Knight (chess) ♞) Knight (chess) The knight (♘ ♞) is a piece in the game of chess, representing a knight (armored cavalry). It is normally represented by a horse's head and neck. Each player starts with two knights, which begin on the row closest to the player, between the rooks and bishops. Colloquially it is sometimes referred to as a "horse", which is also the translation of the piece's name in several languages. Some languages refer to it as the "jumper", reflecting the knight's ability to move over pieces in its way: Polish "skoczek", Danish/Norwegian "springer", German "Springer", Luxembourgish "Sprénger", Slovene "skakač".
When a white horse is not a horse contains 6 of the supposedly 14 original chapters. Parts of the text are dislocated and some commentators and translators rearrange them for clarity. The dialogue is between two unnamed speakers. Is "" assertible? Advocate: It is. Objector: How? Advocate: "Horse" is that by means of which one names the shape. "White" is that by means of which one names the color. What names the color is not what names the shape. Hence, one may "white horse not horse." Objector: If there are white horses, one cannot say that there are no horses. If one cannot say that there are no