Cube (algebra) the last two digits, "any" pair of digits with the last digit odd can be a perfect cube. With even cubes, there is considerable restriction, for only 00, 2, 4, 6 and 8 can be the last two digits of a perfect cube (where stands for any odd digit and for any even digit). Some cube numbers are also square numbers; for example, 64 is a square number and a cube number . This happens if and only if the number is a perfect sixth power (in this case 2). The last digits of each 3rd power are: It is,
Rubik's Cube followed by another 3×2×1 on the opposite side. Next, the corners of the top layer are solved. The cube can then be solved using only moves of the U layer and M slice. Most beginner solution methods involve solving the cube one layer at a time, using algorithms that preserve what has already been solved. The easiest layer by layer methods require only 3–8 algorithms. In 1981, thirteen-year-old Patrick Bossert developed a solution for solving the cube, along with a graphical notation, designed to be easily understood by novices. It was subsequently published as "You Can Do The Cube" and