Scrabble variants require scientific notation, depending on the board. Points are calculated automatically and displayed next to definitions of words as they are placed. Anadrome has a tile-earning mechanic and board editor, allowing users to create publicly available boards for Scrabble, Words with Friends, and their own custom designs, making it a superset of crossword-style games. On the game show "Scrabble Showdown", two teams play various games in order to win prizes including a vacation to anywhere in the world. Gosum is similar to Numble. Users place sequences of numbers and equations, using the four main arithmetic operators (addition, subtraction, division, multiplication)
Tile-matching video game game mechanic, rather than a distinct genre of games. The mechanism of matching game pieces to make them disappear is a feature of many non-digital games, including Mahjong solitaire and Solitaire card games. Jesper Juul traces the history of tile-matching video games back to "Tetris" and "Chain Shot!", published in 1984 and 1985. While both focus on pattern matching, they differ in important design points such as time pressure, tile manipulation and match criteria. A second generation of influential matching games – "Puzznic", "Columns", "Dr. Mario" and "Plotting" – was published in 1989 and 1990. Games building on "Dr. Mario"'s