Haptic technology with a traditional writing/drawing tool (marker pen, ballpoint pen, etc.). The first method to realise this was proposed in RealPen Project. Future applications of haptic technology cover a wide spectrum of human interaction with technology. Current (from 2013) research focuses on the mastery of tactile interaction with holograms and distant objects, which if successful may result in applications and advancements in gaming, movies, manufacturing, medical, and other industries. The medical industry stands to gain from virtual and telepresence surgeries, which provide new options for medical care. The clothing retail industry could gain from haptic technology by allowing users to "feel"
Haptic memory a five-minute delay. Studies by Millar on congenitally blind and blindfolded children have revealed the importance of movement and body-centered cues in haptic memory. While these cues are important in all individuals, blind children tend to rely on them heavily. Furthermore, it is proven that our haptic cues and memory affects our visual experience and the two experiences are linked for us to comprehend our surroundings. Implicit memory can be referred to as the unconscious recollection of previously presented information. This type of memory influences one's actions and behaviors without the individual having any awareness of its availability for explicit