Ten-pin bowling back row, then three, then two, and finally one in the front at the center of the lane. To ease communication, pins are numbered one through ten, starting with "head pin" in front, and ending with ten in the back to the right. Because of the spacing of the pins and the size of the ball (about in diameter), it is impossible for the ball to contact all pins. Therefore, a tactical shot is required, which would result in a chain reaction of pin hitting pin in a process called "pin scatter". In an ideal shot for a right-hander, the
Ten-pin bowling two extra balls for achieving a strike in the tenth frame, or one extra ball for achieving a spare. This allows for a potential of 12 strikes in a single game, and a maximum score of 300 pins, a perfect game. The player with the highest pinfall at the end of ten frames wins. Although, if there is a time limit and if time runs out before the end of ten frames bowling stops, and the person with the highest pinfall wins the game. In general, one point is scored for each pin that is knocked over. So if a