Haptic technology generate haptic effects on a haptic cushion in interacting with multimedia contents at ACTUATOR 2014 in Bremen, Germany. In 2015, Valve released the Steam Controller with HD Haptics, with haptic force actuators on both sides of the controller deliver precise, high fidelity vibrations measured in microseconds, can emulate the spin of a virtual trackball, the click of a scroll wheel, or the shot of a rifle. Every input, from the triggers to the trackpads, can offer haptic feedback to fingertips, delivering vital, high-bandwidth, tactile feedback about speed, boundaries, thresholds, textures, or actions. In 2017, the Nintendo Switch's Joy-Con introduced the
Haptic technology world via a tool or stylus, giving a form of interaction that is computationally realistic on today's hardware. Systems are being developed to use haptic interfaces for 3D modeling and design that are intended to give artists a virtual experience of real interactive modeling. Researchers from the University of Tokyo have developed 3D holograms that can be "touched" through haptic feedback using "acoustic radiation" to create a pressure sensation on a user's hands (see future section). The researchers, led by Hiroyuki Shinoda, had the technology on display at SIGGRAPH 2009 in New Orleans. Several companies are making full-body or torso