Rook (chess) of a fifth daughter. Unicode defines two codepoints for rook: ♖ U+2656 White Chess Rook (HTML ♖) ♜ U+265C Black Chess Rook (HTML ♜) Rook (chess) A rook (; ♖,♜) is a piece in the strategy board game of chess. Formerly the piece (from Persian رخ "rokh"/"rukh") was called the "tower", "marquess", "rector", and "comes" . The term "castle" is considered informal, incorrect, or old-fashioned. Each player starts the game with two rooks, one on each of the corner squares on their own side of the board. The white rooks start on squares a1 and h1, while the black rooks
Exchange (chess) king. In this ultimate sense, the value of chess pieces remaining in a game does not matter. Although no official score is kept of the value of pieces on the board for each player, much experience in chess play has determined approximate average strategic and tactical value of various pieces relative to a pawn, which is given a value of 1. Bishops and knights have about the same value at 3, rooks are valued at about 5, and a queen is valued at about 9. Since the king is indispensable, it has infinite value. Pieces, especially as distinguished by their