100 episodes game shows that ran less than 100 episodes, including "Greed" (44 episodes), "Dog Eat Dog" (26 episodes), "Power of 10" (18 episodes), and perhaps the most extreme case, "Million Dollar Password", which ran for only 12 episodes. Even among shows with hundreds (and even thousands) of episodes, since the early 2010s, GSN typically has only acquired the rights to 50 to 65 episodes at a time for most series. Rerunning children's programming generally requires fewer episodes than programming for adults. For most children's series, reruns are aired for a short period of time after the series finishes production, then are
SiN Episodes SiN Episodes SiN Episodes were a planned series of episodic games for Microsoft Windows that would have expanded upon the 1998 computer game "SiN". A total of nine episodes were planned with only the first one released. Developed by Ritual Entertainment and powered by the Source game engine, the first episode "Emergence" was the first computer game by a major developer to both be produced episodically and delivered over the Internet without the intervention of a publisher. This was accomplished through Valve Corporation's Steam content delivery system. In 2007, Ritual was acquired by casual game developers MumboJumbo, stalling the franchise