Dice dice. The transition from dice to playing cards occurred in China around the Tang dynasty, and coincides with the technological transition from rolls of manuscripts to block printed books. In Japan, dice were used to play a popular game called sugoroku. There are two types of sugoroku. "Ban-sugoroku" is similar to backgammon and dates to the Heian period, while "e-sugoroku" is a racing game. Dice are thrown onto a surface either from the hand or from a container designed for this (such as a dice cup). The face of the die that is uppermost when it comes to rest provides
Craps gambler's fallacy indicates that a craps player should bet on eleven if an eleven has not appeared or has appeared too often in the last 20 rolls. In practice this can be observed as players respond to a roll such as a Hard Six with an immediate wager on the Hard Six. In reality, each roll of the dice is an independent event, so the probability of rolling eleven is exactly 1/18 on every roll, regardless of the number of times eleven has come up in the last x rolls. Even if the dice are actually biased toward particular results