Normal (geometry) Normal (geometry) In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in two dimensions, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point. In three dimensions, a surface normal, or simply normal, to a surface at a point "P" is a vector that is perpendicular to the tangent plane to that surface at "P". The word "normal" is also used as an adjective: a line normal to a plane, the normal component
Line (geometry) the notion of the "straight curve" as it is visualised in Euclidean geometry. In elliptic geometry we see a typical example of this. In the spherical representation of elliptic geometry, lines are represented by great circles of a sphere with diametrically opposite points identified. In a different model of elliptic geometry, lines are represented by Euclidean planes passing through the origin. Even though these representations are visually distinct, they satisfy all the properties (such as, two points determining a unique line) that make them suitable representations for lines in this geometry. Given a line and any point "A" on it,