Chigorin Chess before the fifth move, and to castle that early he must move the f- or h-pawn to develop the g8-bishop and weaken his . Chigorin Chess Chigorin Chess is a chess variant invented by Ralph Betza in 2002. It was named after Mikhail Ivanovich Chigorin. Betza commented that The game follows all the rules and conventions of standard chess, with two differences: Chigorin Chess was meant to emphasize the contrast between the relative values of knights and bishops in standard chess. Betza commented that it was a good introductory variant for chessplayers, like his earlier Almost Chess. Betza considered that
Fast chess may serve to illustrate this: Fast chess Fast chess (also known as speed chess) is a type of chess in which each player is given less time to consider their moves than normal tournament time controls allow. The rules specify a cumulative total time for moves for each side. In a fast chess game, each player will have less than the usual 60 minutes at their disposal, based on a 60-move game, and sometimes considerably less time. Fast chess is further subdivided, by decreasing time controls, into rapid chess, blitz chess, and bullet chess. Armageddon chess is a particular variation