Pandora – The World of Avatar a flying attraction featuring "3-D projections and creature designs that were cut from the original film" was a concept on the drawing board for the area. Pandora – The World of "Avatar" includes elements from the original "Avatar" film as well as its four, yet-to-be-released sequels. Rhode initially admitted difficulty in adapting the locations depicted in "Avatar" to the physical realm, as Pandora is portrayed in the films solely through computer-generated imagery. Therefore, Imagineering adapted the concept art and digital designs from the films and expanded upon it, with Rhode explaining that "there was not enough detail in those images
Avatar (2009 film) The first scoring sessions were planned to take place in early 2009. During production, Horner promised Cameron that he would not work on any other project except for "Avatar" and reportedly worked on the score from four in the morning until ten at night throughout the process. He stated in an interview, ""Avatar" has been the most difficult film I have worked on and the biggest job I have undertaken." Horner composed the score as two different scores merged into one. He first created a score that reflected the Na'vi way of sound and then combined it with a separate