Chess tournament The three main types of time controls used in chess tournaments are "blitz", "standard", and "compensation". In blitz chess (also known as "sudden death" chess) each player starts with a fixed amount of time to spend on their moves of the game. The FIDE Handbook designates the following common blitz time controls: Blitz time controls increase the odds that one would "lose on time", meaning a forfeiture of the game due to the expiration of one's chess clock. Blitz tournaments are often documented with the notation "G/5" or "G/15", meaning "game in 5" and "game in 15", respectively. Standard time
Three-Man Chess Three-Man Chess Three-Man Chess is a chess variant for three players invented by George R. Dekle, Sr. in 1984. The game is played on a hexagonal board comprising 96 quadrilateral cells. Each player controls a standard army of chess pieces. Three-Man Chess was included in "World Game Review" No. 10 edited by Michael Keller. The illustration shows the starting setup; each player's queen is placed to the left of his king. White moves first and play proceeds clockwise around the board. Pieces move the same as they do in chess, with some special features described below. Standard conventions apply including