Pocket Mutation Chess Pocket Mutation Chess Pocket Mutation Chess is a chess variant invented by Mike Nelson in 2003. In this game a player can take a piece from the board and put it into a "pocket". The piece in the pocket can be put back on the board later. When placing the piece into the pocket the player can "mutate" the piece, i.e. change it to a different piece. The game is one of the "Recognized Chess Variants" at "The Chess Variant Pages". The starting position in this game is the same as in standard chess. Players make moves as in standard
Chess and is provably less than 10, with a game-tree complexity of approximately 10. The game-tree complexity of chess was first calculated by Claude Shannon as 10, a number known as the Shannon number. Typically an average position has thirty to forty possible moves, but there may be as few as zero (in the case of checkmate or stalemate) or (in a constructed position) as many as 218. Chess has inspired many combinatorial puzzles, such as the knight's tour and the eight queens puzzle. The idea of creating a chess-playing machine dates to the 18th century; around 1769, the chess-playing automaton