Haptic memory found that haptic memory performance was significantly improved with the use of partial report procedures. This particular finding is consistent with more recent research by Gallace in 2008. Bliss et al. interpreted this difference in partial report versus whole report as a sensory form of memory for passively presented tactile stimuli with a high capacity and short duration. Additional support for the short duration of haptic memory comes from studies by Gilson and Baddeley in 1969. According to these studies, memory for stimuli applied to the skin is resilient for approximately ten seconds after removal of the stimulus, even when
Haptic technology haptic vests or haptic suits for use in immersive virtual reality so that explosions and bullet impacts can be felt. Research has been done to simulate different kinds of taction by means of high-speed vibrations or other stimuli. One device of this type uses a pad array of pins, where the pins vibrate to simulate a surface being touched. While this does not have a realistic feel, it does provide useful feedback, allowing discrimination between various shapes, textures, and resiliencies. Several haptics APIs have been developed for research applications, such as Chai3D, OpenHaptics, and the Open Source H3DAPI. Haptic interfaces