Four-player chess written c. 1500. The "Tithitattva" of Raghunandana describes such a version, which continued to be played into the 20th century. The first documented example of a modern four-player chess system was written by Captain George Hope Verney in England in 1881. The most common form of play is two vs. two in which allied pieces cannot eliminate each other, but help the others in defense and offense. The allied players sit across from each other and help checkmate the people to the left and right of them. The game is over when both opposing kings are checkmated. If only one
Three-player chess have three cells obliquely adjacent, and three cells adjacent at points. Circular boards have three- or four-sided cells, but not triangular or quadrilateral. Some variants incorporate fairy chess pieces in addition to standard chess pieces. The introduction of a third player drastically alters the style of play, even when standard pieces are used. Many chess openings are useless due to the extended board and third player. Each player must think twice as far ahead—anticipating the moves of both opponents, with the added complexity that the next player may move to attack either opponent. If a player trades off pieces with