Blood on Ice fight their battle in the shadows beyond his world. To this end he will be granted a number of mighty artifacts and abilities, and be trained for a hundred days and nights by the old man. The first of these artifacts is a mighty sword (probably Tyrfing), forged in the dawn of the world, and the second given in a song is a mighty, eight-legged stallion ridden by 'his father's God' (Sleipnir, Odin's steed). He will also be guided by two ravens (Huginn and Muninn), and is granted a number of supernatural powers: first, the woodwoman, a witch, takes his
Legged robot tripod. Four-legged robots also benefit from a lower center of gravity than two-legged systems. Four legged robots include: Six-legged robots, or "hexapods", are motivated by a desire for even greater stability than bipedal or quadrupedal robots. Their final designs often mimic the mechanics of insects, and their gaits may be categorized similarly. These include: Six-legged robots include: Eight-legged legged robots are inspired by spiders and other arachnids, as well as some underwater walkers. They offer by far the greatest stability, which enabled some early successes with legged robots. Eight-legged robots include: Some robots use a combination of legs and wheels.