Haggis (card game) Haggis (card game) Haggis is a shedding card game similar to Tichu, Zheng Fen, and other East Asian climbing games. Haggis has received praise for being the first to successfully create a climbing, trick-taking game, designed from the start for two to three players, where most previous games required four players or more. The evenly distributed, face card "bombs" are a notable innovation for the genre, helping even out hand strength enough to make two-person play workable, and enhancing the strategic element of the game. The game's designer, Sean Ross, developed Haggis over a period of several years, with first
Rentz Card Game Rentz Card Game Rentz is an American version of the Romanian card game . Rentz is mainly a Trick-taking game with a collection of mini-games. The object of each mini-game is to either avoid taking "tricks" or score points. The game can be played by four players, each of which is dealt 13 cards from a standard playing card deck at the start of each hand. To verify that the scorekeeper has recorded the players' scores accurately, sum the players' scores for each mini-game as follows: At the end of all five mini-games, sum each player's scores to determine the