Board game riches games that permitted players to emulate the capitalist heroes of the age. One of the first such games, "The Game of the District Messenger Boy", encouraged the idea that the lowliest messenger boy could ascend the corporate ladder to its topmost rung. Such games insinuated that the accumulation of wealth brought increased social status. Competitive capitalistic games culminated in 1935 with "Monopoly", the most commercially successful board game in U.S. history. McLoughlin Brothers published similar games based on the telegraph boy theme including "Game of the Telegraph Boy, or Merit Rewarded" (1888). Greg Downey notes in his essay, "Information
Which Witch? (board game) a tie-in to the animated television series, "The Real Ghostbusters", with identical play mechanics but "Ghostbusters" characters and cards. "Which Witch?" was sold as "Haunted House" by Denys Fisher and later as "Ghost Castle" in the UK. Which Witch? (board game) Which Witch? is a children's board game published in 1970 by the Milton Bradley Company, and was invented by Joseph M. Burck of Marvin Glass and Associates. The board represents a haunted house with four large rooms: the Broom Room, the Witchin' Kitchen, the Spell Cell and the Bat's Ballroom, assembled before play into a three-dimensional model house with