Chess tournament The three main types of time controls used in chess tournaments are "blitz", "standard", and "compensation". In blitz chess (also known as "sudden death" chess) each player starts with a fixed amount of time to spend on their moves of the game. The FIDE Handbook designates the following common blitz time controls: Blitz time controls increase the odds that one would "lose on time", meaning a forfeiture of the game due to the expiration of one's chess clock. Blitz tournaments are often documented with the notation "G/5" or "G/15", meaning "game in 5" and "game in 15", respectively. Standard time
Infinite chess game called Courier chess was played on a slightly larger 12×8 board (96 squares) in the 12th century, and continued to be played for at least six hundred years. Japanese chess (shogi) has been played historically on boards of various sizes; the largest is taikyoku shōgi ("ultimate chess"). This chess-like game, which dates to the mid 16th century, was played on a 36×36 board (1296 squares). Each player starts with 402 pieces of 209 different types, and a well-played game would require several days of play, possibly requiring each player to make over a thousand moves. Chess player Jianying Ji