Cube root this required the construction, now known to be impossible, of the length . A method for extracting cube roots appears in "The Nine Chapters on the Mathematical Art", a Chinese mathematical text compiled around the 2nd century BCE and commented on by Liu Hui in the 3rd century CE. The Greek mathematician Hero of Alexandria devised a method for calculating cube roots in the 1st century CE. His formula is again mentioned by Eutokios in a commentary on Archimedes. In 499 CE Aryabhata, a mathematician-astronomer from the classical age of Indian mathematics and Indian astronomy, gave a method for finding
Curiosity: What's Inside the Cube? You're not just doing things in the cube. You don't realise it but you're doing something in something else as well at the same time." Peter Molyneux claimed that "what is inside the cube is life-changingly amazing by any definition". Critics stated that the game designer might be over-promising. When it was suggested to him that he should "tone down the enthusiasm", he responded: "I don’t want to believe less in something. I want to make something that is worthy of the emotion behind it." "Curiosity" was one of the few games that could be successfully played by a simple