Boxing (1981 video game) Boxing (1981 video game) Boxing is a multiplayer sports video game written by Tom Loughry and published by Mattel Electronics for its Intellivision video game system in 1981. The game simulates a 15-round boxing match with the goal of knocking out the opponent; at the time of the game's release a real-life professional boxing match may have lasted up to 15 rounds. "Boxing" allows each player to select one of six boxers, each with a different set of strengths and weaknesses. To start the game one must select a fighting speed by pushing the numbers one, two or three on
Boxing (1980 video game) reel back slightly. Long punches score one point, while closer punches (power punches, from the manual) score two. There are no knockdowns or rounds. A match is completed either when one player lands 100 punches (a "knockout") or two minutes have elapsed (a "decision"). In the case of a decision, the player with the most landed punches is the winner. Ties are possible. While the gameplay is simple, there are subtleties, such as getting an opponent on the "ropes" and "juggling" him back and forth between alternate punches. "Boxing" was reviewed by "Video" magazine in its "Arcade Alley" column where