Theorem of the cube Theorem of the cube In mathematics, the theorem of the cube is a condition for a line bundle over a product of three complete varieties to be trivial. It was a principle discovered, in the context of linear equivalence, by the Italian school of algebraic geometry. The final version of the theorem of the cube was first published by , who credited it to André Weil. A discussion of the history has been given by . A treatment by means of sheaf cohomology, and description in terms of the Picard functor, was given by . The theorem states that for
Rubik's Cube followed by another 3×2×1 on the opposite side. Next, the corners of the top layer are solved. The cube can then be solved using only moves of the U layer and M slice. Most beginner solution methods involve solving the cube one layer at a time, using algorithms that preserve what has already been solved. The easiest layer by layer methods require only 3–8 algorithms. In 1981, thirteen-year-old Patrick Bossert developed a solution for solving the cube, along with a graphical notation, designed to be easily understood by novices. It was subsequently published as "You Can Do The Cube" and