Angle of rotation Angle of rotation In mathematics, the angle of rotation is a measurement of the amount, namely the angle, that a figure is rotated about a fixed point, often the center of a circle. A clockwise rotation is considered a negative rotation, so that, for instance, a rotation of 310° (counterclockwise) can also be called a rotation of –50° (since , a full rotation (turn)). A counterclockwise rotation of more than one complete turn is normally measured modulo 360°, meaning that 360° is subtracted off as many times as possible to leave a non-negative measurement less than 360°. For example, the
Six degrees of freedom the interaction with its environment and cannot be commanded. (Pitching motion of a vessel at sea) Transitional type also exists in some vehicles. For example, when the Space Shuttle operates in space, the craft is described as fully-direct-six because its six degrees can be commanded. However, when the Space Shuttle is in the earth's atmosphere for its return, the fully-direct-six degrees are no longer applicable for many technical reasons. "Six degrees of freedom" also refers to movement in video game-play. First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch