Agatha Christie: And Then There Were None Agatha Christie: And Then There Were None Agatha Christie: And Then There Were None (also simply known as And Then There Were None) is a 2005 point-and-click adventure game developed by AWE Productions and published by The Adventure Company for Microsoft Windows. It was the first in The Adventure Company's "Agatha Christie" series. The game is a detective murder-mystery; it begins with nine people, including Patrick Narracott, the playable character, who meet and journey to the fictional Shipwreck Island. There, two additional onscreen characters are introduced, and the story then follows the events that unfold. "And Then There Were None"
How the Ghosts Stole Christmas [and] classic comedy episodes including, "How The Ghosts Stole Christmas." DVD.net called "How the Ghosts Stole Christmas" a "classic" standalone episode. "SFX" named the episode the sixth best "SF [Sci-Fi] & Fantasy Christmas Episodes" and noted that it was full of "classic lines, some neat tricks". Zack Handlen from "The A.V. Club" gave the episode a largely positive review and awarded it a grade of an A. He noted that the episode was written in a similar manner to the earlier, Carter-penned "The Post-Modern Prometheus". Handlen wrote that both entries "have a gleeful, everybody-gets-out-okay-in-the-end vibe". He, however, concluded that the