Knight (chess) Knight (chess) The knight (♘ ♞) is a piece in the game of chess, representing a knight (armored cavalry). It is normally represented by a horse's head and neck. Each player starts with two knights, which begin on the row closest to the player, between the rooks and bishops. Colloquially it is sometimes referred to as a "horse", which is also the translation of the piece's name in several languages. Some languages refer to it as the "jumper", reflecting the knight's ability to move over pieces in its way: Polish "skoczek", Danish/Norwegian "springer", German "Springer", Luxembourgish "Sprénger", Slovene "skakač". In
When a white horse is not a horse acknowledge the age of an old man? And what is it which is called righteousness? The fact of a man's being old? Or the fact of our giving honour to his age?' Other early "A white horse is not a horse" references are found in the "Hanfeizi" (32), "Mozi" (11B), and "Zhanguoce" (4). When a white horse is not a horse When A White Horse Is Not A Horse (), also known as the White Horse Dialogue (), is a famous paradox in Chinese philosophy. Gongsun Long wrote this circa 300 BC dialectic analysis of the question 'Is "white horse