Interference (chess) Interference (chess) In the game of chess, interference occurs when the line between an attacked piece and its defender is interrupted by sacrificially interposing a piece. It is a chess tactic which seldom arises, and is therefore often overlooked. Opportunities for interference are rare because the defended object must be more valuable than the sacrificed piece, and the interposition must itself represent a threat. In the position at left, White to play will apparently be obliged to retreat the knight from f5, because the squares to which it could advance are all guarded. However, the interference move 1.Nd6+ interrupts the
Pocket Mutation Chess Pocket Mutation Chess Pocket Mutation Chess is a chess variant invented by Mike Nelson in 2003. In this game a player can take a piece from the board and put it into a "pocket". The piece in the pocket can be put back on the board later. When placing the piece into the pocket the player can "mutate" the piece, i.e. change it to a different piece. The game is one of the "Recognized Chess Variants" at "The Chess Variant Pages". The starting position in this game is the same as in standard chess. Players make moves as in standard