Shoot boxing rounds is one minute. The length of a Freshman class match is three rounds of three minutes each, followed by one or two three-minute rounds in the event of a tie. The interval between rounds is also one minute. Professional shoot boxers are divided into weight classes as follows: Sparrowweight was divided into Flyweight and Super flyweight, and Eagleweight was divided into Heavyweight and Super heavyweight since 2001. One way to win a shoot boxing match is to knock one's opponent out. A fighter can be knocked out in different ways. If, after being knocked down, a fighter fails to
Boxing (1981 video game) Room" service in May 2010. Boxing (1981 video game) Boxing is a multiplayer sports video game written by Tom Loughry and published by Mattel Electronics for its Intellivision video game system in 1981. The game simulates a 15-round boxing match with the goal of knocking out the opponent; at the time of the game's release a real-life professional boxing match may have lasted up to 15 rounds. "Boxing" allows each player to select one of six boxers, each with a different set of strengths and weaknesses. To start the game one must select a fighting speed by pushing the numbers