Parallel communication a time. If both channels operated at the same clock speed, the parallel channel would be eight times faster. A parallel channel may have additional conductors for other signals, such as a clock signal to pace the flow of data, a signal to control the direction of data flow, and handshaking signals. Parallel communication is and always has been widely used within integrated circuits, in peripheral buses, and in memory devices such as RAM. Computer system buses, on the other hand, have evolved over time: parallel communication was commonly used in earlier system buses, whereas serial communications are prevalent in
Embarrassingly parallel are thus well suited to large, Internet-based distributed platforms such as BOINC, and do not suffer from parallel slowdown. The opposite of embarrassingly parallel problems are inherently serial problems, which cannot be parallelized at all. A common example of an embarrassingly parallel problem is 3D video rendering handled by a graphics processing unit, where each frame (forward method) or pixel (ray tracing method) can be handled with no interdependency. Password cracking is another embarrassingly parallel task that is easily distributed on central processing units, CPU cores, or clusters. "Embarrassingly" is used here in the same sense as in the phrase