Millennium 3D Chess Millennium 3D Chess Millennium 3D Chess is a three-dimensional chess variant created by William L. D'Agostino in 2001 which employs three vertically stacked 8×8 boards, with each player controlling a standard set of chess pieces. The inventor describes his objective as "extending the traditional chess game into a multilevel environment without distorting the basic game." Millenium 3D Chess retains almost all the rules of standard chess, with additions made for the extra dimension. The three board levels are denoted "1", "2" (the middle board), and "3". Moves are recorded in the same manner as chess, using algebraic notation, with the
Four-player chess for themselves. As with regular chess, four-player chess begins with fortifications and the of pieces, but opportunities for capturing pieces (and gaining points) come about at large as each of the three opponents likewise do attacks and make threats of capture. Therefore picking friends and enemies has a political quality; ultimately the impromptu teammates will have to combat each other as only one can win. The Cox-Forbes theory of the origin of chess, though debunked, asserts that a four-player version was the earliest form of the game. A description of a four-player chess game is found in an Indian text