Nolan Bushnell their selections "should reflect the values of today’s game industry". Bushnell released a statement agreeing with the Committee's decision: In a later statement to "Kotaku", Bushnell cautioned that "exploring these kinds of issues through a finite, 40-year-old prism [does not offer] a productive reflection of our company", and referred to feedback from his former employees. "Kotaku" spoke to a dozen female former Atari employees, some whom had already spoken out on social media. All who agreed that while the company's 1970s and 1980s workplace was influenced by the broader Sexual Revolution, the allegations made against Bushnell were exaggerated or false,
Spacewar! coin-operated video games. While playing "Spacewar" at Stanford sometime between 1966 and 1969, college student Hugh Tuck remarked that a coin-operated version of the game would be very successful. While the high price of a minicomputer prevented such a game from being feasible then, in 1971 Tuck and Bill Pitts created a prototype coin-operated computer game, "Galaxy Game", with a US$20,000 PDP-11. Around the same time, a second prototype coin-operated game based on "Spacewar", "Computer Space", was developed by Nolan Bushnell and Ted Dabney, which would become the first commercially sold arcade video game and the first widely available video