Creature animation Creature animation Creature animation is a specialised part of the animation process which involves bringing realistic animals and creatures to life. It is often distinguished from character animation, which involves breathing life into animated characters and creating the illusion of thought, feeling and emotion. Creature animators create highly realistic motion in animals or creatures; examples include the dinosaurs animated in the 1993 Steven Spielberg film "Jurassic Park". Since dinosaurs cannot be filmed or observed in motion, the animators studied other living creatures such as birds and lizards in order to re-create how a dinosaur might move and behave. Fours year
Creature template Creature template In the "Dungeons & Dragons" game, a template can be applied to a creature to enhance its abilities or to even create a new type of creature. Templates can be either acquired or inherited. An acquired template can be applied to a creature at any point (assuming it meets the prerequisites for the template), while an inherited template is gained at birth (or creation). For example, undead are usually acquired templates, as they are usually created upon the death of a living creature. On the other hand, a half-dragon results from the mating of a dragon with another