Tile-matching video game Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in late 1980s games such as "Tetris", "Chain Shot!" ("SameGame") and "Puzznic". Tile-matching games were
Scrabble six and nine games are played each day. There are also clubs in the UK and many other countries. There are a number of internationally rated SOWPODS tournaments. During off hours at tournaments, many players socialize by playing consultation (team) "Scrabble", Clabbers, Anagrams, Boggle, Words with Friends, Scramble with Friends and other games. Maven is a computer opponent for the game, created by Brian Sheppard. The official "Scrabble" computer game in North America uses a version of Maven as its artificial intelligence and is published by Atari. Outside North America, the official "Scrabble" computer game is published by Ubisoft. Quackle