Falcon-Hunter Chess Falcon-Hunter Chess Falcon-Hunter Chess (also called Schultz's Chess, One-Way Chess, or Meso Chess) is a chess variant invented by Karl Schultz in 1943 employing the two fairy chess pieces falcon and hunter. The game takes several forms, including variations Hunter Chess and Decimal Falcon-Hunter Chess added in the 1950s. Neither piece can move along a . The pieces capture the same as they move. All the rules and conventions and objective of standard chess apply, including the starting setup. The falcon and hunter start the game off the board and out of play (see diagram). Once a player loses (or
Four-player chess can be checkmated, the game is a draw. Singles is substantially harder than team play. In this method, each player can attack any of the other three players and vice versa. Once a player is checkmated, the checkmated player can either remove their pieces from the board, or the player that checkmated can use the remaining pieces during that player's turn. Play continues until only one player remains. Four-player chess Four-player chess (also known as Four-handed, Four-man, or Four-way chess) is a family of chess variants typically played with four people. A special board made of standard 8×8 squares with