Cluedo and rooms. Changes to the rules of game play were made, some to accommodate the new features. The suspects have new given names and backgrounds, as well as differing abilities that may be used during the game. The revolver is now a pistol, the lead pipe and spanner/wrench have been removed, and a baseball bat, axe, dumbbell, trophy, and poison have been added. The nine rooms have changed to (in clockwise order): Hall, Guest House, Dining Room, Kitchen, Patio, Spa, Theatre, Living Room, and Observatory. There is also a second deck of cards—the Intrigue cards. In this deck, there are
World of Warcraft: The Board Game a board game, this doesn't come without a cost. One reviewer noted that, despite really liking the game, the game's high price, massive physical size, and lengthy play time (4+ hours) were definite downsides. Another felt that although the game's complexity provided a steep learning curve, it also greatly enhanced replayability (assuming like-minded friends who could devote the many required hours were available). Many players have remarked on how the Alliance and Horde players almost never interact during the games played resulting in the gameplay taking on a strange "multiple solitaire" feel. Other complaints included the lengthy amount of "down-time"