Trick-taking game Trick-taking game A trick-taking game is a card or tile-based game in which play of a "hand" centers on a series of finite rounds or units of play, called "tricks", which are each evaluated to determine a winner or "taker" of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as Whist, Contract bridge, Spades, Napoleon, Euchre, Rowboat, Clubs and Spoil Five, or to the value of the cards contained in taken tricks, as in point-trick games such as Pinochle, the Tarot family, Mariage, Rook, All
Games played with Go equipment It's also possible to use Go equipment as a low-tech interface to Conway's Game of Life; use black stones in the board's squares as 'pixels', and for each generation use white stones to indicate where new cells will be born. Then remove 'dead' black stones, replace the white stones with black ones to complete the new generation, and repeat the process. Games played with Go equipment Many games can be played with Go equipment: a supply of white and black "stones" and a board with 19×19 intersections, other than Go and many more can be played with minor modification. Games