Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Scrabble ME from the bag or, in another change from the classic version, select one of the face-up tiles on the raised tile holder. Another new feature is an addition to the rules regarding the wild tile. Each time a wild tile is played, the player who utilizes the tile must swap boards with an opponent, thwarting his strategy. The game ends when all tiles are in use and the final word has been played. The player with the highest score wins. Scrabble ME Scrabble ME is a variation on the classic board game "Scrabble", where each player plays on their own