Craps the dice to hit the back wall and are generally lenient if at least one die hits the back wall. Both dice must be tossed in one throw. If only one die is thrown the shot is invalid. A come-out roll of 2, 3 or 12 is called "craps" or "crapping out", and anyone betting the Pass line loses. On the other hand, anyone betting the Don't Pass line on come out wins with a roll of 2 or 3 and ties (pushes) if a 12 is rolled. Shooters may keep rolling after crapping out; the dice are only required
Crag (dice game) which scoring category is to be used for that round. Once a player has used a category, they cannot use it again. The scoring categories have varying point values, some of which are fixed values and others where the score depends on the value of the dice. The winner is the player who scores most points. The following are the 13 categories and the points scored in those categories: If a category is chosen but the dice do not match the requirements of the category the player scores 0 in that category. The maximum possible score is 244. Crag (dice