Scar (The Lion King) artist Jorgen Klubien. According to the directors, "[a] patronizing quality" was vital to Scar's role in the film. Minkoff told the "Los Angeles Times", "When Scar puts the guilt trip on Simba, that's an intense idea ... probably something that is "not" typical of the other Disney pictures, in terms of what the villain does." Additionally, Scar serves as a departure from previous Disney villains because they "came off at least as buffoonish as they were sinister". Because Scar is the film's main antagonist, supervising animator Andreas Deja believed that "villains work really well when they're subtle", explaining, "to see
The Lion King: Simba's Mighty Adventure levels Simba can collect pawprint-shaped tokens which add to the overall score. Due to the PlayStation console's 3D graphics capabilities the gameplay became slightly more varied. Simba's capabilities are identical to the first "The Lion King" video game in which he can growl, leap, roll and run. In the Game Boy Color version of the game there was only one piece of music used on every level. Some of the animation for both adult Simba and cub Simba was recycled from the previous "The Lion King" video game. In the PlayStation version, voices, music and sound effects from the film