What Video Games Have to Teach Us About Learning and Literacy What Video Games Have to Teach Us About Learning and Literacy What Video Games Have to Teach Us About Learning and Literacy is a book by James Paul Gee that focuses on the learning principles in video games and how these principles can be applied to the K-12 classroom. Video games can be used as tools to challenge players, when they are successful. They motivate players to persevere and simultaneously teach players how to play the game. These games give a glimpse into how one might create new and more powerful ways to learn in schools, communities, and workplaces. Gee
How Many Miles to Babylon? (novel) and careful description" to depict the chaotic environment created by war. The novel also includes small abstracts from poetry and songs. The title of the novel is derived from a traditional nursery Rhyme, How Many Miles to Babylon?: <poem> </poem> When re-reviewing the novel in 2011, Philip Womack described the novel as "slim but emotionally hefty." For Womack, it's a poignant retelling of how the First World War erased lines of class, and its emotional toil: "Johnston's novel conveys both the insanity of war and the poignancy of unspoken tenderness." In 1982 it was adapted for television by the BBC,