Monopoly Junior "amusements" rather than 28 properties. Players chose a car token in one of four colors (red roller coaster car, blue bumper car, green flume and yellow carousel horse), and used corresponding colored "ticket booths" (hotel pieces from the standard "Monopoly" game) to denote ownership of the amusements in lieu of title deeds. The game play mechanics are the same as the standard game: players roll a die (a single die, rather than two dice) and move their token clockwise around the board the number of spaces corresponding to the rolled die. When players land on a vacant amusement they must
Hotel (board game) who loses all of their money and properties is out of the game. The last player remaining is the winner. "Hotel" shares many gameplay concepts with "Monopoly", including the buying of property with a deed, improvement of the property and collecting a fee for landing on that property. Players also collect $2000/£2000 each time they round the board, akin to "Monopoly"'s $200 for passing Go. Hotel (board game) Hotel (known as Hotels in North America) is a dimensional real estate game created by Milton Bradley in 1986. It is similar to "Square Mile" and "Prize Property". In "Hotel" the players