Working mass Working mass Working mass, also referred to as reaction mass, is a mass against which a system operates in order to produce acceleration. In the case of a rocket, for example, the reaction mass is the fuel shot backwards to provide propulsion. All acceleration requires an exchange of momentum, which can be thought of as the "unit of movement". Momentum is related to mass and velocity, as given by the formula "P = mv," where "P" is the momentum, "m" the mass, and "v" the velocity. The velocity of a body is easily changeable, but in most cases the mass
F-Zero: Maximum Velocity been unlocked by another player. Players can select any course in this game. After race is finished, all of the player's ranking data are mixed and shared ("Mixed ranking" stored in each cart). "F-Zero: Maximum Velocity" is one of the first titles to have been developed by NDcube. Like the original "F-Zero" for SNES, "Maximum Velocity" implements a pseudo-3D visual technique based on the scaling and rotation effects of bitmap graphics. In this game, this technique consists of a double-layer; one of which gives the illusion of depth. "Maximum Velocity" is one of ten Game Boy Advance games released on