Millennium 3D Chess Millennium 3D Chess Millennium 3D Chess is a three-dimensional chess variant created by William L. D'Agostino in 2001 which employs three vertically stacked 8×8 boards, with each player controlling a standard set of chess pieces. The inventor describes his objective as "extending the traditional chess game into a multilevel environment without distorting the basic game." Millenium 3D Chess retains almost all the rules of standard chess, with additions made for the extra dimension. The three board levels are denoted "1", "2" (the middle board), and "3". Moves are recorded in the same manner as chess, using algebraic notation, with the
Chess 2: The Sequel create a more dynamic opening game, decrease the emphasis on openings memorization, and reduce draws. In "Chess 2", players may choose from six unique armies, such as an army with two kings and an army whose knights, bishops, and rooks may move like each other when adjacent. A new win condition has been added: a player wins if their king travels past the fourth rank. This was intended to prevent traditional "solved" chess endgames, which can be played by consulting a chess tablebase, and therefore does not require player skill. A third rule change from standard chess is the dueling