Three-Man Chess castling, a pawn's initial two-step option, "en passant", and promotion. The first player to checkmate an opponent wins the game. A player who is stalemated loses his turns to move, unless/until an opponent plays a move that releases the stalemate condition. While stalemated, his king is still subject to checkmate, and his other pieces are still subject to capture. Bibliography Three-Man Chess Three-Man Chess is a chess variant for three players invented by George R. Dekle, Sr. in 1984. The game is played on a hexagonal board comprising 96 quadrilateral cells. Each player controls a standard army of chess pieces.
Hexagonal chess occur in practical play. These endgame studies apply to both Gliński's and McCooey's variants: Starchess is a hexagonal variant invented by Hungarian chess teacher László Polgár. The board is a horizontally oriented regular hexagram, consisting of 37 numbered cells. Due to the small board, games typically finish quicker than in standard chess. Each player has five pawns, a king, knight, bishop, rook, and queen. The white pawns start at cells 5, 12, 18, 23, and 29; the black pawns at 9, 15, 20, 26, and 33. At the beginning of the game, the players place their other pieces alternately on