Kruzno (board game) Kruzno (board game) Kruzno is a two-player abstract strategy board game played on a hexagonal board, first published in 2005 by the company of the same name. In the most common variant of the game, players start with nine pieces each (three rooks, three knights and three bishops). Though the game is played with chess pieces it is actually a variant of hexagonal checkers, albeit with three unusual features. The first of these is intransitive capturing – rooks capture knights, knights capture bishops and bishops capture rooks. This is somewhat similar to Stephen Addison's Breakthrough where commanders capture generals, generals
William Lewis (chess player) William Lewis (chess player) William Lewis (1787–1870) was an English chess player and author, nowadays best known for the Lewis Countergambit and for being the first player ever to be described as a Grandmaster of the game. Born in Birmingham, William Lewis moved as a young man to London where he worked for a merchant for a short period. He became a student of chess player Jacob Sarratt, but in later years he showed himself to be rather ungrateful towards his teacher. Although he considered Sarratt's "Treatise on the Game of Chess" (1808) a "poorly written book", in 1822 Lewis