2D to 3D conversion into account that more distant objects, besides being hazy, should be more desaturated and more bluish because of a thick air layer. The idea of the method is based on the fact that parallel lines, such as railroad tracks and roadsides, appear to converge with distance, eventually reaching a vanishing point at the horizon. Finding this vanishing point gives the farthest point of the whole image. The more the lines converge, the farther away they appear to be. So, for depth map, the area between two neighboring vanishing lines can be approximated with a gradient plane. 2D to 3D conversion
Point plotting |"x"| from the origin and along the positive direction if "x"≥0, and the other direction otherwise. In the same way one picks the point on the "y" axis corresponding to the number "y". The line parallel to the "y" axis going through the first point and the line parallel to the "x" axis going through the second point will intersect at precisely one point, which will be called the point with coordinates ("x", "y"). Point plotting Point plotting is an elementary mathematical skill required in analytic geometry. Invented by René Descartes and originally used to locate positions on military maps,