The Lord of the Rings: War in the North that co-operation amongst traditionally antagonistic races is such a major theme in the novels, they wanted to replicate it in the game. Having experimented with two, three and four-player co-op, they ultimately decided to go with three-player, thus mirroring the classic triptych in the novels; Man (Aragorn), Elf (Legolas) and Dwarf (Gimli). Lead designer Andre Maguire explained that "how" players experienced co-op mode was equally as important as them simply playing it; However, according to Tomandl, the focus on co-op gameplay did not mean single-player mode was neglected; "War in the North" is the first "Lord of the Rings" game
The Lord of the Rings Online: Riders of Rohan for several reasons: "Lord of the Rings Online" employs a mechanism called "tapping," which is a way for the game to detect who attacked an enemy. The game can then decide, based on who attacked an enemy first, who to give experience to and how much to give. If players try to power-level, they will find that the high-level character will absorb most of the experience (frequently going to waste), and the low-level character will receive just a small fraction of the experience for the defeat of the enemy, even if the characters are not in a group. The main