Red-billed quelea was calculated to consume roughly of insects and of grass seeds during its breeding cycle. At sunrise they form flocks that co-operate to find food. After a successful search, they settle to feed. In the heat of the day, they rest in the shade, preferably near water, and preen. Birds seem to prefer drinking at least twice a day. In the evening, they once again fly off in search of food. Natural enemies of the red-billed quelea include other birds, snakes, warthogs, squirrels, galagos, monkeys, mongooses, genets, civets, foxes, jackals, hyaenas, cats, lions and leopards. Bird species preying on queleas
Creature type (Dungeons & Dragons) Creature type (Dungeons & Dragons) In the "Dungeons & Dragons" fantasy role-playing game, creature types are rough categories of creatures which determine the way game mechanics affect the creature. In the 3rd edition and related games, there are between thirteen and seventeen creature types. Creature type is determined by the designer of a monster, based upon its nature or physical attributes. The choice of type is important, as all creatures which have a given type will share certain characteristics (with some exceptions). In 3rd and 3.5 editions, type determines features such as hit dice, base attack bonus, saving throws, and