P-value that had only 6 cups been presented (3 of each), a perfect classification would have only yielded a "p"-value of formula_38 which would not have met this level of significance. Fisher also underlined the interpretation of "p," as the long-run proportion of values at least as extreme as the data, assuming the null hypothesis is true. In later editions, Fisher explicitly contrasted the use of the "p"-value for statistical inference in science with the Neyman–Pearson method, which he terms "Acceptance Procedures". Fisher emphasizes that while fixed levels such as 5%, 2%, and 1% are convenient, the exact "p"-value can be
The Computer Edition of Scrabble The Computer Edition of Scrabble The Computer Edition of Scrabble is a computer game developed by Leisure Games for the Macintosh in 1988, and was an official computerized version of the board game Scrabble. "The Computer Edition of Scrabble" reproduced the game board, tiles, and game pieces onscreen. A clock is included to promote rapid thinking to spell and place words within a user-defined time limit. The game also has lightning- and tournament-timing alternatives. The player's letter rack is visible at the bottom of the screen. The player types a word composed of letters from the rack, and if the