Mass in special relativity detail by Oliver Heaviside (1889) and George Frederick Charles Searle (1897). So the electrostatic energy behaves as having some sort of electromagnetic mass formula_25, which can increase the normal mechanical mass of the bodies. Then, it was pointed out by Thomson and Searle that this electromagnetic mass also increases with velocity. This was further elaborated by Hendrik Lorentz (1899, 1904) in the framework of Lorentz ether theory. He defined mass as the ratio of force to acceleration, not as the ratio of momentum to velocity, so he needed to distinguish between the mass formula_26 parallel to the direction of motion
F-Zero: Maximum Velocity been unlocked by another player. Players can select any course in this game. After race is finished, all of the player's ranking data are mixed and shared ("Mixed ranking" stored in each cart). "F-Zero: Maximum Velocity" is one of the first titles to have been developed by NDcube. Like the original "F-Zero" for SNES, "Maximum Velocity" implements a pseudo-3D visual technique based on the scaling and rotation effects of bitmap graphics. In this game, this technique consists of a double-layer; one of which gives the illusion of depth. "Maximum Velocity" is one of ten Game Boy Advance games released on