Interference (chess) Interference (chess) In the game of chess, interference occurs when the line between an attacked piece and its defender is interrupted by sacrificially interposing a piece. It is a chess tactic which seldom arises, and is therefore often overlooked. Opportunities for interference are rare because the defended object must be more valuable than the sacrificed piece, and the interposition must itself represent a threat. In the position at left, White to play will apparently be obliged to retreat the knight from f5, because the squares to which it could advance are all guarded. However, the interference move 1.Nd6+ interrupts the
Horse culture in Mongolia together and neither would be lonely. So the first horsehead fiddle was assembled, with horse bones as its neck, horsehair strings, horse skin covering its wooden soundbox, and its scroll carved into the shape of a horse head. Horses are common characters in Mongolian folklore. The frequently recurring motif of the young foal who becomes separated from his family and must make his way in the world alone is a type of story that has been described as endemic to Mongolian culture. The horse also figures prominently in song. In 1934, Haslund wrote, "Of forty-two Mongolian songs which I noted