Agatha Christie pleased to have their own novels in print in 100 years. Just one of the 25 authors held with Edmund Wilson's views. Harper Collins also published a souvenir magazine "Shocking Real Murders: Behind Her Classic Mysteries". The "Guinness Book of World Records" lists Christie as the best-selling novelist of all time. Her novels have sold roughly 2 billion copies, and her estate claims that her works come third in the rankings of the world's most-widely published books, behind only Shakespeare's works and the Bible. Half of the sales are of English language editions, and the other half in translation. According
Agatha Christie: And Then There Were None island with only a vague notion of what to do in order to progress the story." 2404 was more encouraging, saying that although the game was formulaic, there was a welcome lack of mazes and slider puzzles in the game, making it more accessible to a wider audience. Agatha Christie: And Then There Were None Agatha Christie: And Then There Were None (also simply known as And Then There Were None) is a 2005 point-and-click adventure game developed by AWE Productions and published by The Adventure Company for Microsoft Windows. It was the first in The Adventure Company's "Agatha Christie"