Theseus and the Minotaur (video game) Theseus and the Minotaur (video game) Theseus and the Minotaur is a 1982 video game published by TSR. "Theseus and the Minotaur" is a hi-res 3D maze game in which the object is to find the princess Ariadne and lead her to the maze entrance. Chris Smith reviewed "Theseus and the Minotaur" in "The Space Gamer" No. 57. Smith commented that "Overall, this is a good game. The maze is different every time, though I can find no real difference between a complexity 1 and a complexity 100 game (they give you a choice at the beginning of each game).
Valley of the Minotaur which, at that early period in gaming history, were essentially unique to itself, such as an encounter with a tribe of cannibalistic headhunters. In addition to treasure collection, there is a secondary goal, necessary in order to solve the game: The slaying of the dreaded Minotaur. The game appears to have some bugs, but that is difficult to determine without confirmation from the designer. What appear to have been bugs, may have simply been the off-beat nature of the game itself. "Valley of the Minotaur" was an unusually long and complex work of interactive fiction for its time, and gameplay