Three-Man Chess castling, a pawn's initial two-step option, "en passant", and promotion. The first player to checkmate an opponent wins the game. A player who is stalemated loses his turns to move, unless/until an opponent plays a move that releases the stalemate condition. While stalemated, his king is still subject to checkmate, and his other pieces are still subject to capture. Bibliography Three-Man Chess Three-Man Chess is a chess variant for three players invented by George R. Dekle, Sr. in 1984. The game is played on a hexagonal board comprising 96 quadrilateral cells. Each player controls a standard army of chess pieces.
Four-player chess can be checkmated, the game is a draw. Singles is substantially harder than team play. In this method, each player can attack any of the other three players and vice versa. Once a player is checkmated, the checkmated player can either remove their pieces from the board, or the player that checkmated can use the remaining pieces during that player's turn. Play continues until only one player remains. Four-player chess Four-player chess (also known as Four-handed, Four-man, or Four-way chess) is a family of chess variants typically played with four people. A special board made of standard 8×8 squares with