James Cameron's Avatar: The Game James Cameron's Avatar: The Game James Cameron's Avatar: The Game is a 2009 third-person action video game based on James Cameron's 2009 film "Avatar". The game was developed by Ubisoft Montreal and released on the PlayStation 3, Xbox 360, Microsoft Windows, Wii and Nintendo DS on December 1, 2009, with a PSP version released later on December 7, 2009. It uses the same technology as the film to be displayed in stereoscopic 3D. As of May 19, 2010, the game has sold nearly 2.7 million copies. The game, which acts as a prequel to the film, features Sigourney Weaver, Stephen
Avatar (2009 film) the "Chicago Tribune" called "Avatar" "the season's ideological Rorschach blot", while Miranda Devine of "The Sydney Morning Herald" thought that "It [was] impossible to watch Avatar without being banged over the head with the director's ideological hammer." Nidesh Lawtoo believed that an essential, yet less visible social theme that contributed to "Avatar"s success concerns contemporary fascinations with virtual avatars and "the transition from the world of reality to that of virtual reality". Critics and audiences have cited similarities with other films, literature or media, describing the perceived connections in ways ranging from simple "borrowing" to outright plagiarism. Ty Burr of