Realm of the Jade Goddess on the board or in the reserves of players) or when all artifact tiles have been claimed; in the case of the former, each player has one final turn. Each artifact tile is worth one victory point, and a completed set of artifacts ("A, "B", "C", and "D") is worth 5 extra points if the set consists of only "good" artifacts" and 3 points otherwise. The player with the most points wins, with the number of artifact tiles and the number of gold pieces used as a tiebreaker. Realm of the Jade Goddess Realm of the Jade Goddess () is
Tile-based video game store metadata about the tiles, such as collision, damage, and entities, either with a 2-dimensional array mapping the tiles, or a second texture atlas mirroring the visual one but coding metadata by colour. This approach allows for simple, visual map data, letting level designers create entire worlds with a tile reference sheet and perhaps a text editor, a paint program, or a simple level editor (many older games included the editor in the game). Examples of tile-based game engine/IDEs include RPG Maker, , Construct, Godot, and Tiled. Variations include level data using "material tiles" that are procedurally transformed into the