Computer-assisted gaming Computer-aided role-playing game programs are designed to help game masters and players alike. Those programs range from acting as convenient format for a character sheet; or other game materials; all the way up to full automation of the game mechanics of a role-playing game system . This is especially useful for character creation/maintenance and rules resolutions for complex simulationist games. There are multiple poker tools that allow players to do statistical analysis of games. An example is a poker calculator, which determines the player's probability of winning, losing, or tying a hand. Another example of computer-assisted gaming growing in popularity
Fuzzy matching (computer-assisted translation) Fuzzy matching (computer-assisted translation) Fuzzy matching is a technique used in computer-assisted translation as a special case of record linkage. It works with matches that may be less than 100% perfect when finding correspondences between segments of a text and entries in a database of previous translations. It usually operates at sentence-level segments, but some translation technology allows matching at a phrasal level. It is used when the translator is working with translation memory (TM). When an exact match cannot be found in the TM database for the text being translated, there is an option to search for a match