Byte addressing Byte addressing Byte addressing refers to hardware architectures which support accessing individual bytes of data rather than only larger units called words, which would be "word-addressable". Such computers are sometimes called "byte machines" (in contrast to "word machines"). The basic unit of digital storage is called a bit, storing a single 0 or 1. Many common architectures can address more than 8 bits of data at a time. For example, the Intel 386SX processor can handle 16-bit (two-byte) data, since data is transferred over a 16-bit bus. However, data in memory may be of various lengths. A 64-bit architecture machine
Stochastic computing computing paradigm. Further information can be found in the referenced book by Mars and Poppelbaum. "Bundle Processing" involves sending a fixed number of bits instead of a stream. One of the advantages of this approach is that the precision is improved. To see why, suppose we transmit formula_26 bits. In regular stochastic computing, we can represent a precision of roughly formula_27 different values, because of the variance of the estimate. In bundle processing, we can represent a precision of formula_28. However, bundle processing retains the same robustness to error of regular stochastic processing. "Ergodic Processing" involves sending a stream of