Agatha Christie up to the last chapter, then decided who the most unlikely suspect was, after which she would go back and make the necessary changes to "frame" that person. However, John Curran's "Agatha Christie: The Secret Notebooks" describes different working methods for every book in Christie's bibliography, contradicting the claim by Aldiss. Christie's mature novels, from 1940 onwards, often have titles drawn from literature. Four are from Shakespeare: Three are from the Bible: Another six are from other works of literature: In such cases, the original context of the title is usually printed as an epigraph. Similarly, the title of Christie's
Agatha Christie: Murder on the Orient Express Agatha Christie: Murder on the Orient Express Agatha Christie: Murder on the Orient Express is a 2006 adventure game developed by AWE Productions and published by The Adventure Company for Microsoft Windows. It is the second installment in The Adventure Company's "Agatha Christie series". The setting is five years before the events in "", with a largely unrelated storyline. The plot follows an amateur sleuth, Antoinette Marceau, and her investigation of a murder with twelve possible suspects aboard the Orient Express, which has been blocked by an avalanche in the Kingdom of Yugoslavia during 1934. She is aided by famous