History of agriculture the New Leicester sheep. Machines were invented to improve the efficiency of various agricultural operation, such as Jethro Tull's seed drill of 1701 that mechanised seeding at the correct depth and spacing and Andrew Meikle's threshing machine of 1784. Ploughs were steadily improved, from Joseph Foljambe's Rotherham iron plough in 1730 to James Small's improved "Scots Plough" metal in 1763. In 1789 Ransomes, Sims & Jefferies was producing 86 plough models for different soils. Powered farm machinery began with Richard Trevithick's stationary steam engine, used to drive a threshing machine, in 1812. Mechanisation spread to other farm uses through the
Anno 1701 Anno 1701 Anno 1701, also marketed as 1701 A.D., is a real-time strategy and city building video game, part of the "Anno" series. It is developed by Related Designs and published by Sunflowers Interactive Entertainment Software. It revolves around building and maintaining an 18th-century colony in the "New World". With a budget of €10 million, it was the most expensive German game ever produced by 2006. It is the sequel to "Anno 1602" and "Anno 1503" and was followed by "Anno 1404", which is known in the United States as "Dawn of Discovery", "Anno 2070", "Anno 2205" and Anno 1800".