Captain Marvel Jr. happen to be fishing in the lake near the place Nazi lands and, not knowing who he is, lift the unconscious man into their boat to prevent him from drowning. Nazi immediately comes to, tosses the old man into the lake, and knocks the boy out of the boat with an oar. The old man immediately dies, but Captain Marvel is able to save the unconscious boy, named Freddy Freeman, and bring him to a hospital. Captain Marvel, in his alter ego as young Billy Batson, learns from a nurse that Freddy is not expected to last the night. This
Alter Ego (1986 video game) diagram with nodes, each labeled with an icon. The player chooses an icon representing an "experience" or situation to explore. Each icon bears a symbol showing what kind of experience it represents (for example, a heart denotes an emotional event). After making a choice in each node, the user is moved back to the tree with that node marked as completed. In this manner, the user can progress to the next experience, thus living through his or her alter ego's entire life and examining what impact their decisions had. In the process of playing the game, the player's alter ego