History of the board game Monopoly as a game called "Inflation", designed by Rudy Copeland and published by the Thomas Sales Co., in Fort Worth, Texas, also came to the attention of Parker Brothers management in the 1930s, after they began sales of "Monopoly". Copeland continued sales of the latter game after Parker Brothers attempted a patent lawsuit against him. Parker Brothers held the Magie and Darrow patents, but settled with Copeland rather than going to trial, since Copeland was prepared to have witnesses testify that they had played "Monopoly" before Darrow's "invention" of the game. The court settlement allowed Copeland to license Parker Brothers' patents.
Warcraft: The Board Game their opponents are eliminated. Players may also win on victory points: strategic locations on the board (which include a player's own town hex), if occupied, award victory points. Three cards in each player's experience decks also award victory points, and upgrading any type of unit to its highest level awards one victory point. Players immediately win the game if they accumulate 15 victory points (30 in a team game). An expansion for "Warcraft: The Board Game" was released in 2004, which adds additional game mechanics familiar to "Warcraft III" players to the board game. Additional mechanics added include heroes, summoned