64-bit computing more generally "multi-arch support". 64-bit computing In computer architecture, 64-bit computing is the use of processors that have datapath widths, integer size, and memory address widths of 64 bits (eight octets). Also, 64-bit computer architectures for central processing units (CPUs) and arithmetic logic units (ALUs) are those that are based on processor registers, address buses, or data buses of that size. From the software perspective, 64-bit computing means the use of code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and ARMv8, for example, support only 48 bits of virtual
Many-task computing may be small or large, uniprocessor or multiprocessor, compute-intensive or data-intensive. The set of tasks may be static or dynamic, homogeneous or heterogeneous, loosely coupled or tightly coupled. The aggregate number of tasks, quantity of computing, and volumes of data may be extremely large. MTC includes loosely coupled applications that are generally communication-intensive but not naturally expressed using standard message passing interface commonly found in HPC, drawing attention to the many computations that are heterogeneous but not "happily" parallel". Raicu et al. further state: "There is more to HPC than tightly coupled MPI, and more to HTC than embarrassingly parallel