Redemptive suffering Redemptive suffering Redemptive suffering is the Christian belief that human suffering, when accepted and offered up in union with the Passion of Jesus, can remit the just punishment for one's sins or for the sins of another, or for the other physical or spiritual needs of oneself or another. Like an indulgence, redemptive suffering does not gain the individual "forgiveness" for their sin; forgiveness results from God’s grace, freely given through Christ, which cannot be earned. After one's sins are forgiven, the individual's suffering can reduce the "penalty" due for sin. Christians believe that God loves mankind so much that
Death and What Comes Next L-Space Web. Death and What Comes Next "Death and What Comes Next" is a "Discworld" short story by Terry Pratchett. It tells the story of a discussion between Death and a philosopher, in which the philosopher attempts to use the many-worlds interpretation of quantum mechanics to argue death is not a certainty. The story was originally written in 2002 for the now-defunct online puzzle game "TimeHunt" and the text contains a hidden word puzzle, also devised by Pratchett, which provided a codeword for the game. Like "Theatre of Cruelty", another of his short stories, Pratchett allowed it to be put