Velocity the angular speed formula_27 and the magnitude of the displacement. such that Angular momentum in scalar form is the mass times the distance to the origin times the transverse velocity, or equivalently, the mass times the distance squared times the angular speed. The sign convention for angular momentum is the same as that for angular velocity. where The expression formula_33 is known as moment of inertia. If forces are in the radial direction only with an inverse square dependence, as in the case of a gravitational orbit, angular momentum is constant, and transverse speed is inversely proportional to the distance,
Velocity-addition formula for the perpendicular and parallel components can be cast in vector form as follows, a trick which also works for Lorentz transformations of other 3d physical quantities originally in set up standard configuration. Introduce the velocity vector in the unprimed frame and in the primed frame, and split them into components parallel ( ∥ ) and perpendicular (⊥) to the relative velocity vector (see hide box below) thus then with the usual Cartesian unit basis vectors , set the velocity in the unprimed frame to be which gives, using the results for the standard configuration, where · is the dot