Ten-pin bowling ball contacts only the 1, 3, 5 and 9 pins; for a left-hander, the 1, 2, 5 and 8 pins. In order to count, a pin must be knocked over entirely. If the pin is wobbling as the automatic pin machine picks it up (or the machine itself knocks over the pin while it is wobbling), it is still considered standing and is not scored. Also, if a pin is moved, it does not change its designation. For example, if the 10 pin were still standing and the 7 pin slid into the 8 pin position, converting this spare would
Nine-pin bowling in knocking down both of these pins in the allotted two rolls, the third bowler will attempt to knock down the remaining pins. This will continue until the remaining pins are knocked down or until the end of the frame. Once all pins are knocked down, the “12-pin”/”Redhead” is left standing alone (see below), or the end of the frame is reached, all nine pins (a Full House) will be reset. Something that makes nine-pin bowling different from ten-pin bowling is that the bowlers do not have to bowl in the same order in each frame. Each team can designate