Ted Dabney a standard television set rather than acquire an expensive computer, while Bushnell designed its cabinet and worked with Nutting Associates to manufacture the game at scale. Bushnell used this to convince Al Alcorn, another Ampex employee, to leave and join Atari to help program more of these games. Under Bushnell's direction, Alcorn used Dabney's video circuit concept to create the programming for Atari's next game, "Pong". Dabney constructed the coin slot mechanism portion of the cabinet. Once their one-off version proved successful, they ramped up production for scale, with Dabney overseeing the manufacturing process. "Pong" became the first successful arcade
Computer Space Computer Space Computer Space is a space combat arcade game developed in 1971 as one of the last games created in the early history of video games. Created by Nolan Bushnell and Ted Dabney in partnership as Syzygy Engineering, it was the first arcade video game as well as the first commercially available video game. "Computer Space" is a derivative of the 1962 computer game "Spacewar!", possibly the first video game to spread to multiple computer installations. It features a rocket, controlled by the player, engaged in a missile battle with a pair of flying saucers set against a background