Game mechanics in two distinct ways: Examples of tile mechanics include: "Scrabble", in which tiles are letters and players lay them down to form words and score points; and "Tikal", in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points. Worker placement is a game mechanism where players allocate a limited number of tokens ("workers") to multiple stations that provide various defined actions. The worker placement mechanism originates with board games. Stewart Woods identifies "Keydom" (1998; later remade and updated as "Aladdin's Dragons") as the first game to implement
Scrabble is allowable in ordinary Scrabble, EEAIORT would be allowable in Clabbers. A junior version, called "Junior Scrabble", has been marketed. This has slightly different distributions of frequencies of letter tiles to the standard "Scrabble" game. Word games similar to or influenced by "Scrabble" include Bananagrams, Boggle, Dabble, Nab-It!, Perquackey, Puzzlage, Quiddler, Scribbage, Tapple, Upwords, and WordSpot and also Words of Gold. There are also number-based variations, such as Equate (game), GoSum, Mathable, Numble, Numbler, Triolet, Yushino and Numenko. The game has been released in numerous gameboard formats appealing to various user groups. The original boards included wood tiles and many