Creature animation Creature animation Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation, which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion. Creature animators create highly realistic motion in animals or creatures; examples include the dinosaurs animated in the 1993 Steven Spielberg film "Jurassic Park". Since dinosaurs cannot be filmed or observed in motion, the animators studied other living creatures such as birds and lizards in order to re-create how a dinosaur might move and behave. Fours year
Creature type (Dungeons & Dragons) a change to an animal creature that increases its Intelligence or grants it additional abilities, the designer is encouraged to also change the creature's type, usually from animal to magical beast. When real world animals are rendered as vermin (see below) in D&D, they have no Intelligence scores at all. In 3rd edition, the beast type was used for nonhistoric and fantastic, but not necessarily magical vertebrates. The beast type was merged into the animal type in 3.5 edition. A construct is either an animated object of some sort, or an artificially crafted creature. Most construct are mindless automatons, obeying