Cube this problem, and in 1837 Pierre Wantzel proved it to be impossible because the cube root of 2 is not a constructible number. The cube has three uniform colorings, named by the colors of the square faces around each vertex: 111, 112, 123. The cube has three classes of symmetry, which can be represented by vertex-transitive coloring the faces. The highest octahedral symmetry O has all the faces the same color. The dihedral symmetry D comes from the cube being a prism, with all four sides being the same color. The lowest symmetry D is also a prismatic symmetry, with
Cube root of a number "x" are the numbers "y" which satisfy the equation For any real number "x", there is "one" real number "y" such that "y" = "x". The cube function is increasing, so does not give the same result for two different inputs, plus it covers all real numbers. In other words, it is a bijection, or one-to-one. Then we can define an inverse function that is also one-to-one. For real numbers, we can define a unique cube root of all real numbers. If this definition is used, the cube root of a negative number is a negative number.