Byte member of the basic character set of the execution environment"" (clause 3.6 of the C standard). The C standard requires that the integral data type "unsigned char" must hold at least 256 different values, and is represented by at least eight bits (clause 5.2.4.2.1). Various implementations of C and C++ reserve 8, 9, 16, 32, or 36 bits for the storage of a byte. In addition, the C and C++ standards require that there are no "gaps" between two bytes. This means every bit in memory is part of a byte. Java's primitive codice_1 data type is always defined as
Stochastic computing computing paradigm. Further information can be found in the referenced book by Mars and Poppelbaum. "Bundle Processing" involves sending a fixed number of bits instead of a stream. One of the advantages of this approach is that the precision is improved. To see why, suppose we transmit formula_26 bits. In regular stochastic computing, we can represent a precision of roughly formula_27 different values, because of the variance of the estimate. In bundle processing, we can represent a precision of formula_28. However, bundle processing retains the same robustness to error of regular stochastic processing. "Ergodic Processing" involves sending a stream of