Samurai in 1877 during the Satsuma Rebellion. As the last samurai rebellion was crushed, Japan modernized its defenses and turned to a national conscription army that used uniforms. Most samurai were bound by a code of honor and were expected to set an example for those below them. A notable part of their code is or "hara kiri", which allowed a disgraced samurai to regain his honor by passing into death, where samurai were still beholden to social rules. Whilst there are many romanticized characterizations of samurai behavior such as the writing of in 1905, studies of Kobudō and traditional Budō
Way of the Samurai "Way of the Samurai" was also released on PlayStation Portable on September 18, 2008 in Japan; prior to the release of "Way of the Samurai 3". The story of "Way of the Samurai" takes place in 1878, after the fall of the Tokugawa shogunate and the start of the Meiji period, during the Satsuma Rebellion, a time when the samurai who were once at the top of Japanese society are all but outlawed. The game begins with the player, taking the role of a wandering rōnin by the name of Kenji, arriving in a fictional outpost called Rokkotsu Pass. Rokkotsu