Lara Croft: Tomb Raider in 1964, following the country's occupation by the Khmer Rouge regime. In addition to on-location shooting, a majority of the film's production also took place on the 007 Stage at Pinewood Studios. The film received generally negative reviews, earning a 20% approval rating on Rotten Tomatoes, with 31 out of 157 critics giving it a positive review with an average rating of 3.9/10. The general consensus is "Angelina Jolie is perfect for the role of Lara Croft, but even she can't save the movie from a senseless plot and action sequences with no emotional impact". IGN gave the movie the
Lara Croft had worked on the series constantly for four years and the staff felt they had exhausted their creativeness. Feeling the series lacked innovation, Core Design decided to kill the character and depicted Croft trapped by a cave-in during the final scenes of the game. The next title, "Tomb Raider Chronicles", depicted the late Lara Croft via her friends' flashbacks. The game introduced stealth attacks, which would carry over to the next game, "Tomb Raider: The Angel of Darkness". While the original development team worked on "Chronicles", Core Design assigned a new team to develop "Angel of Darkness" for the PlayStation