Blood on Ice fight their battle in the shadows beyond his world. To this end he will be granted a number of mighty artifacts and abilities, and be trained for a hundred days and nights by the old man. The first of these artifacts is a mighty sword (probably Tyrfing), forged in the dawn of the world, and the second given in a song is a mighty, eight-legged stallion ridden by 'his father's God' (Sleipnir, Odin's steed). He will also be guided by two ravens (Huginn and Muninn), and is granted a number of supernatural powers: first, the woodwoman, a witch, takes his
Hel (being) chapter 49, High describes the events surrounding the death of the god Baldr. The goddess Frigg asks who among the Æsir will earn "all her love and favour" by riding to Hel, the location, to try to find Baldr, and offer Hel herself a ransom. The god Hermóðr volunteers and sets off upon the eight-legged horse Sleipnir to Hel. Hermóðr arrives in Hel's hall, finds his brother Baldr there, and stays the night. The next morning, Hermóðr begs Hel to allow Baldr to ride home with him, and tells her about the great weeping the Æsir have done upon Baldr's