Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard
Almost Chess queen and chancellor having equal strengths. For example, bishops are stronger and knights are weaker. Betza commented that Almost Chess is a good introductory chess variant for players, due to its great similarity to standard chess and the naturalness of the change from queen to chancellor. Around 1994, Betza invented Sort of Almost Chess, a variation whereby one player owns a chancellor, and the opponent owns a queen. Betza considers the chances for both sides equal, even for advanced players, since the queen and chancellor have equal strengths. Sort of Almost Chess emerged from Betza's research on the values of