Virtual Chess 64 in which you learn from by finding the best move each time. The short fourth section is analysis of two badly played well-known games titled "Fool's Mate" and "Scholar's Checkmate". In the fifth and sixth sections these chess problems become increasingly complicated, and the player is expected to, by some means, find the solution and understand it. The seventh section is about basic endgame checkmating approaches and patterns, and just one basic endgame concept for beginners: the square of the promoting pawn. The last three sections focus on improving opening, middlegame, and endgame chess play by using example games for
Tri-Chess the property of the player delivering the mate or stalemate. Pawns of appropriated armies do not change their direction of movement toward promotion. The last surviving player wins the game. Bibliography Tri-Chess Tri-Chess is the name of a chess variant for three players invented by George R. Dekle, Sr. in 1986. The game is played on a board comprising 150 triangular cells. The standard chess pieces are present, minus the queens, and plus the chancellor and cardinal compound fairy pieces per side. Tri-Chess was included in "World Game Review" No. 10 edited by Michael Keller. The illustration shows the starting