64-bit computing more generally "multi-arch support". 64-bit computing In computer architecture, 64-bit computing is the use of processors that have datapath widths, integer size, and memory address widths of 64 bits (eight octets). Also, 64-bit computer architectures for central processing units (CPUs) and arithmetic logic units (ALUs) are those that are based on processor registers, address buses, or data buses of that size. From the software perspective, 64-bit computing means the use of code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and ARMv8, for example, support only 48 bits of virtual
LEB128 single byte 0x00. As an example, here is how the unsigned number 624485 gets encoded: Unsigned LEB128 and VLQ (variable-length quantity) both compress any given integer into not only the same number of bits, but exactly the same bits—the two formats differ only in exactly how those bits are arranged. A signed number is represented similarly, except that the two's complement number is sign extended up to a multiple of 7 bits (ensuring that the most significant bit is zero for a positive number and one for a negative number). Then the number is broken into groups as for the