Dino Cube first mass-produced version had pictures of dinosaurs depicted on each piece, which led to the adoption of the puzzle's current name of "Dino Cube". It is not known what the puzzle had been called before this dinosaur version was introduced. The later versions, however, adopted the practice of using standard single-colour stickers, in common with most other twisty puzzles. The Dino Cube is a twisty puzzle in the shape of a cube. It consists of 12 movable pieces, all of which are located on the edges of the cube. The puzzle can be thought of as twisting around its corners:
Rubik's Cube involve solving cubes which have been scrambled using only 180-degree turns. These subgroups are the principle underlying the computer cubing methods by Thistlethwaite and Kociemba, which solve the cube by further reducing it to another subgroup. Many 3×3×3 Rubik's Cube enthusiasts use a notation developed by David Singmaster to denote a sequence of moves, referred to as "Singmaster notation". Its relative nature allows algorithms to be written in such a way that they can be applied regardless of which side is designated the top or how the colours are organised on a particular cube. When a prime symbol ( ′