Arcade Hoops Basketball and "Activision Gamemaker". According to an interview with Pocket Gamer Kitchen said that "Arcade Hoops Basketball" was intended to be more of "a web casual game rather than a console title". Kitchen worked on the game by himself and in his spare time as the other members of Skyworks were busy working on other games. The game took six weeks to write and complete. Arcade Hoops Basketball Arcade Hoops Basketball (also called Arcade Hoops) is a basketball video game developed and published by Skyworks Interactive. It was released as a download-only title on April 17, 2009 for the iOS and
Croquet Project architectures that have been developed for the system. Because of this, Croquet has the ability to keep running while code is modified and tested, while changes are made, an essential part of the Croquet collaborative development ability. Users can change the code running the environment while the environment runs. Croquet's time-based synchronization abilities enable real-time, identical interactions between groups of users while dramatically reducing the need for server infrastructures to support virtual world deployment. Croquet's architecture makes it easy to develop deeply collaborative applications without having to spend a lot of effort and expertise in understanding how replicated applications work.