Snake cube can vary in colour, material and size. The name comes from how the puzzle looks before and after it is solved. Before it is solved it looks like a snake and when it is solved it is a cube. Snake cube The snake cube is a mechanical puzzle, a chain of 27 or 64 cubelets, connected by an elastic band running through them. The cubelets can rotate freely. The aim of the puzzle is to arrange the chain in such a way that they will form 3 x 3 x 3 or 4 x 4 x 4 cube. A variation
Rubik's Cube followed by another 3×2×1 on the opposite side. Next, the corners of the top layer are solved. The cube can then be solved using only moves of the U layer and M slice. Most beginner solution methods involve solving the cube one layer at a time, using algorithms that preserve what has already been solved. The easiest layer by layer methods require only 3–8 algorithms. In 1981, thirteen-year-old Patrick Bossert developed a solution for solving the cube, along with a graphical notation, designed to be easily understood by novices. It was subsequently published as "You Can Do The Cube" and