Space Race (video game) the winner being the player with the higher score when time runs out. Each game costs a quarter. Machines can be set to play one or two rounds per game, and the time per round is adjustable per machine over a range from 45 seconds to 3 minutes. Development of "Space Race" began soon after the founding of Atari in Summer 1972 under the name "Asteroid". Co-founders Nolan Bushnell and Ted Dabney had the initial idea for the game while developing the 1971 "Computer Space", the first arcade video game, but felt the more complicated "Computer Space" was a better
Nolan Bushnell 1996 Nolan Bushnell became senior consultant to the small game developer Aristo International after it bought Borta, Inc. where he was Chairman. Aristo's CEO and Chairman was Mouli Cohen. In association with Aristo, Bushnell spearheaded TeamNet, a line of multiplayer-only arcade machines targeted towards adults, which allowed teams of up to four players to compete either locally or remotely via internet. Aristo was later renamed PlayNet. Borta Inc. Developed video games that included versions of "Urban Strike" and "Jungle Strike" along with online Sports Games. Aristo developed two main products: a touchscreen interface bar-top/arcade system that would also provide internet