Nth root Nth root In mathematics, an "n"th root of a number "x", where "n" is usually assumed to be a positive integer, is a number "r" which, when raised to the power "n" yields "x": where "n" is the "degree" of the root. A root of degree 2 is called a "square root" and a root of degree 3, a "cube root". Roots of higher degree are referred by using ordinal numbers, as in "fourth root", "twentieth root", etc. For example: Any non-zero number, considered as complex number, has "n" different "complex roots of degree "n"" ("n"th roots), including those with
Cube 2: Sauerbraten Marching cube, which are referred to as a "cube", where each edge of this cube can be lengthened or shortened to deform the cube into a variety of other shapes. Corners of cubes can also be "pushed" or "pulled" to create crude curves. The what you see is what you get realtime editing has enabled level designers to add a lot of detail to maps, while reducing the time spent on actual creation. This is in contrast to traditional modern polygon soup 3D engines which take a model generated as an essentially random batch of triangles from an external modelling