Elephant racing enough to accommodate nine participating elephants. Elephants are entered into the races from many villages. Two mahuts or jockeys ride on each elephant - one to steer it and another to goad it to race fast. A musical instrument made of horns of the elephants is blown first to assemble the elephants at the starting gate, then another sound is blown to signal the elephants to take the starting line and be set for the race, and with the third blow of the horn, the race is signaled. The elephants generally race at a speed of 25 mph with the
White elephant gift exchange of gift that was brought by each player. Typically, a "White Elephant" gift was any item that the player had lying around the house, and would actually like to get rid of, or just a humorous, silly gift. This was in deference to the stories about a king giving a "worthless or not-so-desirable" gift, a.k.a. the "White Elephant". A "Dirty Santa" gift exchange was more of a reference to the method of play of the game, in which gifts were "stolen" after they had been received (picked). It is easy to see how the White Elephant type game began to