Boxing (1981 video game) Boxing (1981 video game) Boxing is a multiplayer sports video game written by Tom Loughry and published by Mattel Electronics for its Intellivision video game system in 1981. The game simulates a 15-round boxing match with the goal of knocking out the opponent; at the time of the game's release a real-life professional boxing match may have lasted up to 15 rounds. "Boxing" allows each player to select one of six boxers, each with a different set of strengths and weaknesses. To start the game one must select a fighting speed by pushing the numbers one, two or three on
The distance (boxing) for men. In the early days of bare-knuckle boxing, there was no limit on the number of rounds and so matches would be fought to a conclusion (i.e. with a knockout or tap out). For example, the match between Simon Byrne and James 'Deaf' Burke in 1833 lasted 3¼ hours. Subsequently, laws and rules were passed to prevent such protracted bouts. When John L. Sullivan made boxing under Queensbury rules with gloved hands popular, his matches were of a pre-determined length and the referee would decide the winner if they went the distance. If a match reached the prescribed limit