Dice 10000 time they are rolled, so three or more of a kind must be rolled simultaneously, and dice from later rolls do not "stack" for the higher score. Players have the options to call what they roll or call chance. if a player calls a roll and is successful that player will receive an addition 50 points to add to that score. If the player "craps-out" that he loses the 50 points. "Example: Player 1 rolls all six dice, and chooses to score three "fours" for 400 points. She rolls the remaining three dice for a 2, 4, 5; the additional
Dice notation on both dice may be interpreted as either 0 or 100, depending on the game rules. The "d1000" (using three 10-sided dice) is occasionally also seen, although it is more common in wargames than role-playing games. A number of notational strategies exist for discarding only certain types of results. Some games extend the standard notation to A"d"X"(k"Y")+"B where, in addition to the above, Y is the number of dice kept (k) from the roll. Whether the dice omitted are the highest, lowest, or the player's choice depends on the game in question. 7th Sea and Legend of the Five Rings