Hensel's lemma the value of "c" mod 27: if "c" ≡ 1 mod 27 then use "a" = 1, if "c" ≡ 10 mod 27 then use "a" = 4 (since 4 is a root of "f"("x") mod 27), and if "c" ≡ 19 mod 27 then use "a" = 7. (It is not true that every "c" ≡ 1 mod 3 is a 3-adic cube, e.g., 4 is not a 3-adic cube since it is not a cube mod 9.) In a similar way, after some preliminary work Hensel's lemma can be used to show that for any "odd" prime number
Curiosity: What's Inside the Cube? messages. Players tapped the cubelets to dig through the surface of each layer and reveal the next layer below. The goal was to reach the center and to discover what was inside the cube. Each layer, which had a distinct look or design, contained a clue as to what was in the centre of the cube. Each cubelet destroyed by a player awarded them coins. Coins could be spent on tools that temporarily enhanced the player's abilities, such as picks ranging from iron to steel to diamond that increased the number of cubelets destroyed with each tap, or firecrackers that