Haggis (card game) Haggis (card game) Haggis is a shedding card game similar to Tichu, Zheng Fen, and other East Asian climbing games. Haggis has received praise for being the first to successfully create a climbing, trick-taking game, designed from the start for two to three players, where most previous games required four players or more. The evenly distributed, face card "bombs" are a notable innovation for the genre, helping even out hand strength enough to make two-person play workable, and enhancing the strategic element of the game. The game's designer, Sean Ross, developed Haggis over a period of several years, with first
Rentz Card Game winner of that round. The sum of all the summed scores should be zero. Rentz Card Game Rentz is an American version of the Romanian card game . Rentz is mainly a Trick-taking game with a collection of mini-games. The object of each mini-game is to either avoid taking "tricks" or score points. The game can be played by four players, each of which is dealt 13 cards from a standard playing card deck at the start of each hand. To verify that the scorekeeper has recorded the players' scores accurately, sum the players' scores for each mini-game as follows: