Shining Path Throughout the 1980s, the Shining Path grew, both in terms of the territory it controlled, and in the number of militants in its organization, particularly in the Andean highlands. It gained support from local peasants by filling the political void left by the central government and providing "popular justice". This caused the peasantry of many Peruvian villages to express some sympathy for the Shining Path, especially in the impoverished and neglected regions of Ayacucho, Apurímac, and Huancavelica. At times, the civilian population of small, neglected towns participated in popular trials, especially when the victims of the trials were widely disliked.
The Shining South Durpar, Var, and Estagund, also known as the Shining Lands, including their geography and climate, history, government and politics, people and customs, languages, social customs, religion, money and commerce, cities, places of interest, NPCs, adventures, and a new thief-class kit. Pages 73–80 detail the land of Ulgarth, including its geography and climate, history, government and politics, people and customs, languages, social customs, religion, money and commerce, cities, places of interest, NPCs, and adventures. Pages 82–93 present two Shining South adventure scenarios, "Gateway to Elsewhere" and "Dark as Dark". Pages 94–95 detail two monsters of the Shining South, the dark tree