Dice 10000 time they are rolled, so three or more of a kind must be rolled simultaneously, and dice from later rolls do not "stack" for the higher score. Players have the options to call what they roll or call chance. if a player calls a roll and is successful that player will receive an addition 50 points to add to that score. If the player "craps-out" that he loses the 50 points. "Example: Player 1 rolls all six dice, and chooses to score three "fours" for 400 points. She rolls the remaining three dice for a 2, 4, 5; the additional
Hazard (game) chance of 6, he could win £8 (4/5 × £10). For each main the probability of winning can be calculated: In some reports on the rules of the game, the main is determined randomly by tossing the dice until a valid main appears. In this case the overall player disadvantage is 1.84%. If the caster can choose a main, he should always choose 7 (resulting in the lowest disadvantage, with 1.41%). This is the origin of a similar dice game, craps, since if 7 is always chosen the game devolves into craps. The name "hazard" is borrowed from Old French.