Super Scrabble standard "Scrabble" in "Super Scrabble" are summarized by the latter's tagline, "More spaces, more tiles, more points—add to your fun!" The board is larger; (21×21 or 441 squares vs. 15×15 or 225 squares); there are more premium squares (going up to quadruple letter and word score spaces); there are 200 tiles, twice as many as a normal "Scrabble" set. The middle 15×15 squares are identical to a "Scrabble" board, so standard "Scrabble" may be played on a "Super Scrabble" board. All the high-scoring quadruple premiums lie near the outside of the board, with the quadruple word squares at the four
Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement