Cuban Missile Crisis forces. Kennedy met with members of EXCOMM and other top advisers throughout October 21, considering two remaining options: an air strike primarily against the Cuban missile bases or a naval blockade of Cuba. A full-scale invasion was not the administration's first option. McNamara supported the naval blockade as a strong but limited military action that left the US in control. The term "blockade" was problematic. According to international law, a blockade is an act of war, but the Kennedy administration did not think that the Soviets would be provoked to attack by a mere blockade. Additionally, legal experts at the
Cuban Missile Crisis: The Aftermath Cuban Missile Crisis: The Aftermath Cuban Missile Crisis: The Aftermath, also known as The Day After: Fight for Promised Land and known in Russia as "Caribbean Crisis" (), is a real-time tactics computer game published by 1C Company in Russia, Black Bean in Europe and Strategy First in United States. It was made using Nival Interactive's Enigma engine and is similar to "Blitzkrieg". The game is based on a possible outcome of the Cuban Missile Crisis in 1962 in which a U-2 is shot down, which leads to a nuclear apocalypse and World War III. USSR invades Europe and the