Solar System in fiction close to the Sun and its surface was exposed to extremes of temperature. The asteroids were too tiny and airless. By the early 20th century, prospects for life in the Solar System focused on Venus, the larger moons of Jupiter and Saturn, and especially Mars. With the onset of the Space Age, planetary probes cast increasing doubt on the likelihood of extraterrestrial life in the Solar System, at least life of any magnitude greater than organisms such as bacteria. By the mid-1960s, it was firmly established that life could have no foothold on the hostile surfaces of Mercury or Venus,
Solar 2 with asteroids, planets, stars and solar systems. Life forms are also present in the game. They appear on planets sufficiently big to store life, and are represented by a variety of ships of different size and attack power. Spaceships are coloured green if they belong to the player's planet, or to a planet that belongs to the player's solar system; red if they belong to an enemy planet or solar system; and white if they don't belong to any planet or system. All the spaceships in the map are controlled by the game's artificial intelligence (AI), and they will constantly