Virtual Chess 64 in which you learn from by finding the best move each time. The short fourth section is analysis of two badly played well-known games titled "Fool's Mate" and "Scholar's Checkmate". In the fifth and sixth sections these chess problems become increasingly complicated, and the player is expected to, by some means, find the solution and understand it. The seventh section is about basic endgame checkmating approaches and patterns, and just one basic endgame concept for beginners: the square of the promoting pawn. The last three sections focus on improving opening, middlegame, and endgame chess play by using example games for
Losing Chess most widely played (main variant) is described in "Popular Chess Variants" by D. B. Pritchard. The rules are the same as those for standard chess, except for the following special rules: A player wins by losing all their pieces, or being stalemated. Apart from move repetition, draw by agreement, and the fifty-move rule, the game is also drawn when a win is impossible (for example, when the only pieces remaining are ). Because of the forced capture rule, Losing Chess games often involve long sequences of captures by one player. This means that a minor mistake can doom a game.