Geophysics S-waves in the outer core. This indicates that the outer core is liquid, because liquids cannot support shear. The outer core is liquid, and the motion of this highly conductive fluid generates the Earth's field. The inner core, however, is solid because of the enormous pressure. Reconstruction of seismic reflections in the deep interior indicate some major discontinuities in seismic velocities that demarcate the major zones of the Earth: inner core, outer core, mantle, lithosphere and crust. The mantle itself is divided into the upper mantle, transition zone, lower mantle and "D′′" layer. Between the crust and the mantle is
The Lord of the Rings: The Battle for Middle-earth for Best of E3 2004 Editors Choice. "The Battle for Middle-earth" was nominated for "X-Play"s "Best Strategy Game" and "PC Gamer US"s "Best Real-Time Strategy Game 2004" awards, both of which ultimately went to "". The Lord of the Rings: The Battle for Middle-earth The Lord of the Rings: The Battle for Middle-earth is a real-time strategy video game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's "The Lord of the Rings" film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses