Haggis (card game) Haggis (card game) Haggis is a shedding card game similar to Tichu, Zheng Fen, and other East Asian climbing games. Haggis has received praise for being the first to successfully create a climbing, trick-taking game, designed from the start for two to three players, where most previous games required four players or more. The evenly distributed, face card "bombs" are a notable innovation for the genre, helping even out hand strength enough to make two-person play workable, and enhancing the strategic element of the game. The game's designer, Sean Ross, developed Haggis over a period of several years, with first
Bartok (card game) how those values relate to the current top card), and changes between suits and parities (odd to even, even to odd), but they may also be triggered by non-card events such as speaking (or failing to speak) a certain word when playing a card. Consequences are often simply "this card may not be played", but may alternatively include the drawing of extra cards, the swapping of cards between players' hands, and alterations to the turn sequence. Bartok can be made into a drinking game if the consequence of a play is that a player must take a drink. Many rules