Four-player chess for themselves. As with regular chess, four-player chess begins with fortifications and the of pieces, but opportunities for capturing pieces (and gaining points) come about at large as each of the three opponents likewise do attacks and make threats of capture. Therefore picking friends and enemies has a political quality; ultimately the impromptu teammates will have to combat each other as only one can win. The Cox-Forbes theory of the origin of chess, though debunked, asserts that a four-player version was the earliest form of the game. A description of a four-player chess game is found in an Indian text
Hostage Chess It was published in magazines "Nost-algia" (issue 375), "Eteroscacco" (86–88), and "Variant Chess" (32 and later). It was the "Recognized Variant of the Month" in January 2005 at "The Chess Variant Pages". The inventor, John Leslie, is also a philosopher. He mentions in his book "Infinite Minds" that the prevalence of chess variant inventions such as Hostage Chess has led to speculation that there could be infinite possible variations of chess. He contends these will necessarily exceed the capacity of the human mind. Hostage Chess follows all the standard rules of chess excepting how captured men are treated. Each player