The Lion King nephew, but Simba manages to toss him from the top of the rock. Scar survives the fall, but is attacked and killed by the hyenas, who overheard his attempt to betray them. Afterwards, Simba takes over the kingship as rain begins to fall. Later, with Pride Rock restored to its usual state, Rafiki presents Simba and Nala's newborn cub to the assembled animals, continuing the circle of life. The idea for "The Lion King" was conceived in late 1988 during a conversation between Jeffrey Katzenberg, Roy E. Disney and Peter Schneider on a plane to Europe to promote "Oliver &
The Lion King (video game) quite another. When the grown-up Simba gives a blood-curdling roar and mauls snarling hyenas, the interaction is so well observed that it's like watching a PBS nature documentary. The sense of power it gives you is exhilarating, and by the time Simba takes his climactic heavyweight stand against his evil uncle Scar, this "Lion King" has turned into a wild-kingdom variant of "Street Fighter II"." The Lion King (video game) The Lion King is a platformer video game based on Disney's animated film of the same name. The title was developed by Westwood Studios and published by Virgin Interactive Entertainment