Bezique Each of these is worth ten points. This number is added to the total score already earned from the various melds the player has declared. Traditionally, the first player to reach 1,000 points wins, which normally involves an average of three to four rounds being played. However, a different target figure may be agreed upon before play begins, such as the first person to reach 2,000 points. Bezique Bezique () or Bésigue () is a 19th-century French melding and trick-taking card game for two players. The game is derived from Piquet, possibly via Marriage (Sixty-six) and Briscan, with additional scoring
Real-time card game Real-time card game A real-time card game is a card game in which all players may act simultaneously (that is, in real-time). The card game Set has a real-time element; in Set, the players are racing to identify patterns in the cards on the table. The concept was also used by James Ernest in his game Falling, and was later expanded in the games Brawl and Fightball. There are also real-time card games that use a standard deck of 52 playing cards. A large number of real-time card games are in the Slapjack family: players take turns playing cards and