Coastal taipan detected, the snake "freezes" before hurling itself forward and issuing several quick bites. The prey is released and allowed to stagger away. This strategy minimizes the snake’s chance of being harmed in retaliation, particularly by rats, which can inflict lethal damage with their long incisors and claws. It is not a confrontational snake and will seek to escape any threat. When cornered, though, it can become very aggressive and may strike repeatedly. The coastal taipan feeds solely on warm-blooded animals such as mammals and birds, and its diet consists entirely of rats, mice, bandicoots, and various species of birds. "Oxyuranus
Taipan! player succeeds in sinking all hostile ships, they earn some booty (cash). J. Mishcon reviewed "Taipan" in "The Space Gamer" No. 32. Mishcon commented that "This game is so much fun that I must recommend it [...] It will be a constant delight for older children." Taipan! Taipan! is a 1982 turn-based strategy computer game written for the TRS-80 and ported to the Apple II. It was created by Art Canfil and the company Mega Micro Computers, and published by Avalanche Productions. The game "Taipan!" was inspired by the novel "Tai-Pan" by James Clavell. The player is in the role