Lara Croft: Tomb Raider was the highest-grossing film on its opening weekend. A sequel, titled "", was released in 2003. In pursuit of a diamond, Lara Croft (Angelina Jolie) battles a large robot in an Egyptian tomb; she disables it by ripping out its circuits. The diamond, revealed to be a memory card, is inserted into a laptop computer inside the robot to play music. The fight took place in a practice area of Lara's home and the robot was programmed by her technical assistant Bryce (Noah Taylor) to challenge her in combat. The first phase of a planetary alignment, culminating in a solar
Lara Croft had worked on the series constantly for four years and the staff felt they had exhausted their creativeness. Feeling the series lacked innovation, Core Design decided to kill the character and depicted Croft trapped by a cave-in during the final scenes of the game. The next title, "Tomb Raider Chronicles", depicted the late Lara Croft via her friends' flashbacks. The game introduced stealth attacks, which would carry over to the next game, "Tomb Raider: The Angel of Darkness". While the original development team worked on "Chronicles", Core Design assigned a new team to develop "Angel of Darkness" for the PlayStation