Colin McRae problem on the final leg of the rally, the latter dashing hopes for what may otherwise have been only the team's second ever podium place after the 2001 Safari Rally. On 5 August 2006, McRae competed for Subaru in the first live televised American rally in Los Angeles as part of the X-Games. McRae rolled the car on the penultimate corner after landing awkwardly from a jump, which damaged the front bumper and left front tyre. Despite this, McRae kept the car running and continued on to the finish, his time only 0.13 seconds slower than eventual winner Travis Pastrana.
Colin McRae: Dirt 2 McRae: Dirt" as being fairly anaemic, was completely new to the series. "Colin McRae: Dirt 2" is the first PC video game to use Blue Ripple Sound's Rapture3D sound engine by default. Also it was one of the first video games to implement the then newly released DirectX 11 graphical standard on ATI 5000 and NVIDIA Geforce 400 series chipsets. A demo of the game was released on the PlayStation Store and Xbox Live Marketplace on 20 August 2009. The demo appeared for the PC on 29 November 2009; it features the same content as the console demo with the