Antarctic minke whale and dwarf minke whale. The average group size in the Antarctic was about 2.4 (adjusted downwards for observer bias), with about a quarter of the sightings consisting of singles and one-fifth of pairs; the largest aggregation consisted of 60 individuals. Off South Africa, the average group size was about two, with singles (nearly 46%) and pairs (31%) being the most common – the largest was 15. Off Brazil, most sightings were of singles (32.6%) or pairs (31.5%), with the largest group consisting of 17 individuals. Like common minke whales, Antarctic minkes exhibit a great deal of spatial and temporal segregation
Creature type (Dungeons & Dragons) Creature type (Dungeons & Dragons) In the "Dungeons & Dragons" fantasy role-playing game, creature types are rough categories of creatures which determine the way game mechanics affect the creature. In the 3rd edition and related games, there are between thirteen and seventeen creature types. Creature type is determined by the designer of a monster, based upon its nature or physical attributes. The choice of type is important, as all creatures which have a given type will share certain characteristics (with some exceptions). In 3rd and 3.5 editions, type determines features such as hit dice, base attack bonus, saving throws, and