Colin McRae problem on the final leg of the rally, the latter dashing hopes for what may otherwise have been only the team's second ever podium place after the 2001 Safari Rally. On 5 August 2006, McRae competed for Subaru in the first live televised American rally in Los Angeles as part of the X-Games. McRae rolled the car on the penultimate corner after landing awkwardly from a jump, which damaged the front bumper and left front tyre. Despite this, McRae kept the car running and continued on to the finish, his time only 0.13 seconds slower than eventual winner Travis Pastrana.
Colin McRae Rally takes the role of Colin himself competing in six rallies using any 4WD car. The game's graphic engine allows for more realistic damage effects and a blurred vision effect if the player comes into contact with a hard object. An OS X version of this game, renamed as "Colin McRae Rally Mac", has been published by Feral Interactive and developed by Robosoft Technologies and represents the first Macintosh release of a CMR series game. It was released on 26 October 2007, just six weeks after McRae's death in a helicopter crash. The development of the game was fraught with problems.