English-language Scrabble English-language Scrabble English-language Scrabble is the original version of the popular word-based board game invented in 1938 by US architect Alfred Mosher Butts who based the game on the letter distribution in "The New York Times" in English. The Scrabble variant most popular in English is standard match play, where two players compete over a series of games. Duplicate Scrabble is not popular in English, and High score Scrabble is no longer practised. Although English is a worldwide language, the official list of allowable words and some tournament rules change between territories. The main Scrabble associations in North America are
Tile-matching video game game mechanic, rather than a distinct genre of games. The mechanism of matching game pieces to make them disappear is a feature of many non-digital games, including Mahjong solitaire and Solitaire card games. Jesper Juul traces the history of tile-matching video games back to "Tetris" and "Chain Shot!", published in 1984 and 1985. While both focus on pattern matching, they differ in important design points such as time pressure, tile manipulation and match criteria. A second generation of influential matching games – "Puzznic", "Columns", "Dr. Mario" and "Plotting" – was published in 1989 and 1990. Games building on "Dr. Mario"'s