Othello error in practice. The phrase Othello error was first used in the book "Telling Lies" by Paul Ekman in 1985. The name was coined from Shakespeare's play "Othello", which provides an "excellent and famous example" of what can happen when fear and distress upon confrontation do not signal deception. In Shakespeare's "Othello", Othello falsely believes that his wife, Desdemona, has been cheating on him with another man. There, upon confronting his wife, Desdemona, about her love for another, she cries and denies, all the while aware that her mien will be taken as evidence of guilt by her jealous husband. Seeing
Computer Othello Computer Othello Computer Othello refers to computer architecture encompassing computer hardware and computer software capable of playing the game of Othello. There are many Othello programs such as NTest, Saio, Edax, Cassio, Pointy Stone, Herakles, WZebra, and Logistello that can be downloaded from the Internet for free. These programs, when run on any up-to-date computer, can play games in which the best human players are easily defeated. This is because although the consequences of moves are predictable for both computers and humans, computers are better at envisaging them. Computer Othello programs search for any possible legal moves using a game