Falcon-Hunter Chess Falcon-Hunter Chess Falcon-Hunter Chess (also called Schultz's Chess, One-Way Chess, or Meso Chess) is a chess variant invented by Karl Schultz in 1943 employing the two fairy chess pieces falcon and hunter. The game takes several forms, including variations Hunter Chess and Decimal Falcon-Hunter Chess added in the 1950s. Neither piece can move along a . The pieces capture the same as they move. All the rules and conventions and objective of standard chess apply, including the starting setup. The falcon and hunter start the game off the board and out of play (see diagram). Once a player loses (or
Kriegspiel (chess) follows. The game is played with three boards, one for each player; the third is for the umpire (and spectators). Each opponent knows the exact position of just their pieces, and does not know where the opponent's pieces are (but can keep track of how many there are). Only the umpire knows the position of the game. The game proceeds in the following way: The umpire announces: Pawn promotions are not announced. Kriegspiel is sometimes used in chess problems. In these, usual variations introduced by different black moves are replaced by variations introduced by different announcements. An example of a