Sea turtle migration Studies of loggerhead and leatherback hatchlings have shown that moonlight reflected from the sea is an important visual cue in guiding movement from the beach to the sea. This navigational mechanism becomes a handicap if nesting sites are affected by artificial lighting since this can mean that hatchlings head towards the artificial lights rather than offshore towards the moonlit sea. Hence, the use of moonlight by turtle hatchings as a navigational cue can be considered an 'evolutionary trap'. Loggerhead and green turtles can detect the orbital movement of waves and use this information to swim perpendicular to the waves crests.
Creature of Havoc to the rules given the story circumstances: damage to the creature (the player) is reduced by 1 STAMINA point due to its tough hide, while rolling a double on the dice when determining the player's attack strength will instantly kill an enemy. The player begins the adventure as the "creature of havoc" of the title, an unidentified, violent beast with no concept of who or where they are. Because the creature cannot make its own decisions, it is governed by instinct, and die rolls are initially used to determine which pages to turn to, rather than the player's own choice.