White-collar boxing active in the Asia–Pacific region. The WWCBA provides a common platform in the form of rules and guidelines allowing boxers to become ranked nationally, regionally and globally and to contest for championship titles. In 2008 the WWCBA sanctioned 9 events throughout the world. The WWCBA works with other boxing authorities such as the amateur International Boxing Association (AIBA) to ensure strong standards. Bouts are usually three 2-minute rounds ("3×2" format), unlike the longer three 3-minute rounds (3×3) in the Amateur Code for men and 4×2 format for women. The IWCBA bouts have traditionally been "no decision" draws (ties) in absence
Boxing (1981 video game) Room" service in May 2010. Boxing (1981 video game) Boxing is a multiplayer sports video game written by Tom Loughry and published by Mattel Electronics for its Intellivision video game system in 1981. The game simulates a 15-round boxing match with the goal of knocking out the opponent; at the time of the game's release a real-life professional boxing match may have lasted up to 15 rounds. "Boxing" allows each player to select one of six boxers, each with a different set of strengths and weaknesses. To start the game one must select a fighting speed by pushing the numbers