Set (card game) 9th in the 1995 "Deutscher Spiele Preis". Several games can be played with these cards, all involving the concept of a "set". A set consists of three cards satisfying "all" of these conditions: The rules of "Set" are summarized by: If you can sort a group of three cards into "two of ____ and one of ____", then it is not a set. For example, these three cards form a set: Given any two cards from the deck, there is one and only one other card that forms a set with them. In the standard Set game, the dealer lays
Real-time card game Real-time card game A real-time card game is a card game in which all players may act simultaneously (that is, in real-time). The card game Set has a real-time element; in Set, the players are racing to identify patterns in the cards on the table. The concept was also used by James Ernest in his game Falling, and was later expanded in the games Brawl and Fightball. There are also real-time card games that use a standard deck of 52 playing cards. A large number of real-time card games are in the Slapjack family: players take turns playing cards and