Normal (geometry) Normal (geometry) In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in two dimensions, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point. In three dimensions, a surface normal, or simply normal, to a surface at a point "P" is a vector that is perpendicular to the tangent plane to that surface at "P". The word "normal" is also used as an adjective: a line normal to a plane, the normal component
Line (geometry) a line. It follows that rays exist only for geometries for which this notion exists, typically Euclidean geometry or affine geometry over an ordered field. On the other hand, rays do not exist in projective geometry nor in a geometry over a non-ordered field, like the complex numbers or any finite field. In topology, a ray in a space "X" is a continuous embedding R → "X". It is used to define the important concept of end of the space. A line segment is a part of a line that is bounded by two distinct end points and contains every