Creature animation Creature animation Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation, which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion. Creature animators create highly realistic motion in animals or creatures; examples include the dinosaurs animated in the 1993 Steven Spielberg film "Jurassic Park". Since dinosaurs cannot be filmed or observed in motion, the animators studied other living creatures such as birds and lizards in order to re-create how a dinosaur might move and behave. Fours year
Creature type (Dungeons & Dragons) is building the body; the second is a ritual requiring the casting of specific spells to bind a spirit of some kind (typically an elemental drawn from the Inner Planes) into the body and imbue it motion and special abilities. Most constructs are made of metal, but other materials — including bone and corpses—can be used. The creation methods for certain constructs are unknown, or might have much more stringent requirements. Warforged, for example, can only be created with the help of specific artifacts, the "creation forges". Golems are the best-known type of construct. Deathless are cadavers animated or empowered