Lara Croft were produced by Toy Biz, based on the video game version of the character. Playmates Toys released a series of action figures that depict Croft in different outfits and accessories from the video games, later producing figures modelled after Jolie for "Lara Croft: Tomb Raider". Graphic designer Marc Klinnert of Studio OXMOX released scale model kits of the character, and later built a full-scale version. "Arcade: The Videogame Magazine" and "PlayStation Magazine" promoted life-size Croft statues as contest prizes. Spurred by a rumour that Eidos provided Lara Croft autographs, fans wrote to the company to obtain them. The quantity prompted
Shadow of the Tomb Raider game was declared gold (indicating that it was being prepared for duplication and release). "Shadow of the Tomb Raider" was designed to evolve the narrative and gameplay elements of Lara Croft; in the 2013 reboot she was portrayed as a hunted survivor, "Rise of the Tomb Raider" revealed her beginning to pursue her own goals, and "Shadow of the Tomb Raider" was designed to show her mastering the environment. The story closes off the rebooted origin story, with Lara becoming "the tomb raider she was always meant to be." Narrative director Jason Dozois defined this as being Lara's ultimate "tomb