Octet (computing) Octet (computing) The octet is a unit of digital information in computing and telecommunications that consists of eight bits. The term is often used when the term byte might be ambiguous, as the byte has historically been used for storage units of a variety of sizes. The term "octad(e)" for eight bits is no longer common. A variable-length sequence of octets, as in Abstract Syntax Notation One (ASN.1), is referred to as an octet string. The international standard IEC 60027-2, chapter 3.8.2, states that a byte is an octet of bits. However, the unit byte has historically been platform-dependent and
Mask (computing) argument overhead is decreased. Since the minimum datum size is one byte, separating the options into separate arguments would be wasting seven bits per argument and would occupy more stack space. Instead, functions typically accept one or more 32-bit integers, with up to 32 option bits in each. While elegant, in the simplest implementation this solution is not type-safe. A codice_46 is simply defined to be an codice_47, so the compiler would allow a meaningless call to codice_48 or even codice_49. In C++ an alternative would be to create a class to encapsulate the set of arguments that glClear could