Swipe (dice game) player gets one die and rolls; the first player to roll lose a die to the center loses. Swipe (dice game) Swipe is a proprietary dice game for two to six players made by Fundex Games in 2004. The object of the game is to win chips through the rolling of special dice that can be used to win chips or dice from the center (kitty) or from other players. Each player is given two "Swipe" dice and two chips at the start of the game (in the case of five or six players, each player receives only one die
Liar's dice a die (or dice) is the winner. The loser of the last round starts the bidding on the next round. If the loser of the last round was eliminated, the next player starts the new round. As with any game of chance, probability is highly important. The key element is the "expected quantity": the quantity of any face value that has the highest probability of being present. For six-sided dice, the expected quantity is one-sixth the number of dice in play, rounded down. When wilds are used, the expected quantity is doubled as players can expect as many aces, on