Karakul sheep the terms for newborn lambs' and fetal lambs' pelts are used interchangeably. The newborn lambs have a tight, curly pattern of hair. The lambs must be under three days old when they are killed, or they will lose their black color and soft, tightly wound coils of fur. Dark colors are dominant and lambs often darken in color as they age. Fetal karakul lamb pelts are called broadtail, "Breitschwanz" (German), and "karakulcha". Fetal karakul lambs are harvested through miscarriages, induced early delivery or by killing the mother sheep and removing the fetus. Rather than killing healthy female sheep, farmers will
Creature type (Dungeons & Dragons) a change to an animal creature that increases its Intelligence or grants it additional abilities, the designer is encouraged to also change the creature's type, usually from animal to magical beast. When real world animals are rendered as vermin (see below) in D&D, they have no Intelligence scores at all. In 3rd edition, the beast type was used for nonhistoric and fantastic, but not necessarily magical vertebrates. The beast type was merged into the animal type in 3.5 edition. A construct is either an animated object of some sort, or an artificially crafted creature. Most construct are mindless automatons, obeying