Titanic: The Board Game but is used for Telegram Cards, that instruct Players on where to go, who to pay or who pays you money. Once in 1st Class, players are paid $200, and must pass through a route towards the lifeboats: After this, players may enter the lifeboats and the game is over. Titanic: The Board Game Titanic: The Board Game is a board-game designed by Sandra Gentry and Valen Brost and published by Universal Games in America and was available via license by Universal Games, in Great Britain and in France between 1998 and 1999. The game revolves around the sinking of
Carcassonne (board game) all features (including fields) score points for the players with the most followers on them. The player with the most points wins the game. During the players' turns, cities, cloisters, and roads (but not fields) are scored when they are completed—cities and roads when they are completed (i.e. contain no unfinished edges from which they may be expanded), and cloisters when surrounded by eight tiles. At the end of the game, when there are no tiles remaining, all incomplete features are scored. Points are awarded to the players with the most followers in a feature. If there is a tie