The Chronicles of Narnia: Prince Caspian (video game) S. John reprising their roles from the film. One year has passed in our world since the first adventure ended, but in Narnia, almost 1300 years have passed. The villainous King Miraz prevents the rightful heir, his young nephew, Prince Caspian, from ruling the land of Narnia. Caspian uses Susan's magic horn that was left in Narnia to summon the four Pevensies and a small army of Old Narnians to help him reclaim his rightful throne, and find Aslan. Puzzles need to be solved to progress through the game and unlock bonus material. Featuring 20 playable characters, of which 4
The Chronicles of Narnia book: Lewis's interest in the literary symbolism of medieval and Renaissance astrology is more overtly referenced in other works such as his study of medieval cosmology "The Discarded Image", and in his early poetry as well as in "Space Trilogy". Narnia scholar Paul F. Ford finds Ward's assertion that Lewis intended "The Chronicles" to be an embodiment of medieval astrology implausible, though Ford addresses an earlier (2003) version of Ward's thesis (also called "Planet Narnia", published in the "Times Literary Supplement"). Ford argues that Lewis did not start with a coherent plan for the books, but Ward's book answers this