Red Army Faction guerrilla as: The importance of small arms training, sabotage, expropriation, and a substantial safehouse/support base among the urban population was stressed in Marighella's guide. This publication was an antecedent to Meinhof's 'The Urban Guerrilla Concept' and has subsequently influenced many guerrilla and insurgent groups around the globe. Although some of the Red Army Faction's supporters and operatives could be described as having an anarchist or libertarian communist slant, the group's leading members professed a largely Marxist-Leninist ideology. That said, they shied away from overt collaboration with communist states, arguing along the lines of the Chinese side in the Sino-Soviet split
Red Faction (video game) the movie was not used as the main inspiration; any connection is purely coincidental. "Red Faction" entered a pre-production phase in 1998. The original intention was for every part of the game to be destructible but this was reduced in scope due to technical challenges and the requirement to guide the player through a linear game. It was created by a small team on a relatively limited budget, and released in 2001. The PlayStation 2 and PC versions of "Red Faction" received "generally favorable reviews", while the N-Gage version received "mixed" reviews, according to the review aggregation website Metacritic. In