Chimera (mythology) repertory of the Greek vase-painters. The Chimera first appears at an early stage in the repertory of the proto-Corinthian pottery-painters, providing some of the earliest identifiable mythological scenes that may be recognized in Greek art. The Corinthian type is fixed, after some early hesitation, in the 670s BC; the variations in the pictorial representations suggests multiple origins to Marilyn Low Schmitt. The fascination with the monstrous devolved by the end of the seventh century into a decorative Chimera-motif in Corinth, while the motif of Bellerophon on Pegasus took on a separate existence alone. A separate Attic tradition, where the goats
Chimera (video game) announced he was working on 25th Anniversary Edition of the game, entitled "Chimera 2010", which was never completed. On 3 September 2017, Ahmad announced VR spinoff "Chimera Zero" saying, "The only things "Chimera Zero" has in common with the 1985 original are the name, robots and an unashamedly sci-fi setting." Chimera (video game) Chimera is an action-adventure game written by Shahid Ahmad and published by Firebird in 1985. A huge spaceship threatens to destroy Earth. One person must board the vessel and activate its self-destruct mechanism to make it explode, saving Earth. In "Chimera", the player moves through an isometric