Tile-matching video game Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in late 1980s games such as "Tetris", "Chain Shot!" ("SameGame") and "Puzznic". Tile-matching games were
Scrabble variants be the word QUARTERFINALIST. Good players must find 7-tile bonus plays a majority of the time, and the short odd words that are a staple in Scrabble are of little use in WildWords. "Scarabeo" is an Italian variant of Scrabble that is much more popular in its native country than the original game. It features a 17×17 board, 8 tiles per rack instead of 7, and a 30-point bonus for using 7 tiles as well as the 50-point "bingo". This child-friendly version of Scrabble can pretty much grow with the age of the child. The double-sided game board incorporates a