Haptic perception by use of his body". Gibson and others further emphasized what Weber had realized in 1851: the close link between haptic perception and body movement, and that haptic perception is active exploration. The concept of haptic perception is related to the concept of extended physiological proprioception, according to which when a tool such as a stick is used, perceptual experience is transparently transferred to the end of the tool. Haptic perception relies on the forces experienced during touch. This research allows the creation of "virtual", illusory haptic shapes with different perceived qualities, which has clear application in haptic technology. People
Haptic technology haptic vests or haptic suits for use in immersive virtual reality so that explosions and bullet impacts can be felt. Research has been done to simulate different kinds of taction by means of high-speed vibrations or other stimuli. One device of this type uses a pad array of pins, where the pins vibrate to simulate a surface being touched. While this does not have a realistic feel, it does provide useful feedback, allowing discrimination between various shapes, textures, and resiliencies. Several haptics APIs have been developed for research applications, such as Chai3D, OpenHaptics, and the Open Source H3DAPI. Haptic interfaces