Little Big Horn: Custer's Last Stand and had their pack train with ammunition with them." There are many other board games of the same subject, such as Waddingtons' "Battle of the Little Big Horn". Gygax also recalls " Two other small publishers likewise introduced their own like games at Origins that year, as it was the 100th anniversary of the battle. Of course, all three companies suffered sales-wise, as interested gamers were divided." Little Big Horn: Custer's Last Stand Little Big Horn: Custer's Last Stand is a wargame published by TSR in 1976. Gary Gygax designed "Little Big Horn: Custer's Last Stand", a war game simulating
Last stand public's imagination. Some last stands have become a celebrated part of a fighting force's or a country's history. A "last stand" is a last resort tactic, and is chosen because the defending force realizes or believes the benefits of fighting outweigh the benefits of retreat or surrender. This usually arises from strategic or moral considerations, such as staying and fighting to buy time for wounded soldiers or civilians to get to a safe place, leading defenders to conclude that their sacrifice is essential to the greater success of their campaign or cause, as happened at the end of the Battle