The Lion King nephew, but Simba manages to toss him from the top of the rock. Scar survives the fall, but is attacked and killed by the hyenas, who overheard his attempt to betray them. Afterwards, Simba takes over the kingship as rain begins to fall. Later, with Pride Rock restored to its usual state, Rafiki presents Simba and Nala's newborn cub to the assembled animals, continuing the circle of life. The idea for "The Lion King" was conceived in late 1988 during a conversation between Jeffrey Katzenberg, Roy E. Disney and Peter Schneider on a plane to Europe to promote "Oliver &
The Lion King (video game) for the platform worldwide. The game follows Simba's journey from a young cub to the battle with his evil uncle Scar as an adult. "The Lion King" is a side-scrolling platform game in which players control the protagonist, Simba, through the events of the film, going through both child and adult forms as the game progresses. In the first half of the game, players control Simba as a child, who primarily defeats enemies by jumping on them. Simba also has the ability to roar, using up a replenishable meter, which can be used to stun enemies, make them vulnerable, or