Ten-pin bowling 5 on their first ball and 3 on their second, the open frame would be worth 8 pins.) The maximum score in ten-pin bowling is 300. This consists of getting 12 strikes in a row in one game (one strike each in frames 1–9, plus all three possible strikes in the tenth frame), and is also known as a perfect game. In 1934, British anthropologist Sir Flinders Petrie, along with a team of archaeologists, discovered various primitive bowling balls, bowling pins and other materials in the grave of a protodynastic Egyptian boy dating to , very shortly before the reign
Ten Pin Alley cheesy atmosphere and goof-ball characters, this sleeper-hit delivers an accurate and entertaining bowling game to the 32-bit platform." "GameSpot" deemed it "more fun than real bowling." Ten Pin Alley Ten Pin Alley is a ten-pin bowling simulation game released by ASC Games in 1996 and developed internally at Adrenalin Entertainment. The game was released on November 30, 1996 in North America, and eventually released in February 1998 in the United Kingdom. Just before its North American release, Sony selected the game's demo to be included on its PlayStation sampler disc. A sequel to the game entitled "Ten Pin Alley 2",