Proper velocity addition formula: where formula_3 is the beta factor given by formula_4. or in terms of logarithms: Proper velocity is useful for comparing the speed of objects with momentum per unit rest mass ("w") greater than lightspeed "c". The coordinate speed of such objects is generally near lightspeed, whereas proper velocity tells us how rapidly they are covering ground on "traveling-object clocks". This is important for example if, like some cosmic ray particles, the traveling objects have a finite lifetime. Proper velocity also clues us in to the object's momentum, which has no upper bound. For example, a 45 GeV electron
Escape velocity alternative expression for the escape velocity formula_6 particularly useful at the surface on the body is: where "r" is the distance between the center of the body and the point at which escape velocity is being calculated and "g" is the gravitational acceleration at that distance (i.e., the surface gravity). For a body with a spherically-symmetric distribution of mass, the escape velocity formula_6 from the surface is proportional to the radius assuming constant density, and proportional to the square root of the average density ρ. where formula_14 The escape velocity "relative to the surface" of a rotating body depends on