Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Scrabble variants the number of letters held, is acceptable. Anagrams (also called Snatch or Snatch-words) is a fast-paced, non-turn-based Scrabble variant played without a board. The tiles are placed face-down in the middle of the table, and players take turns flipping a single tile, leaving it in clear view of all players. Otherwise the game is not turn-based, and the rules are very simple: any player who sees a Scrabble-valid word can call it out, take the letters, and lay the word out in front of herself. At the end of the game each player's collection of individual words is scored. To