The Minotaur (opera) return for her assistance, she hopes she can persuade Theseus to take her to Athens. The Snake Priestess, speaking through the Hiereus, advises Ariadne to give Theseus a ball of twine. If he unwinds it as he descends into the labyrinth, he will be able to retrace his journey to the outside world. The Snake Priestess also confirms that Ariadne will set sail for Athens with Theseus. "Scene 11: A Blind Bargain" Ariadne relays the Snake Priestess's prophecy to Theseus. Theseus sets off to confront the Minotaur. "Scene 12: The Labyrinth" Theseus meets the Minotaur at the centre of the
Valley of the Minotaur the Minotaur', which was finished, but not published. The writing and concepts were heavily influenced by popular text based exploration games of the day, including 'Microsoft's Adventure', 'Zork I' and 'II', as well as the maps from 'Wizardry'. Other influences in the writing of 'Valley of the Minotaur' were Dungeons & Dragons, and some of the props from Doctor Who; specifically the telephone booth which appears in the game is a reference to the TARDIS. 3. http://giganticjet.blogspot.com/2013/11/wiki-stub-for-game-valley-of-minotaur.html Valley of the Minotaur Valley of the Minotaur is a computer game for the Apple II, Commodore 64, Commodore PET, VIC-20 home computers.