P-value that had only 6 cups been presented (3 of each), a perfect classification would have only yielded a "p"-value of formula_38 which would not have met this level of significance. Fisher also underlined the interpretation of "p," as the long-run proportion of values at least as extreme as the data, assuming the null hypothesis is true. In later editions, Fisher explicitly contrasted the use of the "p"-value for statistical inference in science with the Neyman–Pearson method, which he terms "Acceptance Procedures". Fisher emphasizes that while fixed levels such as 5%, 2%, and 1% are convenient, the exact "p"-value can be
Maven (Scrabble) four-ply simulation then they are not worth doing." As the board value can be evaluated with very high accuracy in Scrabble, unlike games such as Go, deeper simulations are unlikely to change the initial evaluation.) The "pre-endgame" phase works in almost the same way as the "mid-game" phase, except that it is designed to attempt to yield a good end-game situation. The "endgame" phase takes over as soon as there are no tiles left in the bag. In two-player games, this means that the players can now deduce from the initial letter distribution the exact tiles on each other's racks.