Scholar's mate Scholar's mate In chess, Scholar's Mate is the checkmate achieved by the following moves, or similar: The same mating pattern may be reached by various move orders. For example, White might play 2.Qh5, or Black might play 2...Bc5. In all variations, the basic idea is the same: the queen and bishop combine in a simple mating attack on f7 (or f2 if Black is performing the mate). Scholar's Mate is sometimes referred to as the "Four-Move Checkmate", although there are other ways to checkmate in four moves. Unlike Fool's Mate, which rarely occurs at any level, games ending in Scholar's
Chess as mental training Maryland, Baltimore County both recruit chessplayer-scholars and run scholastic outreach programs in their respective communities. Chess as mental training There are efforts to use the game of chess as a tool to aid the intellectual development of young people. Chess is significant in cognitive psychology and artificial intelligence (AI) studies, because it represents the domain in which expert performance has been most intensively studied and measured. Although the results of research studies have failed to produce unambiguous support for the intellectual benefits of playing chess, several local government, schools, and student organizations all over the world are implementing chess programs.