Serial communication Serial communication In telecommunication and data transmission, serial communication is the process of sending data one bit at a time, sequentially, over a communication channel or computer bus. This is in contrast to parallel communication, where several bits are sent as a whole, on a link with several parallel channels. Serial communication is used for all long-haul communication and most computer networks, where the cost of cable and synchronization difficulties make parallel communication impractical. Serial computer buses are becoming more common even at shorter distances, as improved signal integrity and transmission speeds in newer serial technologies have begun to outweigh
Embarrassingly parallel are thus well suited to large, Internet-based distributed platforms such as BOINC, and do not suffer from parallel slowdown. The opposite of embarrassingly parallel problems are inherently serial problems, which cannot be parallelized at all. A common example of an embarrassingly parallel problem is 3D video rendering handled by a graphics processing unit, where each frame (forward method) or pixel (ray tracing method) can be handled with no interdependency. Password cracking is another embarrassingly parallel task that is easily distributed on central processing units, CPU cores, or clusters. "Embarrassingly" is used here in the same sense as in the phrase