Space Shuttle Solid Rocket Booster design or replacing them altogether with liquid "flyback" boosters using either Atlas V or Delta IV EELV technologies. The 5-segment SRB, which would have required little change to the current shuttle infrastructure, would have allowed the space shuttle to carry an additional of payload in an International Space Station-inclination orbit, eliminate the dangerous "Return-to-Launch Site" (RTLS) and "Trans-Oceanic Abort" (TAL) modes, and, by using a so-called "dog-leg maneuver", fly south-to-north polar orbiting flights from Kennedy Space Center. After the destruction of "Columbia", NASA shelved the five-segment SRB for the Shuttle Program, and the three surviving Orbiters, "Discovery", "Atlantis", and "Endeavour"
Space Shuttle Project Project" a score of 2.5 points out of a possible 5. Space Shuttle Project Space Shuttle Project is an action video game released in 1991 by Absolute Entertainment for the Nintendo Entertainment System. It was one of the few vehicle simulators not to be released for the personal computer. The object of "Space Shuttle Project" is to successfully launch and fly one of NASA's historic Space Shuttles as a shuttle commander. Gameplay is composed of several different types of missions, each broken up into short mini-games. Players are first required to activate oxygen and hydrogen pumps in addition to getting