Inland taipan 1967 a tour guide was bitten in far southwest Queensland, and barely survived. What was thought to be at the time a western brown snake ("Pseudonaja nuchalis") was, after its rediscovery in 1972, identified as an inland taipan. In September 1972, after receiving an unclassified snake head sample from a grazier from one of the Channel Country stations west of Windorah of the far southwest Queensland, herpetologists Jeanette Covacevich (then working for the Queensland Museum) and Charles Tanner travelled to the site and found 13 living specimens, and rediscovered the lost snake "Parademansia microlepidotus". In 1976 Jeanette Covacevich and John
Taipan! Taipan! Taipan! is a 1982 turn-based strategy computer game written for the TRS-80 and ported to the Apple II. It was created by Art Canfil and the company Mega Micro Computers, and published by Avalanche Productions. The game "Taipan!" was inspired by the novel "Tai-Pan" by James Clavell. The player is in the role of a trader in the Far East. The goal of the game is for the player to accumulate wealth through trade and possibly also through booty won in battles against pirates. As soon as the player's net worth reaches one million (in the game's undefined currency),