Backgammon according to the normal movement rules. The first player to bear off all fifteen of his/her own checkers wins the game. If the opponent has not yet borne off any checkers when the game ends, the winner scores a "gammon", which counts for double stakes. If the opponent has not yet borne off any checkers and has some on the bar or in the winner's home board, the winner scores a "backgammon", which counts for triple stakes. To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used. The doubling cube is
First Internet Backgammon Server until 1997. Early users connected to FIBS via a command line interface through TELNET similar to a MUD, with the standard backgammon board drawn in ASCII text. Dice rolls are represented numerically and moves are performed by entering starting and ending point numbers, similar to standard backgammon notation. Other game related commands are available by typing the appropriate command. The first graphical user interfaces for FIBS were developed in 1994; FIBS/W for Windows and MacFIBS for the classic Mac OS. Graphical interfaces continue to be developed for most major computing platforms, including mobile phones and tablets, however telnet remains the