Colin McRae problem on the final leg of the rally, the latter dashing hopes for what may otherwise have been only the team's second ever podium place after the 2001 Safari Rally. On 5 August 2006, McRae competed for Subaru in the first live televised American rally in Los Angeles as part of the X-Games. McRae rolled the car on the penultimate corner after landing awkwardly from a jump, which damaged the front bumper and left front tyre. Despite this, McRae kept the car running and continued on to the finish, his time only 0.13 seconds slower than eventual winner Travis Pastrana.
Colin McRae Rally (2013 video game) Colin McRae Rally (2013 video game) Colin McRae Rally is a rally racing video game developed and published by Codemasters. It was originally released for iOS mobile devices in June 2013, and then ported to Android devices and OS X and Windows personal computers (PCs) in 2014. Gameplay is similar to early iterations of the "Colin McRae Rally" series of racing games with content predominantly taken from the 2000 title "Colin McRae Rally 2.0". Players can drive cars and participate in point-to-point rally events, competing against times recorded by computer drivers. Stages take place in several different locations with varied