Computer-assisted gaming game as much or as little as desired. Computer-assisted games are mostly not designed toward recreating the battlefield inside computer memory, but employing the computer to play the role of game master by storing game rules and unit (wargames) or role (role playing games) characteristics, tracking unit or character status and positions or distances, animating the game with sounds and voice and resolving combat (shooting and close combat). All distance relationships are tracked on the tabletop. All record-keeping is tracked by the computer. Role-playing games were one of the first types of games for which computer-assisted gaming programs were developed.
Computer-assisted interventions text here your text here your text here your text here your text here your text here In order to gain an explicit and formal understanding of surgery, the field of analyses and modelling of surgical procedures has recently emerged. The challenge is to support the surgeon and the surgical procedure through the understanding of Operating Room (OR) activities, with the help of sensor- or human-based systems. Related surgical models can then be introduced into a new generation of Computer-Assisted Interventions systems to improve the management of complex multimodal information, improve surgical workflows, increase surgical efficiency and the quality of