Active reserve (KGB) officers with a military rank who worked undercover in the Soviet Union. "Trusted contacts" were high placed civilians who collaborated with the KGB without signing any official working agreements, such as directors of personnel departments at various institutions, academics, deans, or writers and actors. Informers were citizens secretly recruited by the KGB, sometimes using forceful recruitment methods, such as blackmail. The precise number of people from various categories remains unknown, but one of the estimates was 11 million "informers" in the Soviet Union, or one out of every eighteen adult citizens The active reserve was established by Yuri Andropov in
KGB (video game) KGB (video game) KGB is a video game released for the Commodore Amiga and IBM PC Compatible computers in 1992. Set in the decadent final days of the Soviet Union, "KGB" is considered to be quite difficult, even for experienced gamers, since it relies on a real time clock and correct/wrong answers which can end the game immediately or after an event needed to be triggered; also, players may make errors which they will notice only hours later in-game. The game engine, graphics and interface have plenty of similarities with Cryo's "Dune". "KGB" was also released on CD under the