Double Chess Double Chess Double Chess is a chess variant invented by Julian S. Grant Hayward in 1916. The game is played on a 12×16 chessboard with each player in control of two complete armies placed side-by-side. The rules were published in the January 1929 issue of "British Chess Magazine". The illustration shows the starting setup. A player wins by checkmating either enemy king. Additional rules: As in standard chess, pawns promote upon reaching the furthest . J. R. Capablanca, who had experimented with different forms of chess in the 1920s, found the game "remarkably interesting", and a four-game match was held
Fast chess Fast chess Fast chess (also known as speed chess) is a type of chess in which each player is given less time to consider their moves than normal tournament time controls allow. The rules specify a cumulative total time for moves for each side. In a fast chess game, each player will have less than the usual 60 minutes at their disposal, based on a 60-move game, and sometimes considerably less time. Fast chess is further subdivided, by decreasing time controls, into rapid chess, blitz chess, and bullet chess. Armageddon chess is a particular variation in which different rules apply