Dice acts using sex dice. Dice may have numbers that do not form a counting sequence starting at one. One variation on the standard die is known as the "average" die. These are six-sided dice with sides numbered codice_3, which have the same arithmetic mean as a standard die (3.5 for a single die, 7 for a pair of dice), but have a narrower range of possible values (2 through 5 for one, 4 through 10 for a pair). They are used in some table-top wargames, where a narrower range of numbers is required. Other numbered variations include Sicherman dice and
Hazard (game) chance of 6, he could win £8 (4/5 × £10). For each main the probability of winning can be calculated: In some reports on the rules of the game, the main is determined randomly by tossing the dice until a valid main appears. In this case the overall player disadvantage is 1.84%. If the caster can choose a main, he should always choose 7 (resulting in the lowest disadvantage, with 1.41%). This is the origin of a similar dice game, craps, since if 7 is always chosen the game devolves into craps. The name "hazard" is borrowed from Old French.