Timothy Dalton fantasy plots and humour. A fan of the literary character, often seen re-reading and referring to the novels on set, Dalton determined to approach the role and play truer to the original character described by Fleming. His 007, therefore, came across as a reluctant agent who did not always enjoy the assignments he was given, something seen on screen before, albeit obliquely, only in George Lazenby's "On Her Majesty's Secret Service". In "The Living Daylights," for example, Bond tells a critical colleague, Saunders, "Stuff my orders! ... Tell M what you want. If he fires me, I'll thank him for
James Bond 007: Nightfire setting the auto-pilot on the Vanquish so he and Alura can have a romantic evening. The game had been in development as early as September 2000, and was announced as "James Bond 007" in May 2001. By February 2002, the game's working title was "James Bond in... Phoenix Rising". The game's final title was unveiled in May 2002. In July 2002, Pierce Brosnan's head was scanned with a laser digitizer to create the James Bond character model. Driving levels were developed by Savage Entertainment and a team at Electronic Arts. "Nightfire" marked the first time a James Bond video game