Colin McRae Rally (2013 video game) time against the computer drivers. The total time is taken as the summation of each individual stage time. Players begin the game with a single vehicle, the Ford Focus RS WRC; three additional cars—the Subaru Impreza WRX, the Mitsubishi Lancer Evolution VI, and the Lancia Stratos—can be unlocked by placing first in the championship rallies. During a race, vehicles can sustain damage from collisions, which can subsequently be repaired at intervals after every two events. "Colin McRae Rally" was developed by Codemasters' Southam-based development studio. It was the company's first internally developed mobile game, and lead off an initiative to
Colin McRae Rally (2013 video game) of audio from various games; suspensions sounds were taken from "Dirt 3", wind, gearbox and mechanical samples from "Colin McRae Rally 2005", garage sounds from "", and music from "Colin McRae Rally 04". One aspect of the audio that was kept intact was the original pacenotes read by professional co-driver Nicky Grist. The team did not want to disrupt the timing and delivery of critical track information so they opted to use the original recordings in this case. Support for custom soundtracks was added so that players could listen to their own music in-game. The game was released for iOS