Pay Day (board game) Pay Day (board game) Pay Day is a board game originally made by Parker Brothers (now a subsidiary of Hasbro) in 1975. It was invented by Paul J. Gruen of West Newbury, Massachusetts, United States, one of the era's top board game designers, and his brother-in-law Charles C. Bailey. It was Gruen's most successful game, outselling "Monopoly" in its first production year. Pay Day is currently marketed by Winning Moves. The game simulates money management, with the game board resembling a calendar month. Before the game, the players decide how many months to be played (i.e. how many times to
Warcraft: The Board Game their opponents are eliminated. Players may also win on victory points: strategic locations on the board (which include a player's own town hex), if occupied, award victory points. Three cards in each player's experience decks also award victory points, and upgrading any type of unit to its highest level awards one victory point. Players immediately win the game if they accumulate 15 victory points (30 in a team game). An expansion for "Warcraft: The Board Game" was released in 2004, which adds additional game mechanics familiar to "Warcraft III" players to the board game. Additional mechanics added include heroes, summoned