Area 51 Palmdale facility. A search for a suitable testing site for the U-2 was conducted under the same extreme security as the rest of the project. He notified Lockheed, who sent an inspection team out to Groom Lake. According to Lockheed's U-2 designer Kelly Johnson: The lakebed made an ideal strip from which they could test aircraft, and the Emigrant Valley's mountain ranges and the NTS perimeter, about north of Las Vegas, protected the test site from visitors. The CIA asked the AEC to acquire the land, designated "Area 51" on the map, and add it to the Nevada Test Site.
Area 51 (1995 video game) Area 51 (1995 video game) Area 51 is a light gun arcade game released by Atari Games in 1995. It takes its name from the Area 51 military facility. The plot of the game involves the player (Peterson) taking part in a STAAR (Strategic Tactical Advanced Alien Response) military incursion to prevent aliens, known as the "Kronn", and alien-created zombies from taking over the Area 51 military facility. The game was ported to the PlayStation, Sega Saturn and personal computers. This game takes the player through several sections of the facility, including a warehouse and underground tunnels. The player character