Planet of the Apes into limbo, creating their own story based on Boulle's novel and the original films. The game is an action-adventure in which players control astronaut Ulysses as he explores an ape-ruled future Earth. Fox Interactive's decision to co-publish with another company, Ubisoft, further delayed the game's release. Despite its long development, the game missed the debut of Tim Burton's "Planet of the Apes" film by two months; it finally appeared on September 20, 2001, to mostly negative reviews. Additionally, Ubisoft produced a substantially different "Planet of the Apes" game for Game Boy Advance and Game Boy Color, a side-scroller following the
Planet of the Apes "Beneath" adaptations. In 1990, during a resurgence of interest in the franchise, Malibu Comics launched a new monthly black-and-white "Planet of the Apes" comic through its Adventure Comics studio. The debut issue sold 40,000, a record for black-and-white comics, leading to a successful run of 24 issues over two years. The series follows Caesar's grandson and heir Alexander as he struggles to govern ape civilization. The comic's success led Malibu to publish five four-issue spin-off miniseries: "Ape City", "Planet of the Apes: Urchak's Folly", the "Alien Nation" crossover "Ape Nation", "Planet of the Apes: Blood of the Apes", and "Planet