The Chronicles of Narnia lion, save Narnia from the evil White Witch, who has reigned over the land of Narnia for a century of perpetual winter with no Christmas. The children become kings and queens of this new-found land and establish the Golden Age of Narnia, leaving a legacy to be rediscovered in later books. Completed after Christmas 1949 and published on 15 October 1951, "Prince Caspian: The Return to Narnia" tells the story of the Pevensie children's second trip to Narnia. They are drawn back by the power of Susan's horn, blown by Prince Caspian to summon help in his hour of need.
Adaptations of The Chronicles of Narnia In 1984, Word Publishing released "Adventures in Narnia", a game developed by Lifeware. The game was intended to encourage positive values like self-control and sacrifice. It incorporated physical elements such as cards and dice into the gameplay and was available on the Commodore 64. In November 2005, Buena Vista Games, a publishing label of Disney released of the Walden Media/Walt Disney Pictures "The Chronicles of Narnia: The Lion, the Witch and the Wardrobe" film. Versions were developed for most videogame platforms available at the time including Microsoft Windows, Nintendo GameCube, Xbox, and PlayStation 2 (developed by the UK-based developer Traveller's