Rubik's Cube Each method of solving the Rubik's Cube employs its own set of algorithms, together with descriptions of what effect the algorithm has, and when it can be used to bring the cube closer to being solved. Many algorithms are designed to transform only a small part of the cube without interfering with other parts that have already been solved so that they can be applied repeatedly to different parts of the cube until the whole is solved. For example, there are well-known algorithms for cycling three corners without changing the rest of the puzzle or flipping the orientation of a
Nth root real number is a positive real number, negative numbers do not have real square roots. However, for every negative real number there are two imaginary square roots. For example, the square roots of −25 are 5"i" and −5"i", where "i" represents a number whose square is . A cube root of a number "x" is a number "r" whose cube is "x": Every real number "x" has exactly one real cube root, written formula_4. For example, Every real number has two additional complex cube roots. Expressing the degree of an "n"th root in its exponent form, as in formula_37, makes