Alexander the Great carried Alexander as far as India. When the animal died (because of old age, according to Plutarch, at age thirty), Alexander named a city after him, Bucephala. When Alexander was 13, Philip began to search for a tutor, and considered such academics as Isocrates and Speusippus, the latter offering to resign from his stewardship of the Academy to take up the post. In the end, Philip chose Aristotle and provided the Temple of the Nymphs at Mieza as a classroom. In return for teaching Alexander, Philip agreed to rebuild Aristotle's hometown of Stageira, which Philip had razed, and to repopulate
The Great Battles of Alexander ruin the overall product. The title received a "Game of the Month" award from Jerry Pournelle of "Byte". After the release of "Alexander" in June 1997, Erudite and Interactive Magic created two sequel products: "The Great Battles of Hannibal" (1997) and "The Great Battles of Caesar" (1998). These three games formed the "Great Battles" series, and were released together in the "Great Battles: Collector's Edition" compilation in late 1998. Their game engine was later reused in Erudite's "". "The Great Battles of Alexander" is a computer wargame, which recreates the historical military exploits of Alexander the Great via turn-based gameplay.