The Chronicles of Narnia: Prince Caspian (video game) S. John reprising their roles from the film. One year has passed in our world since the first adventure ended, but in Narnia, almost 1300 years have passed. The villainous King Miraz prevents the rightful heir, his young nephew, Prince Caspian, from ruling the land of Narnia. Caspian uses Susan's magic horn that was left in Narnia to summon the four Pevensies and a small army of Old Narnians to help him reclaim his rightful throne, and find Aslan. Puzzles need to be solved to progress through the game and unlock bonus material. Featuring 20 playable characters, of which 4
The Chronicles of Narnia by arguing that the astrological associations grew in the writing: A quantitative analysis on the imagery in the different books of "The Chronicles" gives mixed support to Ward's thesis: "The Voyage of the Dawn Treader", "The Silver Chair", "The Horse and His Boy", and "The Magician's Nephew" do indeed employ concepts associated with, respectively, Sol, Luna, Mercury, and Venus, far more often than chance would predict, but "The Lion, the Witch, and the Wardrobe", "Prince Caspian", and "The Last Battle" fall short of statistical correlation with their proposed planets. George MacDonald's "Phantastes" (1858) influenced the structure and setting of "The