Haggis (card game) Haggis (card game) Haggis is a shedding card game similar to Tichu, Zheng Fen, and other East Asian climbing games. Haggis has received praise for being the first to successfully create a climbing, trick-taking game, designed from the start for two to three players, where most previous games required four players or more. The evenly distributed, face card "bombs" are a notable innovation for the genre, helping even out hand strength enough to make two-person play workable, and enhancing the strategic element of the game. The game's designer, Sean Ross, developed Haggis over a period of several years, with first
Quodlibet (card game) laid all his cards out, he calls "Census!" and the first 'census' ("Volkszählung") is held. The remaining players score 10 penalty points for each card still held. The game continues. When the second player is 'out', the next census is taken. Each remaining card now costs 20 points. In the third census the player who still has hand cards receives 30 penalty points per card and must also count the packets remaining on the table. Quodlibet is played in many variations that deviate in their details from the above description. The 1888 "Meyers Konversationslexikon" describes Quodlibet as ""a card game