Finding Nemo There, after seeing the shark tube and various exhibits, he felt that the underwater world could be done beautifully in computer animation. Later, in 1997, he took his son for a walk in the park, but realized that he was overprotecting him and lost an opportunity to have a father-son experience that day. In an interview with "National Geographic" magazine, Stanton said that the idea for the characters of Marlin and Nemo came from a photograph of two clownfish peeking out of an anemone: In addition, clownfish are colourful, but do not tend to come out of an anemone often.
Finding Nemo (video game) sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. Finding Nemo (video game) Finding Nemo is a 2003 action-adventure video game developed by Traveller's Tales, and Vicarious Visions. The game is based on the 2003 film of the same name by Disney and Pixar. The Game Boy Advance version was also released on a Twin Pack cartridge bundled with Monsters, Inc. in 2005. This game was developed for GameCube, PlayStation 2, and Xbox. It was also the last Pixar game developed by Traveller's Tales until Lego The