Three-player chess Three-player chess Three-player chess (also known as Three-handed, Three-man, or Three-way chess) is a family of chess variants specially designed for three players. Many variations of three-player chess have been devised. They usually use a non-standard board, for example, a hexagonal or three-sided board that connects the center in a special way. The three armies are differentiated usually by color. Three-player chess variants (as well as other three-player games) are the hardest to design fairly, since the imbalance created when two players gang up against one is usually too great for the defending player to withstand. Some versions attempt to
Double Chess Double Chess Double Chess is a chess variant invented by Julian S. Grant Hayward in 1916. The game is played on a 12×16 chessboard with each player in control of two complete armies placed side-by-side. The rules were published in the January 1929 issue of "British Chess Magazine". The illustration shows the starting setup. A player wins by checkmating either enemy king. Additional rules: As in standard chess, pawns promote upon reaching the furthest . J. R. Capablanca, who had experimented with different forms of chess in the 1920s, found the game "remarkably interesting", and a four-game match was held