Ursula (The Little Mermaid) such. In Andersen's tale, the sea witch is not a villain as much as she is "a disreputable mermaid." JR Thorpe of "Bustle" agreed that, in Andersen's story, "The sea witch isn't the enemy". Instead, "human ... nature is." While the original sea witch is willing to help the little mermaid despite the fact that she openly disagrees with her motives, Ursula is only interested in helping Ariel in the hopes of ultimately overthrowing her father. Emma James of "Teen Ink" observed that in addition to giving the character the name "Ursula", the studio "changed her role as a catalyst
The Little Mermaid II: Pinball Frenzy of five balls per game; they can also set the ball speed to either slow or fast: "Turtle" or "Rabbit". According to CNET, the game has a medium difficulty and a learning curve of roughly half an hour. It has a rumble feature, which vibrates the Game Boy Color when turned on with an extra battery. It also supports up to four players through alternating tables. "The Little Mermaid II: Pinball Frenzy" was developed by Left Field Productions; it was published by Nintendo. Disney Interactive served as a "license holder for externally-developed products", which included characters from Disney and other