Meld (cards) Meld (cards) In card games, a meld is a set of matching cards, typically three or more, that earn a player points and/or allow him to deplete his hand. Melds typically come in sequences of ascending cards belonging to the same suit known as "runs" () or "sets/groups" of cards of identical rank (). Other ones may be "marriage" (e.g. K and Q) and "bezique" (Q and J). Melding is typical in games of the Rummy family, such as Canasta and Gin. It is also used in other games such as mahjong. Melds are also made in some trick-taking games,
Real-time card game Real-time card game A real-time card game is a card game in which all players may act simultaneously (that is, in real-time). The card game Set has a real-time element; in Set, the players are racing to identify patterns in the cards on the table. The concept was also used by James Ernest in his game Falling, and was later expanded in the games Brawl and Fightball. There are also real-time card games that use a standard deck of 52 playing cards. A large number of real-time card games are in the Slapjack family: players take turns playing cards and