Mayan languages system developed by the Academia de Lenguas Mayas de Guatemala (ALMG). Orthographies for the languages of Mexico are currently being developed by the Instituto Nacional de Lenguas Indígenas (INALI). The pre-Columbian Maya civilization developed and used an intricate and fully functional writing system, which is the only Mesoamerican script that can be said to be almost fully deciphered. Earlier-established civilizations to the west and north of the Maya homelands that also had scripts recorded in surviving inscriptions include the Zapotec, Olmec, and the Zoque-speaking peoples of the southern Veracruz and western Chiapas area—but their scripts are as yet largely undeciphered.
Pitfall: The Mayan Adventure like "Indiana Jones" in fast-forward, as Pitfall Harry Jr. executes his derring-do amid lush jungle backgrounds, stirring music, and pumped-up sound effects." Pitfall: The Mayan Adventure Pitfall: The Mayan Adventure is a 1994 video game developed and published by Activision. A sequel to Activision's 1982 "Pitfall!" for the Atari 2600, the player controls Pitfall Harry, Jr., son of the protagonist of the original game, as he attempts to rescue his father from a Mayan jungle setting. Activision developed the game in partnership with Redline Games. It was first released for the Super Nintendo Entertainment System, Sega Genesis/Mega Drive and Sega