Double Chess Double Chess Double Chess is a chess variant invented by Julian S. Grant Hayward in 1916. The game is played on a 12×16 chessboard with each player in control of two complete armies placed side-by-side. The rules were published in the January 1929 issue of "British Chess Magazine". The illustration shows the starting setup. A player wins by checkmating either enemy king. Additional rules: As in standard chess, pawns promote upon reaching the furthest . J. R. Capablanca, who had experimented with different forms of chess in the 1920s, found the game "remarkably interesting", and a four-game match was held
Lego Chess knights, rooks, kings, queens and bishops all have separate video clips for catching other pawns, knights, rooks, queens and bishops, there are 140 clips total. In story mode, the player can pick either a western or pirates theme. After selecting the theme, a three-game chess tournament against the AI begins. In the first game the AI is at 25% difficulty, in the second game the AI is at 50% difficulty, and in the third and final game, the AI is at 75% difficulty. Before each match, a cutscene plays, ending with the protagonists having a task to complete. In the