Bowling ball to skid longer before reacting (hooking). Reactive cover stocks finishes include "matte" (aggressive reaction), "shiny" (longer skid distance than matte finish), "pearl" (greatest skid distance among reactive cover stocks), and "hybrid" (combination of skid distance and back end reaction). Duckpin balls weigh each, with up to three balls delivered per round (or "frame") of bowling for one bowler. The duckpin ball has a maximum diameter of , slightly larger than a candlepin ball but, like a candlepin ball, contains no finger holes. Duckpins are correspondingly shorter and lighter than their ten-pin equivalents and it is more difficult to knock them
Ten-pin bowling to knock down all ten bowling pins. Optimal ball speed, which is defined as the time it takes for the ball to travel from one foot past the foul line to the head pin, is 2.3 seconds (this number can shift to 2.2 or 2.4 depending on the dryness or slickness of the lane). A ball that is rolled too fast will not give the pins enough time to “mix” with other pins, or in other words, to knock each other down in a domino effect motion. Conversely, a ball rolled too slowly will deflect too much and will not