Names for the number 0 in English a formal reading of a team's scoresheet. There is no definitive origin for the tennis score name for 0, "love". It firstly occurred in English, is of comparatively recent origin, and is not used in other languages. The most commonly believed hypothesis is that it is derived from English speakers mis-hearing the French "l'œuf", "the egg", which was the name for a score of zero used in French, because the symbol for a zero used on the scoreboard was an elliptical zero symbol, which visually resembled an egg. There is tangential support for this in the use of "duck" as
Tennis for Two with the exception of the non-computer based cathode-ray tube amusement device. This, therefore, makes "Tennis for Two" the first video game under some definitions from a philosophical viewpoint rather than a technical one and a distinctive moment in the early history of video games. Tennis for Two Tennis for Two (also known as Computer Tennis) is a sports video game, which simulates a game of tennis, and was one of the first games developed in the early history of video games. American physicist William Higinbotham designed the game in 1958 for display at the Brookhaven National Laboratory's annual public exhibition