Qin (board game) Qin (board game) Qin is a 2012 board game by Reiner Knizia. It is themed after the Qin dynasty in ancient China. "Qin" is a game for two to four players. Players represent competing kingdoms, intent on conquering territory in China. The game is played on a rectangular grid. Each player receives a number of pagodas, which come in four different colours: black, white, green and purple. Each player is assigned one colour. On his/her turn, each player places a tile consisting of two squares on the board. Squares come in three different colours: red, yellow and blue. The colours
Qin (board game) player joins two counties of the same colour, they merge into a larger county, with the player having the absolute majority of squares in the county claiming it as his/her own. The opponents' pagodas are removed. A player can also conquer another player's village by surrounding it with counties with more pagodas than its previous owner. The first player to place his/her last pagoda on the board wins. Qin (board game) Qin is a 2012 board game by Reiner Knizia. It is themed after the Qin dynasty in ancient China. "Qin" is a game for two to four players. Players