Interference (chess) Interference (chess) In the game of chess, interference occurs when the line between an attacked piece and its defender is interrupted by sacrificially interposing a piece. It is a chess tactic which seldom arises, and is therefore often overlooked. Opportunities for interference are rare because the defended object must be more valuable than the sacrificed piece, and the interposition must itself represent a threat. In the position at left, White to play will apparently be obliged to retreat the knight from f5, because the squares to which it could advance are all guarded. However, the interference move 1.Nd6+ interrupts the
Chess piece makes the pieces bottom heavy and do not topple easily (a well-weighted piece should come upright even if bent to 60 degrees off vertical axis). This helps in blitz games as the speed of movement doesn't offer enough time or precision in dropping the pieces onto the intended squares. The length of each side of the squares on the chessboard should be about 1.25–1.3 times the diameter of the base of the king, or . Squares of about are normally well suited for pieces with the kings in the preferred size range. These criteria are from the United States Chess