Othello (character) Othello (character) Othello () is a character in Shakespeare's "Othello" (c. 1601–1604). The character's origin is traced to the tale "Un Capitano Moro" in "Gli Hecatommithi" by Giovanni Battista Giraldi Cinthio. There, he is simply referred to as the Moor. Othello is a brave and competent soldier of advanced years and Moorish background in the service of the Venetian Republic. He elopes with Desdemona, the beautiful daughter of a respected Venetian senator. After being deployed to Cyprus, Othello is manipulated by his Ancient (pronounced Ensign) Iago into believing Desdemona is an adulteress. Othello murders her and, upon discovering Iago's deceit,
Computer Othello the Minimax method, which generates all possible positions (nearly 10 million). The result is that white wins with a +8 margin (3-11). Othello 6x6 has been solved in less than 100 hours by many simple Othello programs that use the Minimax method, which generates all possible positions (nearly 3.6 trillion). The result is that white wins with a +4 margin (16-20). The Othello 8x8 game tree size is estimated at 10 nodes, and the number of legal positions is estimated at less than 10. Although not mathematically solved yet, a solution could possibly be found using intensive computation with top