Tile-matching video game Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in late 1980s games such as "Tetris", "Chain Shot!" ("SameGame") and "Puzznic". Tile-matching games were
Scrabble variants receive points for their own words, and at the end, when there are no more consonants or no more vowels, the player with the most points wins the game. This form of Scrabble can often result in many players participating simultaneously; the official record for participation in France, where Duplicate Scrabble is the preferred form of the game, is 1485 at the 1998 tournament in Vichy. It is also the predominant format used in the French World Scrabble Championships. So called because in it the blank tiles are recycled. If a blank tile is played to represent a particular letter,