Handheld electronic game by less bright dots). In 1978 the Milton Bradley Company entered the handheld market with Simon, a simple color-and-sound-matching game. Simon had no dedicated display, but featured four colored, lighted buttons; the original version was large enough to be used as a tabletop game or a handheld; later versions became increasingly smaller. The same year, Parker Brothers also released Merlin, a more sophisticated handheld which could play six different games using an array of 11 buttons with integrated LEDs. Despite their relative simplicity, each of these early games was highly successful. The initial success of Mattel and Parker Brothers' entries
Hunter: The Reckoning (video game) one of four characters, each of which has different weapons and abilities. The player acts as a human monster-hunter combining melee, ranged and spell-driven attacks called "edges." The Reckoning has single-player and multiplayer modes allowing up to four players. Also dropped in random places during the game are special weapons such as shotguns or machine guns, which have a limited amount of ammo and are usable until their ammo runs out. Ammo for the player's standard weapon is infinite, but must be reloaded after a mag runs out. The game allows up to four players play simultaneously, fighting on one