Card game significant card games such as piquet, bezique, sixty-six, klaberjass, gin rummy and cribbage. Many multi-player games started as two-player games that were adapted to a greater number of players. For such adaptations a number of non-obvious choices must be made beginning with the choice of a game orientation. One way of extending a two-player game to more players is by building two teams of equal size. A common case is four players in two fixed partnerships, sitting crosswise as in whist and contract bridge. Partners sit opposite to each other and cannot see each other's hands. If communication between the
Mao (card game) say "this game of Mao has officially begun", "the game of Mao begins now", "Mao is a game of rules" or a variant thereof. Play commences with the player to the left of the dealer and proceeds clockwise. Many variants penalize players for touching or looking at their cards before the game begins, or before the dealer looks at his or her own cards. A player may play any card from his or her hand matching the value or the suit of the top card currently face-up on the table. The card played must be placed on top of this