Chess 2: The Sequel create a more dynamic opening game, decrease the emphasis on openings memorization, and reduce draws. In "Chess 2", players may choose from six unique armies, such as an army with two kings and an army whose knights, bishops, and rooks may move like each other when adjacent. A new win condition has been added: a player wins if their king travels past the fourth rank. This was intended to prevent traditional "solved" chess endgames, which can be played by consulting a chess tablebase, and therefore does not require player skill. A third rule change from standard chess is the dueling
Chess with different armies armies: the "Fabulous FIDEs", which are the standard chess pieces, the "Colorbound Clobberers", the "Nutty Knights", and the "Remarkable Rookies". All armies are designed to be equal in strength, but have significantly different properties. Kings and pawns move the same as in chess for all armies. Pawns can only promote to pieces of either army on the board at the start. Castling is done as in standard chess with the exception of the case when the rook replacement is colorbound, like in the "Colorbound Clobberers" army. In the latter case the king when castling long moves to b1 and the