Pandemic (board game) a record four Golden Geek awards in 2015, including best board game of the year, best strategy game, most innovative game, and best thematic game. Pandemic (board game) Pandemic is a cooperative board game designed by Matt Leacock and published by Z-Man Games in 2008. "Pandemic" is based on the premise that four diseases have broken out in the world, each threatening to wipe out a region. The game accommodates 2 to 4 players, each playing one of five possible specialists: dispatcher, medic, scientist, researcher, or operations expert. The game is unlike most board games in that the gameplay is
Broken heart Broken heart Broken heart (also known as a heartbreak or heartache) is a metaphor for the intense emotional—and sometimes physical—stress or pain one feels at experiencing great longing. The concept is cross-cultural, often cited with reference to a desired or lost lover, and dates back at least 3,000 years. The intense pain of a broken heart is believed to be part of the survival instinct. The "social-attachment system" uses the "pain system" to encourage humans to maintain their close social relationships by causing pain when those relationships are lost. Psychologists Geoff MacDonald of the University of Queensland and Mark Leary