Swipe (dice game) only two players, all but three dice are placed into the center). The youngest player starts by rolling all of his or her dice. Each die has five different values: After rolling, the player does whatever the dice say and the turn passes to the next player to the left. It is important to note that a player cannot lose all of their dice; one is the fewest number of dice a player can have. The game is over once all chips are won from the center. If a player rolls and all dice are lose a die to the
Sicherman dice dice is a mathematical exercise in elementary combinatorics, involving a re-labeling of the faces of a pair of six-sided dice to reproduce the same frequency of sums as the standard labeling. The Sicherman dice are crazy dice that are re-labeled with only positive integers. The table below lists all possible totals of dice rolls with standard dice and Sicherman dice. One Sicherman die is coloured for clarity: 1–2–"2"–3–"3"–4, and the other is all black, 1–3–4–5–6–8. The Sicherman dice were discovered by George Sicherman of Buffalo, New York and were originally reported by Martin Gardner in a 1978 article in "Scientific