Pollen count count is by using a Burkard Trap, also known as the seven-day volumetric spore trap. This device works by facing towards the wind and drawing in air by using a pump. The pollen particles drawn in by the pump are then trapped by a sticky wax film that is attached to a rotating drum. The drum slowly rotates one turn over the course of seven days while collecting particles. The tape is removed after one week and cut into day-length sections. Pollen count Pollen count is the measurement of the number of grains of pollen in a cubic meter of
Development of Spore survive in a strange world, with elements of "Nintendogs". The mobile phone version of "Spore", called "Spore Origins", was based on the tide pool phase, in which players try to survive as a multicellular organism, with gameplay similar to "flOw". On March 6, 2008, an iPhone version was demonstrated at Apple's iPhone SDK press event, though there was no commitment to ship such a product given at that event. The iPhone-Spore demo made use of the device's touch capabilities and 3-axis accelerometer. Electronic Arts confirmed on March 31, 2008 that "Spore" would be receiving post-release expansion packs. Only one expansion