Backgammon according to the normal movement rules. The first player to bear off all fifteen of his/her own checkers wins the game. If the opponent has not yet borne off any checkers when the game ends, the winner scores a "gammon", which counts for double stakes. If the opponent has not yet borne off any checkers and has some on the bar or in the winner's home board, the winner scores a "backgammon", which counts for triple stakes. To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used. The doubling cube is
First Internet Backgammon Server First Internet Backgammon Server The First Internet Backgammon Server (FIBS) began operating in July 19, 1992, allowing users to play backgammon in real-time against other people. It was hosted on the Internet, and could track player performance using a modified version of the Elo rating system. It was created by Andreas "Marvin" Schneider in 1992. It has been maintained since 1996 by Patti Beadles. Anyone with access to the Internet can create a username and play for free. FIBS caters to a strong international community of backgammon players. It was an immediate success, and no other backgammon server came online