Infantry in the Middle Ages heavy toll on the English invaders of their lands. Adapted by the English, the longbow was nevertheless a difficult weapon to master, requiring long years of use and practice. Even bow construction was extended, sometimes taking as much as four years for seasoned staves to be prepared and shaped for final deployment. A skilled longbowman could shoot 12 arrows a minute, a rate of fire superior to competing weapons like the crossbow or early gunpowder weapons. The nearest competitor to the longbow was the much more expensive crossbow or Arbalest, used often by urban militias and mercenary forces. It required
Weapon of Choice (video game) Weapon of Choice (video game) Weapon of Choice is a side-scrolling third person shooter video game developed by independent studio Mommy's Best Games in November 19, 2008. "Weapon of Choice" was developed by Nathan Fouts, a former Insomniac Games programmer who worked in titles such as "" and "Postal 2". AJ Johnson wrote the dialog and the story, while Hamdija Ajanovic composed the game's soundtrack. the game was developed during the period of one year. In the game, the player can select between seven "operatives", which are the characters controlled throughout the playthrough. The skills varies depending on the character