Haptic perception Haptic perception Haptic perception ( "palpable", "haptikόs" "suitable for touch") means literally the ability "to grasp something". Perception in this case is achieved through the active exploration of surfaces and objects by a moving subject, as opposed to passive contact by a static subject during "tactile perception". The term "Haptik" was coined by the German Psychologist Max Dessoir in 1892, when suggesting a name for academic research into the sense of touch in the style of that in "acoustics" and "optics". Gibson (1966) defined the haptic system as "[t]he sensibility of the individual to the world adjacent to his body
Haptic suit Developer SDK is currently available for developers to create their own "haptic animations". NullSpace VR ran a successful kickstarter in March 2017. This project went backrupt in September 2018: https://www.kickstarter.com/projects/morgansinko/hardlight-vr-suit-dont-just-play-the-game-feel-it/posts/2292833 AxonVR, now HaptX, is developing a full body haptic feedback suit based on miniature hydraulic actuators bHaptics released three products which are a vest based on 40 haptic points, a haptic mask, and a haptic arm band with 20 haptic points. Woojer is developing a haptic vest with a three-fold patented transducer, the Osci. The technology is scalable, so it can be woven inside a smart fabric as well as