Agatha Christie up to the last chapter, then decided who the most unlikely suspect was, after which she would go back and make the necessary changes to "frame" that person. However, John Curran's "Agatha Christie: The Secret Notebooks" describes different working methods for every book in Christie's bibliography, contradicting the claim by Aldiss. Christie's mature novels, from 1940 onwards, often have titles drawn from literature. Four are from Shakespeare: Three are from the Bible: Another six are from other works of literature: In such cases, the original context of the title is usually printed as an epigraph. Similarly, the title of Christie's
Agatha Christie: Murder on the Orient Express series". As with the game's predecessor, "And Then There Were None", "Murder on the Orient Express" was developed by AWE Productions, in collaboration with producer The Adventure Company. The production team remained largely the same, with Lee Sheldon reprising his role as Lead Designer, and Scott Nixon from AWE Productions reprising his position as Managing Director. The Adventure Company and Chorion, the owners of the rights to Christie's works, chose Agatha Christie's novel "Murder on the Orient Express", widely considered the author's "magnum opus", as the basis for the next game in the "Agatha Christie series". AWE Productions had little