Agatha Christie: And Then There Were None Agatha Christie: And Then There Were None Agatha Christie: And Then There Were None (also simply known as And Then There Were None) is a 2005 point-and-click adventure game developed by AWE Productions and published by The Adventure Company for Microsoft Windows. It was the first in The Adventure Company's "Agatha Christie" series. The game is a detective murder-mystery; it begins with nine people, including Patrick Narracott, the playable character, who meet and journey to the fictional Shipwreck Island. There, two additional onscreen characters are introduced, and the story then follows the events that unfold. "And Then There Were None"
Agatha Christie: And Then There Were None to twelve items. New items go into the first available slot, and these items can be combined or examined throughout the game. The game's cursor is context-sensitive, and changes into a rotating gear when held over an item the player can interact with and use. "And Then There Were None" features a 2.5D graphics engine, which combines pre-rendered backgrounds with 3D-modelled characters. "And Then There Were None" is divided into 10 chapters. After completing a certain trigger event, the next chapter begins. The developers ensured that nothing essential to the game could be missed during the player's progression, although large