Algophobia problems and experience the results before anything actually happens to them. People suffering from this probably have hyperalgesia. The Fear of Pain Questionnaire (currently the FPQ-III) has been used to test for Algophobia in the past and was found to have good internal consistency and test-retest reliability. Algophobia Algophobia is a phobia of pain - an abnormal and persistent fear of pain that is far more powerful than that of a normal person. Algophobia is much more common in elderly people. It can be treated with behavioral therapy and anti-anxiety medication. The term comes from the , "álgos", "pain" and
Persistent world Persistent world A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-based and often called MUDs, but the term is frequently used in relation to massively multiplayer online role-playing games (MMORPGs) and pervasive games. Examples of persistent worlds that exist in video games include "Battle Dawn", "EVE Online", "Star Wars: Combine:, and "Realms of Trinity". A persistent world can be achieved by developing and maintaining a single or dynamic instance