RSVP (board game) player's advantage to place letter blocks so that they cannot be used by his opponent and, whenever possible, to use letters placed from the opposite side. A total to be played to is determined at the start of the game - usually 100 points." RSVP (board game) RSVP was a vertical version of "Scrabble" introduced by Selchow and Righter in 1958 and promoted as "3-D Scrabble". Two players spelled words using cubical tiles with letters on an upright grid board. "RSVP" was sold in the UK under the Spear's Games label as item #1051 (Copyright 1966 by Production and Marketing
Tile tracking Tile tracking provides much of the data required to make many of the strategic decisions a player makes in the course of a game, and it has a key role in other strategic elements, including rack and board management. It is considered especially critical in the end game (when there are no tiles left in the bag and seven or fewer tiles on each player’s rack). At this point, ‘Scrabble is chess’ If both players have tracked the tiles correctly, each knows what tiles sit in the other’s final rack. Assuming a close game, the win will go to the