Ten-pin bowling ball contacts only the 1, 3, 5 and 9 pins; for a left-hander, the 1, 2, 5 and 8 pins. In order to count, a pin must be knocked over entirely. If the pin is wobbling as the automatic pin machine picks it up (or the machine itself knocks over the pin while it is wobbling), it is still considered standing and is not scored. Also, if a pin is moved, it does not change its designation. For example, if the 10 pin were still standing and the 7 pin slid into the 8 pin position, converting this spare would
Ten Pin Alley 2 Ten Pin Alley 2 Ten Pin Alley 2 is a ten-pin bowling simulation game by American studio Pronto Games, published by XS Games and released on the Game Boy Advance platform and later for the Wii. It is the sequel to the game Ten Pin Alley, but was not developed or published by the same company. The game functioned similarly to its predecessor Ten Pin Alley, however offered players a stripped down and simplified version of the original making the game less about the physics of ten-pin bowling and more about an enjoyable arcade game. Ten Pin Alley 2 offered