Space Shuttle Challenger disaster Space Shuttle Challenger disaster On January 28, 1986, the NASA shuttle orbiter mission STS-51-L and the tenth flight of (OV-99) broke apart 73 seconds into its flight, killing all seven crew members, which consisted of five NASA astronauts and two payload specialists. The spacecraft disintegrated over the Atlantic Ocean, off the coast of Cape Canaveral, Florida, at 11:39 EST (16:39 UTC). The disintegration of the vehicle began after a joint in its right solid rocket booster (SRB) failed at liftoff. The failure was caused by the failure of O-ring seals used in the joint that were not designed to handle
Space Shuttle: A Journey into Space will probably recognize "Space Shuttle" for the monumental achievement it is. Space Shuttle: A Journey into Space Space Shuttle: A Journey into Space is a space flight simulator game designed by Steve Kitchen for the Atari 2600 and published by Activision in . It is one of the first realistic spacecraft simulations available for home systems. "Space Shuttle" was adapted to the Atari 8-bit family and Atari 5200 by Bob Henderson (1984), then ported to the ZX Spectrum (1984), Commodore 64 (1984), Amstrad CPC (1986), and MSX (1986). The 1984 Activision Software catalog also mentions an Apple II version. The