Tile-matching video game casual games, tile-matching games are designed to be easily accessible and easy to play, which conflicts with a traditional video gaming ethos that demands games to be challenging and punishing. Match-three games are NP-hard when generalized to an n × n playfield and played such that the player knows in advance all the tiles that will appear, with no random chance involved. In particular, it is NP-hard to determine: Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In
Maven (Scrabble) on Scrabble. The problem with Alpha Beta is that some Scrabble endgames require 14 moves to play out, and it is not possible to search that deeply. This is not merely a theoretical possibility. When one player is "stuck" with a tile, then playing out all remaining tiles is impossible. In that situation the optimal strategy for both sides is usually to play one tile on each turn. Maven uses a different approach. The B* search algorithm is a selective-depth, progressive-widening algorithm that guarantees to find optimal solutions to two-player games when one can compute upper and lower bounds on