Claris CAD 1k of disk space is required. This is due to a limitation of saving to large size, HFS+ formatted disks. One can save to a floppy disk or small RAM disk as a workaround, or use the "Save As..." command, renaming the file in the process. Claris CAD Claris CAD was a two-dimensional computer-aided design program for Apple Inc. Macintosh. Claris CAD was developed in 1988 by Claris Corporation in a joint effort with Craig S. Young of Computer Aided Systems for Engineering (CASE). It was based on MacDraw II and Young's earlier CAD application, "EZ-Draft". Version 1 was released
Computer-assisted gaming among role-playing game players is the use of a digital projector or flat screen monitors to present maps or other visual elements during game play. These elements may be used on their own, or in concert with miniatures to map out combats, and exploration or to introduce other visual media into the game without resorting to printing or drawing these items.; Webcam enabled computer-assisted wargames use computer vision to process firing with images of the camera. In the case of an external USB camera, it is placed behind the firing unit selected (third person shooter) in the direction of the