Added mass fluid quasi-momentum. Unsteady forces due to a change of the relative velocity of a body submerged in a fluid can be divided into two parts: the virtual mass effect and the Basset force. The origin of the force is that the fluid will gain kinetic energy at the expense of the work done by an accelerating submerged body. It can be shown that the virtual mass force, for a spherical particle submerged in an inviscid, incompressible fluid is where bold symbols denote vectors, formula_2 is the fluid flow velocity, formula_3 is the spherical particle velocity, formula_4 is the mass density
F-Zero: Maximum Velocity been unlocked by another player. Players can select any course in this game. After race is finished, all of the player's ranking data are mixed and shared ("Mixed ranking" stored in each cart). "F-Zero: Maximum Velocity" is one of the first titles to have been developed by NDcube. Like the original "F-Zero" for SNES, "Maximum Velocity" implements a pseudo-3D visual technique based on the scaling and rotation effects of bitmap graphics. In this game, this technique consists of a double-layer; one of which gives the illusion of depth. "Maximum Velocity" is one of ten Game Boy Advance games released on