Tile-matching video game Tile-matching video game A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games. The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in late 1980s games such as "Tetris", "Chain Shot!" ("SameGame") and "Puzznic". Tile-matching games were
Scrabble is allowable in ordinary Scrabble, EEAIORT would be allowable in Clabbers. A junior version, called "Junior Scrabble", has been marketed. This has slightly different distributions of frequencies of letter tiles to the standard "Scrabble" game. Word games similar to or influenced by "Scrabble" include Bananagrams, Boggle, Dabble, Nab-It!, Perquackey, Puzzlage, Quiddler, Scribbage, Tapple, Upwords, and WordSpot and also Words of Gold. There are also number-based variations, such as Equate (game), GoSum, Mathable, Numble, Numbler, Triolet, Yushino and Numenko. The game has been released in numerous gameboard formats appealing to various user groups. The original boards included wood tiles and many