Pandora – The World of Avatar a flying attraction featuring "3-D projections and creature designs that were cut from the original film" was a concept on the drawing board for the area. Pandora – The World of "Avatar" includes elements from the original "Avatar" film as well as its four, yet-to-be-released sequels. Rhode initially admitted difficulty in adapting the locations depicted in "Avatar" to the physical realm, as Pandora is portrayed in the films solely through computer-generated imagery. Therefore, Imagineering adapted the concept art and digital designs from the films and expanded upon it, with Rhode explaining that "there was not enough detail in those images
James Cameron's Avatar: The Game James Cameron's Avatar: The Game James Cameron's Avatar: The Game is a 2009 third-person action video game based on James Cameron's 2009 film "Avatar". The game was developed by Ubisoft Montreal and released on the PlayStation 3, Xbox 360, Microsoft Windows, Wii and Nintendo DS on December 1, 2009, with a PSP version released later on December 7, 2009. It uses the same technology as the film to be displayed in stereoscopic 3D. As of May 19, 2010, the game has sold nearly 2.7 million copies. The game, which acts as a prequel to the film, features Sigourney Weaver, Stephen