The Minotaur (opera) Theseus tells Ariadne about his departure from Athens with the Innocents. Ariadne believes that Theseus offers her a means of escape from Crete. She plays a game of chance with him using a stone: if he chooses the hand in which she holds the stone he will enter the labyrinth to confront the Minotaur, but if he chooses her empty hand he must remain a bystander to the bloodshed. Ariadne cheats so that Theseus chooses the empty hand. "Scene 3: The Labyrinth" The Innocents enter the labyrinth, praying to the gods to bring them out safely. "Scene 4: Ariadne" Ariadne
Valley of the Minotaur the Minotaur', which was finished, but not published. The writing and concepts were heavily influenced by popular text based exploration games of the day, including 'Microsoft's Adventure', 'Zork I' and 'II', as well as the maps from 'Wizardry'. Other influences in the writing of 'Valley of the Minotaur' were Dungeons & Dragons, and some of the props from Doctor Who; specifically the telephone booth which appears in the game is a reference to the TARDIS. 3. http://giganticjet.blogspot.com/2013/11/wiki-stub-for-game-valley-of-minotaur.html Valley of the Minotaur Valley of the Minotaur is a computer game for the Apple II, Commodore 64, Commodore PET, VIC-20 home computers.