Virtual Chess 64 in which you learn from by finding the best move each time. The short fourth section is analysis of two badly played well-known games titled "Fool's Mate" and "Scholar's Checkmate". In the fifth and sixth sections these chess problems become increasingly complicated, and the player is expected to, by some means, find the solution and understand it. The seventh section is about basic endgame checkmating approaches and patterns, and just one basic endgame concept for beginners: the square of the promoting pawn. The last three sections focus on improving opening, middlegame, and endgame chess play by using example games for
First-move advantage in chess Black today is to seek unbalanced, positions with active , rather than merely trying to . Modern writers also argue that Black has certain countervailing advantages. The consensus that White should try to win can be a psychological burden for the white player, who sometimes loses by trying too hard to win. Some symmetrical openings (i.e. those where Black's moves copy White's) can lead to situations where moving first is a detriment, for either psychological or objective reasons. Chess is not a solved game, and it is considered unlikely that the game will be solved in the foreseeable future. In