Waterworks (card game) Waterworks (card game) Waterworks is a card game created by Parker Brothers in 1972. The game pieces consist of a deck of 110 pipe cards, 1 bathtub-shaped card tray, and 10 small metal wrenches. The object is for each player to create a pipeline of a designated length, beginning with a valve and ending with a spout. Players race to be the first to complete a continuous, leak-free pipeline that connects their valve card to their spout card. Players begin with a hand of five pipe cards and two wrenches. Cards used in play are lead pipe cards, copper pipe
Real-time card game Real-time card game A real-time card game is a card game in which all players may act simultaneously (that is, in real-time). The card game Set has a real-time element; in Set, the players are racing to identify patterns in the cards on the table. The concept was also used by James Ernest in his game Falling, and was later expanded in the games Brawl and Fightball. There are also real-time card games that use a standard deck of 52 playing cards. A large number of real-time card games are in the Slapjack family: players take turns playing cards and