Area 51 between Area 51 and Lockheed's Burbank, California offices. To preserve secrecy, personnel flew to Nevada on Monday mornings and returned to California on Friday evenings. Project OXCART established in August 1959 for "antiradar studies, aerodynamic structural tests, and engineering designs [and] all later work on the" Lockheed A-12 included testing at Groom Lake, which before improvements for OXCART had inadequate facilities: buildings for only 150 people, a asphalt runway, and limited fuel, hangar, and shop space. Selected for its seclusion and climate, Groom Lake had received a new official name "Area 51" when A-12 test facility construction began in September
Area 51 (1995 video game) not the Namco GunCon. Despite the arcade version running on a modified Atari Jaguar, it was never ported on to the system itself. "Area 51" was a major hit in the arcades, selling over 20,000 cabinets. Executive producer Mark Pierce recalled that the home versions had above average sales by the standards of console light gun games (which typically did not sell as well as other arcade ports, since players could not get the full experience without purchasing a light gun for the console). "Next Generation"s review of the arcade version stated that ""Area 51" provides shooters with what they