Knight (chess) of chaturanga in India around the 6th century. Similar pieces are found in almost all games of the chess family. The "ma" of xiangqi and janggi are slightly more restricted; conceptually, the piece is considered to pass through the adjacent orthogonal square, which must be unoccupied, rather than "jumping". Another related piece is the "keima" of shogi, which moves like a knight but may only move two squares forward followed by one square sideways, restricting its movement to two possible squares. Unicode defines two codepoints for knight: ♘ U+2658 White Chess Knight (HTML ♘) ♞ U+265E Black Chess Knight (HTML
Horse culture in Mongolia together and neither would be lonely. So the first horsehead fiddle was assembled, with horse bones as its neck, horsehair strings, horse skin covering its wooden soundbox, and its scroll carved into the shape of a horse head. Horses are common characters in Mongolian folklore. The frequently recurring motif of the young foal who becomes separated from his family and must make his way in the world alone is a type of story that has been described as endemic to Mongolian culture. The horse also figures prominently in song. In 1934, Haslund wrote, "Of forty-two Mongolian songs which I noted