Finding Nemo (video game) cutscenes from the movie, and each clip is based on a level, e.g. hopping through a batch of jellyfish. The story begins with Nemo, excited of his first day of school, waking up his father Marlin. While traveling to school, they come across Tad and Sheldon, who are also on their way to school but are unable to find Pearl, who is lost in the sea caves. Nemo wants to help but Marlin forbids it. They come across a large clam blocking their path. While Marlin suggests going home, Nemo enters the caves and finds Pearl. After helping her out
Finding Nemo For a character who has to go on a dangerous journey, Stanton felt a clownfish was the perfect type of fish for the character. Pre-production of the film began in early 1997. Stanton began writing the screenplay during the post-production of "A Bug's Life". As a result, "Finding Nemo" began production with a complete screenplay, something that co-director Lee Unkrich called "very unusual for an animated film". The artists took scuba diving lessons to study the coral reef. Stanton originally planned to use flashbacks to reveal how Coral died, but realized that by the end of the film there would