Breakout (video game) Breakout (video game) Breakout is an arcade game developed and published by Atari, Inc., released on May 13, 1976. It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the 1972 Atari arcade game "Pong", and built by Steve Wozniak aided by Steve Jobs. "Breakout" was the basis and inspiration for certain aspects of the Apple II personal computer. The game was ported to the Atari 2600 and was followed by a 1978 sequel, "Super Breakout", which four years later became the pack-in game for the Atari 5200 console. "Breakout" spawned an entire genre of "Breakout" clones, and the
Computer Space Computer Space Computer Space is a space combat arcade game developed in 1971 as one of the last games created in the early history of video games. Created by Nolan Bushnell and Ted Dabney in partnership as Syzygy Engineering, it was the first arcade video game as well as the first commercially available video game. "Computer Space" is a derivative of the 1962 computer game "Spacewar!", possibly the first video game to spread to multiple computer installations. It features a rocket, controlled by the player, engaged in a missile battle with a pair of flying saucers set against a background