Computer-assisted gaming Computer-aided role-playing game programs are designed to help game masters and players alike. Those programs range from acting as convenient format for a character sheet; or other game materials; all the way up to full automation of the game mechanics of a role-playing game system . This is especially useful for character creation/maintenance and rules resolutions for complex simulationist games. There are multiple poker tools that allow players to do statistical analysis of games. An example is a poker calculator, which determines the player's probability of winning, losing, or tying a hand. Another example of computer-assisted gaming growing in popularity
Computer-assisted proof and performing elementary operations between such intervals of representable numbers. Computer-assisted proofs are the subject of some controversy in the mathematical world, with Thomas Tymoczko first to articulate objections. Those who adhere to Tymoczko's arguments believe that lengthy computer-assisted proofs are not, in some sense, 'real' mathematical proofs because they involve so many logical steps that they are not practically verifiable by human beings, and that mathematicians are effectively being asked to replace logical deduction from assumed axioms with trust in an empirical computational process, which is potentially affected by errors in the computer program, as well as defects in