Jeff Wayne's The War of the Worlds (1998 video game) featuring the scenes on Mars were later recreated for the "War of the Worlds" live show. Jeff Wayne's The War of the Worlds (1998 video game) Jeff Wayne's The War of the Worlds is a real-time strategy video game developed by Rage Software Limited and released for Windows-based PCs in 1998. It is based on "Jeff Wayne's Musical Version of The War of the Worlds" — which is itself based on H. G. Wells' novel "The War of the Worlds". In 1999, another game of the same name was released for the Sony PlayStation. The 1999 game reuses the 1998
The War of the Worlds (1953 film) for Pal productions: "Destination Moon" and "When Worlds Collide". "The War of the Worlds" won an Academy Award for Best Visual Effects and was later selected for inclusion in the National Film Registry of the Library of Congress. An effort was made to avoid the stereotypical flying saucer look of UFOs: The Martian war machines (designed by Al Nozaki) were instead made to be sinister-looking machines shaped like manta rays floating above the ground. Three Martian war machine props were made out of copper for the film. The same blueprints were used a decade later to construct the alien spacecraft