Buzzword bingo the word "Bingo" within the context of a comment or question. Other versions of the game require actually yelling "Bingo!" To avoid the reprimands that would likely result from doing so, participants may resort to looking at one another and silently mouthing the word "Bingo" instead. An example of a buzzword bingo card for a business management meeting is shown below. By 1992, college students played a game called "turkey bingo" where they guessed which classmates would dominate conversations in classrooms. This led to a variant popular in business schools called "bullshit bingo" based on overused business lingo. The Buzzword
The Dark Eye (video game) The Dark Eye (video game) The Dark Eye is a 1995 first-person psychological horror adventure game developed by Inscape for Windows and Mac. The game features combined 3D graphics, stop-motion animation and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the uncanny valley, contributes to the game's ambience of unease and anxiety. Also notable was the use of author William S. Burroughs as a voice