Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard
Opposite-colored bishops endgame Opposite-colored bishops endgame The opposite-colored bishops endgame is a chess endgame in which each side has a single bishop, but the bishops reside on opposite-colored squares on the chessboard, thus cannot attack or block each other. Without other pieces (but with pawns) these endings are notorious for their tendency to result in a draw. These are the most difficult endings in which to convert a small material advantage to a win. With additional pieces, the stronger side has more chances to win, but not as many as if the bishops were on the same color. Many players in a poor