Haggis (card game) Haggis (card game) Haggis is a shedding card game similar to Tichu, Zheng Fen, and other East Asian climbing games. Haggis has received praise for being the first to successfully create a climbing, trick-taking game, designed from the start for two to three players, where most previous games required four players or more. The evenly distributed, face card "bombs" are a notable innovation for the genre, helping even out hand strength enough to make two-person play workable, and enhancing the strategic element of the game. The game's designer, Sean Ross, developed Haggis over a period of several years, with first
Thirty-one (card game) The rest of the deck sits in the middle of the table as stock for the game, and the top card of the stock is turned over to begin the discard. Players keep track of how many games they have lost by folding the corners of a five-dollar note. The five-dollar note is also their stake in the game. This can be substituted with other denominations or currency. After the hands in the first round are dealt, play proceeds with each player, starting with the player to the immediate left of the dealer and going clockwise around the table, taking