Theseus and the Minotaur (video game) Theseus and the Minotaur (video game) Theseus and the Minotaur is a 1982 video game published by TSR. "Theseus and the Minotaur" is a hi-res 3D maze game in which the object is to find the princess Ariadne and lead her to the maze entrance. Chris Smith reviewed "Theseus and the Minotaur" in "The Space Gamer" No. 57. Smith commented that "Overall, this is a good game. The maze is different every time, though I can find no real difference between a complexity 1 and a complexity 100 game (they give you a choice at the beginning of each game).
Valley of the Minotaur the Minotaur', which was finished, but not published. The writing and concepts were heavily influenced by popular text based exploration games of the day, including 'Microsoft's Adventure', 'Zork I' and 'II', as well as the maps from 'Wizardry'. Other influences in the writing of 'Valley of the Minotaur' were Dungeons & Dragons, and some of the props from Doctor Who; specifically the telephone booth which appears in the game is a reference to the TARDIS. 3. http://giganticjet.blogspot.com/2013/11/wiki-stub-for-game-valley-of-minotaur.html Valley of the Minotaur Valley of the Minotaur is a computer game for the Apple II, Commodore 64, Commodore PET, VIC-20 home computers.