The customer is always right claims the customer makes to be proper, and if we always settle them at face value, we shall be subjected to inevitable losses." The work concluded "If the customer is made perfectly to understand what it means for him to be right, what right on his part is, then he can be depended on to be right if he is honest, and if he is dishonest, a little effort should result in catching him at it." An article a year later by the same author addressed the "caveat emptor" aspect while raising many of the same points as the earlier
Latin American communities and video games Latin American communities and video games A video game is a type of game which is played on a TV, computer, or mobile phone. Video games are involving Latin American communities more and more. This page talks about populations of Latin America and Latino gamers: What games they like to play? Do they play on their computers and or cell phones? And what video games affect Latin American populations. Moreover, what about gender and age affects gamers? And what are the differences to white gamers? What does this mean to show the different culture of Latino Americans? Video games draw