Visuo-haptic mixed reality visually mixing real and virtual objects and haptic devices necessary to provide haptic stimuli to the user while interacting with the virtual objects. A VHMR setup allows the user to perceive visual and kinesthetic stimuli in a co-located manner, i.e., the user can see and touch virtual objects at the same spatial location. This setup overcomes the limits of the traditional one, i.e, display and haptic device, because the visuo-haptic co-location of the user's hand and a virtual tool improve the sensory integration of multimodal cues and makes the interaction more natural. But it also comes with technological challenges in
Haptic memory a five-minute delay. Studies by Millar on congenitally blind and blindfolded children have revealed the importance of movement and body-centered cues in haptic memory. While these cues are important in all individuals, blind children tend to rely on them heavily. Furthermore, it is proven that our haptic cues and memory affects our visual experience and the two experiences are linked for us to comprehend our surroundings. Implicit memory can be referred to as the unconscious recollection of previously presented information. This type of memory influences one's actions and behaviors without the individual having any awareness of its availability for explicit