The Computer Edition of Scrabble word is acceptable by the game, the player moves the cursor to the game board to position the word onscreen and score the move. The player may also pass a turn, request a hint of one playable word, and see the tile values at any time through the use of a pull-down menu. In 1988, "Dragon" gave the Macintosh version of the game 3 out of 5 stars. The Computer Edition of Scrabble The Computer Edition of Scrabble is a computer game developed by Leisure Games for the Macintosh in 1988, and was an official computerized version of the board
Tile-matching video game game mechanic, rather than a distinct genre of games. The mechanism of matching game pieces to make them disappear is a feature of many non-digital games, including Mahjong solitaire and Solitaire card games. Jesper Juul traces the history of tile-matching video games back to "Tetris" and "Chain Shot!", published in 1984 and 1985. While both focus on pattern matching, they differ in important design points such as time pressure, tile manipulation and match criteria. A second generation of influential matching games – "Puzznic", "Columns", "Dr. Mario" and "Plotting" – was published in 1989 and 1990. Games building on "Dr. Mario"'s