Cuban Missile Crisis established a naval blockade on October 22 to prevent further missiles from reaching Cuba; Oval Office tapes during the crisis revealed that Kennedy had also put the blockade in place as an attempt to provoke Soviet-backed forces in Berlin as well. The US announced it would not permit offensive weapons to be delivered to Cuba and demanded that the weapons already in Cuba be dismantled and returned to the Soviet Union. After several days of tense negotiations, an agreement was reached between US President John F. Kennedy and Khrushchev. Publicly, the Soviets would dismantle their offensive weapons in Cuba and
Cuban Missile Crisis: The Aftermath Cuban Missile Crisis: The Aftermath Cuban Missile Crisis: The Aftermath, also known as The Day After: Fight for Promised Land and known in Russia as "Caribbean Crisis" (), is a real-time tactics computer game published by 1C Company in Russia, Black Bean in Europe and Strategy First in United States. It was made using Nival Interactive's Enigma engine and is similar to "Blitzkrieg". The game is based on a possible outcome of the Cuban Missile Crisis in 1962 in which a U-2 is shot down, which leads to a nuclear apocalypse and World War III. USSR invades Europe and the