Spacing Guild own private army with which it can back up its demands. The Guild uses its Heighliners to transport troops from the various homeworlds to Arrakis. Later in the game,they become evil, building an "Emperor Worm" through which they hope to rule the Universe. Depending on which House you use, and whether or not you win or lose, the campaign end cutscenes are different. Spacing Guild The Spacing Guild is an organization in Frank Herbert's science fiction "Dune" universe. With its monopoly on interstellar travel and banking, the power of the Guild is balanced against that of the Padishah Emperor as
Guild Wars (video game) makes Guild Wars such a compelling experience." Similarly, Eurogamer's Kieron Gillen praised the flexibility of Guild Wars its profession and skill-swap systems for "turn[ing] the single-player game into something where you're experimenting, thinking and re-evaluating constantly (since it's easy to rejig your abilities)." Tyler Nagata from GamesRadar+ agreed, finding Guild Wars to provide "lots of incentive to experiment with various character builds until you find the one that fits your play style best" and " never let[ting] you feel that you’ve been trapped in a certain character build". Second, both players and published reviews have commented on the unnatural coupling