Ten-pin bowling Effectively, there are three kinds of marks given in a score; a strike (all ten down in the first ball), a spare (all ten down by the second ball), and an open (one or more pins still standing after the second ball). A strike earns ten pins plus the pins for the next two balls thrown. (For example, if a player got a strike then followed with a 7 and 2 in the next frame, the value for the strike frame would be 10+7+2, or 19; if the player got a strike followed by another strike the next frame and
Ten-pin bowling is on top of the ball with two fingers in the 12-o'clock position and the thumb ending in the 6-o'clock position, at which point the fingers and thumb release the ball simultaneously. The forearm also creates spin and pushes the ball onto the lane. Spinning is difficult to master, and can cause injury if not done properly. Using a lighter bowling ball (10 to 12 pounds) with a completely rounded core is recommended, along with a conventional grip. Spinning causes results like a weak 5-pin more frequently. The backup style of bowling is where the bowler will flick their wrist