Jnana yoga "Jnana" is knowledge, and refers to any cognitive event that is correct and true over time. It particularly refers to knowledge inseparable from the total experience of its object, especially about reality (non-theistic schools) or supreme being (theistic schools). In Hinduism, it is knowledge which gives Moksha, or spiritual release while alive (jivanmukti) or after death (videhamukti). According to Bimal Matilal, "jnana yoga" in Advaita Vedanta connotes both primary and secondary sense of its meaning, that is "self-consciousness, awareness" in the absolute sense and relative "intellectual understanding" respectively. According to Jones and Ryan, "jnana" in "jnana yoga" context is better
Lords of Karma swamp, a central town, a sewer system, and several underground areas. The purpose of the game is to accumulate "karma points", which are necessary for the character to go directly to Heaven. The player is never informed how many karma points are needed, and the chosen number of points is another example of the game's randomness as it changes from game to game; some games end nearly instantly due to a very low karma point goal being randomly chosen, while others can last for hours. The accumulation of points is affected by the player's ability to complete tasks (such as