Standing triple jump long stretched step, landing on the opposite foot. The last phase is the jump, where the athlete lands on both feet. The winner is the competitor who achieves the longest distance on one of the 3 or 6 attempts. Competitions in standing triple jump are not very common today, but the event was included in the 1900 and 1904 Summer Olympics. Standing triple jump Standing triple jump is an athletics event based on the conventional triple jump with three jumping phases, but without an approach run-up. It is one of three standing variants of track and field jumping events, along
Stutter step players in a real game, since the stutter step is a littler version of shuffling. In track and field, a stutter step is usually related to an event where foot placement needs to be precise: shortened adjustment steps leading up to a hurdle, or on a runway event where the final step initiates the jump, vault or throw. RTS games have players issuing orders to units on a game field. Some units are unable to attack while moving. Stutter stepping is when units are ordered to move the moment their attack animation begins, allowing them to follow or flee from