Proper velocity addition formula: where formula_3 is the beta factor given by formula_4. or in terms of logarithms: Proper velocity is useful for comparing the speed of objects with momentum per unit rest mass ("w") greater than lightspeed "c". The coordinate speed of such objects is generally near lightspeed, whereas proper velocity tells us how rapidly they are covering ground on "traveling-object clocks". This is important for example if, like some cosmic ray particles, the traveling objects have a finite lifetime. Proper velocity also clues us in to the object's momentum, which has no upper bound. For example, a 45 GeV electron
Zero-velocity surface Zero-velocity surface The zero-velocity surface is a concept that relates to the N-body problem of gravity. It represents a surface a body of given energy cannot cross, since it would have zero velocity on the surface. It was first introduced by George William Hill. The zero-velocity surface is particularly significant when working with weak gravitational interactions among orbiting bodies. In the circular restricted three-body problem two heavy masses orbit each other at constant radial distance and angular velocity, and a particle of negligible mass is affected by their gravity. By shifting to a rotating coordinate system where the masses are