Tile-matching video game casual games, tile-matching games are designed to be easily accessible and easy to play, which conflicts with a traditional video gaming ethos that demands games to be challenging and punishing. Match-three games are NP-hard when generalized to an n × n playfield and played such that the player knows in advance all the tiles that will appear, with no random chance involved. In particular, it is NP-hard to determine: Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In
Scrabble letter distributions or the 119-tile distribution produced by J.W. Spear & Sons, James Brunot's Production and Marketing Company produced and outsourced, in the mid-1950s, its production of German sets with a different 100-tile distribution: In 2008, a German edition of the Mattel-licensed product, Super Scrabble, was released by the game publisher Piatnik. The set is composed of the following 200 tiles: The underlines indicate the distribution contains one tile fewer for the letter than would be if the 102 tiles of the current language set were simply doubled. Note that the quasi-letter ß "(Eszett)" is not used. This is because its capital