Normal (geometry) Normal (geometry) In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in two dimensions, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point. In three dimensions, a surface normal, or simply normal, to a surface at a point "P" is a vector that is perpendicular to the tangent plane to that surface at "P". The word "normal" is also used as an adjective: a line normal to a plane, the normal component
Ordered geometry parallelism): The parallelism of a ray and a line is preserved by adding or subtracting a segment from the beginning of a ray. The symmetry of parallelism cannot be proven in ordered geometry. Therefore, the "ordered" concept of parallelism does not form an equivalence relation on lines. Ordered geometry Ordered geometry is a form of geometry featuring the concept of intermediacy (or "betweenness") but, like projective geometry, omitting the basic notion of measurement. Ordered geometry is a fundamental geometry forming a common framework for affine, Euclidean, absolute, and hyperbolic geometry (but not for projective geometry). Moritz Pasch first defined a