The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Who Wrote The Dead Sea Scrolls? and Emanuel Tov, refers to this book as "An important dissenting opinion: Golb refuses to accept the 'consensus view' that Qumran was the site of the Essenes sect, and that they owned and wrote the Dead Sea Scrolls, but instead argues that Qumran was a fortress like others in the area and that the library of scrolls was from the Jerusalem Temple." (The book, however, at pp. 159–60, specifically rejects the idea that the scrolls came from the Jerusalem Temple, attributing this theory to Karl Rengstorf and asserting that Rengstorf had failed to "conceive of other libraries in Jerusalem whose