. So long as the hand has not left the piece on a new square, the latter can be placed on any accessible square. Accidentally touching a piece, e.g. brushing against it while reaching for another piece, does not count as a deliberate touch. If a player touches a hostile piece, then he must capture it if the piece can be captured. If a player touches one of his pieces and an opponent's piece, he must make that capture if it is a legal move. Otherwise, he is required to