Byte addressing might still need to access 8-bit data over its 64-bit address line, and have the data returned in the bottom 8 bits of its longer data line. Byte addressable memory refers to architectures where data can be accessed and addressed in units that are narrower than the bus. An eight-bit processor like the Intel 8008 addresses eight bits, but as this is the full width of the bus, this is regarded as word-addressable. The 386SX, which addresses memory in 8-bit units but can fetch and store it 16 bits at a time, is termed byte-addressable. Bytes have not always meant
Mask (computing) argument overhead is decreased. Since the minimum datum size is one byte, separating the options into separate arguments would be wasting seven bits per argument and would occupy more stack space. Instead, functions typically accept one or more 32-bit integers, with up to 32 option bits in each. While elegant, in the simplest implementation this solution is not type-safe. A codice_46 is simply defined to be an codice_47, so the compiler would allow a meaningless call to codice_48 or even codice_49. In C++ an alternative would be to create a class to encapsulate the set of arguments that glClear could