Labyrinth Labyrinth In Greek mythology, the Labyrinth ( "labúrinthos") was an elaborate, confusing structure designed and built by the legendary artificer Daedalus for King Minos of Crete at Knossos. Its function was to hold the Minotaur, the monster eventually killed by the hero Theseus. Daedalus had so cunningly made the Labyrinth that he could barely escape it after he built it. Although early Cretan coins occasionally exhibit branching (multicursal) patterns, the single-path (unicursal) seven-course "Classical" design without branching or dead ends became associated with the Labyrinth on coins as early as 430 BC, and similar non-branching patterns became widely used as
Valley of the Minotaur Valley of the Minotaur Valley of the Minotaur is a computer game for the Apple II, Commodore 64, Commodore PET, VIC-20 home computers. It was published by "Softalk" magazine, under the "Zeuss Scientific" label in 1983. It was released on a 5¼ inch floppy disk. It is a work of interactive fiction, also known as a ""text adventure"". The game occurs within a large, fictional setting that includes a detailed and exotic terrain, with some references to Greek mythology. Despite the fact it relies on a simple verb-noun parser, it appears to be inspired by the first of the "Zork"