Labyrinth Labyrinth In Greek mythology, the Labyrinth ( "labúrinthos") was an elaborate, confusing structure designed and built by the legendary artificer Daedalus for King Minos of Crete at Knossos. Its function was to hold the Minotaur, the monster eventually killed by the hero Theseus. Daedalus had so cunningly made the Labyrinth that he could barely escape it after he built it. Although early Cretan coins occasionally exhibit branching (multicursal) patterns, the single-path (unicursal) seven-course "Classical" design without branching or dead ends became associated with the Labyrinth on coins as early as 430 BC, and similar non-branching patterns became widely used as
Valley of the Minotaur which, at that early period in gaming history, were essentially unique to itself, such as an encounter with a tribe of cannibalistic headhunters. In addition to treasure collection, there is a secondary goal, necessary in order to solve the game: The slaying of the dreaded Minotaur. The game appears to have some bugs, but that is difficult to determine without confirmation from the designer. What appear to have been bugs, may have simply been the off-beat nature of the game itself. "Valley of the Minotaur" was an unusually long and complex work of interactive fiction for its time, and gameplay