Scrabble (game show) wild card contestants competed in semifinal matches on Monday through Thursday. The four winners advanced to the final matches that Friday, with a grand prize of $100,000 for the winner. With slight adjusting, this tournament format became the new permanent "Scrabble" format on December 29, 1986. As noted above, each episode now featured four contestants and two Crossword games worth $500 each. The champion played in the first Crossword, whose winner set a Sprint time for the second winner to beat, and the Sprint winner received $1,000 and took or retained the championship. With this format change, "Scrabble" became a
Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement