Video game and the hit ping pong-style "Pong", a 1972 game by Atari. Each game used different means of display: NIMROD used a panel of lights to play the game of Nim, OXO used a graphical display to play tic-tac-toe "Tennis for Two" used an oscilloscope to display a side view of a tennis court, and "Spacewar!" used the DEC PDP-1's vector display to have two spaceships battle each other. In 1971, "Computer Space", created by Nolan Bushnell and Ted Dabney, was the first commercially sold, coin-operated video game. It used a black-and-white television for its display, and the computer system was
Spacewar! coin-operated video games. While playing "Spacewar" at Stanford sometime between 1966 and 1969, college student Hugh Tuck remarked that a coin-operated version of the game would be very successful. While the high price of a minicomputer prevented such a game from being feasible then, in 1971 Tuck and Bill Pitts created a prototype coin-operated computer game, "Galaxy Game", with a US$20,000 PDP-11. Around the same time, a second prototype coin-operated game based on "Spacewar", "Computer Space", was developed by Nolan Bushnell and Ted Dabney, which would become the first commercially sold arcade video game and the first widely available video