Charles Darrow into smaller sets, sold in black cardboard boxes, with boards sold separately from the sets. After Darrow started to take orders from other Philadelphia department stores, Parker Brothers reconsidered. Parker Brothers negotiated the rights from Darrow to produce the game in large scale. Darrow sought and received on the game in 1935, which Parker Brothers acquired. Within a year, 20,000 sets of the game were being produced every week. "Monopoly" ended up being the best-selling board game in America that year, and it made Darrow the first millionaire game designer in history. Darrow was later promoted as the sole inventor
Warcraft: The Board Game their opponents are eliminated. Players may also win on victory points: strategic locations on the board (which include a player's own town hex), if occupied, award victory points. Three cards in each player's experience decks also award victory points, and upgrading any type of unit to its highest level awards one victory point. Players immediately win the game if they accumulate 15 victory points (30 in a team game). An expansion for "Warcraft: The Board Game" was released in 2004, which adds additional game mechanics familiar to "Warcraft III" players to the board game. Additional mechanics added include heroes, summoned