Normal (geometry) Normal (geometry) In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in two dimensions, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point. In three dimensions, a surface normal, or simply normal, to a surface at a point "P" is a vector that is perpendicular to the tangent plane to that surface at "P". The word "normal" is also used as an adjective: a line normal to a plane, the normal component
Area of a circle to eight sides and so on. For a polygon with 2"n" sides, the parallelogram will have a base of length "ns", and a height "h". As the number of sides increases, the length of the parallelogram base approaches half the circle circumference, and its height approaches the circle radius. In the limit, the parallelogram becomes a rectangle with width "r" and height "r". There are various equivalent definitions of the constant π. The conventional definition in pre-calculus geometry is the ratio of the circumference of a circle to its diameter: However, because the circumference of a circle is not a