Common minke whale well-mixed waters of the Saguenay Fjord; these tactics were not observed in the nearby Laurentian Channel Head, where "strong tidal currents, a stratified water column and bottom topography combine to create large areas of upwelling in which prey are forced to the surface". In July 2007, a minke whale with what appeared to be a rope injury was observed surface feeding on capelin in the Gulf of St. Lawrence. The long, linear laceration extended around the ventral pleats, restricting their distention. This individual performed a number of oblique lunges on its right side and then rotated in mid-air to the
Creature type (Dungeons & Dragons) Creature type (Dungeons & Dragons) In the "Dungeons & Dragons" fantasy role-playing game, creature types are rough categories of creatures which determine the way game mechanics affect the creature. In the 3rd edition and related games, there are between thirteen and seventeen creature types. Creature type is determined by the designer of a monster, based upon its nature or physical attributes. The choice of type is important, as all creatures which have a given type will share certain characteristics (with some exceptions). In 3rd and 3.5 editions, type determines features such as hit dice, base attack bonus, saving throws, and