Nolan Bushnell the Atari workplace may have influenced the current video game industry. "Kotaku" observed that the percentage of females in the video game industry has declined since 1991 to as low as 15% as of 2016, which is difficult to attribute, but suggested may be tied to a portion of women that would not be able to withstand the type of workplace of the 1980s Atari. In an editorial, Dean Takahashi suggested the current environment within the video game industry was more heavily influenced by Nintendo, Sony, and Microsoft, which took drastically different approaches to workplace culture. Nolan Bushnell Nolan Kay
Computer Space Ted Dabney "Spacewar" at the Stanford laboratory, and the two agreed to work together to try and design a prototype of the game; Bushnell was more experienced with computers and digital engineering, while Dabney was more experienced with analog and hardware engineering, as he had been working on designing video processing and control circuits and power supplies. After agreeing on an initial idea, Bushnell and Dabney began trying to design a prototype based on a Data General Nova. Initially they were joined by Larry Bryan, a computer programmer who also worked at Ampex. Bushnell and Dabney put US$100 each into