Wildebeest Chess Wildebeest Chess Wildebeest Chess is a chess variant created by R. Wayne Schmittberger in 1987. The Wildebeest board is 11×10 squares. Besides the standard chess pieces, each side has two camels and one wildebeest. The inventor's intent is "to balance the number of 'riders'—pieces that move along open lines—with the number of 'leapers'—pieces that jump". (So for each side, two knights, two camels, and a wildebeest balance two rooks, two bishops, and a queen.) The game was played regularly in the (now defunct) correspondence game club NOST. Pieces and pawns move and capture the same as they do in standard
Chess with different armies rook replacement to c1. This is so colorbound pieces don't change square color. Many pieces in the following armies are combination of standard chess pieces and 4 fairy pieces: "ferz", "alfil", "wazir" and "dabbaba" (see their movement diagrams above). The game can be played with standard chess pieces and the following move diagrams use standard pieces as well (except queens). In this army, rooks, knights, bishops, and queen are replaced by the following pieces: As mentioned, when using this army and castling queenside, the king moves "three" squares (from e1 to b1) and the bede moves from a1 to c1.