Samurai in 1877 during the Satsuma Rebellion. As the last samurai rebellion was crushed, Japan modernized its defenses and turned to a national conscription army that used uniforms. Most samurai were bound by a code of honor and were expected to set an example for those below them. A notable part of their code is or "hara kiri", which allowed a disgraced samurai to regain his honor by passing into death, where samurai were still beholden to social rules. Whilst there are many romanticized characterizations of samurai behavior such as the writing of in 1905, studies of Kobudō and traditional Budō
Samurai Warriors 4 death that leads to the Battle of Sekigahara and the extermination of the Toyotomi clan; and the "Sanada" story, which tells a parallel story with Unification but has a more personal insight with the Sanada clan. Musou Attacks now have new finishing animations separate from their Ultimate Musou, but they no longer allow free-action for their durations. Enemy generals still use the older shockwave finishers, and are no longer fully invincible for their durations (they instead are granted Hyper Armor). Like previous games in the series, the setting and story of "Samurai Warriors 4" is centered on the Sengoku period