Cuban Missile Crisis the blockade from 6:45 pm EST on November 20, 1962. At the time when the Kennedy administration thought that the Cuban Missile Crisis was resolved, nuclear tactical rockets stayed in Cuba since they were not part of the Kennedy-Khrushchev understandings and the Americans did not know about them. The Soviets changed their minds, fearing possible future Cuban militant steps, and on November 22, 1962, Deputy Premier of the Soviet Union Anastas Mikoyan told Castro that the rockets with the nuclear warheads were being removed as well. In his negotiations with the Soviet Ambassador Anatoly Dobrynin, Robert Kennedy informally proposed that
Cuban Missile Crisis: The Aftermath Cuban Missile Crisis: The Aftermath Cuban Missile Crisis: The Aftermath, also known as The Day After: Fight for Promised Land and known in Russia as "Caribbean Crisis" (), is a real-time tactics computer game published by 1C Company in Russia, Black Bean in Europe and Strategy First in United States. It was made using Nival Interactive's Enigma engine and is similar to "Blitzkrieg". The game is based on a possible outcome of the Cuban Missile Crisis in 1962 in which a U-2 is shot down, which leads to a nuclear apocalypse and World War III. USSR invades Europe and the