Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard
Battle Chess: Game of Kings Battle Chess: Game of Kings Battle Chess: Game of Kings is a video game developed by Olde Skuul for publisher Interplay Entertainment. The Early access version was released on Steam on March 16, 2014. A complete version of the game was released on December 12, 2015. It is a remake of the 1988 video game "Battle Chess", which was co-developed by Interplay and Blizzard Entertainment. The game is graphically updated from the original "Battle Chess" and features many new styles of gameplay. The game is played via turn-based multiplayer and allows the player to compete at a scalable difficulty against