Interference (chess) Interference (chess) In the game of chess, interference occurs when the line between an attacked piece and its defender is interrupted by sacrificially interposing a piece. It is a chess tactic which seldom arises, and is therefore often overlooked. Opportunities for interference are rare because the defended object must be more valuable than the sacrificed piece, and the interposition must itself represent a threat. In the position at left, White to play will apparently be obliged to retreat the knight from f5, because the squares to which it could advance are all guarded. However, the interference move 1.Nd6+ interrupts the
Capablanca Chess starting positions are protected by at least one piece. There are also variants of Capablanca Chess that do not use the standard 10×8 board. Grand Chess is a popular variant invented by Dutch game designer Christian Freeling in 1984. It uses Capablanca Chess pieces upon a larger, 10×10 board. In 2007 Grandmaster Yasser Seirawan devised a variant (called Seirawan chess), which adds the two pieces to the standard game in a different manner. The player, after moving a piece (for example, a bishop) from the first , may immediately place either of the two pieces on the bishop's square. If