Scrabble letter distributions or both. This is not an official version of the game, although Hasbro did create their own licensed "Star Trek Scrabble" game in which players can receive bonus points by playing Klingon words. "Star Trek Scrabble" uses standard English-language tiles. There are three kinds of Latin-language Scrabble sets developed by three authorities in the language. The first distribution, developed by the Centre for Medieval Studies of the University of Toronto, uses these 100 tiles: An extension of the first distribution for Latin Paleography, developed by the Centre for Medieval Studies of the University of Toronto, uses these 120 tiles: The
Tile-matching video game game mechanic, rather than a distinct genre of games. The mechanism of matching game pieces to make them disappear is a feature of many non-digital games, including Mahjong solitaire and Solitaire card games. Jesper Juul traces the history of tile-matching video games back to "Tetris" and "Chain Shot!", published in 1984 and 1985. While both focus on pattern matching, they differ in important design points such as time pressure, tile manipulation and match criteria. A second generation of influential matching games – "Puzznic", "Columns", "Dr. Mario" and "Plotting" – was published in 1989 and 1990. Games building on "Dr. Mario"'s