2D to 3D conversion into account that more distant objects, besides being hazy, should be more desaturated and more bluish because of a thick air layer. The idea of the method is based on the fact that parallel lines, such as railroad tracks and roadsides, appear to converge with distance, eventually reaching a vanishing point at the horizon. Finding this vanishing point gives the farthest point of the whole image. The more the lines converge, the farther away they appear to be. So, for depth map, the area between two neighboring vanishing lines can be approximated with a gradient plane. 2D to 3D conversion
Parallel (geometry) Parallel (geometry) In geometry, parallel lines are lines in a plane which do not meet; that is, two lines in a plane that do not intersect or touch each other at any point are said to be parallel. By extension, a line and a plane, or two planes, in three-dimensional Euclidean space that do not share a point are said to be parallel. However, two lines in three-dimensional space which do not meet must be in a common plane to be considered parallel; otherwise they are called skew lines. Parallel planes are planes in the same three-dimensional space that never