Knight (chess) of chaturanga in India around the 6th century. Similar pieces are found in almost all games of the chess family. The "ma" of xiangqi and janggi are slightly more restricted; conceptually, the piece is considered to pass through the adjacent orthogonal square, which must be unoccupied, rather than "jumping". Another related piece is the "keima" of shogi, which moves like a knight but may only move two squares forward followed by one square sideways, restricting its movement to two possible squares. Unicode defines two codepoints for knight: ♘ U+2658 White Chess Knight (HTML ♘) ♞ U+265E Black Chess Knight (HTML
When a white horse is not a horse acknowledge the age of an old man? And what is it which is called righteousness? The fact of a man's being old? Or the fact of our giving honour to his age?' Other early "A white horse is not a horse" references are found in the "Hanfeizi" (32), "Mozi" (11B), and "Zhanguoce" (4). When a white horse is not a horse When A White Horse Is Not A Horse (), also known as the White Horse Dialogue (), is a famous paradox in Chinese philosophy. Gongsun Long wrote this circa 300 BC dialectic analysis of the question 'Is "white horse