Bingo and the Peke Crisis prospect of having a salary, Bingo happily agrees to meet Purkiss at Charing Cross. Rosie leaves town, trusting Bingo to look after her six Pekes. She gives Bingo ten pounds to pay a bill for a dog harness. Bingo uses the money to bet on the horse, then meets with Purkiss. A man to whom Bingo owes money walks by, so Bingo flees. The horse loses, Purkiss tells Bingo he will not be hired in a letter (which Bingo tears up), and worst of all, one of Rosie's Pekes is missing. Seeing a butler walking a Peke, Bingo decides to
The Dark Eye (video game) A. In 2011, Adventure Gamers named "The Dark Eye" the 85th-best adventure game ever released. The Dark Eye (video game) The Dark Eye is a 1995 first-person psychological horror adventure game developed by Inscape for Windows and Mac. The game features combined 3D graphics, stop-motion animation and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the uncanny valley, contributes to the game's ambience of unease