The Lord of the Rings: War in the North that co-operation amongst traditionally antagonistic races is such a major theme in the novels, they wanted to replicate it in the game. Having experimented with two, three and four-player co-op, they ultimately decided to go with three-player, thus mirroring the classic triptych in the novels; Man (Aragorn), Elf (Legolas) and Dwarf (Gimli). Lead designer Andre Maguire explained that "how" players experienced co-op mode was equally as important as them simply playing it; However, according to Tomandl, the focus on co-op gameplay did not mean single-player mode was neglected; "War in the North" is the first "Lord of the Rings" game
Themes of The Lord of the Rings into Ringwraiths, undying but not truly living either. "The Lord of the Rings" centres around the corrupting influence of the One Ring. This theme is discussed at length by Tom Shippey in chapter III of "". In this chapter, titled, "The Lord of the Rings (2): Concepts of Evil" (pp 112–160), Shippey notes that what lies at the heart of the story is the assertions made by Gandalf about the power and influence of the One Ring, and the corrupting influence it has on its bearers. Gandalf rejects the Ring after Frodo offers it to him, and this view of