Miwin's dice that does not begin with 1 or 0, simply add a constant value to bring it into that range (to obtain random numbers between 8 and 16, inclusive, follow the 1 – 9 instructions below, and add 7 to the result of each roll). Governing probability: P(0) = P(1) = ... = P(90) = 8/9³ = 8/729 To obtain an equal distribution with numbers from 0 – 90, all three dice are rolled, one at a time, in a random order. The result is calculated based on the following rules: Sample: This gives 91 numbers, from 0 – 90 with
Miwin's dice the different game variants. All the games need only 3 dice, in comparison to other theoretical nontransitive dice, designed in view of mathematics, such as Efron's dice. The probability for a given number with all 3 dice is 11/36, for a given rolled double is 1/36, for any rolled double 1/4. The probability to obtain a rolled double is only 50% compared to normal dice. Removing the common dots of Miwin's Dice reverses intransitivity. Miwin's dice facilitate generating numbers at random, within a given range, such that each included number is equally-likely to occur. In order to obtain a range