Magic cube classes Perfect magic cube. Nasik; A. H. Frost (1866) referred to all but the simple magic cube as Nasik!<br> C. Planck (1905) redefined "Nasik" to mean magic hypercubes of any order or dimension in which all possible lines summed correctly.<br> i.e. Nasik is a preferred alternate, and less ambiguous term for the "perfect" class.<br>Minimum correct summations required = 13"m". All pan-"r"-agonals sum correctly for "r" = 1, 2 and 3. Alternate Perfect Note that the above is a relatively new definition of "perfect". Until about 1995 there was much confusion about what constituted a "perfect" magic cube (see the discussion under
The Cube (game show) columns. Other equipment in the board game are track pieces, discs, clips, z shaped platform pieces, cannons, blocks, a ball flipper, a beam and card pieces,and a 7 cm x 7 cm x 7 cm plastic cube for playing a series of physical games. The cube is used for a container and to connect onto the cube platform for the electronic games. A reducer also comes with the cube, allowing it to reduce the size of the open top of the cube. This is, in almost all games involving the cube, removed in a simplify. Many well known and classic