64-bit computing more generally "multi-arch support". 64-bit computing In computer architecture, 64-bit computing is the use of processors that have datapath widths, integer size, and memory address widths of 64 bits (eight octets). Also, 64-bit computer architectures for central processing units (CPUs) and arithmetic logic units (ALUs) are those that are based on processor registers, address buses, or data buses of that size. From the software perspective, 64-bit computing means the use of code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and ARMv8, for example, support only 48 bits of virtual
Zero-byte file be zero bytes (a common convention terminates text files with a one- or two-byte newline, however). Conversely, zero-byte files must use some disk space to be indexed by a filesystem (though none for content, in most cases). In some cases, zero-byte files may be used to convey information like file metadata (for example, its filename may contain an instruction to a user viewing a directory listing such as documents-have-been-moved-to-partition-D, etc.); or to put in a directory to ensure that it is nonempty, since some tools such as backup and revision control software may ignore the empty directories. There are many