Polyglot persistence Polyglot persistence Polyglot persistence is the concept of using different data storage technologies to handle different data storage needs within a given software application. Polyglot programming, a term coined by Neal Ford in 2006, expresses the idea that computer applications should be written in a mix of different programming languages, in order to take advantage of the fact that different languages are suitable for tackling different problems. Complex applications combine different types of problems, so picking the right language for each job may be more productive than trying to solve all aspects of the problem using a single language. This
Polyglot (webzine) date was Polyglot Volume #3 Issue #9 at 65 pages. "Polyglot" has grown over its history from a 3-page PDF of all text to as large as 65 pages with over 50 press releases and as many as 91 images in Volume #3 Issue #9; the PDF's file size ranges was 5.3 megabytes. More than 100 companies (see below) have sent material to Polyglot over the course of the webzine's first 55 issues. Stephen V Cole of Starfleet Games identified Polyglot as one of the "People Who Will Contact You" in his online book about how to run a game