Floppy Cube turning - i.e. an edge piece may only twist if there is at least one corner piece adjacent to it. The mass-produced version does not feature this mechanism, which allows edge pieces to twist "on their own" - causing the puzzle to be considerably easier. The four edge pieces now have 4 orientations each on the Super Floppy Cube (compared to the Floppy Cube's 2); therefore, the edges can now be orientated in 4 different ways. However, the edges still cannot be permutated. There are now 12 different locations that the four corner pieces could be located in (up from
Rubik's Cube pair of edges while leaving the others intact. Some algorithms do have a certain desired effect on the cube (for example, swapping two corners) but may also have the side-effect of changing other parts of the cube (such as permuting some edges). Such algorithms are often simpler than the ones without side-effects and are employed early on in the solution when most of the puzzle has not yet been solved and the side-effects are not important. Most are long and difficult to memorise. Towards the end of the solution, the more specific (and usually more complicated) algorithms are used instead.