Game design commercial properties is an example of game design. Similarly, many sports, such as soccer and baseball, are the result of folk processes, while others were designed, such as basketball, invented in 1891 by James Naismith. Technological advances have provided new media for games throughout history. The printing press allowed packs of playing cards, adapted from Mahjong tiles, to be mass-produced, leading to many new card games. Accurate topographic maps produced as lithographs and provided free to Prussian officers helped popularize wargaming. Cheap bookbinding (printed labels wrapped around cardboard) led to mass-produced board games with custom boards. Inexpensive (hollow) lead figurine
Skee-Ball Skee-Ball Skee-Ball is an arcade game and one of the first redemption games. It is played by rolling a ball up an inclined lane and over a "ball-hop" hump that jumps the ball into bullseye rings. The object of the game is to collect as many points as possible by having the ball fall into holes in the rings which have progressively increasing point values. Skee-Ball was invented and patented in 1908 by Joseph Fourestier Simpson, a resident of Vineland, New Jersey. On December 8, 1908, Simpson was granted for his "Game". Simpson licensed the game to John W. Harper