Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard
Pocket Mutation Chess Pocket Mutation Chess Pocket Mutation Chess is a chess variant invented by Mike Nelson in 2003. In this game a player can take a piece from the board and put it into a "pocket". The piece in the pocket can be put back on the board later. When placing the piece into the pocket the player can "mutate" the piece, i.e. change it to a different piece. The game is one of the "Recognized Chess Variants" at "The Chess Variant Pages". The starting position in this game is the same as in standard chess. Players make moves as in standard