Planet of the Apes into limbo, creating their own story based on Boulle's novel and the original films. The game is an action-adventure in which players control astronaut Ulysses as he explores an ape-ruled future Earth. Fox Interactive's decision to co-publish with another company, Ubisoft, further delayed the game's release. Despite its long development, the game missed the debut of Tim Burton's "Planet of the Apes" film by two months; it finally appeared on September 20, 2001, to mostly negative reviews. Additionally, Ubisoft produced a substantially different "Planet of the Apes" game for Game Boy Advance and Game Boy Color, a side-scroller following the
Planet of the Apes found earlier in a case labeled "Alligator People", as the missing "Apes" game. Independent designers Retrodesign completed and released the game as "Revenge of the Apes" in 2003. In the game, the player controls Taylor as he fights apes across several levels inspired by the film to reach the Statue of Liberty. A video game based on the series did not appear until 2001. Fox Interactive began developing a "Planet of the Apes" game in 1998 for PC and PlayStation as a tie-in to the long-gestating remake project. Fox and developer Visiware proceeded with the game when the project went