James Bond in film primary filming moved to San Francisco. Filming finished in January 1985 at the 007 Stage, with the filming of the interior of Zorin's mine, designed by Peter Lamont. With the retirement of Roger Moore following "A View to a Kill", the producers searched for a new Bond and eventually cast Timothy Dalton in the lead role in August 1986. Much of the senior production crew from the previous film worked on "The Living Daylights", with John Glen directing, John Barry providing the score and Peter Lamont acting as production designer. Michael G. Wilson and Richard Maibaum again provided the script
James Bond 007: Nightfire setting the auto-pilot on the Vanquish so he and Alura can have a romantic evening. The game had been in development as early as September 2000, and was announced as "James Bond 007" in May 2001. By February 2002, the game's working title was "James Bond in... Phoenix Rising". The game's final title was unveiled in May 2002. In July 2002, Pierce Brosnan's head was scanned with a laser digitizer to create the James Bond character model. Driving levels were developed by Savage Entertainment and a team at Electronic Arts. "Nightfire" marked the first time a James Bond video game