Tile-matching video game Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in late 1980s games such as "Tetris", "Chain Shot!" ("SameGame") and "Puzznic". Tile-matching games were
Scrabble letter distributions used in loanwords or, in the case of "C", the digraphs "CH" and "C'H". However, these letters can be played with a blank. Diacritical marks are ignored. Bulgarian-language Scrabble sets, which use Cyrillic letters, use the following 102 tiles: Catalan-language editions use these 100 tiles. Accents and diaereses are ignored; for example, "À" is played as "A". Nevertheless, there are special tiles for the "C" with cedilla "Ç" ("ce trencada"), the ligature "L·L" representing the geminated ell ("ela geminada"), as well as the digraph "NY". Playing an "N" tile followed by a blank tile to form the digraph "NY" is