Character (computing) of the “basic execution character set” and (in newer C standards) UTF-8 code units which implies a minimum size of 8 bits. The exact number of bits can be checked via codice_2 macro. By far the most common size is 8 bits, and the POSIX standard "requires" it to be 8 bits. Since Unicode requires at least 21 bits to store a single code point, it is usually impossible to store one inside a single codice_1; instead a variable-length encoding such as UTF-8 must be used. Unfortunately, the fact that a character was historically stored in a single byte led
Lempel–Ziv–Markov chain algorithm just adds the distance to the front even if already present in the list and SHORTREP and LONGREP[0] don't alter the list. The length is encoded as follows:<br> As in LZ77, the length is not limited by the distance, because copying from the dictionary is defined as if the copy was performed byte by byte, keeping the distance constant. Distances are logically 32-bit and distance 0 points to the most recently added byte in the dictionary. The distance encoding starts with a 6-bit "distance slot", which determines how many further bits are needed. Distances are decoded as a binary concatenation