Double Chess Double Chess Double Chess is a chess variant invented by Julian S. Grant Hayward in 1916. The game is played on a 12×16 chessboard with each player in control of two complete armies placed side-by-side. The rules were published in the January 1929 issue of "British Chess Magazine". The illustration shows the starting setup. A player wins by checkmating either enemy king. Additional rules: As in standard chess, pawns promote upon reaching the furthest . J. R. Capablanca, who had experimented with different forms of chess in the 1920s, found the game "remarkably interesting", and a four-game match was held
How (video game) How (video game) How (stylized as HOW) is a freeware, indie 2D platform videogame for Windows-based machines released in 2012 by Danish videogame developer Michael Jensen which became notorious for its high difficulty level and unfair abuse of the player based on unexpected death traps. The game plays like any standard 2-d platform game in which the player can move the main character, Foxy McBox, through the level with the arrow keys and jump, but unlike in most games of its genre, the character cannot be controlled once in mid-air and will need forward momentum in order to jump in