Polyglot persistence Polyglot persistence Polyglot persistence is the concept of using different data storage technologies to handle different data storage needs within a given software application. Polyglot programming, a term coined by Neal Ford in 2006, expresses the idea that computer applications should be written in a mix of different programming languages, in order to take advantage of the fact that different languages are suitable for tackling different problems. Complex applications combine different types of problems, so picking the right language for each job may be more productive than trying to solve all aspects of the problem using a single language. This
Polyglot (webzine) Polyglot was not "Polyglot issue #27" but "Polyglot Volume #2 Issue #1." "Polyglot" was formatted as a US letter size PDF. It is divided into two sections, one for "traditional" games (the term the company uses to describe RPGs, card games, board games, miniatures, etc.) and one for "digital" games. Every page of Polyglot has a banner image of the top containing Polyglot's logo. There are two different logos, one for the "traditional" gaming section and one for the "digital" gaming section. The front page of each of the two sections has a slightly larger logo. The "traditional" gaming section's