Theorem of the cube Theorem of the cube In mathematics, the theorem of the cube is a condition for a line bundle over a product of three complete varieties to be trivial. It was a principle discovered, in the context of linear equivalence, by the Italian school of algebraic geometry. The final version of the theorem of the cube was first published by , who credited it to André Weil. A discussion of the history has been given by . A treatment by means of sheaf cohomology, and description in terms of the Picard functor, was given by . The theorem states that for
Cube (collectible card game variation) constructed to be played like a non-collectible customizable card game or ECG (Expandable Card Game), also known as a Living Card Game (LCG). A cube's construction is done with a focus on what type of metagame is desired. Cube (collectible card game variation) A Cube is a variation of gameplay for collectible card games. It is a player-made set of at least 360 cards created for the purposes of drafting, though as many as 720 can be used. Booster packs are simulated from the contents of the cube and are used to draft cards for play. A cube typically accommodates