Square root of 5 one, when traversing the cube "surface" (the shortest distance when traversing through the "inside" of the cube corresponds to the length of the cube diagonal, which is the square root of three times the edge). The number can be algebraically and geometrically related to and , as it is the length of the hypotenuse of a right triangle with catheti measuring and (again, the Pythagorean theorem proves this). Right triangles of such proportions can be found inside a cube: the sides of any triangle defined by the centre point of a cube, one of its vertices, and the middle point
Cube 2: Sauerbraten episodic gameplay and deathmatches on multiplayer maps with AI bots instead of human opponents. Cube 2: Sauerbraten started as a redesign of the original "Cube" game engine. The "Cube 2: Sauerbraten" engine is written in C++ and OpenGL. "Cube 2: Sauerbraten" shares most of its design goals and philosophy with its predecessor, but using a new 6-directional heightfield (or octree) world model. Its first, developer-only, release was made on February 27, 2004. One of the latest releases, dubbed the "Justice Edition", debuted on July 19, 2010, adding two new player models, thirty new user-created maps, several new game modes, including