History of the board game Monopoly the facts about the game's history and differed from Parker Brothers' "official" account. The court also upheld a "purchasing motivation" test (described in the decision as a "Genericness Doctrine"), a "test by which the trademark was valid only if consumers, when they asked for a "Monopoly" game, meant that they wanted Parker Brothers' version..." This had the effect of potentially nullifying the "Monopoly" trademark, and the court returned the case to Judge Williams. Williams heard the case again in 1980, and in 1981 he again held for Parker Brothers. Anspach appealed again, and in August 1982 the appeals court again
Parker Brothers in 1934, they decided to publish it the next year. It was a success, and the company had difficulty keeping up with demand. The company continued to grow throughout the next several decades, producing such lasting games as "Cluedo" (released as "Clue" in North America), "Risk", and "Sorry!" Parker Brothers marketed its first jigsaw puzzle in 1887. The most highly sought of Parker puzzles are the wooden Parker Pastimes. Parker also produced children's puzzles, as well as the Climax, Jig-A-Jig, Jig Wood, and Paramount lines. According to "Jigsaw Puzzles: An Illustrated History and Price Guide", by Anne D. Williams, Parker