Seppuku by a tight field dressing, and then perish, bringing about a dramatic end. Some samurai chose to perform a considerably more taxing form of seppuku known as "jūmonji giri" (十文字切り, "cross-shaped cut"), in which there is no kaishakunin to put a quick end to the samurai's suffering. It involves a second and more painful vertical cut on the belly. A samurai performing "jūmonji giri" was expected to bear his suffering quietly until he bleeds to death, passing away with his hands over his face. Female ritual suicide (incorrectly referred to in some English sources as jigai), was practiced by the
Samurai Warriors 4 death that leads to the Battle of Sekigahara and the extermination of the Toyotomi clan; and the "Sanada" story, which tells a parallel story with Unification but has a more personal insight with the Sanada clan. Musou Attacks now have new finishing animations separate from their Ultimate Musou, but they no longer allow free-action for their durations. Enemy generals still use the older shockwave finishers, and are no longer fully invincible for their durations (they instead are granted Hyper Armor). Like previous games in the series, the setting and story of "Samurai Warriors 4" is centered on the Sengoku period