Handheld electronic game by less bright dots). In 1978 the Milton Bradley Company entered the handheld market with Simon, a simple color-and-sound-matching game. Simon had no dedicated display, but featured four colored, lighted buttons; the original version was large enough to be used as a tabletop game or a handheld; later versions became increasingly smaller. The same year, Parker Brothers also released Merlin, a more sophisticated handheld which could play six different games using an array of 11 buttons with integrated LEDs. Despite their relative simplicity, each of these early games was highly successful. The initial success of Mattel and Parker Brothers' entries
Medal game mini game can be activated, in which coins must be dropped or rolled to hit specific targets, or buttons on the machine must be pressed in order to play. For example, a mini game could involve pressing a star shaped button to make Mario jump and hit coin blocks, which could give coins. Another aspect of the pusher games is that they are often themed on things targeted towards children, such as video game and cartoon characters. Medal game There are many types of medal games, but the two main ones are the gambling type and the pusher game type.