Doubling the cube given length times . In music theory, a natural analogue of doubling is the octave (a musical interval caused by doubling the frequency of a tone), and a natural analogue of a cube is three repetitions of the same interval. In this sense, the problem of doubling the cube is solved by the major third in equal temperament. This is a musical interval that is exactly one third of an octave. It multiplies the frequency of a tone by , the side length of the Delian cube. Doubling the cube Doubling the cube, also known as the Delian problem, is
Curiosity: What's Inside the Cube? You're not just doing things in the cube. You don't realise it but you're doing something in something else as well at the same time." Peter Molyneux claimed that "what is inside the cube is life-changingly amazing by any definition". Critics stated that the game designer might be over-promising. When it was suggested to him that he should "tone down the enthusiasm", he responded: "I don’t want to believe less in something. I want to make something that is worthy of the emotion behind it." "Curiosity" was one of the few games that could be successfully played by a simple