Bowling ball to skid longer before reacting (hooking). Reactive cover stocks finishes include "matte" (aggressive reaction), "shiny" (longer skid distance than matte finish), "pearl" (greatest skid distance among reactive cover stocks), and "hybrid" (combination of skid distance and back end reaction). Duckpin balls weigh each, with up to three balls delivered per round (or "frame") of bowling for one bowler. The duckpin ball has a maximum diameter of , slightly larger than a candlepin ball but, like a candlepin ball, contains no finger holes. Duckpins are correspondingly shorter and lighter than their ten-pin equivalents and it is more difficult to knock them
Ten Pin Alley 2 Ten Pin Alley 2 Ten Pin Alley 2 is a ten-pin bowling simulation game by American studio Pronto Games, published by XS Games and released on the Game Boy Advance platform and later for the Wii. It is the sequel to the game Ten Pin Alley, but was not developed or published by the same company. The game functioned similarly to its predecessor Ten Pin Alley, however offered players a stripped down and simplified version of the original making the game less about the physics of ten-pin bowling and more about an enjoyable arcade game. Ten Pin Alley 2 offered