Pits (card game) pit. In the next hand, the two players in the pit discard their best card, the first players chooses one of the two, the second player gets the other one. These players then discard any card they don't want; Fourth choosing, fifth getting the remaining card. Then dealer leads in this hand. Pits (card game) Pits is a five player card game, a cross between whist and rummy, with the objective of playing all your cards first. It is played with a 54 card pack (4 suits and 2 jokers). Threes are low, Aces high, Twos even higher and Jokers
Real-time card game Real-time card game A real-time card game is a card game in which all players may act simultaneously (that is, in real-time). The card game Set has a real-time element; in Set, the players are racing to identify patterns in the cards on the table. The concept was also used by James Ernest in his game Falling, and was later expanded in the games Brawl and Fightball. There are also real-time card games that use a standard deck of 52 playing cards. A large number of real-time card games are in the Slapjack family: players take turns playing cards and