Proper velocity addition formula: where formula_3 is the beta factor given by formula_4. or in terms of logarithms: Proper velocity is useful for comparing the speed of objects with momentum per unit rest mass ("w") greater than lightspeed "c". The coordinate speed of such objects is generally near lightspeed, whereas proper velocity tells us how rapidly they are covering ground on "traveling-object clocks". This is important for example if, like some cosmic ray particles, the traveling objects have a finite lifetime. Proper velocity also clues us in to the object's momentum, which has no upper bound. For example, a 45 GeV electron
Angular velocity particle moves around the origin in a circle; but when there is no cross-radial component, it moves in a straight line from the origin. Since radial motion leaves the angle unchanged, only the cross-radial component of linear velocity contributes to angular velocity. The angular velocity "ω" is the rate of change of angle with respect to time, which can be computed from the cross-radial velocity as: Here the cross-radial speed formula_13 is the signed magnitude of formula_11, positive for counter-clockwise motion, negative for clockwise. Taking polar coordinates for the linear velocity v gives magnitude "v" (linear speed) and angle "θ"