History of the board game Monopoly the facts about the game's history and differed from Parker Brothers' "official" account. The court also upheld a "purchasing motivation" test (described in the decision as a "Genericness Doctrine"), a "test by which the trademark was valid only if consumers, when they asked for a "Monopoly" game, meant that they wanted Parker Brothers' version..." This had the effect of potentially nullifying the "Monopoly" trademark, and the court returned the case to Judge Williams. Williams heard the case again in 1980, and in 1981 he again held for Parker Brothers. Anspach appealed again, and in August 1982 the appeals court again
Brothers in Arms (video game series) they were developing a more accurate game to the series. Brothers in Arms (video game series) Brothers in Arms is a World War II first-person shooter video game series consisting of ten individual games. The storyline is set against the backdrop of the liberation of Europe. It has mainly been released for Windows and Mac OS platforms as well as sixth and seventh generation consoles and some mobile devices. Developed using Unreal Engine 2, this was Gearbox's first game after a series of expansions and ports to other games, such as "Half-Life". It received highly positive reviews from critics. The