James Cameron's Avatar: The Game James Cameron's Avatar: The Game James Cameron's Avatar: The Game is a 2009 third-person action video game based on James Cameron's 2009 film "Avatar". The game was developed by Ubisoft Montreal and released on the PlayStation 3, Xbox 360, Microsoft Windows, Wii and Nintendo DS on December 1, 2009, with a PSP version released later on December 7, 2009. It uses the same technology as the film to be displayed in stereoscopic 3D. As of May 19, 2010, the game has sold nearly 2.7 million copies. The game, which acts as a prequel to the film, features Sigourney Weaver, Stephen
Avatar (2009 film) available for everybody involved, even on the other side of the world, a new cloud computing and Digital Asset Management (DAM) system named Gaia was created by Microsoft especially for "Avatar", which allowed the crews to keep track of and coordinate all stages in the digital processing. To render "Avatar", Weta used a server farm making use of 4,000 Hewlett-Packard servers with 35,000 processor cores with 104 terabytes of RAM and three petabytes of network area storage running Ubuntu Linux, Grid Engine cluster manager, and 2 of the animation software and managers, Pixar's RenderMan and Pixar's Alfred queue management system.