Qin (board game) Qin (board game) Qin is a 2012 board game by Reiner Knizia. It is themed after the Qin dynasty in ancient China. "Qin" is a game for two to four players. Players represent competing kingdoms, intent on conquering territory in China. The game is played on a rectangular grid. Each player receives a number of pagodas, which come in four different colours: black, white, green and purple. Each player is assigned one colour. On his/her turn, each player places a tile consisting of two squares on the board. Squares come in three different colours: red, yellow and blue. The colours
Risk (1996 video game) on the computer." He praised its Classic "Risk" mode, and hailed Ultimate "Risk" as "a superb enhancement to a classic game." Reviewing the game for "PC Zone", Chris Anderson wrote, "Hasbro have taken a classic board-game, put it on pc, and brought lots of new features to it, and I for one enjoyed it. It's addictive, highly replayable, and it looks quite smart too. If it had real-time combat we would have been talking a 90+ score". "PC Gamer UK"s Mark Donald criticized "Risk"s artificial intelligence for failing to recreate the experience of board game play, but called it "a