Colin McRae problem on the final leg of the rally, the latter dashing hopes for what may otherwise have been only the team's second ever podium place after the 2001 Safari Rally. On 5 August 2006, McRae competed for Subaru in the first live televised American rally in Los Angeles as part of the X-Games. McRae rolled the car on the penultimate corner after landing awkwardly from a jump, which damaged the front bumper and left front tyre. Despite this, McRae kept the car running and continued on to the finish, his time only 0.13 seconds slower than eventual winner Travis Pastrana.
Colin McRae Rally 2.0 Colin McRae Rally 2.0 Colin McRae Rally 2.0 (styled as colin | mcrae | rally | 2.0) is a racing video game developed and published by Codemasters for PlayStation, Microsoft Windows and Game Boy Advance. It is the second game in the "Colin McRae Rally" series, featuring the works-entered cars and rallies of the 2000 World Rally Championship. The game has three difficulty levels, namely Novice, Intermediate and Expert. As with the previous game, "Colin McRae Rally 2.0" lets players take part in rallying events set in various special stages across the world, and employs a number of cars featured