Falcon-Hunter Chess Falcon-Hunter Chess Falcon-Hunter Chess (also called Schultz's Chess, One-Way Chess, or Meso Chess) is a chess variant invented by Karl Schultz in 1943 employing the two fairy chess pieces falcon and hunter. The game takes several forms, including variations Hunter Chess and Decimal Falcon-Hunter Chess added in the 1950s. Neither piece can move along a . The pieces capture the same as they move. All the rules and conventions and objective of standard chess apply, including the starting setup. The falcon and hunter start the game off the board and out of play (see diagram). Once a player loses (or
Chess with different armies This army includes a lot of leapers, but most of them have asymmetrical move patterns, with backward moves being restricted. The rooks, knights, bishops, and queen are replaced by the following pieces: The four armies described above were playtested by Ralph Betza and selected as the most balanced ones. There are other armies, invented by Betza and other people, some of which are presented here. In the initial version of the game there were 8 armies and in these armies the king moved differently from the king in the standard chess. Instead of normal pawns, fairy pawns could be selected,