Pocket Cube Rubik's cube, simply by treating it as a 3x3x3 with solved (invisible) centers and edges. More advanced methods combine multiple steps and require more algorithms. These algorithms designed for solving a 2x2x2 cube are often significantly shorter and faster than the algorithms one would use for solving a 3x3x3 cube. The Ortega method, also called the Varasano method, is an intermediate method. First a face is built (but the pieces may be permuted incorrectly), then the last layer is oriented (OLL) and lastly both layers are permuted (PBL). The Ortega method requires a total of 12 algorithms. The CLL method
Gear Cube between. - Place those two edges on the top side and complete the following algorithm: (U2 R4) 2. Step 2: Repeat the previous step until all edge pieces are in the correct position (edge colors match the colors of the sides it is between). Phase 3: Orient the edges: (second algorithm used) Step 1: Rotate all sides until the cube is back in a cubic state using the following algorithm: R4 (repeat as necessary). There are multiple variations of the Gear Cube, ranging from the most simple, a 2x2 Gear Shift, to the most complicated, the 3x3 Even Less Gears