Wildebeest Chess moves and captures as a camel and a chess knight. Normal conventions apply when castling, with the only difference that the castling player can choose to slide his king "one", "two", "three", or "four" squares. As in chess, the castling rook finishes on the opposite side of the king on the square adjacent. Bibliography Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move
Monster chess Monster chess Monster chess—or Super King chess—is a chess variant in which the White side has only a king and four pawns to fight against all the pieces of the Black side. All the rules of chess apply, except that White makes two successive moves per turn. The white king can move into check on the first move of the turn and move out of check during the second move. The goal for both sides is to checkmate the opponent's king. Monster chess is also played with White starting with all eight pawns, or with only two. Monster chess is