The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Twenty Thousand Streets Under the Sky Times" called the series "a dreamy but gritty period drama, superbly acted" and "the kind of television at which the BBC repeatedly excels – rich and fulfilling for its understatement, discreet tales that are well told." "Variety" praised the series, writing it "brims with a sense of yearning that takes the very old quandary of not being able to control who one loves and puts an evergreen spin on it. Moreover, the production itself is as meticulous as the storytelling, from the drab palette used in capturing the Depression-era surroundings to the melancholy score." Twenty Thousand Streets Under the Sky