Knight (chess) of chaturanga in India around the 6th century. Similar pieces are found in almost all games of the chess family. The "ma" of xiangqi and janggi are slightly more restricted; conceptually, the piece is considered to pass through the adjacent orthogonal square, which must be unoccupied, rather than "jumping". Another related piece is the "keima" of shogi, which moves like a knight but may only move two squares forward followed by one square sideways, restricting its movement to two possible squares. Unicode defines two codepoints for knight: ♘ U+2658 White Chess Knight (HTML ♘) ♞ U+265E Black Chess Knight (HTML
Capablanca Chess starting positions are protected by at least one piece. There are also variants of Capablanca Chess that do not use the standard 10×8 board. Grand Chess is a popular variant invented by Dutch game designer Christian Freeling in 1984. It uses Capablanca Chess pieces upon a larger, 10×10 board. In 2007 Grandmaster Yasser Seirawan devised a variant (called Seirawan chess), which adds the two pieces to the standard game in a different manner. The player, after moving a piece (for example, a bishop) from the first , may immediately place either of the two pieces on the bishop's square. If