Kismet (dice game) six white diamonds, each containing a letter of the word "KISMET", and the words "IT IS FATE" along the bottom of the logo. Contents of the game consist of five white dice with colored pips (1 and 6 black, 2 and 5 red, 3 and 4 green) a dice-throwing cup, and a pad of scorecards. As in similar dice games, players take turns rolling five dice. Each player can take up to three rolls per turn. On the second and third rolls, the player may hold back dice from the previous rolls in order to create better scoring combinations. At
Liar's dice a die (or dice) is the winner. The loser of the last round starts the bidding on the next round. If the loser of the last round was eliminated, the next player starts the new round. As with any game of chance, probability is highly important. The key element is the "expected quantity": the quantity of any face value that has the highest probability of being present. For six-sided dice, the expected quantity is one-sixth the number of dice in play, rounded down. When wilds are used, the expected quantity is doubled as players can expect as many aces, on