Almost Chess chess pieces, which culminated in the development of Chess with different armies. Almost Chess Almost Chess is a chess variant invented by Ralph Betza in 1977. The game is played using a standard chessboard and pieces, except the players' queens are replaced by chancellors, which combine the moves of a rook and a knight. Almost Chess was featured in NOST magazine "Nost-algia", beginning with issue 205. Other than the replacement of queens by chancellors (notated "C"), the game follows all the rules and conventions of standard chess. The Fool's mate in Almost Chess begins 1.Cc3. Replacing queens with chancellors imparts
Chess puzzle Chess puzzle A chess puzzle is a puzzle in which knowledge of the pieces and rules of chess is used to solve logically a chess-related problem. The history of chess puzzles reaches back to the Middle Ages and has evolved since then. Usually the goal is to find the single best, ideally aesthetic move or a series of single best moves in a chess position, which was created by a composer or is from a real game. But puzzles can also set different objectives. Examples include deducing the last move played, the location of a missing piece, or whether a