Double Chess Double Chess Double Chess is a chess variant invented by Julian S. Grant Hayward in 1916. The game is played on a 12×16 chessboard with each player in control of two complete armies placed side-by-side. The rules were published in the January 1929 issue of "British Chess Magazine". The illustration shows the starting setup. A player wins by checkmating either enemy king. Additional rules: As in standard chess, pawns promote upon reaching the furthest . J. R. Capablanca, who had experimented with different forms of chess in the 1920s, found the game "remarkably interesting", and a four-game match was held
Three-player chess avoid this "petty diplomacy" problem by determining the victor as the player who first delivers checkmate, with the third player losing in addition to the checkmated player. Other solutions have been tried as well. Some variants use a board with hexagonal cells. Usually three bishops per side are included, to cover all cells of the hex playing field. Pieces move usually as in one of the versions of hexagonal chess. Some variants use a hexagonal-shaped board with quadrilateral cells (see example in the photo). Some variants have used other board shapes with quadrilateral cells. Triangular cells not on the perimeter