Enemy Zero gun, and a strategy guide. The music is performed by the Michael Nyman Orchestra and Sarah Leonard. "Confusion" is a modification of material from Nyman's previous score, "The Ogre", while the Enemy Zero/Invisible Enemy/Battle theme were modified into portions of Nyman's score for "Man with a Movie Camera". "Laura's Theme," "Digital Tragedy," and "Love Theme" are solo piano works and are included on the EP, "Enemy Zero Piano Sketches", which was released eight months before the complete soundtrack, and two months before the game. "Enemy Zero" received favorable reviews from several publications. "Edge" highly praised the first of the game's
Zero (game engine) "Star Wars: Battlefront" on December 23, 2004. An updated version of the tools were released on February 2, 2006 for "". Pandemic used Zero as their primary engine for several of their games developed in their Los Angeles, California studio. A modified version of the Zero engine was also used in Pandemic's "Mercenaries 2: World in Flames". Zero (game engine) Zero is a proprietary game engine created by Pandemic Studios. It was used first in the game "" and later used in several "Star Wars" games including the popular "Battlefront" series. "Battlezone II: Combat Commander" and "Dark Reign 2" both