Boxing (1981 video game) Boxing (1981 video game) Boxing is a multiplayer sports video game written by Tom Loughry and published by Mattel Electronics for its Intellivision video game system in 1981. The game simulates a 15-round boxing match with the goal of knocking out the opponent; at the time of the game's release a real-life professional boxing match may have lasted up to 15 rounds. "Boxing" allows each player to select one of six boxers, each with a different set of strengths and weaknesses. To start the game one must select a fighting speed by pushing the numbers one, two or three on
Chess boxing After each chess round, the exact setup is digitally recorded and then repositioned before the following chess round. The breaks between the chess and boxing rounds usually last 60 seconds. The duration of the rounds and overall fight time in amateur chessboxing fights can change to some degree, as in for example youth tournaments and exhibition fights. A chessboxing match can end by any of the following: In the case that neither of the chessboxers win in regulation time and the chess game ends in a draw, the fighter who is ahead on boxing points wins the overall bout. In