Rook (chess) of a fifth daughter. Unicode defines two codepoints for rook: ♖ U+2656 White Chess Rook (HTML ♖) ♜ U+265C Black Chess Rook (HTML ♜) Rook (chess) A rook (; ♖,♜) is a piece in the strategy board game of chess. Formerly the piece (from Persian رخ "rokh"/"rukh") was called the "tower", "marquess", "rector", and "comes" . The term "castle" is considered informal, incorrect, or old-fashioned. Each player starts the game with two rooks, one on each of the corner squares on their own side of the board. The white rooks start on squares a1 and h1, while the black rooks
Four-player chess for themselves. As with regular chess, four-player chess begins with fortifications and the of pieces, but opportunities for capturing pieces (and gaining points) come about at large as each of the three opponents likewise do attacks and make threats of capture. Therefore picking friends and enemies has a political quality; ultimately the impromptu teammates will have to combat each other as only one can win. The Cox-Forbes theory of the origin of chess, though debunked, asserts that a four-player version was the earliest form of the game. A description of a four-player chess game is found in an Indian text