Saturn-Shuttle and reusing the tanks and other hardware for later flights). The Shuttle would handle space station logistics, while Saturn V would launch components. This would have allowed the International Space Station, using a Skylab or Mir configuration with both U.S. and Russian docking ports, to have been lifted with just a handful of launches. The Saturn-Shuttle concept also would have eliminated the Space Shuttle Solid Rocket Boosters that ultimately precipitated the Space Shuttle "Challenger" accident in 1986. Because the shuttle orbiter would be riding piggyback on the external tank, and the need to prevent damage to the delicate thermal protection
Space Shuttle Project Project" a score of 2.5 points out of a possible 5. Space Shuttle Project Space Shuttle Project is an action video game released in 1991 by Absolute Entertainment for the Nintendo Entertainment System. It was one of the few vehicle simulators not to be released for the personal computer. The object of "Space Shuttle Project" is to successfully launch and fly one of NASA's historic Space Shuttles as a shuttle commander. Gameplay is composed of several different types of missions, each broken up into short mini-games. Players are first required to activate oxygen and hydrogen pumps in addition to getting