Backgammon according to the normal movement rules. The first player to bear off all fifteen of his/her own checkers wins the game. If the opponent has not yet borne off any checkers when the game ends, the winner scores a "gammon", which counts for double stakes. If the opponent has not yet borne off any checkers and has some on the bar or in the winner's home board, the winner scores a "backgammon", which counts for triple stakes. To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used. The doubling cube is
Backgammon first written mention of early precursors of backgammon—writes: In the 11th century "Shahnameh", the Persian poet Ferdowsi credits Burzoe with the invention of the tables game "nard" in the 6th century. He describes an encounter between Burzoe and a Raja visiting from India. The Raja introduces the game of chess, and Burzoe demonstrates "nard", played with dice made from ivory and teak. Today, Nard is the name for the Persian version of backgammon, which has different initial positions and objectives. H. J. R. Murray details many versions of backgammon; modern Nard is noted there as being the same as backgammon