Doubling the cube cube involve neusis, the cissoid of Diocles, the conchoid of Nicomedes, or the Philo line. Archytas solved the problem in the 4th century BC using geometric construction in three dimensions, determining a certain point as the intersection of three surfaces of revolution. False claims of doubling the cube with compass and straightedge abound in mathematical crank literature (pseudomathematics). Origami may also be used to construct the cube root of two by folding paper. There is a simple neusis construction using a marked ruler for a length which is the cube root of 2 times another length. Then AG is the
Cube (collectible card game variation) constructed to be played like a non-collectible customizable card game or ECG (Expandable Card Game), also known as a Living Card Game (LCG). A cube's construction is done with a focus on what type of metagame is desired. Cube (collectible card game variation) A Cube is a variation of gameplay for collectible card games. It is a player-made set of at least 360 cards created for the purposes of drafting, though as many as 720 can be used. Booster packs are simulated from the contents of the cube and are used to draft cards for play. A cube typically accommodates