Swipe (dice game) Swipe (dice game) Swipe is a proprietary dice game for two to six players made by Fundex Games in 2004. The object of the game is to win chips through the rolling of special dice that can be used to win chips or dice from the center (kitty) or from other players. Each player is given two "Swipe" dice and two chips at the start of the game (in the case of five or six players, each player receives only one die to start). The remaining chips and dice are placed into the center for later use (if there are
Pig (dice game) Science in areas ranging from introductory courses to advanced machine learning material. Pig (dice game) Pig is a simple dice game first described in print by John Scarne in 1945. As with many games of folk origin, Pig is played with many rule variations. Commercial variants of Pig include Pass the Pigs, Pig Dice, and Skunk. Pig is commonly used by mathematics teachers to teach probability concepts. Pig is one of a family of dice games described by Reiner Knizia as "jeopardy dice games". For jeopardy dice games, the dominant type of decision is whether or not to jeopardize previous