The Matrix: Path of Neo film trilogy. "The Matrix: Path of Neo" allows the player to participate in many of the major action scenes in the films. Most of these sequences, picked by the movie directors themselves, are taken from the first film in the series. At the start of the game, the player is hacker Thomas Anderson, and does not possess any of the powers that the character will later discover as Neo. As the game continues, players learn new skills and techniques, equipping Neo for the final showdown with Agent Smith. These additional skills may be levels and in the main game. Many
The Matrix related website, and in the game "", and its drop-down effect is reflected in the design of some posters for the "Matrix" series. The code received the Runner-up Award in the 1999 Jesse Garson Award for In-film typography or opening credit sequence. "The Matrix"s production designer, Owen Paterson, used methods to distinguish the "real world" and the Matrix in a pervasive way. The production design team generally placed a bias towards the Matrix code's distinctive green color in scenes set within the simulation, whereas there is an emphasis on the color blue during scenes set in the "real world". In