Tile-matching video game Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in late 1980s games such as "Tetris", "Chain Shot!" ("SameGame") and "Puzznic". Tile-matching games were
Scrabble letter distributions included as they are used for borrowed words, or in the case of "7", optionally at the beginning of a word. In the word game PinyinPal, a Pinyin version, these 100 tiles are used: The V is used to represent Ü. Polish-language editions of Scrabble use these 100 tiles. This set has been used since 2000. Before that year, a slightly different configuration was used: Ź was worth 7 points, F was worth 4 points, and there were 2 "Fs", and 8 "As". The letters "Q", "V" and "X" have always been absent (since they are used in foreign words),