Virtual Chess 64 in which you learn from by finding the best move each time. The short fourth section is analysis of two badly played well-known games titled "Fool's Mate" and "Scholar's Checkmate". In the fifth and sixth sections these chess problems become increasingly complicated, and the player is expected to, by some means, find the solution and understand it. The seventh section is about basic endgame checkmating approaches and patterns, and just one basic endgame concept for beginners: the square of the promoting pawn. The last three sections focus on improving opening, middlegame, and endgame chess play by using example games for
Fidelity Ultimate Chess Challenge 4 minutes (level 8). The eight following levels restrict the program ability to lookahead. For example, level depth 1 restricts the program to a lookahead of 1 ply or 1 half move, level depth 2 restricts the computer's lookahead to 2 plies or 2 half moves, and so on to level depth 8. The 17th level is an infinite level, the computation can either be stopped by the user or by the finding of a forced mate. Fidelity Ultimate Chess Challenge The Fidelity Ultimate Chess Challenge is a chess video game released for the Atari Lynx by Telegames in 1991.