Breakout (video game) Breakout (video game) Breakout is an arcade game developed and published by Atari, Inc., released on May 13, 1976. It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the 1972 Atari arcade game "Pong", and built by Steve Wozniak aided by Steve Jobs. "Breakout" was the basis and inspiration for certain aspects of the Apple II personal computer. The game was ported to the Atari 2600 and was followed by a 1978 sequel, "Super Breakout", which four years later became the pack-in game for the Atari 5200 console. "Breakout" spawned an entire genre of "Breakout" clones, and the
Kramer Electronics Kramer Electronics bought Sierra Video, a company that manufactures Broadcast Routing equipment which expanded the Kramer product offering into large format routing products for composite video, RGBHV video and SDI and HD-SDI signals as well as audio signals. Kramer Electronics was founded in 1981 by Joseph Kramer. Dr. Kramer, whose PhD is in pharmaceutical biology, had been working in research and development at a company that manufactured headphones. When that company went out of business, he foresaw the significance of video, then in its infancy, and used the distribution channel that had existed to start selling video products of his