How-to "How to Win Friends and Influence People", written by Dale Carnegie in 1936. A similar concept can be seen in many of the "[topic] For Dummies" series of tutorials and also in many other introductory surveys entitled with the suffix "101" (based on academic numberings of entry-level courses). It is common practice to write the phrase as "HOWTO" in the open-source community. This is consistent with the traditional naming scheme for technical documentation, such as FAQ and README. Another possible reason is that this makes it easier to find a how-to in search engines like Google as searching with the
What Video Games Have to Teach Us About Learning and Literacy began his work in video games by identifying thirty-six learning principles that are present in—but not exclusive to—the design of good video games. He further argues for the application of these principles into the classroom environment. "What Video Games Teach Us about Learning and Literacy" is a call to educators, teachers, parents and administrators to change the approach to pedagogy. Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam. When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee