Planet of the Apes into limbo, creating their own story based on Boulle's novel and the original films. The game is an action-adventure in which players control astronaut Ulysses as he explores an ape-ruled future Earth. Fox Interactive's decision to co-publish with another company, Ubisoft, further delayed the game's release. Despite its long development, the game missed the debut of Tim Burton's "Planet of the Apes" film by two months; it finally appeared on September 20, 2001, to mostly negative reviews. Additionally, Ubisoft produced a substantially different "Planet of the Apes" game for Game Boy Advance and Game Boy Color, a side-scroller following the
Planet of the Apes imprisoned in a primate sanctuary, Caesar uses his ingenuity to launch an uprising. The screenplay contains complex connections to other entries in the series, causing some confusion as to its exact relation to them. Oliver Lindler writes that while the film's premise might identify it as a remake of "Conquest", official dispatches and professional reviewers typically avoided the term, instead calling the film a prequel or "origin story" to the original "Planet of the Apes" film, and/or a reboot of the series; fans and bloggers were more apt to refer to it as a "remake". The completed script attracted director