Tennis a new point. A game consists of a sequence of points played with the same player serving. A game is won by the first player to have won at least four points in total and at least two points more than the opponent. The running score of each game is described in a manner peculiar to tennis: scores from zero to three points are described as ""love"", ""15"", ""30"", and ""40"", respectively. If at least three points have been scored by each player, making the player's scores equal at 40 apiece, the score is not called out as "40-40", but
Tennis for Two Tennis for Two Tennis for Two (also known as Computer Tennis) is a sports video game, which simulates a game of tennis, and was one of the first games developed in the early history of video games. American physicist William Higinbotham designed the game in 1958 for display at the Brookhaven National Laboratory's annual public exhibition after learning that the government research institution's Donner Model 30 analog computer could simulate trajectories with wind resistance. He designed the game, displayed on an oscilloscope and played with two custom aluminum controllers, in a few hours, after which he and technician Robert V.