Mass driver constrained by a limited amount of onboard spacecraft power. Thrust and momentum from exhaust, per unit mass expelled, scales up linearly with its velocity (momentum = mv), yet kinetic energy and energy input requirements scale up faster with velocity squared (kinetic energy = mv). Too low exhaust velocity would excessively increase propellant mass needed under the rocket equation, with too high a fraction of energy going into accelerating propellant not used yet. Higher exhaust velocity has both benefit and tradeoff, increasing propellant usage efficiency (more momentum per unit mass of propellant expelled) but decreasing thrust and the current rate of
Velocity-addition formula for the perpendicular and parallel components can be cast in vector form as follows, a trick which also works for Lorentz transformations of other 3d physical quantities originally in set up standard configuration. Introduce the velocity vector in the unprimed frame and in the primed frame, and split them into components parallel ( ∥ ) and perpendicular (⊥) to the relative velocity vector (see hide box below) thus then with the usual Cartesian unit basis vectors , set the velocity in the unprimed frame to be which gives, using the results for the standard configuration, where · is the dot