The Chronicles of Narnia: Prince Caspian (video game) S. John reprising their roles from the film. One year has passed in our world since the first adventure ended, but in Narnia, almost 1300 years have passed. The villainous King Miraz prevents the rightful heir, his young nephew, Prince Caspian, from ruling the land of Narnia. Caspian uses Susan's magic horn that was left in Narnia to summon the four Pevensies and a small army of Old Narnians to help him reclaim his rightful throne, and find Aslan. Puzzles need to be solved to progress through the game and unlock bonus material. Featuring 20 playable characters, of which 4
The Chronicles of Narnia "Narnia" stories. Lewis maintained that the "Narnia" books were not allegorical, preferring to term their Christian aspects a "supposition". "The Chronicles" have, consequently, a large Christian following, and are widely used to promote Christian ideas. However, some Christians object that "The Chronicles" promote "soft-sell paganism and occultism" due to recurring pagan imagery and themes. In later years, both Lewis and the "Chronicles" have been criticised (often by other authors of fantasy fiction) for gender role stereotyping, though other authors have defended Lewis in this area. For example, Lucy gets a healing potion and a dagger, while Peter gets a sword.