Agatha Christie: And Then There Were None retains most of the basic plot elements of Agatha Christie's novel of the same name; the major differences are the inclusion of the playable character, Patrick Narracott, and the creation of a range of possible endings. To further the connection between the game and its source material, Christie's novel was included in the North American PC release of the game. "Agatha Christie: And Then There Were None" was followed by two more games, "" and "". Since they were based on their respective novels, their plots were unrelated to this first game. Reactions to the game were mixed, with many
Agatha Christie: And Then There Were None Lloyd Wright, and in particular his house "Fallingwater". "And Then There Were None" was shipped to North American stores on October 27, 2005. The Adventure Company announced on March 19, 2007, that the game would be ported to the Wii console, which would feature an ability to spin the Wii Remote to turn safe handles, and the ability to unearth clues by imitating a digging action. "And Then There Were None" has received widely varying reviews since its release. Metacritic's weighted average score for the game was 68 out of 100 on the PC and 50 out of 100 on