The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
Sphere (novel) original code, Johnson realizes by transposition the entity's name should be "Harry" (Adams). Johnson hypothesizes that the sphere is an object which allows a person's subconscious thoughts to manifest in reality, and Harry Adams has acquired the power through entering it. (Confirmed by his childhood fear of squid, especially the giant squid in the novel "Twenty Thousand Leagues Under the Sea", manifested in the form of a vast number of small squid and later a giant squid that attacks the DH-8 Habitat.) Johnson and Halpern sedate Adams and wait for contact to be re-established with the surface, but the manifestations