Colin McRae problem on the final leg of the rally, the latter dashing hopes for what may otherwise have been only the team's second ever podium place after the 2001 Safari Rally. On 5 August 2006, McRae competed for Subaru in the first live televised American rally in Los Angeles as part of the X-Games. McRae rolled the car on the penultimate corner after landing awkwardly from a jump, which damaged the front bumper and left front tyre. Despite this, McRae kept the car running and continued on to the finish, his time only 0.13 seconds slower than eventual winner Travis Pastrana.
Colin McRae Rally (video game) the PlayStation port, criticizing its lack of originality. IGN were split, praising the PlayStation version's skill-based nature and its strong simulation, but also criticizing the PC version for being less exciting than traditional games. "Official UK PlayStation Magazine" praised the game's graphics and variety, and said that it "pushed the boundaries of the off-road racer to somewhere near the heights of "Gran Turismo"". Colin McRae Rally (video game) Colin McRae Rally is a racing video game developed and published by Codemasters for PlayStation, Microsoft Windows and Game Boy Color. It is the first game in the "Colin McRae Rally" series.