Scholar's mate Scholar's mate In chess, Scholar's Mate is the checkmate achieved by the following moves, or similar: The same mating pattern may be reached by various move orders. For example, White might play 2.Qh5, or Black might play 2...Bc5. In all variations, the basic idea is the same: the queen and bishop combine in a simple mating attack on f7 (or f2 if Black is performing the mate). Scholar's Mate is sometimes referred to as the "Four-Move Checkmate", although there are other ways to checkmate in four moves. Unlike Fool's Mate, which rarely occurs at any level, games ending in Scholar's
Chess puzzle Chess puzzle A chess puzzle is a puzzle in which knowledge of the pieces and rules of chess is used to solve logically a chess-related problem. The history of chess puzzles reaches back to the Middle Ages and has evolved since then. Usually the goal is to find the single best, ideally aesthetic move or a series of single best moves in a chess position, which was created by a composer or is from a real game. But puzzles can also set different objectives. Examples include deducing the last move played, the location of a missing piece, or whether a