64-bit computing more generally "multi-arch support". 64-bit computing In computer architecture, 64-bit computing is the use of processors that have datapath widths, integer size, and memory address widths of 64 bits (eight octets). Also, 64-bit computer architectures for central processing units (CPUs) and arithmetic logic units (ALUs) are those that are based on processor registers, address buses, or data buses of that size. From the software perspective, 64-bit computing means the use of code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and ARMv8, for example, support only 48 bits of virtual
Consistent Overhead Byte Stuffing end of the packet. There are two equivalent ways to describe the COBS encoding process: These examples show how various data sequences would be encoded by the COBS algorithm. In the examples, all bytes are expressed as hexadecimal values, and encoded data is shown with text formatting to illustrate various features: Below is a diagram using example 3 from above table, to illustrate how each modified data byte is located, and how it is identified as a data byte or an end of frame byte. Examples 7 through 10 show how the overhead varies depending on the data being encoded