Easy Money (board game) rent value. Rather than the two card types in Parker Brothers' "Monopoly" (and early "Finance" sets) players draw "Give-or-Take" cards whenever they throw doubles on the dice, with similar rewards and penalties. Players start with $2,000 (rather than $1,500 as they do in "Monopoly"), and earn $250 (not $200) for completing a full circuit of the board. In the 1974 edition of the game, basic dollar amounts were multiplied by 10; consequently, these figures became $20,000 to start with and $2,500 for a full circuit, with commensurate increases in property values and rents. A game of "Easy Money" ends when
Warcraft: The Board Game their opponents are eliminated. Players may also win on victory points: strategic locations on the board (which include a player's own town hex), if occupied, award victory points. Three cards in each player's experience decks also award victory points, and upgrading any type of unit to its highest level awards one victory point. Players immediately win the game if they accumulate 15 victory points (30 in a team game). An expansion for "Warcraft: The Board Game" was released in 2004, which adds additional game mechanics familiar to "Warcraft III" players to the board game. Additional mechanics added include heroes, summoned