Trivial Pursuit each one having its own color to readily identify itself; in the classic version of "Trivial Pursuit", these are Geography (blue), Entertainment (pink), History (yellow), Arts & Literature (originally brown, later purple), Science & Nature (green), and Sports & Leisure (orange). The game includes a board, playing pieces, question cards, a box, small plastic wedges to fit into the playing pieces, and a die. Playing pieces used in "Trivial Pursuit" are round and divided into six sections, similar to a cheese triangle. A small plastic wedge, sometimes called cheese, can be placed into each of these sections to mark each
The Computer Edition of Risk: The World Conquest Game around the computer, which could not easily display the entire world at once. The game was reviewed in 1990 in "Dragon" #156 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. The Computer Edition of Risk: The World Conquest Game Risk: The World Conquest Game is a computer game developed by Virgin Mastertronic International in 1989 for MS-DOS. This game is based on the board game "Risk". The player can select as many as five computer opponents. The player can play either the British or American version