Hatha yoga "voidness" ideas found respectively in Hinduism and Buddhism. Some traditions such as the Kaula tantric sect of Hinduism and Sahajiya tantric sect of Buddhism pursued more esoteric goals such as alchemy (Nagarjuna, Carpita), magic, "kalavancana" (cheating death) and "parakayapravesa" (entering another's body). James Mallinson, however, disagrees and suggests that such fringe practices are far removed from the mainstream Yoga's goal as meditation-driven means to liberation in Indian religions. The majority of historic Hatha yoga texts do not give any importance to "siddhis". The mainstream practice considered the pursuit of magical powers as a distraction or hindrance to Hatha yoga's ultimate
Lords of Karma swamp, a central town, a sewer system, and several underground areas. The purpose of the game is to accumulate "karma points", which are necessary for the character to go directly to Heaven. The player is never informed how many karma points are needed, and the chosen number of points is another example of the game's randomness as it changes from game to game; some games end nearly instantly due to a very low karma point goal being randomly chosen, while others can last for hours. The accumulation of points is affected by the player's ability to complete tasks (such as