Dice acts using sex dice. Dice may have numbers that do not form a counting sequence starting at one. One variation on the standard die is known as the "average" die. These are six-sided dice with sides numbered codice_3, which have the same arithmetic mean as a standard die (3.5 for a single die, 7 for a pair of dice), but have a narrower range of possible values (2 through 5 for one, 4 through 10 for a pair). They are used in some table-top wargames, where a narrower range of numbers is required. Other numbered variations include Sicherman dice and
Dice 10000 Dice 10000 Dice 10,000 (or Dix Mille, 6-Dice, 10,000 Dice, Ten Grand) is the name of a family dice game, very similar to Farkle. It also goes by other names, including Zilch, Zilchers, Foo, Boxcar, Teds the best, Bogus and Crap Out. The game requires six standard dice and a pencil and paper for scoring. Each player starts out "off the table" with a score of zero. Players collect points during their turn, and either add those points to their cumulative score, or continue rolling with the risk of losing all points accumulated that turn if a scoring combination is