Microcom Networking Protocol problem, additional "framing" bits are added to either end of every byte, typically one bit on either side known as the "start and stop bits". This guarantees at least one 1-to-0 transition for every byte, more than enough to keep the clocks locked. However, these bits also expand every 8 bits of data (one byte) to 10 bits, an overhead of 20%. When using a file transfer protocol, the packets themselves offer their own framing. The packets will always send a continuous stream of data, so the clock cannot "drift" in the same way that it could for data being
Mask (computing) argument overhead is decreased. Since the minimum datum size is one byte, separating the options into separate arguments would be wasting seven bits per argument and would occupy more stack space. Instead, functions typically accept one or more 32-bit integers, with up to 32 option bits in each. While elegant, in the simplest implementation this solution is not type-safe. A codice_46 is simply defined to be an codice_47, so the compiler would allow a meaningless call to codice_48 or even codice_49. In C++ an alternative would be to create a class to encapsulate the set of arguments that glClear could