Lara Croft were produced by Toy Biz, based on the video game version of the character. Playmates Toys released a series of action figures that depict Croft in different outfits and accessories from the video games, later producing figures modelled after Jolie for "Lara Croft: Tomb Raider". Graphic designer Marc Klinnert of Studio OXMOX released scale model kits of the character, and later built a full-scale version. "Arcade: The Videogame Magazine" and "PlayStation Magazine" promoted life-size Croft statues as contest prizes. Spurred by a rumour that Eidos provided Lara Croft autographs, fans wrote to the company to obtain them. The quantity prompted
Tomb Raider: Anniversary a pool of lava, triggering a chain reaction that begins destroying the pyramid. After a final confrontation with a severely injured but still powerful Natla, ending after she is crushed by a pillar, Lara escapes the exploding island and sails away in Natla's boat. "Tomb Raider" is the first game in the titular franchise, and introduced the series' gameplay standards and its protagonist Lara Croft. Developed by British studio Core Design, "Tomb Raider" was a commercial and critical success, and was followed by five successive games between 1996 and 2000. Their sixth "Tomb Raider" game "" was beset by developmental