The Lord of the Rings: War in the North that co-operation amongst traditionally antagonistic races is such a major theme in the novels, they wanted to replicate it in the game. Having experimented with two, three and four-player co-op, they ultimately decided to go with three-player, thus mirroring the classic triptych in the novels; Man (Aragorn), Elf (Legolas) and Dwarf (Gimli). Lead designer Andre Maguire explained that "how" players experienced co-op mode was equally as important as them simply playing it; However, according to Tomandl, the focus on co-op gameplay did not mean single-player mode was neglected; "War in the North" is the first "Lord of the Rings" game
The Lord of the Rings: The White Council based on both, like "". Players were to be given the option to choose to play as either a Man, a Dwarf, an Elf or a Hobbit. The ultimate aim of the game was to become a hero allied with the White Council. The game was originally to be released late in 2007 on the PlayStation 3, Xbox 360 and PC. On February 2, 2007, however, it was announced that the game had been delayed indefinitely. This was said to be due to management problems. EA worked with Pandemic Studios to create "" instead. The Lord of the Rings: The