Haptic technology manufacturers such Nokia, LG and Motorola have included different types of haptic technologies in their devices; in most cases, this takes the form of vibration response to touch. Alpine Electronics uses a haptic feedback technology named "PulseTouch" on many of their touch-screen car navigation and stereo units. The Nexus One features haptic feedback, according to their specifications. Samsung first launched a phone with haptics in 2007. Surface haptics refers to the production of variable forces on a user's finger as it interacts with a surface, such as a touchscreen. Tanvas uses an electrostatic technology to control the in-plane forces experienced
Haptic technology flight simulators for pilot training. It is very critical to exert proper force magnitude to the user. It requires considering human force sensitivity. Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game "Moto-Cross", also known as "Fonz", was the first game to use haptic feedback which caused the handlebars to vibrate during a collision with another vehicle. Tatsumi's "TX-1" introduced force feedback to car driving games in 1983. The game "Earthshaker!" was the first pinball machine with haptic feedback in 1989. Simple haptic devices are common in the form of game controllers,