Inland taipan their environment by changing the colour of the skin during seasonal changes. They tend to become lighter during summer and darker during the winter. This seasonal colour change serves the purpose of thermoregulation, allowing the snake to absorb more light in the colder months. In the wild, the inland taipan consumes only mammals, mostly rodents, such as the long-haired rat ("Rattus villosissimus"), the plains rat ("Pseudomys australis"), the introduced house mouse ("Mus musculus") and other dasyurids. Unlike other venomous snakes that strike with a single, accurate bite then retreat while waiting for the prey to die, the fierce snake subdues
Taipan! Taipan! Taipan! is a 1982 turn-based strategy computer game written for the TRS-80 and ported to the Apple II. It was created by Art Canfil and the company Mega Micro Computers, and published by Avalanche Productions. The game "Taipan!" was inspired by the novel "Tai-Pan" by James Clavell. The player is in the role of a trader in the Far East. The goal of the game is for the player to accumulate wealth through trade and possibly also through booty won in battles against pirates. As soon as the player's net worth reaches one million (in the game's undefined currency),