Ariadne (poem) Daedalus, who hints sadly that he has guessed the secret of the Minotaur. Ariadne doesn't want to know. She accepts his plan and bluffs her way into Theseus' cell, where she files his chain and hands over file, spool and dagger. "I half hate this land of weasel priests," she tells Theseus in the course of a passionate exchange. An escape plan is agreed, should Theseus survive. Next day, while the captives toil their way up Mount Juktas (Lucas places the Labyrinth in a cave-complex on Juktas), Ariadne uses Phaedra to pass a message to Euaemon, to delay his departure
Valley of the Minotaur the Minotaur', which was finished, but not published. The writing and concepts were heavily influenced by popular text based exploration games of the day, including 'Microsoft's Adventure', 'Zork I' and 'II', as well as the maps from 'Wizardry'. Other influences in the writing of 'Valley of the Minotaur' were Dungeons & Dragons, and some of the props from Doctor Who; specifically the telephone booth which appears in the game is a reference to the TARDIS. 3. http://giganticjet.blogspot.com/2013/11/wiki-stub-for-game-valley-of-minotaur.html Valley of the Minotaur Valley of the Minotaur is a computer game for the Apple II, Commodore 64, Commodore PET, VIC-20 home computers.