Chess piece middle game, endings). A for example, is worth half a pawn. In specific circumstances, the values may be quite different: A knight can be more valuable than a queen in a particular decisive attack. Courier Chess, a predecessor of modern chess, used all six chess pieces plus a courier, man (or rath or sage), and jester. Although the symbols for pieces have international standards, the characters implied by pieces' names vary between languages. For example, in many languages, the piece known in English as the "knight" is named a term that translates to "horse". Chess piece A chess piece, or
Chess puzzle Chess puzzle A chess puzzle is a puzzle in which knowledge of the pieces and rules of chess is used to solve logically a chess-related problem. The history of chess puzzles reaches back to the Middle Ages and has evolved since then. Usually the goal is to find the single best, ideally aesthetic move or a series of single best moves in a chess position, which was created by a composer or is from a real game. But puzzles can also set different objectives. Examples include deducing the last move played, the location of a missing piece, or whether a