In a Pickle (card game) would allow the sequence lawyer-pickle-jar, because a lawyer could be in a pickle (in a manner of speaking) and a pickle can fit in a jar, but the alternate rules would not allow this because a lawyer cannot fit in a jar. In a Pickle (card game) In a Pickle is a card and word game for two to six players. It was published by Gamewright in 2004. "In a Pickle" contains 320 cards, each displaying a noun. To start the game, each player is dealt five cards, and four cards are placed face up in the shape of a
Eleusis (card game) Express, each player is dealt 12 cards, and the dealer decides on a rule on how a card can correctly be played (such as "alternate red then black cards" or "alternate cards with a closed loop (e.g. 4, 6, 8, 9, Q, A) and those without"). The object of the game is to empty the player's hand. Once a player thinks they have figured out the rule then they can declare themselves a "prophet" and make the good/bad card calls for the dealer. An incorrect card goes below the line of cards starting a sideline. Players making an incorrect play