Screw (card game) play any single card or set (two of a kind, three of a kind, etc.) from their hand onto the table. They must then draw as many cards as it takes from the draw deck to return to a five card hand in order to end their turn. Play: Play continues clockwise. The next person may now play a card equal to or higher in value than the last played. Multiple cards may be played at a time as long as they are the same value. If a player is unable to play a card, they must take the entire
Trull (cards) most Tarock variants from the former Habsburg Monarchy the Sküs took over the role of the 22nd and highest trump card, retaining its name, despite its new role. The Trull plays a special role in the rules of almost all Tarock card games. The (rounded up) value of each card in the trull is five points, while all other trump cards (usually 19) count only one point. This applies regardless of whether the Fool is the traditional special card or the highest trump card. Only in regional Italian variants can there be other trump cards that count more than one