Cube the hypercube graph. It is one of 5 Platonic graphs, each a skeleton of its Platonic solid. An extension is the three dimensional "k"-ary Hamming graph, which for "k" = 2 is the cube graph. Graphs of this sort occur in the theory of parallel processing in computers. Miscellaneous cubes Cube In geometry, a cube is a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex. The cube is the only regular hexahedron and is one of the five Platonic solids. It has 6 faces, 12 edges, and 8 vertices. The cube
Rubik's Cube involve solving cubes which have been scrambled using only 180-degree turns. These subgroups are the principle underlying the computer cubing methods by Thistlethwaite and Kociemba, which solve the cube by further reducing it to another subgroup. Many 3×3×3 Rubik's Cube enthusiasts use a notation developed by David Singmaster to denote a sequence of moves, referred to as "Singmaster notation". Its relative nature allows algorithms to be written in such a way that they can be applied regardless of which side is designated the top or how the colours are organised on a particular cube. When a prime symbol ( ′