Knight (chess) of chaturanga in India around the 6th century. Similar pieces are found in almost all games of the chess family. The "ma" of xiangqi and janggi are slightly more restricted; conceptually, the piece is considered to pass through the adjacent orthogonal square, which must be unoccupied, rather than "jumping". Another related piece is the "keima" of shogi, which moves like a knight but may only move two squares forward followed by one square sideways, restricting its movement to two possible squares. Unicode defines two codepoints for knight: ♘ U+2658 White Chess Knight (HTML ♘) ♞ U+265E Black Chess Knight (HTML
When a white horse is not a horse ambiguity of whether "is" means: In other words, the expression "a white horse is not a horse" is ambiguous between "a white horse is not identical with a horse" (true, because "white horse" is more specific than "horse"), and "a white horse is not a member of the set of horses" (obviously false). The Advocate in the dialogue is asserting that "a white horse is not [identical with] a horse," while the Objector is interpreting the Advocate's statement as "a white horse is not [a member of the group of] horses." An illustration of the alternative uses of "fei" may