Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Scrabble variants be the word QUARTERFINALIST. Good players must find 7-tile bonus plays a majority of the time, and the short odd words that are a staple in Scrabble are of little use in WildWords. "Scarabeo" is an Italian variant of Scrabble that is much more popular in its native country than the original game. It features a 17×17 board, 8 tiles per rack instead of 7, and a 30-point bonus for using 7 tiles as well as the 50-point "bingo". This child-friendly version of Scrabble can pretty much grow with the age of the child. The double-sided game board incorporates a