The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Twenty Thousand Leagues Under the Sea errors, sometimes dramatically changing the meaning of Verne's original intent (including uniformly mistranslating French "scaphandre" — properly "diving apparatus" — as "cork-jacket", following a long-obsolete meaning as "a type of lifejacket"). Some of these mistranslations have been done for political reasons, such as Nemo's identity and the nationality of the two warships he sinks, or the portraits of freedom fighters on the wall of his cabin which originally included Daniel O'Connell. Nonetheless, it became the standard English translation for more than a hundred years, while other translations continued to draw from it and its mistakes (especially the mistranslation of the