Monopoly Junior "amusements" rather than 28 properties. Players chose a car token in one of four colors (red roller coaster car, blue bumper car, green flume and yellow carousel horse), and used corresponding colored "ticket booths" (hotel pieces from the standard "Monopoly" game) to denote ownership of the amusements in lieu of title deeds. The game play mechanics are the same as the standard game: players roll a die (a single die, rather than two dice) and move their token clockwise around the board the number of spaces corresponding to the rolled die. When players land on a vacant amusement they must
Anti-Monopoly the name "Anti-Monopoly" and distributing the game. For a time during the dispute, the game was marketed as simply "Anti." Anti-Monopoly Anti-Monopoly is a board game made by San Francisco State University Professor Ralph Anspach, in response to "Monopoly". Anspach created "Anti-Monopoly" in part as a response to the lessons taught by the mainstream game, which he believed created the impression that monopolies were something desirable. His intent was to demonstrate how harmful monopolies could be to a free-enterprise system, and how antitrust laws work to curtail them in the real world. The game was originally to be produced in