Normal (geometry) Normal (geometry) In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in two dimensions, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point. In three dimensions, a surface normal, or simply normal, to a surface at a point "P" is a vector that is perpendicular to the tangent plane to that surface at "P". The word "normal" is also used as an adjective: a line normal to a plane, the normal component
Line (geometry) a geodesic (shortest path between points), while in some projective geometries a line is a 2-dimensional vector space (all linear combinations of two independent vectors). This flexibility also extends beyond mathematics and, for example, permits physicists to think of the path of a light ray as being a line. All definitions are ultimately circular in nature since they depend on concepts which must themselves have definitions, a dependence which cannot be continued indefinitely without returning to the starting point. To avoid this vicious circle certain concepts must be taken as primitive concepts; terms which are given no definition. In geometry,