Computer-assisted gaming game as much or as little as desired. Computer-assisted games are mostly not designed toward recreating the battlefield inside computer memory, but employing the computer to play the role of game master by storing game rules and unit (wargames) or role (role playing games) characteristics, tracking unit or character status and positions or distances, animating the game with sounds and voice and resolving combat (shooting and close combat). All distance relationships are tracked on the tabletop. All record-keeping is tracked by the computer. Role-playing games were one of the first types of games for which computer-assisted gaming programs were developed.
European Association for Computer-Assisted Language Learning European Association for Computer-Assisted Language Learning EUROCALL, full name the European Association for Computer Assisted Language Learning, is a not-for-profit educational association devoted to the promotion of the use of information and communications technology in teaching and learning foreign languages: v. Davies G. (2004). EUROCALL was set up by a small group of enthusiasts in 1986, and in 1993 it was launched as an official association with the aid of European Commission funding, with Graham Davies as its Founder President (1993-2000). A EUROCALL conference is held in August/September annually in a European country. Since 2006 the annual EUROCALL conference has