Qin (board game) Qin (board game) Qin is a 2012 board game by Reiner Knizia. It is themed after the Qin dynasty in ancient China. "Qin" is a game for two to four players. Players represent competing kingdoms, intent on conquering territory in China. The game is played on a rectangular grid. Each player receives a number of pagodas, which come in four different colours: black, white, green and purple. Each player is assigned one colour. On his/her turn, each player places a tile consisting of two squares on the board. Squares come in three different colours: red, yellow and blue. The colours
Dark Souls – The Board Game contributed to them acquiring the "Dark Souls" license from Bandai Namco. The designers at Steamforged began rebuilding Hart's prototype as "Dark Souls" product. The biggest design challenge that Steamforged faced was trying to incorporate the high level of difficulty that the "Dark Souls" series is known for while maintaining an enjoyable board game experience. The design team was given full access to resources of the series so that they could replicate the tone and aesthetics. Initially, they found it difficult to decide what content should be included in their board game adaptation; they wanted to bring iconic bosses and enemies