Monopoly Junior "amusements" rather than 28 properties. Players chose a car token in one of four colors (red roller coaster car, blue bumper car, green flume and yellow carousel horse), and used corresponding colored "ticket booths" (hotel pieces from the standard "Monopoly" game) to denote ownership of the amusements in lieu of title deeds. The game play mechanics are the same as the standard game: players roll a die (a single die, rather than two dice) and move their token clockwise around the board the number of spaces corresponding to the rolled die. When players land on a vacant amusement they must
Monopoly (1988 video game) Monopoly (1988 video game) Monopoly is a Sega Master System video game based on the board game "Monopoly", released in 1988. Developed by Nexa Corporation and published by Sega itself, this title was one of many inspired by the property. According to Game Freaks 365, the game was "one of the first real boardgames that was programmed" into a video game. The game contains very similar gameplay to the board game it is based on, with various physical tasks being replaced by automation and digital representations. For some time, Sega had wanted the license rights to Monopoly. Parker Brothers granted