The Lion King nephew, but Simba manages to toss him from the top of the rock. Scar survives the fall, but is attacked and killed by the hyenas, who overheard his attempt to betray them. Afterwards, Simba takes over the kingship as rain begins to fall. Later, with Pride Rock restored to its usual state, Rafiki presents Simba and Nala's newborn cub to the assembled animals, continuing the circle of life. The idea for "The Lion King" was conceived in late 1988 during a conversation between Jeffrey Katzenberg, Roy E. Disney and Peter Schneider on a plane to Europe to promote "Oliver &
The Lion King: Simba's Mighty Adventure levels Simba can collect pawprint-shaped tokens which add to the overall score. Due to the PlayStation console's 3D graphics capabilities the gameplay became slightly more varied. Simba's capabilities are identical to the first "The Lion King" video game in which he can growl, leap, roll and run. In the Game Boy Color version of the game there was only one piece of music used on every level. Some of the animation for both adult Simba and cub Simba was recycled from the previous "The Lion King" video game. In the PlayStation version, voices, music and sound effects from the film