Proper velocity addition formula: where formula_3 is the beta factor given by formula_4. or in terms of logarithms: Proper velocity is useful for comparing the speed of objects with momentum per unit rest mass ("w") greater than lightspeed "c". The coordinate speed of such objects is generally near lightspeed, whereas proper velocity tells us how rapidly they are covering ground on "traveling-object clocks". This is important for example if, like some cosmic ray particles, the traveling objects have a finite lifetime. Proper velocity also clues us in to the object's momentum, which has no upper bound. For example, a 45 GeV electron
Escape velocity specify a direction: no matter what the direction of travel is, the object can escape the gravitational field (provided its path does not intersect the planet). The simplest way of deriving the formula for escape velocity is to use conservation of energy. For the sake of simplicity, unless stated otherwise, we assume that an object is attempting to escape from a uniform spherical planet by moving away from it and that the only significant force acting on the moving object is the planet's gravity. In its initial state, "i", imagine that a spaceship of mass "m" is at a distance