Kruzno (board game) feature is a limitation on moves in the perimeter. If a piece moves onto the outer ring of hexagons, it must move back toward the center on the next turn unless blocked from doing so. Kruzno (board game) Kruzno is a two-player abstract strategy board game played on a hexagonal board, first published in 2005 by the company of the same name. In the most common variant of the game, players start with nine pieces each (three rooks, three knights and three bishops). Though the game is played with chess pieces it is actually a variant of hexagonal checkers, albeit
Lego Chess knights, rooks, kings, queens and bishops all have separate video clips for catching other pawns, knights, rooks, queens and bishops, there are 140 clips total. In story mode, the player can pick either a western or pirates theme. After selecting the theme, a three-game chess tournament against the AI begins. In the first game the AI is at 25% difficulty, in the second game the AI is at 50% difficulty, and in the third and final game, the AI is at 75% difficulty. Before each match, a cutscene plays, ending with the protagonists having a task to complete. In the