Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard
Four-player chess can be checkmated, the game is a draw. Singles is substantially harder than team play. In this method, each player can attack any of the other three players and vice versa. Once a player is checkmated, the checkmated player can either remove their pieces from the board, or the player that checkmated can use the remaining pieces during that player's turn. Play continues until only one player remains. Four-player chess Four-player chess (also known as Four-handed, Four-man, or Four-way chess) is a family of chess variants typically played with four people. A special board made of standard 8×8 squares with