Chimera (mythology) repertory of the Greek vase-painters. The Chimera first appears at an early stage in the repertory of the proto-Corinthian pottery-painters, providing some of the earliest identifiable mythological scenes that may be recognized in Greek art. The Corinthian type is fixed, after some early hesitation, in the 670s BC; the variations in the pictorial representations suggests multiple origins to Marilyn Low Schmitt. The fascination with the monstrous devolved by the end of the seventh century into a decorative Chimera-motif in Corinth, while the motif of Bellerophon on Pegasus took on a separate existence alone. A separate Attic tradition, where the goats
Chimera Beast Chimera Beast Chimera Beast is an unreleased coin-operated arcade video game developed by C.P. Brain and planned to be released by Jaleco in 1993. It is a scrolling shooter with primarily horizontal movement. Chimera Beast takes place on a planet which is described as distant and Earth-like. The planet is overrun by animals known as "eaters", capable of eating other creatures and acquiring their abilities or characteristics. The player controls one of these eaters and progresses through the game by means of the Food chain, consuming microscopic organisms in the first stage, fish in the second, and so on. When