Haggis (card game) Haggis (card game) Haggis is a shedding card game similar to Tichu, Zheng Fen, and other East Asian climbing games. Haggis has received praise for being the first to successfully create a climbing, trick-taking game, designed from the start for two to three players, where most previous games required four players or more. The evenly distributed, face card "bombs" are a notable innovation for the genre, helping even out hand strength enough to make two-person play workable, and enhancing the strategic element of the game. The game's designer, Sean Ross, developed Haggis over a period of several years, with first
Hacker (card game) Award for "Best Modern-Day Boardgame" and "Hacker II" won the 1993 Origins Award for "Best Modern-Day Boardgame". Hacker (card game) Hacker is a card game (not a trading card game) made by Steve Jackson Games (SJG). Published in 1992, the players impersonate hackers fighting for the control of computer networks. It is based primarily on interlocking access to different computer systems in the web. Players are not set directly towards each other, and several players can share access to a system. It is superficially similar (modulo terminology) to the game "Illuminati". "Hacker" is currently out of print. In 1990, SJG