Touch-move rule the player touches his rook at the same time as touching the king, he must castle with that rook if it is legal to do so. If the player completes a two-square king move without touching a rook, the player must move the correct rook accordingly if castling on that side is legal. Otherwise, the move must be withdrawn and another king move made. When a pawn is moved to its eighth , once the player takes his hand off the pawn, a different move of the pawn can no longer be substituted. However, the move is not complete until
Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard