Beetle (game) vary depending on the rules established by the players. It is necessary to roll the correct number for the body before any other part may be drawn. To the body, one may attach the head, legs or wings, but the head must precede the antenna and eyes. The first player to draw all the requisite parts is the winner. Beetle has been converted to a commercial game called Cootie, and is also released under the name Beetle by Milton Bradley. Beetles are constructed as plastic models. There are some minor gameplay differences, such as there being no wings on the
A Theory of Fun for Game Design A Theory of Fun for Game Design A Theory of Fun for Game Design is a book written and illustrated by Raph Koster. It is based upon a presentation Koster gave at the Austin Game Conference in 2003, and the book reflects its origins by displaying text on one page and a cartoon/graphic from the talk on the other page. Raph Koster's thesis is that games are all essentially "edutainment", teaching us the skills we might need in real life in a safe, low-stakes environment. A good game, according to him, is "one that teaches everything it has to offer