Contract bridge awards a bonus for holding a certain combination of high cards), although some are common between the two. A larger bonus is awarded if the declaring side makes a small slam or grand slam, a contract of 12 or 13 tricks respectively. If the declaring side is not vulnerable, a small slam gets 500 points, and a grand slam 1000 points. If the declaring side is vulnerable, a small slam is 750 points and a grand slam is 1,500. In rubber bridge, the rubber finishes when a partnership has won two games, but the partnership receiving the most "overall" points
Principle of fast arrival to game leave less room for slam investigation, they imply an absence of slam values and therefore discourage more bidding. In addition, on weaker (or limited) hands fast arrival has a pre-emptive effect on the opposition and minimizes the information they might otherwise exchange. Stated conversely as the principle of slow arrival, the approach leaves more bidding space for stronger hands to explore for slam or choose the optimum game contract. Principle of fast arrival In the game of contract bridge, the principle of fast arrival (also known as the principle of slow arrival) is a bidding treatment widely used