Magic cube classes Perfect magic cube. Nasik; A. H. Frost (1866) referred to all but the simple magic cube as Nasik!<br> C. Planck (1905) redefined "Nasik" to mean magic hypercubes of any order or dimension in which all possible lines summed correctly.<br> i.e. Nasik is a preferred alternate, and less ambiguous term for the "perfect" class.<br>Minimum correct summations required = 13"m". All pan-"r"-agonals sum correctly for "r" = 1, 2 and 3. Alternate Perfect Note that the above is a relatively new definition of "perfect". Until about 1995 there was much confusion about what constituted a "perfect" magic cube (see the discussion under
Curiosity: What's Inside the Cube? messages. Players tapped the cubelets to dig through the surface of each layer and reveal the next layer below. The goal was to reach the center and to discover what was inside the cube. Each layer, which had a distinct look or design, contained a clue as to what was in the centre of the cube. Each cubelet destroyed by a player awarded them coins. Coins could be spent on tools that temporarily enhanced the player's abilities, such as picks ranging from iron to steel to diamond that increased the number of cubelets destroyed with each tap, or firecrackers that