Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Scrabble (video game) the United States by the latter date. Scrabble (video game) Scrabble is an official computerized version of the board game of the same name. "Scrabble" reproduces the game board, tiles, and game pieces onscreen. A clock is included to promote rapid thinking to spell and place words within a user-defined time limit. The game also has lightning- and tournament-timing alternatives. The player's letter rack is visible at the bottom of the screen. The player types a word composed of letters from the rack, and if the word is acceptable by the game, the player moves the cursor to the game