The Secret of the Nautilus of "The Secret of the Nautilus" had surpassed 117,000 copies. Süddeutsche Zeitung felt that while the game would attract fans of Jules Verne, they would become dismayed by the game's "combintion puzzles". Reviewer Four Fat Chicks felt the small hotspots, and timed sections, let the game down. The Secret of the Nautilus The Secret of the Nautilus (known as The Mystery of the Nautilus in the US) is a 2002 adventure video game, inspired by Jules Verne's science fiction novel "Twenty Thousand Leagues Under the Sea". It was developed by Cryo Interactive and released for Microsoft Windows based PCs. The
The Sea-Wolf The Sea-Wolf The Sea-Wolf is a 1904 psychological adventure novel by American novelist Jack London. The book's protagonist, Humphrey van Weyden, is a literary critic who is a survivor of an ocean collision and who comes under the dominance of Wolf Larsen, the powerful and amoral sea captain who rescues him. Its first printing of forty thousand copies was immediately sold out before publication on the strength of London's previous "The Call of the Wild". Ambrose Bierce wrote, "The great thing—and it is among the greatest of things—is that tremendous creation, Wolf Larsen... the hewing out and setting up of