IL-2 Sturmovik: Battle of Stalingrad IL-2 Sturmovik: Battle of Stalingrad IL-2 Sturmovik: Battle of Stalingrad is a World War II combat flight simulator released in 2013. A combined effort of 1C Company, the publisher of "", and 777 Studios, developers of "Rise of Flight", it inherits the name "IL-2 Sturmovik" from the "IL-2 Sturmovik" and is included in the franchise series (2001-2011) although it runs a development of the "" game engine, known as Digital Nature and originally created in 2009. The game is a combat flight simulation set during the Battle of Stalingrad (1942-1943), specifically the time period between Operation Uranus and the surrender
Battle of Stalingrad ever set foot in the city itself, and were a turning point in the war. Beginning in late August, continuing in September and into October, the Soviets committed between two and four armies in hastily coordinated and poorly controlled attacks against the Germans' northern flank. The actions resulted in more than 200,000 Soviet Army casualties but did slow the German assault. On 23 August the 6th Army reached the outskirts of Stalingrad in pursuit of the 62nd and 64th Armies, which had fallen back into the city. Kleist later said after the war: The Soviets had enough warning of the