Jupiter to several seconds, and short bursts (or S-bursts) that had a duration of less than a hundredth of a second. Scientists discovered that there were three forms of radio signals transmitted from Jupiter. Since 1973 a number of automated spacecraft have visited Jupiter, most notably the "Pioneer 10" space probe, the first spacecraft to get close enough to Jupiter to send back revelations about the properties and phenomena of the Solar System's largest planet. Flights to other planets within the Solar System are accomplished at a cost in energy, which is described by the net change in velocity of the
Killer Bunnies and the Journey to Jupiter Killer Bunnies and the Journey to Jupiter Killer Bunnies and the Journey to Jupiter (or J2J to its fans) is a board game with a noncollectible card game element created by Jeff Bellinger and published by Playroom Entertainment. It is the sequel game to Killer Bunnies and the Quest for the Magic Carrot. The primary strategy of the Journey to Jupiter is to keep as many bunnies alive while trying to eliminate your opponents' bunnies (both on the ground and in space). Players must have at least one bunny alive (in space) at the end of the game to win.