Wild Cards to stop them. However, his attempt crashes their ship, releasing the virus. The virus affects each individual differently, and it becomes known as the Wild Card virus because of these "random and unpredictable" symptoms. It kills 90% of those who contract it and mutates the remaining percentage. Of that remainder, 9% are Jokers, who develop minor or crippling physical conditions. 1% are Aces, who remain human or mostly human in appearance but develop superhuman abilities; Aces whose abilities are too trivial or specific to be generally valuable are called Deuces. "Wild Cards" began as a two-year-long campaign of the "Superworld"
500 rum effort to go out as quickly as possible. When any player goes out, the play ends and the score of each partnership is figured as a unit. The game is over when either side reaches +500. The team with the highest score over 500 wins, even if a team goes out first. The game is the same as partnership 500 rum, with the following exceptions, and the pack is 56 cards: the standard 52 cards plus four jokers. Each joker counts as 20 points, and jokers may not be used in sequences or as wild cards, but only in groups