Cube (algebra) however, easy to show that most numbers are not perfect cubes because "all" perfect cubes must have digital root 1, 8 or 9. That is their values modulo 9 may be only −1, 1 and 0. Moreover, the digital root of any number's cube can be determined by the remainder the number gives when divided by 3: Every positive integer can be written as the sum of nine (or fewer) positive cubes. This upper limit of nine cubes cannot be reduced because, for example, 23 cannot be written as the sum of fewer than nine positive cubes: The equation has
Rubik's Cube followed by another 3×2×1 on the opposite side. Next, the corners of the top layer are solved. The cube can then be solved using only moves of the U layer and M slice. Most beginner solution methods involve solving the cube one layer at a time, using algorithms that preserve what has already been solved. The easiest layer by layer methods require only 3–8 algorithms. In 1981, thirteen-year-old Patrick Bossert developed a solution for solving the cube, along with a graphical notation, designed to be easily understood by novices. It was subsequently published as "You Can Do The Cube" and