Car Wars The Card Game Cattle miniatures game. The game mechanics are the same as Car Wars: The Card Game, so the two games can be combined, with some players playing cows and other players playing cars. Car Wars The Card Game Car Wars: The Card Game is a card game version of Steve Jackson Games' Car Wars miniatures game. Players have a card in front of them to represent the car that they're using to battle other players. In turn, each player plays attack cards to try to do damage to the other players' cars, and the other players respond with armor and maneuver
Real-time card game Real-time card game A real-time card game is a card game in which all players may act simultaneously (that is, in real-time). The card game Set has a real-time element; in Set, the players are racing to identify patterns in the cards on the table. The concept was also used by James Ernest in his game Falling, and was later expanded in the games Brawl and Fightball. There are also real-time card games that use a standard deck of 52 playing cards. A large number of real-time card games are in the Slapjack family: players take turns playing cards and