Game design commercial properties is an example of game design. Similarly, many sports, such as soccer and baseball, are the result of folk processes, while others were designed, such as basketball, invented in 1891 by James Naismith. Technological advances have provided new media for games throughout history. The printing press allowed packs of playing cards, adapted from Mahjong tiles, to be mass-produced, leading to many new card games. Accurate topographic maps produced as lithographs and provided free to Prussian officers helped popularize wargaming. Cheap bookbinding (printed labels wrapped around cardboard) led to mass-produced board games with custom boards. Inexpensive (hollow) lead figurine
James Naismith could help its track athletes to keep in shape and explicitly emphasized to "make it fair for all players and not too rough." In his attempt to think up a new game, Naismith was guided by three main thoughts. Firstly, he analyzed the most popular games of those times (rugby, lacrosse, soccer, football, hockey, and baseball); Naismith noticed the hazards of a ball and concluded that the big soft soccer ball was safest. Secondly, he saw that most physical contact occurred while running with the ball, dribbling or hitting it, so he decided that passing was the only legal option.