Craps the dice to hit the back wall and are generally lenient if at least one die hits the back wall. Both dice must be tossed in one throw. If only one die is thrown the shot is invalid. A come-out roll of 2, 3 or 12 is called "craps" or "crapping out", and anyone betting the Pass line loses. On the other hand, anyone betting the Don't Pass line on come out wins with a roll of 2 or 3 and ties (pushes) if a 12 is rolled. Shooters may keep rolling after crapping out; the dice are only required
The Game (dice game) special award for "most beautiful game". In his preface Wittig writes: I've often been asked how you go about it to invent a game. I want to add one answer now. Is perhaps the best answer possible to show the many different ways of designing a game. The answer is also a challenge: Invent rules of your own to my dice pyramid. The first edition of the game was a small version of the dice pyramid, without any rules. Over time, players contributed their own rules to a collection. The Game (dice game) The Game is a dice game designed