Wild card (cards) such as K-K-Joker-5-2 is just a pair of kings (with an ace kicker), but any four same-suit cards with a bug make a flush, and a hand such as 7-Joker-5-4-3 makes a straight. There is also a variation of the "Fully Wild" rule in which the wild card (in this instance they are usually jokers as there are traditionally only two and there is only one black and one red) can be any card of the suits matching the cards colour or current suit. For example in a jokers wild game with these rules, the red joker could be used
500 rum effort to go out as quickly as possible. When any player goes out, the play ends and the score of each partnership is figured as a unit. The game is over when either side reaches +500. The team with the highest score over 500 wins, even if a team goes out first. The game is the same as partnership 500 rum, with the following exceptions, and the pack is 56 cards: the standard 52 cards plus four jokers. Each joker counts as 20 points, and jokers may not be used in sequences or as wild cards, but only in groups