Inland taipan will readily tackle large venomous snakes for prey. Many reptile keepers consider it a placid snake to work with. Inland taipans are rarely encountered in the wild by the average person because of their remoteness and brief above-ground appearance during the day. So long as a person is not creating much vibration and noise the inland taipan may not feel alarmed or bothered by a human presence. However, caution should be exercised and a safe distance maintained as it can inflict a potentially fatal bite. The inland taipan will defend itself and strike if provoked, mishandled, or prevented from escaping.
Taipan! Taipan! Taipan! is a 1982 turn-based strategy computer game written for the TRS-80 and ported to the Apple II. It was created by Art Canfil and the company Mega Micro Computers, and published by Avalanche Productions. The game "Taipan!" was inspired by the novel "Tai-Pan" by James Clavell. The player is in the role of a trader in the Far East. The goal of the game is for the player to accumulate wealth through trade and possibly also through booty won in battles against pirates. As soon as the player's net worth reaches one million (in the game's undefined currency),