Area 51 Palmdale facility. A search for a suitable testing site for the U-2 was conducted under the same extreme security as the rest of the project. He notified Lockheed, who sent an inspection team out to Groom Lake. According to Lockheed's U-2 designer Kelly Johnson: The lakebed made an ideal strip from which they could test aircraft, and the Emigrant Valley's mountain ranges and the NTS perimeter, about north of Las Vegas, protected the test site from visitors. The CIA asked the AEC to acquire the land, designated "Area 51" on the map, and add it to the Nevada Test Site.
BlackSite: Area 51 BlackSite: Area 51 BlackSite: Area 51 (released in Europe and Australia as BlackSite) is a first-person shooter video game, released for Xbox 360 and Microsoft Windows on November 12, 2007 in North America, and PlayStation 3 on December 10, 2007. The game is mostly unrelated to the 2005 multi-platform game "Area 51". The game was developed by Midway Austin and published by Midway Games. "BlackSite: Area 51" features standard first-person shooter gameplay. It uses a regenerating health system; additionally the player's character can absorb relatively large amounts of gunfire before dying. The game features six different weapons, though only two