James Cameron's Avatar: The Game James Cameron's Avatar: The Game James Cameron's Avatar: The Game is a 2009 third-person action video game based on James Cameron's 2009 film "Avatar". The game was developed by Ubisoft Montreal and released on the PlayStation 3, Xbox 360, Microsoft Windows, Wii and Nintendo DS on December 1, 2009, with a PSP version released later on December 7, 2009. It uses the same technology as the film to be displayed in stereoscopic 3D. As of May 19, 2010, the game has sold nearly 2.7 million copies. The game, which acts as a prequel to the film, features Sigourney Weaver, Stephen
Avatar (2009 film) designers, and two separate art departments, one of which focused on the flora and fauna of Pandora, and another that created human machines and human factors. In , Cameron was announced to be using his own Reality Camera System to film in 3-D. The system would use two high-definition cameras in a single camera body to create depth perception. While these preparations were underway, Fox kept wavering in its commitment to "Avatar" because of its painful experience with cost overruns and delays on Cameron's previous picture, "Titanic", even though Cameron rewrote the script to combine several characters together and offered