Microcom Networking Protocol problem, additional "framing" bits are added to either end of every byte, typically one bit on either side known as the "start and stop bits". This guarantees at least one 1-to-0 transition for every byte, more than enough to keep the clocks locked. However, these bits also expand every 8 bits of data (one byte) to 10 bits, an overhead of 20%. When using a file transfer protocol, the packets themselves offer their own framing. The packets will always send a continuous stream of data, so the clock cannot "drift" in the same way that it could for data being
Many-to-many Many-to-many The many-to-many communication paradigm is one of three major Internet computing paradigms, characterized by multiple users contributing and receiving information, with the information elements often interlinked across different websites. Developments such as file sharing, blogs, Wikis, and tagging are media forms that reflect this paradigm; these contrast with both the one-to-one (characterized by e-mail, FTP, and Telnet) and one-to-many (characterized by websites) paradigms. With the evolution to the full "many-to-many" computing paradigm, people can input and receive information to and from the Internet; they will be able to connect and communicate dynamically within a flexibly formed scope; there will