Handheld electronic game by less bright dots). In 1978 the Milton Bradley Company entered the handheld market with Simon, a simple color-and-sound-matching game. Simon had no dedicated display, but featured four colored, lighted buttons; the original version was large enough to be used as a tabletop game or a handheld; later versions became increasingly smaller. The same year, Parker Brothers also released Merlin, a more sophisticated handheld which could play six different games using an array of 11 buttons with integrated LEDs. Despite their relative simplicity, each of these early games was highly successful. The initial success of Mattel and Parker Brothers' entries
The Hour We Knew Nothing of Each Other for me, who had seen it, everything that happened after the incident with the hearse seemed somewhat coloured by it. None of the people on the square knew anything of each other - hence the title. But we,the onlookers see them as sculptures who sculpt each other through what goes on before and after. Only through what comes after does that which has gone before gain contours; and what went on before sculpts what is to come. The play was first staged in Vienna in 1992. It was first performed in the UK at the Edinburgh Festival in 1994. It