Knight (chess) Knight (chess) The knight (♘ ♞) is a piece in the game of chess, representing a knight (armored cavalry). It is normally represented by a horse's head and neck. Each player starts with two knights, which begin on the row closest to the player, between the rooks and bishops. Colloquially it is sometimes referred to as a "horse", which is also the translation of the piece's name in several languages. Some languages refer to it as the "jumper", reflecting the knight's ability to move over pieces in its way: Polish "skoczek", Danish/Norwegian "springer", German "Springer", Luxembourgish "Sprénger", Slovene "skakač". In
Three-player chess avoid this "petty diplomacy" problem by determining the victor as the player who first delivers checkmate, with the third player losing in addition to the checkmated player. Other solutions have been tried as well. Some variants use a board with hexagonal cells. Usually three bishops per side are included, to cover all cells of the hex playing field. Pieces move usually as in one of the versions of hexagonal chess. Some variants use a hexagonal-shaped board with quadrilateral cells (see example in the photo). Some variants have used other board shapes with quadrilateral cells. Triangular cells not on the perimeter