Chess 2: The Sequel create a more dynamic opening game, decrease the emphasis on openings memorization, and reduce draws. In "Chess 2", players may choose from six unique armies, such as an army with two kings and an army whose knights, bishops, and rooks may move like each other when adjacent. A new win condition has been added: a player wins if their king travels past the fourth rank. This was intended to prevent traditional "solved" chess endgames, which can be played by consulting a chess tablebase, and therefore does not require player skill. A third rule change from standard chess is the dueling
Pocket Mutation Chess Pocket Mutation Chess Pocket Mutation Chess is a chess variant invented by Mike Nelson in 2003. In this game a player can take a piece from the board and put it into a "pocket". The piece in the pocket can be put back on the board later. When placing the piece into the pocket the player can "mutate" the piece, i.e. change it to a different piece. The game is one of the "Recognized Chess Variants" at "The Chess Variant Pages". The starting position in this game is the same as in standard chess. Players make moves as in standard