Names for the number 0 in English English speaking countries. However this has not become the universal descriptor because as Douglas Coupland pointed out early in the decade "[Noughties] won't work because in America the word 'nought' is never used for zero, never ever". The American music and lifestyle magazine Wired favoured "Naughties'", which they claim was first proposed by the arts collective Foomedia in 1999. However, the term "Naughty Aughties" was suggested as far back as 1975 by Cecil Adams, in his column The Straight Dope. In scores for sporting events, in particular tennis, association football, the number 0 has the very specialized names "love", and
Zero (game engine) "Star Wars: Battlefront" on December 23, 2004. An updated version of the tools were released on February 2, 2006 for "". Pandemic used Zero as their primary engine for several of their games developed in their Los Angeles, California studio. A modified version of the Zero engine was also used in Pandemic's "Mercenaries 2: World in Flames". Zero (game engine) Zero is a proprietary game engine created by Pandemic Studios. It was used first in the game "" and later used in several "Star Wars" games including the popular "Battlefront" series. "Battlezone II: Combat Commander" and "Dark Reign 2" both