Rules of chess are variations of the rules for fast chess, correspondence chess, online chess, and Chess960. Chess is a two-player board game utilizing a chessboard and sixteen pieces of six types for each player. Each type of piece moves in a distinct way. The goal of the game is to checkmate (threaten with unescapable capture) the opponent's king. Games do not necessarily end with checkmate; players often resign if they believe they will lose. A game can also end in a draw in several ways. Besides the basic moves of the pieces, rules also govern the equipment used, time control, conduct and
Four-player chess for themselves. As with regular chess, four-player chess begins with fortifications and the of pieces, but opportunities for capturing pieces (and gaining points) come about at large as each of the three opponents likewise do attacks and make threats of capture. Therefore picking friends and enemies has a political quality; ultimately the impromptu teammates will have to combat each other as only one can win. The Cox-Forbes theory of the origin of chess, though debunked, asserts that a four-player version was the earliest form of the game. A description of a four-player chess game is found in an Indian text