Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard
Pawn (chess) Pawn (chess) The pawn (♙,♟) is the most numerous piece in the game of chess, and in most circumstances, also the weakest. It historically represents infantry, or more particularly, armed peasants or pikemen. Each player begins a game with eight pawns, one on each square of the immediately in front of the other pieces. (The white pawns start on a2, b2, c2, d2, e2, f2, g2, h2; the black pawns start on a7, b7, c7, d7. e7, f7, g7, h7.) Individual pawns are referred to by the on which they stand. For example, one speaks of "White's f-pawn" or "Black's