Monopoly Junior "amusements" rather than 28 properties. Players chose a car token in one of four colors (red roller coaster car, blue bumper car, green flume and yellow carousel horse), and used corresponding colored "ticket booths" (hotel pieces from the standard "Monopoly" game) to denote ownership of the amusements in lieu of title deeds. The game play mechanics are the same as the standard game: players roll a die (a single die, rather than two dice) and move their token clockwise around the board the number of spaces corresponding to the rolled die. When players land on a vacant amusement they must
Monopoly (1988 video game) properties and how many houses/hotels they have. The Video Game Critic thought the game was "respectable" as a single-player game with computer opponents, but felt that it didn't replace the board game when it comes to multiplayer human play. 1UP! said the game's AI had "unbearable stupidity", though the graphics were impressive for its age. Game Freaks 365 described the game's sound effects as "terrible", and wrote that the gameplay didn't offer anything that the player couldn't get from the board game; the site also negatively compared it to the NES version released in 1991. Monopoly (1988 video game) Monopoly