Falcon-Hunter Chess (see diagram). All the standard chess rules and conventions apply, with the following differences: Bibliography Falcon-Hunter Chess Falcon-Hunter Chess (also called Schultz's Chess, One-Way Chess, or Meso Chess) is a chess variant invented by Karl Schultz in 1943 employing the two fairy chess pieces falcon and hunter. The game takes several forms, including variations Hunter Chess and Decimal Falcon-Hunter Chess added in the 1950s. Neither piece can move along a . The pieces capture the same as they move. All the rules and conventions and objective of standard chess apply, including the starting setup. The falcon and hunter start the
Apocalypse (chess variant) A footman promotes to horseman when reaching the last , but only when the player has fewer than two horsemen. Otherwise the player must redeploy the footman to any vacant square. A player wins by being first to eliminate all of the opponent's footmen. Accumulating two penalty points forfeits the game. A stalemate is a draw. Bibliography Apocalypse (chess variant) Apocalypse is a chess variant invented by C. S. Elliott in 1976. The players each start with two "horsemen" and five "footmen" on a 5×5 board. The two sides make their moves simultaneously. The game was featured in Issue 53