Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Scrabble (video game) score the move. The player may also pass a turn, request a hint of one playable word, and see the tile values at any time through the use of a pull-down menu. In 1988, "Dragon" gave the Macintosh version of the game 3 out of 5 stars. In the United States, "Scrabble" sold 260,000 copies and earned $2.5 million by August 2006, after its release in July 2000. It was the country's 78th best-selling computer game between January 2000 and August 2006. Combined sales of all "Scrabble" computer games released between January 2000 and August 2006 had reached 910,000 in