Knight (chess) of chaturanga in India around the 6th century. Similar pieces are found in almost all games of the chess family. The "ma" of xiangqi and janggi are slightly more restricted; conceptually, the piece is considered to pass through the adjacent orthogonal square, which must be unoccupied, rather than "jumping". Another related piece is the "keima" of shogi, which moves like a knight but may only move two squares forward followed by one square sideways, restricting its movement to two possible squares. Unicode defines two codepoints for knight: ♘ U+2658 White Chess Knight (HTML ♘) ♞ U+265E Black Chess Knight (HTML
History of chess by the common public, and even the courtly society, which continued to enjoy the now-prohibited chess tournaments uninterrupted. The pieces, which had been nonrepresentational in Islamic countries (see piece values in shantranj), changed shape in Christian cultures. Carved images of men and animals reappeared. The shape of the rook, originally a rectangular block with a V-shaped cut in the top, changed; the two top parts separated by the split tended to get long and hang over, and in some old pictures look like horses' heads. The split top of the piece now called the bishop was interpreted as a bishop's