Chigorin Chess Chigorin Chess Chigorin Chess is a chess variant invented by Ralph Betza in 2002. It was named after Mikhail Ivanovich Chigorin. Betza commented that The game follows all the rules and conventions of standard chess, with two differences: Chigorin Chess was meant to emphasize the contrast between the relative values of knights and bishops in standard chess. Betza commented that it was a good introductory variant for chessplayers, like his earlier Almost Chess. Betza considered that White has a large advantage due to his fast development, being able to castle as early as the third move, whereas Black cannot castle
Three-dimensional chess by squares and often called "cells") alternate in color in all three dimensions. The horizontal levels are denoted by capital letters A through E. Ranks and files of a level are denoted using algebraic notation. White starts on the A and B levels and Black starts on E and D. White moves first. The game objective, as in standard chess, is checkmate. Rooks, bishops, and knights move as they do in chess in any given plane. Probably the most familiar 3D chess variant to the general public is the game of Tri-Dimensional Chess (or Tri-D Chess), which can be seen