Haptic technology generate haptic effects on a haptic cushion in interacting with multimedia contents at ACTUATOR 2014 in Bremen, Germany. In 2015, Valve released the Steam Controller with HD Haptics, with haptic force actuators on both sides of the controller deliver precise, high fidelity vibrations measured in microseconds, can emulate the spin of a virtual trackball, the click of a scroll wheel, or the shot of a rifle. Every input, from the triggers to the trackpads, can offer haptic feedback to fingertips, delivering vital, high-bandwidth, tactile feedback about speed, boundaries, thresholds, textures, or actions. In 2017, the Nintendo Switch's Joy-Con introduced the
Haptic technology haptic vests or haptic suits for use in immersive virtual reality so that explosions and bullet impacts can be felt. Research has been done to simulate different kinds of taction by means of high-speed vibrations or other stimuli. One device of this type uses a pad array of pins, where the pins vibrate to simulate a surface being touched. While this does not have a realistic feel, it does provide useful feedback, allowing discrimination between various shapes, textures, and resiliencies. Several haptics APIs have been developed for research applications, such as Chai3D, OpenHaptics, and the Open Source H3DAPI. Haptic interfaces