Qin (board game) Qin (board game) Qin is a 2012 board game by Reiner Knizia. It is themed after the Qin dynasty in ancient China. "Qin" is a game for two to four players. Players represent competing kingdoms, intent on conquering territory in China. The game is played on a rectangular grid. Each player receives a number of pagodas, which come in four different colours: black, white, green and purple. Each player is assigned one colour. On his/her turn, each player places a tile consisting of two squares on the board. Squares come in three different colours: red, yellow and blue. The colours
Warcraft: The Board Game uses a standard setup, scenario-based gameplay is also possible, and sample scenarios and parts required for them are provided with the game. The game board is a modular board, allowing players to freely design the shape and size of the game board. Depicted on each piece is a collection of hexes. Some hexes contain gold mines, some lumber, some mountains, and some are strategic locations that are worth victory points. Finally, each map contains a hex containing a player's town hall. At the town hall hex, each player begins with a small supply of workers, military units, and some gold