Knight (chess) of chaturanga in India around the 6th century. Similar pieces are found in almost all games of the chess family. The "ma" of xiangqi and janggi are slightly more restricted; conceptually, the piece is considered to pass through the adjacent orthogonal square, which must be unoccupied, rather than "jumping". Another related piece is the "keima" of shogi, which moves like a knight but may only move two squares forward followed by one square sideways, restricting its movement to two possible squares. Unicode defines two codepoints for knight: ♘ U+2658 White Chess Knight (HTML ♘) ♞ U+265E Black Chess Knight (HTML
Chess piece Chess piece A chess piece, or chessman, is any of the six different movable objects used on a chessboard to play the game of chess. Each player begins with a total of sixteen pieces. The pieces that belong to each player are distinguished by color. The lighter colored pieces are referred to as "white," and the player that owns them, "White". The darker colored pieces are referred to as "black", and the player that owns them, "Black". The word "piece" has three meanings, depending on the context. The context should make the intended meaning clear . In the first context,