Rook (chess) of a fifth daughter. Unicode defines two codepoints for rook: ♖ U+2656 White Chess Rook (HTML ♖) ♜ U+265C Black Chess Rook (HTML ♜) Rook (chess) A rook (; ♖,♜) is a piece in the strategy board game of chess. Formerly the piece (from Persian رخ "rokh"/"rukh") was called the "tower", "marquess", "rector", and "comes" . The term "castle" is considered informal, incorrect, or old-fashioned. Each player starts the game with two rooks, one on each of the corner squares on their own side of the board. The white rooks start on squares a1 and h1, while the black rooks
Chess with different armies rook replacement to c1. This is so colorbound pieces don't change square color. Many pieces in the following armies are combination of standard chess pieces and 4 fairy pieces: "ferz", "alfil", "wazir" and "dabbaba" (see their movement diagrams above). The game can be played with standard chess pieces and the following move diagrams use standard pieces as well (except queens). In this army, rooks, knights, bishops, and queen are replaced by the following pieces: As mentioned, when using this army and castling queenside, the king moves "three" squares (from e1 to b1) and the bede moves from a1 to c1.