Dice chess so he must pass. White rolls a two and a four, and plays 5.Ng5#, ending the game. (See final position at right.) There is no standard set of rules for Dice Chess, and so games called 'Dice Chess' may have different rules to the ones given here. For example, in the version of 'dice chess' given on the BrainKing site: BrainKing also provides a variant on 10×10 board with three kings on each side. To win you need to capture all enemy kings. All other rules are the same as for the 8×8 version. The intention of adding two more
Craps gambler's fallacy indicates that a craps player should bet on eleven if an eleven has not appeared or has appeared too often in the last 20 rolls. In practice this can be observed as players respond to a roll such as a Hard Six with an immediate wager on the Hard Six. In reality, each roll of the dice is an independent event, so the probability of rolling eleven is exactly 1/18 on every roll, regardless of the number of times eleven has come up in the last x rolls. Even if the dice are actually biased toward particular results