Knight (chess) Knight (chess) The knight (♘ ♞) is a piece in the game of chess, representing a knight (armored cavalry). It is normally represented by a horse's head and neck. Each player starts with two knights, which begin on the row closest to the player, between the rooks and bishops. Colloquially it is sometimes referred to as a "horse", which is also the translation of the piece's name in several languages. Some languages refer to it as the "jumper", reflecting the knight's ability to move over pieces in its way: Polish "skoczek", Danish/Norwegian "springer", German "Springer", Luxembourgish "Sprénger", Slovene "skakač". In
Almost Chess queen and chancellor having equal strengths. For example, bishops are stronger and knights are weaker. Betza commented that Almost Chess is a good introductory chess variant for players, due to its great similarity to standard chess and the naturalness of the change from queen to chancellor. Around 1994, Betza invented Sort of Almost Chess, a variation whereby one player owns a chancellor, and the opponent owns a queen. Betza considers the chances for both sides equal, even for advanced players, since the queen and chancellor have equal strengths. Sort of Almost Chess emerged from Betza's research on the values of