Qin (board game) Qin (board game) Qin is a 2012 board game by Reiner Knizia. It is themed after the Qin dynasty in ancient China. "Qin" is a game for two to four players. Players represent competing kingdoms, intent on conquering territory in China. The game is played on a rectangular grid. Each player receives a number of pagodas, which come in four different colours: black, white, green and purple. Each player is assigned one colour. On his/her turn, each player places a tile consisting of two squares on the board. Squares come in three different colours: red, yellow and blue. The colours
Risk (game) Drug War. An example of a board game inspired by "Risk" is the Argentine "TEG". In addition to "Risk" clones, third-party products have been created which slightly modify traditional gameplay. Among the most popular third-party editions are virtual dice-rolling simulators. These can act as virtual replacements to traditional dice or be used to automatically simulate the results of large battles between territories—significantly speeding up gameplay during battles between territories with many units. Several video game versions of "Risk" have been released as "Risk", starting with the Commodore 64 edition in 1988 and the Macintosh edition in 1989. Various other editions