Trick-taking game Trick-taking game A trick-taking game is a card or tile-based game in which play of a "hand" centers on a series of finite rounds or units of play, called "tricks", which are each evaluated to determine a winner or "taker" of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as Whist, Contract bridge, Spades, Napoleon, Euchre, Rowboat, Clubs and Spoil Five, or to the value of the cards contained in taken tricks, as in point-trick games such as Pinochle, the Tarot family, Mariage, Rook, All
Pinochle be used in only one meld of each type. Thus, a queen can be used in one marriage with one king, regardless of if the player has the other king of the same suit. However, a queen can be used to score a marriage and a pinochle if the player also has the correct jack. After the melds are displayed, the points are counted and each player totals their individual meld scores. Because all of these values are multiples of ten, one can arrive at simplified values by removing the trailing zero from each point total. For instance, a pinochle