Haptic technology tactual perception. The sense of touch may be classified as passive and active, and the term "haptic" is often associated with active touch to communicate or recognize objects. Haptic technology has made it possible to investigate how the human sense of touch works by allowing the creation of controlled haptic virtual objects. The word "haptic", from the ("haptikos"), means "pertaining to the sense of touch" and comes from the Greek verb ("haptesthai)", meaning "to contact" or "to touch". According to Robert Lee this sensation is also referred to as 3D touch One of the earliest applications of haptic technology was
Haptic technology flight simulators for pilot training. It is very critical to exert proper force magnitude to the user. It requires considering human force sensitivity. Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game "Moto-Cross", also known as "Fonz", was the first game to use haptic feedback which caused the handlebars to vibrate during a collision with another vehicle. Tatsumi's "TX-1" introduced force feedback to car driving games in 1983. The game "Earthshaker!" was the first pinball machine with haptic feedback in 1989. Simple haptic devices are common in the form of game controllers,