How-to "How to Win Friends and Influence People", written by Dale Carnegie in 1936. A similar concept can be seen in many of the "[topic] For Dummies" series of tutorials and also in many other introductory surveys entitled with the suffix "101" (based on academic numberings of entry-level courses). It is common practice to write the phrase as "HOWTO" in the open-source community. This is consistent with the traditional naming scheme for technical documentation, such as FAQ and README. Another possible reason is that this makes it easier to find a how-to in search engines like Google as searching with the
What Video Games Have to Teach Us About Learning and Literacy What Video Games Have to Teach Us About Learning and Literacy What Video Games Have to Teach Us About Learning and Literacy is a book by James Paul Gee that focuses on the learning principles in video games and how these principles can be applied to the K-12 classroom. Video games can be used as tools to challenge players, when they are successful. They motivate players to persevere and simultaneously teach players how to play the game. These games give a glimpse into how one might create new and more powerful ways to learn in schools, communities, and workplaces. Gee