Knight (chess) of chaturanga in India around the 6th century. Similar pieces are found in almost all games of the chess family. The "ma" of xiangqi and janggi are slightly more restricted; conceptually, the piece is considered to pass through the adjacent orthogonal square, which must be unoccupied, rather than "jumping". Another related piece is the "keima" of shogi, which moves like a knight but may only move two squares forward followed by one square sideways, restricting its movement to two possible squares. Unicode defines two codepoints for knight: ♘ U+2658 White Chess Knight (HTML ♘) ♞ U+265E Black Chess Knight (HTML
Chess Crusade but there is one little twist to this game. With every chess piece you takeover, the game cuts into an animated clip where one piece devours another piece in a creative yet funny way. This gives the game a meaning and a reason for the consumer to keep playing the game. Chess Crusade Chess Crusade is a video game of the board game genre developed in 2008 by British studio Slam Games. "Chess Crusade" follows the game of chess featuring animations between chess pieces, as these medieval themed characters confront each other on the chess board. As the pieces move