Set (cards) Set (cards) A set or group in card games is a scoring combination consisting of three or more playing cards of the same rank; in some games, such as Bieten, a set may also comprise just two cards (a 'pair'). Sets are one of the two types of meld that may be used in games where melding is part of the play; the other being a set or sequence. A set or group comprises 3 or 4 cards of the same rank and, usually, different suits. A prial (pair royal) or triplet is a set of 3 cards of equal
Real-time card game Real-time card game A real-time card game is a card game in which all players may act simultaneously (that is, in real-time). The card game Set has a real-time element; in Set, the players are racing to identify patterns in the cards on the table. The concept was also used by James Ernest in his game Falling, and was later expanded in the games Brawl and Fightball. There are also real-time card games that use a standard deck of 52 playing cards. A large number of real-time card games are in the Slapjack family: players take turns playing cards and