Andernach chess Andernach chess Andernach chess is a chess variant in which a piece making a capture (except kings) changes colour. For instance, if a white bishop on a2 were to capture a black knight on g8, the end result would be a black bishop on g8. Non-capturing moves are played as in orthodox chess. If a pawn captures on eighth rank, it is promoted first and then changes colour. The game was named after the German town of Andernach, which is the site of annual meetings of fairy chess enthusiasts. It was during the 1993 meeting there that Andernach chess was
Horse culture in Mongolia in time, but that if the hero does not win the battle when they arrive, Aranjagaan will buck him off and break his neck. In keeping with the Mongolian tradition of not giving horses names, most of the horses in the Jangar do not have names, but are instead identified by their physical traits. Each horse has a color that sets him apart from the rest. Character - Horse In the Mongolian version of chess, the most powerful piece is the horse. In Mongolia, horses are a fairly cheap commodity. In 2014, a good Mongol horse could be purchased for