Space Shuttle It weighed 3.4 metric tons (7,500 lb) less than the last run of lightweight tanks, allowing the Shuttle to deliver heavy elements to ISS's high inclination orbit. As the Shuttle was always operated with a crew, each of these improvements was first flown on operational mission flights. The solid rocket boosters underwent improvements as well. Design engineers added a third O-ring seal to the joints between the segments after the 1986 Space Shuttle "Challenger" disaster. Several other SRB improvements were planned to improve performance and safety, but never came to be. These culminated in the considerably simpler, lower cost, probably
Space Shuttle: A Journey into Space will probably recognize "Space Shuttle" for the monumental achievement it is. Space Shuttle: A Journey into Space Space Shuttle: A Journey into Space is a space flight simulator game designed by Steve Kitchen for the Atari 2600 and published by Activision in . It is one of the first realistic spacecraft simulations available for home systems. "Space Shuttle" was adapted to the Atari 8-bit family and Atari 5200 by Bob Henderson (1984), then ported to the ZX Spectrum (1984), Commodore 64 (1984), Amstrad CPC (1986), and MSX (1986). The 1984 Activision Software catalog also mentions an Apple II version. The