IL-2 Sturmovik: Battle of Stalingrad IL-2 Sturmovik: Battle of Stalingrad IL-2 Sturmovik: Battle of Stalingrad is a World War II combat flight simulator released in 2013. A combined effort of 1C Company, the publisher of "", and 777 Studios, developers of "Rise of Flight", it inherits the name "IL-2 Sturmovik" from the "IL-2 Sturmovik" and is included in the franchise series (2001-2011) although it runs a development of the "" game engine, known as Digital Nature and originally created in 2009. The game is a combat flight simulation set during the Battle of Stalingrad (1942-1943), specifically the time period between Operation Uranus and the surrender
Battle of Stalingrad attempt. He acknowledged the heavy moral sacrifice that giving up Stalingrad would mean, but this would be made easier to bear by conserving the combat power of the Sixth Army and regaining the initiative. He ignored the limited mobility of the army and the difficulties of disengaging the Soviets. Hitler reiterated that the Sixth Army would stay at Stalingrad and that the air bridge would supply it until the encirclement was broken by a new German offensive. Supplying the 270,000 men trapped in the "cauldron" required 700 tons of supplies a day. That would mean 350 Ju 52 flights a