Splake in Georgian Bay, was converted entirely to the so-called lake trout backcross in the early 1980s. Although the backcross program did succeed in creating some localised angling opportunities, it never achieved any degree of success in terms of natural reproduction—the backcross was only marginally better at reproducing than was the F1 splake. The F1 splake has proved to be a success, however, in providing angling opportunities in smaller lakes and most of the planting of splake in Ontario now goes to those situations. In the first of two cases, former brook trout waters which have become infested with spiny-rayed fish
3D Virtual Creature Evolution (from zero, as not having an influence on fitness, to one, or having maximum influence) to determine the fitness goal. What generations the fitness function applies to can also be set. The environment, or “Terrain”, is then determined. This includes a flat plain, bumpy terrain (in which a hill is generated around creature that constantly inclines as distance is traveled from the creature’s spawning point), water (a low gravity simulator, non-functional), and “spheres” (spheres are generated above creature to catch). Everything in the simulation is viewed from a first person viewpoint. After settings are determined, the first generation is generated