Floppy Cube turning - i.e. an edge piece may only twist if there is at least one corner piece adjacent to it. The mass-produced version does not feature this mechanism, which allows edge pieces to twist "on their own" - causing the puzzle to be considerably easier. The four edge pieces now have 4 orientations each on the Super Floppy Cube (compared to the Floppy Cube's 2); therefore, the edges can now be orientated in 4 different ways. However, the edges still cannot be permutated. There are now 12 different locations that the four corner pieces could be located in (up from
Cube are all squares. The "cube" has four special orthogonal projections, centered, on a vertex, edges, face and normal to its vertex figure. The first and third correspond to the A and B Coxeter planes. The cube can also be represented as a spherical tiling, and projected onto the plane via a stereographic projection. This projection is conformal, preserving angles but not areas or lengths. Straight lines on the sphere are projected as circular arcs on the plane. For a cube centered at the origin, with edges parallel to the axes and with an edge length of 2, the Cartesian coordinates