Tile-matching video game Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in late 1980s games such as "Tetris", "Chain Shot!" ("SameGame") and "Puzznic". Tile-matching games were
Games related to Yahtzee correspond to points. Each side of every die is printed like a Scrabble tile with a letter and small subscripted number on the lower right corner. One side of one die is marked with a diamond, which acts like the blank tile in Scrabble (can represent any letter, but will have no value). The corresponding scoresheet, like the parent game, has an Upper and Lower Section. In the Upper Section, points are scored and marked for two- to six-letter words, with each word determined by the point values of its letters. The player is awarded 35 points if the total