Space Shuttle Challenger Space Shuttle Challenger Space Shuttle "Challenger" (Orbiter Vehicle Designation: OV-099) was the second orbiter of NASA's space shuttle program to be put into service, after "Columbia". "Challenger" was built by Rockwell International's Space Transportation Systems Division, in Downey, California. Its maiden flight, STS-6, began on April 4, 1983. The orbiter was launched and landed nine times before breaking apart 73 seconds into its tenth mission, STS-51-L, on January 28, 1986, resulting in the death of all seven crew members, including a civilian school teacher. It was the first of two shuttles to be destroyed in flight, the other being "Columbia",
Space Shuttle: A Journey into Space Space Shuttle: A Journey into Space Space Shuttle: A Journey into Space is a space flight simulator game designed by Steve Kitchen for the Atari 2600 and published by Activision in . It is one of the first realistic spacecraft simulations available for home systems. "Space Shuttle" was adapted to the Atari 8-bit family and Atari 5200 by Bob Henderson (1984), then ported to the ZX Spectrum (1984), Commodore 64 (1984), Amstrad CPC (1986), and MSX (1986). The 1984 Activision Software catalog also mentions an Apple II version. The player controls the most critical flight phases such as Launch, Stabilizing