Haptic technology HD Rumble feature (similar to Valve HD Haptics). It has a high level of precision, allowing it to simulate the feel of holding, moving and using objects. "1-2-Switch" has a number of minigames demonstrating this feature. In 2008, Apple's MacBook and MacBook Pro started incorporating a "Tactile Touchpad" design with button functionality and haptic feedback incorporated into the tracking surface. Products such as the Synaptics ClickPad followed thereafter. In 2015, Apple introduced "Force Touch" trackpads onto the 2015 MacBook Pro which simulates clicks with a "Taptic Engine" (which provides haptic feedback). Tactile haptic feedback is common in cellular devices. Handset
Haptic technology flight simulators for pilot training. It is very critical to exert proper force magnitude to the user. It requires considering human force sensitivity. Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game "Moto-Cross", also known as "Fonz", was the first game to use haptic feedback which caused the handlebars to vibrate during a collision with another vehicle. Tatsumi's "TX-1" introduced force feedback to car driving games in 1983. The game "Earthshaker!" was the first pinball machine with haptic feedback in 1989. Simple haptic devices are common in the form of game controllers,