Trick-taking game Trick-taking game A trick-taking game is a card or tile-based game in which play of a "hand" centers on a series of finite rounds or units of play, called "tricks", which are each evaluated to determine a winner or "taker" of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as Whist, Contract bridge, Spades, Napoleon, Euchre, Rowboat, Clubs and Spoil Five, or to the value of the cards contained in taken tricks, as in point-trick games such as Pinochle, the Tarot family, Mariage, Rook, All
History of Skat Altenburg suit bidding ("Altenburger Farbenreizen") and the point bidding system used today was that the suit bidding offered only the basic values of the games. Except in special cases, a player could not be overbid by an unfavourable Unter/Jack in the Skat, since the position of the Unters was not taken into account when bidding. "Matadors" ("Spitzen") were not taken into account until after the game. In addition, the game types differed from today's: Little is known about the early history and origins of point bidding. The first Skat Congress failed in its attempt to found an all-German Skat Association