Chigorin Chess Chigorin Chess Chigorin Chess is a chess variant invented by Ralph Betza in 2002. It was named after Mikhail Ivanovich Chigorin. Betza commented that The game follows all the rules and conventions of standard chess, with two differences: Chigorin Chess was meant to emphasize the contrast between the relative values of knights and bishops in standard chess. Betza commented that it was a good introductory variant for chessplayers, like his earlier Almost Chess. Betza considered that White has a large advantage due to his fast development, being able to castle as early as the third move, whereas Black cannot castle
Chess with different armies rook replacement to c1. This is so colorbound pieces don't change square color. Many pieces in the following armies are combination of standard chess pieces and 4 fairy pieces: "ferz", "alfil", "wazir" and "dabbaba" (see their movement diagrams above). The game can be played with standard chess pieces and the following move diagrams use standard pieces as well (except queens). In this army, rooks, knights, bishops, and queen are replaced by the following pieces: As mentioned, when using this army and castling queenside, the king moves "three" squares (from e1 to b1) and the bede moves from a1 to c1.