James Cameron's Avatar: The Game James Cameron's Avatar: The Game James Cameron's Avatar: The Game is a 2009 third-person action video game based on James Cameron's 2009 film "Avatar". The game was developed by Ubisoft Montreal and released on the PlayStation 3, Xbox 360, Microsoft Windows, Wii and Nintendo DS on December 1, 2009, with a PSP version released later on December 7, 2009. It uses the same technology as the film to be displayed in stereoscopic 3D. As of May 19, 2010, the game has sold nearly 2.7 million copies. The game, which acts as a prequel to the film, features Sigourney Weaver, Stephen
Avatar (2009 film) on the studio and its financiers. A studio spokesperson said that the budget was "$237 million, with $150 million for promotion, end of story." "Avatar" is primarily an action-adventure journey of self-discovery, in the context of imperialism and deep ecology. Cameron said his inspiration was "every single science fiction book I read as a kid", and that he was particularly striving to update the style of Edgar Rice Burroughs's "John Carter" series and the deep jungles of Pandora were visualized from Disney's 37th animated film, "Tarzan". He acknowledged that "Avatar" shares themes with the films "At Play in the Fields