Dice 10000 time they are rolled, so three or more of a kind must be rolled simultaneously, and dice from later rolls do not "stack" for the higher score. Players have the options to call what they roll or call chance. if a player calls a roll and is successful that player will receive an addition 50 points to add to that score. If the player "craps-out" that he loses the 50 points. "Example: Player 1 rolls all six dice, and chooses to score three "fours" for 400 points. She rolls the remaining three dice for a 2, 4, 5; the additional
The Game (dice game) special award for "most beautiful game". In his preface Wittig writes: I've often been asked how you go about it to invent a game. I want to add one answer now. Is perhaps the best answer possible to show the many different ways of designing a game. The answer is also a challenge: Invent rules of your own to my dice pyramid. The first edition of the game was a small version of the dice pyramid, without any rules. Over time, players contributed their own rules to a collection. The Game (dice game) The Game is a dice game designed