History of agriculture the New Leicester sheep. Machines were invented to improve the efficiency of various agricultural operation, such as Jethro Tull's seed drill of 1701 that mechanised seeding at the correct depth and spacing and Andrew Meikle's threshing machine of 1784. Ploughs were steadily improved, from Joseph Foljambe's Rotherham iron plough in 1730 to James Small's improved "Scots Plough" metal in 1763. In 1789 Ransomes, Sims & Jefferies was producing 86 plough models for different soils. Powered farm machinery began with Richard Trevithick's stationary steam engine, used to drive a threshing machine, in 1812. Mechanisation spread to other farm uses through the
Anno 1701 the demagogue (who can rally workers to walk away from their jobs). Players are now subject to Mother Nature's wrath. Hurricanes, earthquakes, and volcanic eruptions all have the power to destroy settlements. Diseases are also rampant in the 1701 AD world, specifically the plague, which can wipe out hundreds, or even thousands, of people. The plague of rats can ruin tons of goods as well. "Anno 1701" was the most expensive German game ever made at the time of its release, with a budget of €10 million. "Anno 1701" received "generally favorable reviews" according to the aggregate review site Metacritic.