Creature animation Creature animation Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation, which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion. Creature animators create highly realistic motion in animals or creatures; examples include the dinosaurs animated in the 1993 Steven Spielberg film "Jurassic Park". Since dinosaurs cannot be filmed or observed in motion, the animators studied other living creatures such as birds and lizards in order to re-create how a dinosaur might move and behave. Fours year
Creature type (Dungeons & Dragons) and shambling mounds. Animates generally possess the "construct", "plant" or "undead" keyword. Intelligent undead and plant creatures generally belong to the humanoid or magical beast type rather than the animate type, and the Warforged are humanoids with the living construct keyword rather than animates. The "beast" type encompasses mundane animals, as well as unintelligent monstrous animals, such as basilisks, hydras, owlbears and purple worms, and non-intelligent non-humanoid creatures which do not fit into another category, such as oozes. Intelligent living or undead creatures which are at least roughly humanoid generally belong to the "humanoid" type. Examples include humans, driders, giants,