Computer-assisted gaming game as much or as little as desired. Computer-assisted games are mostly not designed toward recreating the battlefield inside computer memory, but employing the computer to play the role of game master by storing game rules and unit (wargames) or role (role playing games) characteristics, tracking unit or character status and positions or distances, animating the game with sounds and voice and resolving combat (shooting and close combat). All distance relationships are tracked on the tabletop. All record-keeping is tracked by the computer. Role-playing games were one of the first types of games for which computer-assisted gaming programs were developed.
Computer-assisted interventions is to encourage all scientific and clinical advancement of computer-aided surgery and related medical interventions throughout the world. Its primary goals are: Its scope encompasses all fields within surgery, as well as biomedical imaging and instrumentation, and digital technology employed as an adjunct to imaging in diagnosis, therapeutics, and surgery. MICCAI organizes an annual conference and associated workshops. Proceedings for this conference are published by Springer in the Lecture Notes in Computer Science series. General topics of the conference include medical image computing, computer-assisted intervention, guidance systems and robotics, visualization and virtual reality, computer-aided diagnosis, bioscience and biology applications, specific