Criticism of the Space Shuttle program (approximately $ per pound adjusting for inflation to 2011). It failed in the goal of achieving reliable access to space, partly due to multi-year interruptions in launches following Shuttle failures. NASA budget pressures caused by the chronically high NASA Space Shuttle program costs have eliminated NASA manned space flight beyond low earth orbit since Apollo, and severely curtailed use of unmanned probes. NASA's promotion of and reliance on the Shuttle slowed domestic commercial expendable launch vehicle (ELV) programs until after the 1986 "Challenger" disaster. "Space Transportation System" (NASA's formal name for the overall Shuttle program) was created to transport crewmembers
Space Shuttle: A Journey into Space will probably recognize "Space Shuttle" for the monumental achievement it is. Space Shuttle: A Journey into Space Space Shuttle: A Journey into Space is a space flight simulator game designed by Steve Kitchen for the Atari 2600 and published by Activision in . It is one of the first realistic spacecraft simulations available for home systems. "Space Shuttle" was adapted to the Atari 8-bit family and Atari 5200 by Bob Henderson (1984), then ported to the ZX Spectrum (1984), Commodore 64 (1984), Amstrad CPC (1986), and MSX (1986). The 1984 Activision Software catalog also mentions an Apple II version. The