Ten-pin bowling Effectively, there are three kinds of marks given in a score; a strike (all ten down in the first ball), a spare (all ten down by the second ball), and an open (one or more pins still standing after the second ball). A strike earns ten pins plus the pins for the next two balls thrown. (For example, if a player got a strike then followed with a 7 and 2 in the next frame, the value for the strike frame would be 10+7+2, or 19; if the player got a strike followed by another strike the next frame and
Ten-pin bowling two extra balls for achieving a strike in the tenth frame, or one extra ball for achieving a spare. This allows for a potential of 12 strikes in a single game, and a maximum score of 300 pins, a perfect game. The player with the highest pinfall at the end of ten frames wins. Although, if there is a time limit and if time runs out before the end of ten frames bowling stops, and the person with the highest pinfall wins the game. In general, one point is scored for each pin that is knocked over. So if a