Rook (chess) Rook (chess) A rook (; ♖,♜) is a piece in the strategy board game of chess. Formerly the piece (from Persian رخ "rokh"/"rukh") was called the "tower", "marquess", "rector", and "comes" . The term "castle" is considered informal, incorrect, or old-fashioned. Each player starts the game with two rooks, one on each of the corner squares on their own side of the board. The white rooks start on squares a1 and h1, while the black rooks start on a8 and h8. The rook moves horizontally or vertically, through any number of unoccupied squares (see diagram). As with captures by other
Chess endgame one with more using the standard piece point count system) should try to exchange pieces (knights, bishops, rooks, and queens), while avoiding the exchange of pawns. This generally makes it easier to convert a material advantage into a won game. The defending side should strive for the opposite. Chess players classify endgames according to the type of pieces that remain. Endgames can be divided into three categories: This article generally does not consider studies. An endgame is when there are only a few pieces left. There is no strict criterion for when an endgame begins, and different experts have different