Vertex angle the sum of the interior angles is π("n" − 2) radians or 180("n" − 2) degrees. Because more than two lines in a polytope can intersect in the same space, the number of vertex angles from any given vertex is not always one. Because of this, it is sometimes necessary to specify not only the vertex, but also the specific line segments that make up the angle. Vertex angle In geometry, a vertex angle is an angle associated with a vertex of an n-dimensional polytope. Often a vertex angle of a polygon is referred to simply as an angle of
Six degrees of freedom the interaction with its environment and cannot be commanded. (Pitching motion of a vessel at sea) Transitional type also exists in some vehicles. For example, when the Space Shuttle operates in space, the craft is described as fully-direct-six because its six degrees can be commanded. However, when the Space Shuttle is in the earth's atmosphere for its return, the fully-direct-six degrees are no longer applicable for many technical reasons. "Six degrees of freedom" also refers to movement in video game-play. First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch