64-bit computing more generally "multi-arch support". 64-bit computing In computer architecture, 64-bit computing is the use of processors that have datapath widths, integer size, and memory address widths of 64 bits (eight octets). Also, 64-bit computer architectures for central processing units (CPUs) and arithmetic logic units (ALUs) are those that are based on processor registers, address buses, or data buses of that size. From the software perspective, 64-bit computing means the use of code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and ARMv8, for example, support only 48 bits of virtual
Type-in program such as "Byte" and "Popular Computing" printed them less frequently, often as a test program to illustrate a technical topic covered in the magazine rather than an application for general use. Consumer-oriented publications such as "Compute!" and "Family Computing" ran several each issue. The programs were sometimes specific to a given home computer and sometimes compatible with several computers. Entirely platform-specific magazines such as "Compute!'s Gazette" (Commodore) and "Antic" (Atari), since they only had to print one version of each program, were able to print more, longer listings. Although type in programs were usually copyrighted, like the many games in