Miwin's dice its 2 lowest numbers. The dots on each die are colored blue, red or black. Each die has the following numbers: Numbers 1 and 9, 2 and 7, and 3 and 8 are on opposite sides on all three dice. Additional numbers are 5 and 6 on die III, 4 and 5 on die IV, and 4 and 6 on die V. The dice are designed in such a way that, for every die, another will usually win against it. The probability that a given die in the sequence (III, IV, V, III) will roll a higher number than the
Dice notation the probability curve towards the higher numbers, as a result a roll of 3 can only occur when all four dice come up 1 (probability 1/1296), while a roll of 18 results if "any" three dice are 6 (probability 21/1296 = 7/432). Rolling three or more dice gives a probability distribution that is approximately Gaussian, in accordance with the central limit theorem. In some games, the above notation is expanded to allow for a multiplier, as in A"d"X"×"C or C"×d"X, where: For example, Multiplication can also mean repeating throws of similar setup (usually represented by the letter, x, rather than