Fool's mate king at f8 with 6...Bg7 would have prolonged the game. White still wins with 7.Qf5! Nf6 8.Bh6 Bxh6 9.gxh7 Bxh1 (9...e6 opens another flight square at e7; then White checks with 10.Qg6+ Ke7) 10.Qg6+ Kf8 11.Qxh6+ Kf7 12.Nh3, but much slower than in the game. Fool's mate In chess, Fool's Mate, also known as the Two-Move Checkmate, is the checkmate in the fewest possible number of moves from the start of the game. This can be achieved only by Black, who can deliver checkmate on move 2 with the queen. Fool's Mate received its name because it can only occur
Courier chess updated rules. The starting setup is the same as for medieval Courier Chess. The king, queen, courier (bishop), knight, and rook have their modern powers. The bishop (or archer) can move one square diagonally, or leap diagonally to the second square. The fool, standing beside the queen, moves one square in any direction. The sage, standing beside the king, combines the powers of the fool and the knight. The pawn moves like the modern pawn, except that after reaching the farthest rank it must remain there for two moves before taking up its new career as a piece. Castling is