Tile-matching video game Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in late 1980s games such as "Tetris", "Chain Shot!" ("SameGame") and "Puzznic". Tile-matching games were
Scrabble ME from the bag or, in another change from the classic version, select one of the face-up tiles on the raised tile holder. Another new feature is an addition to the rules regarding the wild tile. Each time a wild tile is played, the player who utilizes the tile must swap boards with an opponent, thwarting his strategy. The game ends when all tiles are in use and the final word has been played. The player with the highest score wins. Scrabble ME Scrabble ME is a variation on the classic board game "Scrabble", where each player plays on their own