Circular chess of the board and a different starting setup. In the citadel game, if a king reaches the citadel, a draw is forced. The starting position is essentially obtained from that of orthodox chess by cutting the board in half and bending the two halves to join at the ends. Two lines are marked on opposite sides of the board, and each set of pieces is positioned so as to straddle this line. The king and queen start on the innermost ring, with, as is the case in square chess, the queen on a square of the same colour; the bishops
How (video game) How (video game) How (stylized as HOW) is a freeware, indie 2D platform videogame for Windows-based machines released in 2012 by Danish videogame developer Michael Jensen which became notorious for its high difficulty level and unfair abuse of the player based on unexpected death traps. The game plays like any standard 2-d platform game in which the player can move the main character, Foxy McBox, through the level with the arrow keys and jump, but unlike in most games of its genre, the character cannot be controlled once in mid-air and will need forward momentum in order to jump in