Knight (chess) ♞) Knight (chess) The knight (♘ ♞) is a piece in the game of chess, representing a knight (armored cavalry). It is normally represented by a horse's head and neck. Each player starts with two knights, which begin on the row closest to the player, between the rooks and bishops. Colloquially it is sometimes referred to as a "horse", which is also the translation of the piece's name in several languages. Some languages refer to it as the "jumper", reflecting the knight's ability to move over pieces in its way: Polish "skoczek", Danish/Norwegian "springer", German "Springer", Luxembourgish "Sprénger", Slovene "skakač".
Chess is under attack, or a stalemate (a draw) if the king is not. Each chess piece has its own way of moving. In the diagrams, the dots mark the squares where the piece can move if there are no intervening piece(s) of either color. Once in every game, each king is allowed to make a special move, known as "castling". Castling consists of moving the king two squares along the first rank toward a rook (which is on the player's first rank) and then placing the rook on the last square that the king has just crossed. Castling is permissible