Inland taipan may include headache, nausea, vomiting, abdominal pain, diarrhoea, dizziness, collapse or convulsions leading to major organ effects: neurotoxicity, coagulopathy, rhabdomyolysis or renal failure/damage and finally death. Inland taipan snake venom contains potent presynaptic neurotoxins (toxins in venom that cause paralysis or muscle weakness). Also present are postsynaptic neurotoxins, which are less potent but more rapid acting than the presynaptic neurotoxins. Presynaptic neurotoxins disrupt neurotransmitter release from the axon terminal. This takes days to resolve and does not respond to antivenom. Postsynaptic neurotoxins competitively block acetylcholine receptors but the effect can be reversed by antivenom. Neurotoxic envenoming causes a progressive descending
Taipan! player succeeds in sinking all hostile ships, they earn some booty (cash). J. Mishcon reviewed "Taipan" in "The Space Gamer" No. 32. Mishcon commented that "This game is so much fun that I must recommend it [...] It will be a constant delight for older children." Taipan! Taipan! is a 1982 turn-based strategy computer game written for the TRS-80 and ported to the Apple II. It was created by Art Canfil and the company Mega Micro Computers, and published by Avalanche Productions. The game "Taipan!" was inspired by the novel "Tai-Pan" by James Clavell. The player is in the role