Lambda cube are replaced by faces, as well as a dual representation as a dodecahedron, where the 12 edges are replaced by faces. Lambda cube In mathematical logic and type theory, the λ-cube is a framework for exploring the axes of refinement in Thierry Coquand's calculus of constructions, starting from the simply typed lambda calculus (written as λ→ in the cube diagram) as the vertex of a cube placed at the origin, and the calculus of constructions (higher-order dependently typed polymorphic lambda calculus; written as λPω in the diagram) as its diametrically opposite vertex. Each axis of the cube represents a new
Rubik's Cube pair of edges while leaving the others intact. Some algorithms do have a certain desired effect on the cube (for example, swapping two corners) but may also have the side-effect of changing other parts of the cube (such as permuting some edges). Such algorithms are often simpler than the ones without side-effects and are employed early on in the solution when most of the puzzle has not yet been solved and the side-effects are not important. Most are long and difficult to memorise. Towards the end of the solution, the more specific (and usually more complicated) algorithms are used instead.